iic i2c 1602 lcd module blue screen library files brands

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This 16 character by 2 line display has a very clear and high contrast white text upon a blue background/backlight. It also includes a serial I2C/IIC adaptor board pre-soldered to the back of the LCD. This means it can be controlled with just 2 I2C serial data pins (SDA & SCL) and so requires far less digital IO pins when controlled from a microcontroller. In total the module only requires 4 wires including 5V power and GND. Contrast adjustment is also provided by the daughter board via a potentiometer. If you plan to use this with an Arduino board you can download a compatible library and example sketch from our support forum
These modules are currently supplied with a default I2C address of either 0x27 or 0x3F. To determine which version you have check the black I2C adaptor board on the underside of the module. If there a 3 sets of pads labelled A0, A1, & A2 then the default address will be 0x3F. If there are no pads the default address will be 0x27.
If pressure is applied to the I2C daughter board it is possible for it to bend and come contact with the LCD module. Please ensure when the LCD is installed in your application that no external object is applying pressure to the back of the module.

3 pin: V0 is LCD contrast adjustment side,it is the the weakest contrast when connect positive-supply, it is the highest contrast contrast when connect grounding power

This is another great LCD display compatible with Gadgeteer modules from DFRobot. With limited pin resources, your project will quicly run out of resources using normal LCDs. With this I2C interface LCD module, you only need 2 lines (I2C)to display the information.If you already have I2C devices in your project, this LCD module actually cost no more resources at all. The adress can be set from 0x20-0x27.Fantastic for Arduino or gadgeteer based projects.
Please install the LiquidCrystal I2C library by Frank de Brabander from the Arduino Library Manager (go to Sketch->Include Library->Manage Libraries to open the Library Manager).

LCD screens are useful and found in many parts of our life. At the train station, parking meter, vending machines communicating brief messages on how we interact with the machine they are connected to. LCD screens are a fun way to communicate information in Raspberry Pi Pico projects and other Raspberry Pi Projects. They have a big bright screen which can display text, numbers and characters across a 16 x 2 screen. The 16 refers to 16 characters across the screen, and the 2 represents the number of rows we have. We can get LCD screens with 20x2, 20x4 and many other configurations, but 16x2 is the most common.
In this tutorial, we will learn how to connect an LCD screen, an HD44780, to a Raspberry Pi Pico via the I2C interface using the attached I2C backpack, then we will install a MicroPython library via the Thonny editor and learn how to use it to write text to the display, control the cursor and the backlight.
2. Import four librariesof pre-written code. The first two are from the Machine library and they enable us to use I2C and GPIO pins. Next we import the sleep function from Time enabling us to pause the code. Finally we import the I2C library to interact with the LCD screen.from machine import I2C, Pin
3. Create an objecti2c to communicate with the LCD screen over the I2C protocol. Here we are using I2C channel 0, which maps SDA to GP0 and SCL to GP1.i2c = I2C(0, sda=Pin(0), scl=Pin(1), freq=400000)
4. Create a variableI2C_ADDR,which will store the first I2C address found when we scan the bus. As we only have one I2C device connected, we only need to see the first [0] address returned in the scan.I2C_ADDR = i2c.scan()[0]
5. Create an objectlcdto set up the I2C connection for the library. It tells the library what I2C pins we are using, set via the i2c object, the address of our screen, set via I2C_ADDRand finally it sets that we have a screen with two rows and 16 columns.lcd = I2cLcd(i2c, I2C_ADDR, 2, 16)
6. Create a loopto continually run the code, the first line in the loop will print the I2C address of our display to Thonny’s Python Shell.while True:
8. Write two lines of textto the screen. The first will print “I2C Address:” followed by the address stored inside the I2C_ADDR object. Then insert a new line character “\n” and then write another line saying “Tom’s Hardware" (or whatever you want it to say). Pause for two seconds to allow time to read the text.lcd.putstr("I2C Address:"+str(I2C_ADDR)+"\n")
9. Clear the screenbefore repeating the previous section of code, but this time we display the I2C address of the LCD display using its hex value. The PCF8574T chip used in the I2C backpack has two address, 0x20 and 0x27 and it is useful to know which it is using, especially if we are using multiple I2C devices as they may cause a clash on the bus.lcd.clear()
11. To flash the LED backlight, use a for loopthat will iterate ten times. It will turn on the backlight for 0.2 seconds, then turn it off for the same time. The “Backlight Test” text will remain on the screen even with the backlight off.for i in range(10):
12. Turn the backlight back onand then hide the cursor. Sometimes, a flashing cursor can detract from the information we are trying to communicate.lcd.backlight_on()
13. Create a for loopthat will print the number 0 to 19 on the LCD screen. Note that there is a 0.4 second delay before we delete the value and replace it with the next. We have to delete the text as overwriting the text will make it look garbled.for i in range(20):
Save and runyour code. As with any Python script in Thonny, Click on File >> Saveand save the file to your Raspberry Pi Pico. We recommend calling it i2c_lcd_test.py. When ready, click on the Green play buttonto start the code and watch as the test runs on the screen.

This is an I2C 1602 LCD module, with this I2C interface LCD module, you will be able to realize data display via only 2 wires. If you already have I2C devices in your project, this LCD module actually costs no more resources at all. It is fantastic for Arduino based project.

As we all know, though LCD and some other displays greatly enrich the man-machine interaction, they share a common weakness. When they are connected to a controller, multiple IOs will be occupied of the controller which has no so many outer ports. Also it restricts other functions of the controller. Therefore, LCD2004 with an I2C bus is developed to solve the problem.
I2C bus is a type of serial bus invented by PHLIPS. It is a high performance serial bus which has bus ruling and high or low speed device synchronization function required by multiple host system. I2C bus has only two bidirectional signal lines, Serial Data Line (SDA) and Serial Clock Line (SCL). The blue potentiometer on the I2C LCD2004 is used to adjust backlight to make it easier to display on the I2C LCD2004.
I²C (Inter-Integrated Circuit), pronounced I-squared-C, is a multi-master, multi-slave, single-ended, serial computer bus invented by Philips Semiconductor (now NXP Semiconductors). It is typically used for attaching lower-speed peripheral ICs to processors and microcontrollers. Alternatively I²C is spelled I2C (pronounced I-two-C) or IIC (pronounced I-I-C).
I²C uses only two bidirectional open-drain lines, Serial Data Line (SDA) and Serial Clock Line (SCL), pulled up with resistors. Typical voltages used are +5 V or +3.3 V although systems I²C (Inter-Integrated Circuit), pronounced I-squared-C, is a multi-master, multi-slave, single-ended, serial computer bus invented by Philips Semiconductor (now NXP Semiconductors). It is typically used for attaching lower-speed peripheral ICs to processors and microcontrollers. Alternatively I²C is spelled I2C (pronounced I-two-C) or IIC (pronounced I-I-C).
3) Find the file LiquidCrystal_I2C which you just download. Click it open and then you"ll be prompted by "Library added to your libraries. Check "Import libraries"”. You also can see the libraries just imported have appeared on the list by Sketch->Include Library->LiquidCrystal_I2C.
If everything is correct,But the display just shows 16 black rectangles on Line 1.it may be the address of i2c is not 0x27,therfore you need to run the following code to read the address,then modify the 0x27 to which you read.

If you have the control board of other brands, it is also equipped with the RJ11 6P6C interface but has different internal line sequence, can’t be used compatibly with our sensor/module.

The principle of the LCD1602 liquid crystal display is to use the physical characteristics of the liquid crystal to control the display area by voltage, that is, the graphic can be displayed.
I2C uses only two bidirectional open-drain lines, Serial Data Line (SDA) and Serial Clock Line (SCL),pulled up with resistors. Typical voltages used are +5 V or +3.3 V although systems with other voltages are permitted. It can be operated as long as it supports the I2C development board.
Features: Easy to use; Less I/O ports are occupied; Support IIC Protocol; The I2C LCD1602 library is easy to get; With a potentiometer used to adjust backlight and contrast; Blue backlight; Power supply: 5v; I2C address is: 0x27.
You can display the digital information or English sentense on the LCD screen by using Arduino, Raspberry Pi or other MCU which supports i2c protocol.

As we all know, though LCD and some other displays greatly enrich the man-machine interaction, they share a common weakness. When they are connected to a controller, multiple IOs will be occupied of the controller which has no so many outer ports. Also it restricts other functions of the controller. Therefore, LCD1602 with an I2C bus is developed to solve the problem.
I2C bus is a type of serial bus invented by PHLIPS. It is a high performance serial bus which has bus ruling and high or low speed device synchronization function required by multiple-host system. The blue potentiometer on the I2C LCD1602 (see the figure below) is used to adjust the backlight for better display. I²C uses only two bidirectional open-drain lines, Serial Data Line (SDA) and Serial Clock Line (SCL), pulled up with resistors. Typical voltages used are +5 V or +3.3 V although systems with other voltages are permitted.
Step 3:Since in some code, the libraries needed are not included in Arduino, so you need to add them before compiling. Unzip the downloaded file. Copy the folders under the Library folder to the libraries folder in Arduino (if you cannot find the path in Arduino, open Arduino IDE, click File ->Preferences, and you can see the path in the Browse box, as shown in the following diagram). Compile the program.

This set is ideally suited to adding a screen to your project. This is the 1602 backlit module which provides 2 lines of 16 white characters on a blue background and is based on the popular HD44780 setup. This set includes a serial interface board that allows the use of the I2C connection on microcontrollers like the Arduino.
The included serial board uses the serial data and clock connections to obtain data to display on the screen. Microcontrollers such as the Arduino communicate using these serial connections by running a readily available library, please contact us if you require assistance finding obtaining the files. The interface board also contains a potentiometer that controls the brightness of the letters on the background.
Communication is handled through a 2 pin I2C interface, available on a wide range of microcontrollers. The I2C address of can be set by setting the available solder points for addresses in the range of 0x20 - 0x27.
When using this set with an Arduino you connect SDA and SCL are connected to A4 and A5 respectively. The Arduino requires the use of the LiquidCrystal I2C library which is readily available that includes examples. Instructions for the setup process are easy to find online, however please do not hesitate to contact us if you require assistance.

If you’ve ever tried to connect an LCD display to an Arduino, you might have noticed that it consumes a lot of pins on the Arduino. Even in 4-bit mode, the Arduino still requires a total of seven connections – which is half of the Arduino’s available digital I/O pins.
The solution is to use an I2C LCD display. It consumes only two I/O pins that are not even part of the set of digital I/O pins and can be shared with other I2C devices as well.
True to their name, these LCDs are ideal for displaying only text/characters. A 16×2 character LCD, for example, has an LED backlight and can display 32 ASCII characters in two rows of 16 characters each.
At the heart of the adapter is an 8-bit I/O expander chip – PCF8574. This chip converts the I2C data from an Arduino into the parallel data required for an LCD display.
If you are using multiple devices on the same I2C bus, you may need to set a different I2C address for the LCD adapter so that it does not conflict with another I2C device.
An important point here is that several companies manufacture the same PCF8574 chip, Texas Instruments and NXP Semiconductors, to name a few. And the I2C address of your LCD depends on the chip manufacturer.
According to the Texas Instruments’ datasheet, the three address selection bits (A0, A1 and A2) are placed at the end of the 7-bit I2C address register.
According to the NXP Semiconductors’ datasheet, the three address selection bits (A0, A1 and A2) are also placed at the end of the 7-bit I2C address register. But the other bits in the address register are different.
So your LCD probably has a default I2C address 0x27Hex or 0x3FHex. However it is recommended that you find out the actual I2C address of the LCD before using it.
Connecting an I2C LCD is much easier than connecting a standard LCD. You only need to connect 4 pins instead of 12. Start by connecting the VCC pin to the 5V output on the Arduino and GND to ground.
Now we are left with the pins which are used for I2C communication. Note that each Arduino board has different I2C pins that must be connected accordingly. On Arduino boards with the R3 layout, the SDA (data line) and SCL (clock line) are on the pin headers close to the AREF pin. They are also known as A5 (SCL) and A4 (SDA).
After wiring up the LCD you’ll need to adjust the contrast of the display. On the I2C module you will find a potentiometer that you can rotate with a small screwdriver.
Plug in the Arduino’s USB connector to power the LCD. You will see the backlight lit up. Now as you turn the knob on the potentiometer, you will start to see the first row of rectangles. If that happens, Congratulations! Your LCD is working fine.
To drive an I2C LCD you must first install a library called LiquidCrystal_I2C. This library is an enhanced version of the LiquidCrystal library that comes with your Arduino IDE.
To install the library navigate to Sketch > Include Libraries > Manage Libraries… Wait for Library Manager to download the library index and update the list of installed libraries.
Filter your search by typing ‘liquidcrystal‘. There should be some entries. Look for the LiquidCrystal I2C library by Frank de Brabander. Click on that entry, and then select Install.
The I2C address of your LCD depends on the manufacturer, as mentioned earlier. If your LCD has a Texas Instruments’ PCF8574 chip, its default I2C address is 0x27Hex. If your LCD has NXP Semiconductors’ PCF8574 chip, its default I2C address is 0x3FHex.
So your LCD probably has I2C address 0x27Hex or 0x3FHex. However it is recommended that you find out the actual I2C address of the LCD before using it. Luckily there’s an easy way to do this, thanks to the Nick Gammon.
But, before you proceed to upload the sketch, you need to make a small change to make it work for you. You must pass the I2C address of your LCD and the dimensions of the display to the constructor of the LiquidCrystal_I2C class. If you are using a 16×2 character LCD, pass the 16 and 2; If you’re using a 20×4 LCD, pass 20 and 4. You got the point!
First of all an object of LiquidCrystal_I2C class is created. This object takes three parameters LiquidCrystal_I2C(address, columns, rows). This is where you need to enter the address you found earlier, and the dimensions of the display.
In ‘setup’ we call three functions. The first function is init(). It initializes the LCD object. The second function is clear(). This clears the LCD screen and moves the cursor to the top left corner. And third, the backlight() function turns on the LCD backlight.
After that we set the cursor position to the third column of the first row by calling the function lcd.setCursor(2, 0). The cursor position specifies the location where you want the new text to be displayed on the LCD. The upper left corner is assumed to be col=0, row=0.
There are some useful functions you can use with LiquidCrystal_I2C objects. Some of them are listed below:lcd.home() function is used to position the cursor in the upper-left of the LCD without clearing the display.
lcd.scrollDisplayRight() function scrolls the contents of the display one space to the right. If you want the text to scroll continuously, you have to use this function inside a for loop.
lcd.scrollDisplayLeft() function scrolls the contents of the display one space to the left. Similar to above function, use this inside a for loop for continuous scrolling.
If you find the characters on the display dull and boring, you can create your own custom characters (glyphs) and symbols for your LCD. They are extremely useful when you want to display a character that is not part of the standard ASCII character set.
CGROM is used to store all permanent fonts that are displayed using their ASCII codes. For example, if we send 0x41 to the LCD, the letter ‘A’ will be printed on the display.
CGRAM is another memory used to store user defined characters. This RAM is limited to 64 bytes. For a 5×8 pixel based LCD, only 8 user-defined characters can be stored in CGRAM. And for 5×10 pixel based LCD only 4 user-defined characters can be stored.
Creating custom characters has never been easier! We have created a small application called Custom Character Generator. Can you see the blue grid below? You can click on any 5×8 pixel to set/clear that particular pixel. And as you click, the code for the character is generated next to the grid. This code can be used directly in your Arduino sketch.
Your imagination is limitless. The only limitation is that the LiquidCrystal library only supports eight custom characters. But don’t be discouraged, look at the bright side, at least we have eight characters.
After the library is included and the LCD object is created, custom character arrays are defined. The array consists of 8 bytes, each byte representing a row of a 5×8 LED matrix. In this sketch, eight custom characters have been created.
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