2 4 tft lcd shield mcufriend pricelist
This note introduces a low-cost Thin Film Transistor (TFT) display to enhance the operation and usefulness of Liquid Crystal Display(LCD) devices. TFT technology controls the pixel element on the glass surface thereby greatly reducing image blurring and improving viewing angles.
The test board chosen for this exercise is the Elegoo Arduino UNO board from the corresponding Super Starter Kit. The kit already has several simple numeric and text displays. The TFT display may perhaps provide better ways to interact in applications.
The controller for the illustrated model of the TFT display is SSD1297.This information is important because the display (owing to its low cost and high popularity) has many different manufacturers who may not leverage the same controller instruction set. The specification of the controller in the coding exercises is examined in the Appendix section of this note.
Of course, the display can be mounted elsewhere and the pins connected to the Arduino directly or indirectly using, for example, a breadboard. Other components can then use the breadboard in lieu of a shield with custom connectors. Of course, without access to such anon-standard or readily available breadboard, it is impossible to illustrate this arrangement in this note.
The output from the diagnostic program, LCD_ID_reading.ino, is shown below:Read Registers on MCUFRIEND UNO shieldcontrollers either read as single 16-bite.g. the ID is at readReg(0)or as a sequence of 8-bit valuesin special locations (first is dummy)reg(0x0000) 97 97ID: ILI9320, ILI9325, ILI9335, ...reg(0x0004) 97 97 97 97Manufacturer IDreg(0x0009) 97 97 97 97 97Status Registerreg(0x000A) 97 97Get Power Modereg(0x000C) 97 97Get Pixel Formatreg(0x0061) 97 97RDID1 HX8347-Greg(0x0062) 97 97RDID2 HX8347-Greg(0x0063) 97 97RDID3 HX8347-Greg(0x0064) 97 97RDID1 HX8347-Areg(0x0065) 97 97RDID2 HX8347-Areg(0x0066) 97 97RDID3 HX8347-Areg(0x0067) 97 97RDID Himax HX8347-Areg(0x0070) 97 97Panel Himax HX8347-Areg(0x00A1) 97 97 97 97 97RD_DDB SSD1963reg(0x00B0) 97 97RGB Interface Signal Controlreg(0x00B4) 97 97Inversion Controlreg(0x00B6) 97 97 97 97 97Display Controlreg(0x00B7) 97 97Entry Mode Setreg(0x00BF) 97 97 97 97 97 97ILI9481, HX8357-Breg(0x00C0) 97 97 97 97 97 97 97 97 97Panel Controlreg(0x00C8) 97 97 97 97 97 97 97 97 97 97 97 97 97GAMMAreg(0x00CC) 97 97Panel Controlreg(0x00D0) 97 97 97Power Controlreg(0x00D2) 97 97 97 97 97NVM Readreg(0x00D3) 97 97 97 97ILI9341, ILI9488reg(0x00D4) 97 97 97 97Novatek IDreg(0x00DA) 97 97RDID1reg(0x00DB) 97 97RDID2reg(0x00DC) 97 97RDID3reg(0x00E0) 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97GAMMA-Preg(0x00E1) 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97GAMMA-Nreg(0x00EF) 97 97 97 97 97 97ILI9327reg(0x00F2) 97 97 97 97 97 97 97 97 97 97 97 97Adjust Control 2reg(0x00F6) 97 97 97 97Interface Control
The controller is referenced as SSD1297 with ID=0x9797. This display requires the use of the following statement in the code prior to the invocation of other header files for the display. Please review the header files for the equivalent#define SUPPORT_1289
There are many tutorials on Arduino shields for 2.4 inch TFT LCD displays. In this road test I apply different tutorials to check the performance and issues of this specific shield: AZ-Delivery 2.4 inch TFT LCD display with resistive 4-wire touchscreen and an integrated SD card reader.AZ-Delivery 2.4 inch TFT LCD display.
TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology. That improves image quality, better contrast and addressability.
Depends on the needs of your project. Arduino UNO processor frequency is low. With the Arduino UNO full-color TFT LCDs are suitable to display simple data and commands. The TFT controller used cannot switch internal display RAM, so you can"t use the double buffer technique for animations but still you can only re-draw small sections of screen.
This module consumes most of the resources available in Arduino UNO. This is not a limitation of the module itself. In return, using a parallel interface allows you to quickly update the image. If you want to take advantage of all its functionality (LCD + touch screen + SD card), only pins 0 and 1 (RX and TX, respectively) and pin 19 (A5) remain unused. If the SD card is not used, pins 10, 11, 12 and 13 are additionally available. With a suitable layout, some SPI devices could be connected even if the SD card is used.
The module arrived well packed and in perfect condition. The board comes in a sealed antistatic bag, with protective foams to prevent the terminals from bending, and all this wrapped with a bubble bag and inside an individual cardboard box. The label on the antistatic bag indicates the controller is an ILI9341.
The PCB silkscreen indicates the main function of each pin, the labels are easy to read, although it does not show labels for the touch screen pins:Pin 9 - Touch X+ / LCD_D1
The SD card reader is very well located between the USB connector and the power connector, it does not touch either of them as it happens in other lcd tft shield modules and it is easily accessible to insert and remove the SD cards.
You can directly use the shield with any arduino uno. In this case we are using an Arduino UNO that exposes all the pins both on the header and on the board. In such a way that you do not need another shield to access the pins not used by the screen
ShieldCompatible with Arduino. 5V compatible, can be used with 3.3V or 5V logic. On-board 3.3 V (300mA LDO controller). The design is very well thought out and fits Arduino UNO perfectly.
2x74LVC245A Octal Bus Transceiver With 3-State outputs. This octal bus transceiver is designed for 1.65-V to 3.6-V VCC operation. The LVC245A is designed for asynchronous communication between data buses. The device transmits data from the A bus to the B bus or from the B bus to the A bus, depending on the logic level at the direction-control (DIR) input. The output-enable (OE) input can be used to disable the device so the buses effectively are isolated. Inputs can be driven from either 3.3-V or 5-V devices. This feature allows the use of this device as a translator in a mixed 3.3-V/5-V system environment. This chip solves the problem of how to interface 3.3V logic devices to a 5.0V logic chip such as the Arduino. Most 3.3V devices do not like being run with 5V signals and can be damaged or flaky. The 74LVC245 is designed so that even when it runs at 1.8V, it still happily accepts 5V signals in one pin and converts it to a lower logic level on the opposite pin. It has 8 pipes it can convert but it won"t work with bi-directional/pull-up based devices such as I2C or 1-Wire. It does work great for SPI, Serial, Parallel bus, and other logic interfaces.
If you want to take advantage of all its functionality (LCD + touch screen + SD card), only pins 0 and 1 (RX and TX, respectively) and pin 19 (A5) remain unused. If the SD card is not used, pins 10, 11, 12 and 13 are additionally available. With a suitable layout, some SPI devices could be connected even if the SD card is used.
The ILI9341 which can control each pixel with a small number of pins. The shield connects ILI9341"s data pins 0-7 to Arduino digital pins 2-8 (allowing parallel communication, not SPI). ILI"s RESET goes to pin to Arduino analog pin A4.CS (chip select) to A3. RS (CD command/data) to A2. WR and RD to A1 and A0.
Includes a resistive 4-wire touchscreen (touchpad). The touch screen is attached on the surface of the display. Touch screen needs two analog inputs and two digital outputs. It connects through 4 wires, which share arduino pins 8, 9, A2, A3 with the ILI9341 driver. So you can"t write to LCD display and read the touch screen in the same time. I. Driver chip is XPT2046.
The resistive touch screen does not appear to appreciably affect the optical characteristics. Works properly, It takes a little pressure with the stylus for it to respond like in old mobile phones. You notice how it sinks into the screen when you press with the stylus. The stylus that comes with the module makes it easy to use if your interface design uses small controls. Some touch screen libraries offer better accuracy by specifying the resistance of the touch screen in the X direction. Resistance can be easily measured with a multimeter by connecting the test leads to the LCD_D1 - X + and LCD_DS X- terminals. Touch is sensitive to pressure.
A 2.4” TFT LCD module consists of a bright backlight (4 white LEDs) and a colourful 240X320 pixels display. It also features individual RGB pixel control giving a much better resolution than the black and white displays. A resistive touch screen comes pre-installed with the module as a bonus and hence you can easily detect your finger presses anywhere on the screen.
The TFT comes with an auto-reset circuit which gets active on every breakout. However, a user can reset the module using this pin also, in case setup is not resetting clean.
The TFT comes with an auto-reset circuit which gets active on every breakout. However, a user can reset the module using this pin also, in case setup is not resetting clean.
Resistive Touch Pins – Y+, X+, Y-, and X- are the 4 resistive touch pins which require analog pins to read and determine touch pins. Their overlay is fixed at the top of the module which makes them electrically separate from the TFT. They can be used is 8-bit as well as SPI mode.
The 2.4” TFT LCD module supports many modes. However, two of them are very popular among users – “SPI mode” and “8-bit mode”. The display contains pins on both sides required for a mode and a user can switch easily between them by simply rewiring the display. It should be noted that only one mode can be used at a time.
The 74LVX245 chip is responsible for interfacing the display with MCU/MPU; it provides fast level shifting so that the user can work on both the logic levels. All the pins are 3.5V logic level compatible. However, if there is an output, the level goes at 3.3V.
A 2.4” TFT module has a very flexible usage. It is compatible with all your DIY projects where you want to add a bright, colourful, and touchscreen enabled display.
A while ago I bought this 2.4"" Inch TFT LCD Touch Display Shield for Arduino UNO, but only recently I came up with a project where I could make use of this piece of hardware.
Then, instead of calling the method tft.clor565, a call to the newly created function fixed_color565 made sure that images got displayed correctly from now on..
The2.4 inch TFT LCD Shield Touch Screen Module For 2.4 inch TFT LCD display screenhas excellent vivid colour contrast. This Arduino Uno TFT display is big (2.4″ diagonal) bright (4 white-LED backlights) and colourful (18-bit 262,000 different shades). 240×320 pixels with individual pixel control.
As with all Arduino Shields, connecting to the Arduino is simply a matter of plugging the shield in. Take care to align the pins correctly, and ensure the bottom of the shield does not make contact with the Arduino USB port.
1 Adafruit have disabled old model LCD"s support so please install Adafruit_GFX older version 1.5.3 from Sketch--> Include Libraries --> Manage Libraries.
Hi community, I"m trying to read the touch screen values of 2.4" TFT display with no success. The display visual tests are running successfully. I have written a small script based on "diagnose_touchpins" example, because I use Wemos Lolin32 board and the pins are different. Here is the code:
Displaying a custom image or graphic on a LCD display is a very useful task as displays are now a premium way of providing feedback to users on any project. With this functionality, we can build projects that display our own logo, or display images that help users better understand a particular task the project is performing, providing an all-round improved User Experience (UX) for your Arduino or ESP8266 based project. Today’s tutorial will focus on how you can display graphics on most Arduino compatible displays.
The procedure described in this tutorial works with all color displays supported by Adafruit’s GFX library and also works for displays supported by the TFTLCD library from Adafruit with little modification. Some of the displays on which this procedure works include:
For this tutorial, we will use the 2.8″ ILI9325 TFT Display which offers a resolution of 320 x 340 pixels and we will display a bitmap image of a car.
To demonstrate how things work, we will use the 2.8″ TFT Display. The 2.8″ TFT display comes as a shield which plugs directly into the Arduino UNO as shown in the image below.
Not all Arduino displays are available as shields, so when working with any of them, connect the display as you would when displaying text (we recommend following the detailed tutorial for the display type you use of the above list). This means no special connection is required to display graphics.
The resolution of the graphics created should be smaller than the resolution of your display to ensure the graphics fit properly on the display. For this example, the resolution of the display is 320 x 340, thus the resolution of the graphics was set to195 x 146 pixels.
With the graphics done, save both files as .bmp with 24bits color.It is important to keep in mind that large bitmaps use up a lot of memory and may prevent your code from running properly so always keep the bitmaps as small as possible.
Image2Code is an easy-to-use, small Java utility to convert images into a byte array that can be used as a bitmap on displays that are compatible with the Adafruit-GFX or Adafruit TFTLCD (with little modification) library.
With this done, we are now ready to write the code. Do note that this procedure is the same for all kind of displays and all kind of graphics. Convert the graphics to a bitmap file and use the Img2code utility to convert it into a hex file which can then be used in your Arduino code.
To reduce the amount of code, and stress involved in displaying the graphics, we will use two wonderful libraries; The GFX library and the TFTLCD library from Adafruit.
As usual, we start writing the sketch by including the libraries required. For this procedure, we will use the TFTLCD library alone, since we are assuming you are using a display that is not supported by the GFX library.
The last section of the code is the drawBitmap function itself, as earlier mentioned, to use the drawbitmap() function with the Adafruit TFTLCD library, we need to copy the function’s code and paste into the Arduino sketch.
This module is designed to plug directly into Arduino UNO R3 (or its clone) boards. It is compatible with CH340 and Atmega16u2 version boards, as well as Mega 2560. This LCD shield may also work with other boards, but the compatibility can"t be guaranteed.
In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
The next example is controlling an RGB LED using these three RGB sliders. For example if we start to slide the blue slider, the LED will light up in blue and increase the light as we would go to the maximum value. So the sliders can move from 0 to 255 and with their combination we can set any color to the RGB LED, but just keep in mind that the LED cannot represent the colors that much accurate.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.