very old pixelly display screens price

The Pixel 7 and 7 Pro feel like fully realized, more refined versions of the phones Google launched last year. The Pixel 6 and 6 Pro marked a new chapter for Google’s mobile devices, with a bold new design and a brand new processor. They were ambitious, often great devices with a few rough edges. Google hasn’t completely smoothed them over in this iteration, but it has created a pair of phones that feel like worthy competitors to the iPhones and Samsung Galaxies of the world. They’re what the Pixel 6 and 6 Pro should have been: a year late, but better late than never.

Not much has changed about the Pixel 7 and 7 Pro’s screens. The 6.3-inch OLED on the Pixel 7 is a smidge smaller than the 6.4-inch Pixel 6 (with no change in resolution), but it’s still capped at a 90Hz top refresh rate. The Pro model continues to offer a huge 6.7-inch 120Hz display with slightly smoother scrolling and animations. Google says they’re both 25 percent brighter in direct sunlight — I have a hard time seeing the difference between the Pixel 6 Pro and Pixel 7 Pro at peak brightness, but in any case, both the 7 and 7 Pro are comfortable to use outdoors in bright conditions.

Big screens make for big devices, and even with the Pixel 7’s slight downsizing, both it and the Pixel 7 Pro look and feel like big phones. They use the same design language introduced with the Pixel 6 series, including that attention-grabbing horizontal camera bar. I’m still not fond of it, but this year’s treatment is a bit more refined. The Pixel 6 and 6 Pro went for a more playful look, with bolder colors contrasting heavily against a black camera bar.

The Pixel 7 and 7 Pro include two methods for biometric unlocking: fingerprint and face. Face unlock is a new addition this year, likely to address complaints that the Pixel 6 series’ under-display fingerprint scanner was too slow. Google has also done some work on the fingerprint scanner — company spokesperson Alex Moriconi tells The Verge that the sensor has a “30% latency improvement” over the one on the Pixel 6 series, and it does feel a beat faster to me.

These two calls represent a very small sample size, so this is something we’ll be keeping an eye on during long-term testing. Google has promised a Tensor-powered “clear calling” feature coming to the Pixel 7 phones (as well as Pixel 6) in the future that will make it easier to hear calls even in loud environments. In the meantime, I can’t say the Pixel 7 Pro has been my favorite phone to use as a phone.

Other improvements work fine, but they’re small updates and kind of underwhelming. The phone will automatically transcribe audio files sent as messages, which is helpful. But it’s also the kind of thing I figured the phone could already do, and anyway, my friends all send me old-fashioned text messages, so it’s not something that makes my life easier. Likewise, At a Glance, a handy little Assistant-powered status indicator on the lock screen and always-on display, now shows more context-based information, like the weather forecast in the morning — helpful but not life-changing.

Google has made some interesting improvements to both cameras’ zoom capabilities. The main camera now offers a sensor crop mode that uses the 12 megapixels at the center of its high-res main sensor to provide a full resolution, 2x zoom image without having to rely on digital zoom up-sampling. It’s very similar to the 2x crop mode Apple just included in the iPhone 14. Previous Pixel cameras have included a 2x zoom shortcut in the camera app, but Moriconi tells me that this was digital zoom, not a crop. The results are noticeably better, and I love to see it — I really like the 2x focal length for portrait mode.

The Pixel 7 Pro does this same crop trick with its high-res telephoto camera, essentially doubling the 5x zoom to 10x. This works well enough, though the results aren’t as good as the Samsung S22 Ultra’s dedicated 10x optical zoom. In decent lighting, the Pixel 7 Pro’s 10x images look passable, especially for sharing at social media sizes, but at larger sizes, details are obviously a little fuzzy. At a certain point, cropping in is just going to magnify the flaws of the tiny lens the sensor is attached to, and it looks like the 7 Pro has reached that threshold.

Sharpening old, blurry photos is an appealing proposition, and it sort of works, sometimes. I had the best results getting a usable image out of something obviously low-res taken with an old phone or camera, but other results were either too subtle to be noticeable or too processed-looking to be useful. Chalk this one up as a mixed bag and definitely not something to upgrade to a Pixel 7 just to get.

Overall, I think Google’s camera system is indeed keeping up with the very steep competition. There are some ways in which I prefer the iPhone 14’s photos — I prefer its warm color processing — and I still prefer Samsung’s portrait mode photos over the Pixel’s. But as a complete package, the Pixel 7 and 7 Pro have among the best cameras you can find on a smartphone right now.

I have no problem recommending the Pixel 7 and 7 Pro to those brave enough to look outside of the Apple / Samsung duopoly. They’re slightly better versions of the very good phones Google released last year. Their $599 and $899 price tags are competitive with comparable flagships that tend to start at $799 and reach well above $1,000 for the Pro / Ultra, etc. version of other devices. The Pixel 7 is a heck of a deal for someone who wants a flagship Android phone without paying flagship prices. With its extra bit of polish and that telephoto lens, the 7 Pro is a good option for someone who wants the best of what Android offers — without all the excess of the Galaxy S22 Ultra.

Every smart device now requires you to agree to a series of terms and conditions before you can use it — contracts that no one actually reads. It’s impossible for us to read and analyze every single one of these agreements. But we started counting exactly how many times you have to hit “agree” to use devices when we review them since these are agreements most people don’t read and definitely can’t negotiate.

very old pixelly display screens price

A gorgeous pixel art display screen without any fluff, and at a great budget price point. If you"ve been waiting for the right time to grab a Divoom display, we think you"ll like this one.

Divoom makes retro pixel art displays of all shapes and sizes, but their latest display, the Pixoo Max, is the simplest, brightest, and most vivid yet.

The Pixoo Max is available to preorder on Kickstarter until August 14th, but hurry to secure the last few spots of early bird $69 pricing. If alarm bells are ringing at the very mention of the word Kickstarter, don"t worry. Divoom is a seasoned pro at crowdfunding and should have no issues fulfilling this campaign too.

In my testing, this worked really reliably, presumably because Siri matches more accurately to locally stored specific commands than trying to infer a meaning. Siri will automatically open up the Divoom app, and set the appropriate design on the display.

Of course, using the Siri Shortcuts isn"t limited to in-car use. Anti-social folk could also send messages to someone at the door. Shopkeepers could display the official mask-wearing emoji as a gentle reminder. However, your messages would need to be saved already as an animation–you can"t tell Siri to display some text on the fly, or to search the library of animations.

As with all Divoom displays, the Divoom app is core to the experience. It"s your gateway to an archive of pixel art from talented artists and other users, all available for free. In fact, users even get rewarded for submissions in monthly competitions. The amount of pixel art you"ll find in the app is immense, with more added every day–you"re sure to find something you like.

The Pixoo Max can display both 32x32 and 16x16 artworks, so your choice is even larger than before. You can search, browse, mark your favorites, and create a custom playlist of up to 12 animations (which can be uploaded to the device for use offline). If you"re feeling lazy, just set the screen to a cloud channel, a curated playlist of the most popular animations that updates each month.

In your car, on your shelf, or for digital signage, the Pixoo Max is an incredibly versatile display that"ll look fantastic. For messaging, meme-ing, or just the love of pixel art. It"s bright, vivid, and puts all the focus on the art itself, rather than the trimmings around the edge. There"s a variety of mounting options, and your creative choices are unlimited. Grab a bargain by backing the Kickstarter today!

If you"d like something a little more like an object of art, check out the Tivoo Max. It"s designed to look like an old CRT television, and features a bassy Bluetooth speaker. Or if you"d rather strap a massive pixel display to your back, the Pixoo Backpack might be more up your alley.

very old pixelly display screens price

The Pixel 5 isn"t quite worth its high price, especially since its software support window ends soon (October 2023). Amazon currently sells the Pixel 4A 5G for the same price as the Pixel 6A, and while it"s a good phone, it should be cheaper. You"re better off sticking with the Pixel 6A. As for older Pixels, they"re not worth picking up. They"re just too old (and the Pixel 4 suffers from poor battery performance). Many of those devices will stop getting software updates soon if they haven"t already. Buy one of the newer models.

You get only one screen protector here and it"s very expensive. That"s because Zagg claims that the protector is five times as strong as traditional screen protectors. I haven"t seen too many scuffs on my Pixel 6A yet, but take this with a grain of salt. It"s easy to apply with the included application tool, but Zagg doesn"t include a squeegee at this price so you"ll have to use your fingers to push the air bubbles out. It comes with a dust sticker, a wet wipe, and a microfiber cloth.Google Pixel Stand (Gen 2)Photograph: Google

Of the Pixels we recommend in this guide, wireless charging is available only on the Pixel 6, Pixel 6 Pro, Pixel 7, and Pixel 7 Pro. Google"s very own Pixel Stand is one of the best wireless chargers around because it"s simple. The base doesn"t slide around, the phone stays put, and it enables some fun features, like turning the screen into a digital photo frame and quick access to Google Assistant. It"s made of 39 percent recycled materials, with mostly eco-friendly packaging too. Our Best Wireless Chargers guide has more options. It"s also available at Best Buy.

This charging adapter is all you need to recharge your Pixel, whichever model you have. The newest high-end Pixel phones don"t come with chargers in the box, so if you don"t have any spare USB-C chargers, it"s worth picking one up. This one"s prongs don"t fold up, but it"s still really compact.

very old pixelly display screens price

Pixels are no stranger to top-end phone prices. Though all this time, it"s seemed that Google hadn"t yet released a true spiritual flagship that they were happy with—at least not until now with the Pixel 6 and Pixel 6 Pro. This year, it"s clear that Google"s new phones are the ones that the company takes pride in, but for all we know, that might just be all talk. So what better way to demonstrate the Pixel"s resurgence than to test out their effort and commitment to the display?

This time around, Google changed up its release formula, opting for just one general size—big—for its two main phones. The handsets are now differentiated by their feature set, with the more premium of the two Pixel 6"s adopting the "Pro" moniker. In terms of pricing, Google surprised us with numbers that undercut its previous phones, as well as much of the competition"s, for both Pixels" respective tiers within the smartphone market. Questionably, corners had to have been cut somewhere. With display components usually making up the largest share in a phone"s bill of materials, that"s usually where you"ll first find shortcomings.

The Pixel 6 Pro comes equipped with a sharp 6.71-inch OLED, and it has the best display hardware that Google has put on a phone till date. It uses a high-end configuration from Samsung Display, although it"s a whole step down when compared to its latest generation of OLED. This is one of those shortcomings. But considering that phones with newer display tech are generally more expensive than the Pixel 6 Pro, I"d say that its price justifies the hardware. Regardless, the panel is more than capable of delivering stunning visuals, and the 120 Hz high refresh rate makes interacting with the phone super smooth. There"s also a curve on the sides of the display that phone makers love to tack on in an attempt to make their phone look more premium, but I"m not a fan of it.

The regular Pixel 6 uses a lower-resolution 6.40-inch Samsung panel. Although both phones are using updated OLEDs, the hardware on the Pixel 6 is actually a downgrade in some ways compared to last year"s Pixel 5. For the first time since the Pixel 2, Google is using an inferior rigid OLED display stack in their main phone lineup to cut costs. Compared to modern flexible OLEDs (like on the 6 Pro and on most flagship phones), the typical rigid display stack has lower screen contrast, fluctuant viewing angles, and appears more sunken into the display. On the upside, the Pixel 6 does get brighter, and it does appear sharper than the Pixel 5 despite having a lower pixel density (more on this later).

Rigid OLEDs are an older construction that is now usually only used in budget phones. The main difference is that a rigid OLED includes a thicker glass encapsulation and substrate, while flexible OLEDs utilize a thin-film encapsulation and a bendable plastic substrate. The elastic nature of flexible OLEDs not only makes them more durable and moldable than rigid OLEDs, but it also allows for some optical advantages. Thinner encapsulation allows the physical pixels to appear closer to the cover glass, giving flexible OLEDs a more laminated look. Also, on rigid stacks, the refraction of the light transmitted through the glass layers causes unwanted rainbow viewing angles that you simply don"t see on flexible OLEDs. Lastly, not all "infinite contrast ratios" are made equal: newer flexible OLED display stacks contain darker internal materials, imposing deeper blacks than those of rigid OLEDs.

On the Pixel 6 Pro, higher-efficiency hybrid oxide transistors support the backplane, which greatly enhances an OLED"s driving stability. This is the catalyst in enabling a true variable refresh rate, saving power as it allows pixels to hold their charge for much longer between refreshes. Since they have a low rate of discharge, oxide driving TFTs can pulse at lower currents compared to an LTPS TFT to achieve the same steady-state luminance, which further saves battery and improves calibration precision. Anecdotally, every phone that I"ve used with an LTPO panel has had near-flawless panel uniformity and very little gray tinting in low light, and I believe much of that can be also be attributed to the improved stability of the hybrid oxide backplane.

Seldom mentioned is the difference in the subpixels between PenTile OLEDs. Larger subpixels improve power efficiency and lengthen their longevity, which reduces burn-in. Higher-density screens require packing in smaller subpixels, thus there are advantages to accomodating a lower physical screen resolution. Note that this is completely different than sampling a screen at a lower render resolution, which does almost nothing for the battery outside of full-resolution gaming since the physical subpixels are still the same size.

Instead of decreasing the screen resolution, another option is to increase the panel"s fill factor, which is defined as the ratio of the subpixels" emissive area to the total display area. For lower-resolution OLEDs, this has the added benefit of improving pixel definition, which reduces apparent color fringing around well-defined edges in the screen. Starting with the Samsung Galaxy S21, Samsung Display began to produce 1080p panels with higher fill factors, increasing the relative size of the subpixel area by about 20%. To my eyes, this had completely eliminated color fringing on these panels, and they now look closer to their non-PenTile counterparts. For those that use their phone for VR, a higher fill factor also reduces the screen door effect.

Fortunately, the Pixel 6"s 1080p screen has a high fill factor, and I observe no color fringing with it. Its screen appears sharper than 1080p PenTile screens of the past, including the higher-density panel of the Pixel 5, so those that are coming from 1440p displays need not worry too much. The OLED on the 6 Pro, however, has a lower fill ratio, so efficiency gains can be had with a better display design. Though as it stands, Apple is currently the only company that optimizes for both resolution and fill factor, with iPhone OLEDs having the largest subpixels out of any phone.

To obtain quantitative color data from smartphones, display test patterns are staged and measured using an X-Rite i1Display Pro metered by an X-Rite i1Pro 2 spectrophotometer in its high-resolution 3.3nm mode. The test patterns and device settings used are corrected for various display characteristics and potential software implementations that may alter desired measurements. Measurements are performed with arbitrary display adjustments disabled unless mentioned otherwise.

The primary test patterns are constant powerpatterns (sometimes calledequal energypatterns), correlating to an average pixel level of about 42%, to measure the transfer function and grayscale precision. It’s important to measure emissive displays not only with constant average pixel level but also with constant power patterns since their output is dependent on the average display luminance. Additionally, a constant average pixel level does not inherently mean constant power; the test patterns I use are of both. A higher average pixel level closer to 50% is used to capture the midpoint performance between both the lower pixel levels and the higher pixel levels since many apps and webpages contain white backgrounds that are higher in pixel level.

The color difference metric used is ΔETP (ITU-R BT.2124), which is an overall better measure for color differences than ΔE00 that is used in earlier reviews and is still currently being used in many other sites’ display reviews. Those that are still using ΔE00 for color error reporting are encouraged to update to ΔEITP.

ΔEITP normally considers luminance error in its computation, since luminance is a necessary component to completely describe color. However, since the human visual system interprets chromaticity and luminance separately, I hold our test patterns at a constant luminance and do not include the luminance (I/intensity) error in our ΔEITP values. Furthermore, it is helpful to separate the two errors when assessing a display’s performance because, just like with our visual system, they pertain to different issues with the display. This way, we can more thoroughly analyze and understand the performance of a display.

Contrast, grayscale, and color accuracy are tested throughout the display’s brightness range. The brightness increments are spaced evenly between the maximum and minimum display brightness in PQ-space. Charts and graphs are also plotted in PQ-space (if applicable) for proper representation of the actual perception of brightness.

ΔETP values are roughly 3× the magnitude of ΔE00 values for the same color difference. A measured color error ΔETP of 1.0 denotes the smallest value for a just-noticeable-difference for the measured color, and the metric assumes the most critically adapted state for the observer so as not to under-predict color errors. A color error ΔETP less than 3.0 is an acceptable level of accuracy for a reference display (suggested from ITU-R BT.2124 Annex 4.2), and a ΔETP value greater than 8.0 can be noticeable at a glance, which I’ve concluded empirically.

By default, Adaptive mode is selected out of the box. Both Adaptiveand Boostedmodes increase color saturation just slightly, with the main difference being that Adaptive mode also uses higher contrast. Compared to the vivid profile of many other smartphones, the Adaptive mode is not as vibrant, and some people may even struggle to see the difference between Adaptive and Natural. All three profiles target a D65 white point, which might appear warm/yellow to those that aren"t accustomed to color-calibrated displays.

If picture fidelity is a priority, the Natural mode is the Pixel"s color-accurate profile. The profile targets the full sRGB color space (gamut, white point, and tone response) while Android"s color management system handles wide-gamut P3 content in apps that support it. Internally, Google is now also targeting Display P3 as the phone"s default composition data space, which is a small step in maturing their color management system.

For those that are not satisfied with the white balance of their Pixel, Google, unfortunately, does not provide any option to tune that aspect of the display (outside of Night Light). Google formerly had a feature called Ambient EQ on the Pixel 4 which automatically matched the white balance of the screen to the user"s ambient lighting, but the company scrapped it in its future phones for reasons unknown.

In terms of screen brightness, both the Pixel 6 and the Pixel 6 Pro perform nearly identical to each other, and they both get bright enough to use the phone under sunlight. With auto-brightness enabled, both phones get up to about 750–770 nits for fullscreen white, boosting up to 1000–1100 nits for content with lower average light levels ("APL"). Sadly the Pixel 6 and 6 Pro can only maintain their high brightness mode for five minutes at a time out of every thirty minutes, so using the phone extensively outside may not be ideal. After five minutes, the phone display will ramp down to about 470 nits, which is both phones" maximum manual brightness when auto-brightness is disabled.

Apart from peak brightness, display tone mapping also plays a big role in improving a screen"s legibility under sunlight. This will be covered more later on, but in short, the Pixel 6 and Pixel 6 Pro does boost shadow tones to help out with outdoor viewing.

When set to their dimmest brightness setting, the Pixel 6 and Pixel 6 Pro can get down to about 1.8–1.9 nits, which is typical of most, but not all OLED phones (namely OnePlus). At this brightness, the default Adaptive profile on both phones crushes near-black colors due to the profile"s steeper contrast curves. Natural mode exhibits lighter shadows, and on the Pixel 6 Pro the profile retains distinct shadow details with very little black clipping in low light. The Pixel 6, on the other hand, struggles a bit more with near-black colors, especially in its 90 Hz state.

Before the Pixel 6, Google only reserved 255 distinct brightness values to control the display brightness. Even if all brightness values were to be efficiently spaced out, the resolution simply wasn"t enough to create perfectly smooth transitions. Now with the Pixel 6, Google increased the internal number of brightness values up to 2043 between 2 nits and 500 nits. That seems like it should be sufficient, but there are two important details: the mapping of those brightness values, and how the Pixel transitions through those brightness values.

Although the Pixel 6 has 2043 brightness values, those values are mapped linearly to its display brightness. This means that the spacing of brightness between those values is not perceptually uniform, since the human perception of brightness scales somewhat logarithmically, rather than linearly, in response to screen luminance nits. In Android 9 Pie, Google altered the Pixel"s brightness slider so that it would scale logarithmically instead of linearly for the reason that I just mentioned. However, this only changed how the position on the brightness slider mapped to the system brightness value, which is still internally linear.

Even with the higher brightness resolution of the Pixel 6, jitters can be seen between the brightness values below about 30% system brightness. For this inherent reason, the Pixel"s transition in display luminance can appear jumpy when the auto-brightness moves around in low light. The jitteriness is exacerbated by the speed and the behavior of the Pixel"s auto-brightness transitions, which steps linearly through display luminance at a constant pace that reaches max brightness from minimum brightness in one second—or about 500 nits per second. This makes any auto-brightness transition virtually instantaneous for small-to-medium adjustments.

Quickly touching on display power: When focusing on fullscreen display nits per watt, the Pixel 6 Pro consumes substantially more power than the Pixel 6 at high brightness. This is somewhat expected since the Pro has a slightly larger display and a higher resolution (read: smaller emissive pixel area), though I did not expect the difference to be this dramatic. Adding in the Samsung Galaxy S21 Ultra as another data point, it consumes less power than both Pixels despite having a larger screen, which showcases the impeccable efficiency gains of Samsung"s next-gen OLED emitters. The discrepancy in variable refresh rate was not tested.

A general rule of thumb in calibrating a display is to target a gamma power of 2.4 for dark rooms, or 2.2 for everywhere else. Smartphones are used in all sorts of viewing conditions, so they typically fall in the latter category. Hence, most phones target a gamma power of 2.2 for their standard calibrated display modes. This is what the Pixel had always done, but it"s a little different this year on the Pixel 6 and Pixel 6 Pro.

What makes this interesting is that I"m not sure Google even intended for this behavior. Samsung also ships phones with the sRGB tone curve, though only on their Exynos variants—the Snapdragon models still use gamma 2.2. The Exynos display pipeline inside the Pixels" Tensor SoC is likely responsible for decoding RGB triplets with the sRGB transfer function.

When high brightness mode triggers under a sunny day, the displays will bump up the shadows, with the Pro phone being capable of being tuned a bit brighter. This helps improve the visibility of image details in brighter conditions without compromising the image quality.

At their dimmest setting, the Pixel 6 Pro paints a much more tonally balanced screen. In its Natural mode, the Pixel 6 Pro is one of the best-performing low brightness OLEDs on any phone. I claimed the same thing for last year"s Pixel 5, which had impeccable shadow tone control. Compared to it, the Pixel 6 Pro performs similarly, though this year"s display is just slightly worse near black. While the Pixel 5 was able to render its first bit step out of black (1/255) at all brightness levels, the Pixel 6 Pro can only do so at high brightness. It does globally render the very next step, however, and in my book, that"s still fantastic. The Pixel 5"s shadows were also a bit lighter overall in low light, but in my opinion it made things look a little too flat, and I now prefer the look of the 6 Pro.

Within the same conditions, the non-Pro Pixel does not compete. The cheaper display renders steep shadows that clip a little more near black, and in Adaptive mode, the Pixel 6 becomes a mottled mess at minimum brightness. For this reason, I cannot recommend the profile on Pixel 6.

Nominally, both displays strike very similar white points that measure decently accurate to D65/6504 K. Both my units erred slightly on the magenta side, though I have no qualms with this as I"ll explain later.

Under the surface, the two phones actually perform vastly different when it comes to color precision. The Pixel 6 Pro maintains the color of its white throughout its grayscale and throughout its brightness range, with the exception of high-brightness mode where the tint in darker colors will likely be masked by sunlight. The Pixel 6, on the other hand, progressively tints towards magenta the lower the color tone intensity. A mild flicker was also visible when the Smooth Display auto-switched between 90 Hz and 60 Hz, but on my sample, the effect isn"t too noticeable. Lastly, on my unit, the non-uniform grayscale distribution is painfully obvious at lower brightness.

Two colors from different displays that measure the same exact chromaticity don"t necessarily appear identical in color. The fact of the matter is that current methods of color measurement don"t provide a definitive assessment for color matching. As it turns out, the difference in spectral distributions between OLEDs and LCDs creates a disagreement in the appearance of their white points. More precisely, the color of white on OLEDs will typically appear yellowish-green compared to an LCD display that measures identically. This is known as metameric failure, and it"s been widely acknowledged to occur with wide-gamut displays such as OLEDs. The standard illuminants (e.g. D65) have been defined with spectral distributions that match closer to that of an LCD, so the technology is now used as a reference. For this reason, an offset towards magenta is needed for the white point of OLEDs to perceptually match the two display technologies.

Now, I"m not saying that metameric failure is the reason why the Pixel 6 (Pro) displays measure towards magenta, but there"s a point to be made about looking at just colorimetric measurements alone. For reference, this is how the white point of the Pixel 6 Pro measures when it"s perceptually color-matched to my calibrated LCD monitor. The difference is massive. There have been many attempts in methodologically transferring over the perceptual appearance, but none have been comprehensive enough to cover every emerging display type—matching by eye is quite literally the best way to do this at the moment. Nevertheless, accurate measurements to any standard allow for predictability if adjustments are to be made, which is a critical attribute for any electrical component.

The formula for good color accuracy is quite simple: accurate tone mapping plus an accurate white point. The previous sections of this review can almost entirely deduce the rest of the displays" color mixing performance. Pretty charts and quantitative verification are always nice though, so here they are.

Natural mode on both phones demonstrates fine-tuned color accuracy, with average color errors ΔETP less than 3.0, and maximum color errors ΔETPless than 10.0. These values are sufficient enough for a reference display, though it"s important to note that these color measurements were taken at 75% tone intensity; the poor color precision on the cheaper Pixel 6 display means that it"s expected to perform worse at lower tone intensities, while the Pro display remains accurate independent of tone intensity. Besides that, there is some mild skewing with more-complex color mixtures, such as with purple and orange, due to the different tone response curve that Google is using. No doubt that if it stuck with gamma 2.2, the Pixel 6 and Pixel 6 Pro would measure even more accurately, though the difference would mostly be academic.

In high-brightness mode, the displays will slightly crank up the color saturation to overcome the saturation loss from viewing glare. This together with the contrast lightness boost should help the display look more accurate under sunlight.

Excellent tone control, precision, and color accuracy carries over to HDR10 on the Pixel 6 Pro. The ST.2084 standard HDR tone response curve is faithfully reproduced along with incredibly consistent color temperature all throughout its grayscale. This assures that the white balance and contrast of every scene can replicate the creator"s visual intent, at least up to 650 nits. Most HDR content that is currently being delivered through streaming platforms is mastered or optimized for a maximum headroom of 1,000 nits for highlights. The Pixel 6 Pro is able to get up to 800 nits fullscreen brightness, but a lack of metadata-aware tone mapping brings the usable in-content peak down to about 650 nits. While the 350-nit deficit may seem substantial, not many scenes in practice are graded much brighter.

As for the regular Pixel 6, it"s still capable of delivering brilliant visuals, just without as much polish. Scenes can vary in white balance on the cheaper OLED due to lower-brightness tinting, and image contrast is generally a little steeper. Shadow definition is also not as polished as on the Pro display.

The gotcha is that all the above assume a viewing environment of 5 lux, which is the status quo for HDR10. This is considerably dim for casual watching, and most people in actuality will watch things in a brighter setting. Furthermore, standard HDR10 replication is calibrated for maximum system brightness, so if you intend to watch a show in HDR10 inside a brighter room, the experience won"t be optimal since the display brightness can"t be set any higher. HDR10 is also implemented this way in most TVs, not just on the Pixel 6 or on Android, but newer TVs also offer adaptive adjustments to the HDR tone mapping to compensate for brighter environments. The Pixel 6"s 650-nit effective peak along with its lack of adaptive tone mapping means that it can"t deliver the same strong HDR performance outside of a dimly lit room.

For its highest-end handset, Google delivers some of the best color reproduction and image consistency that you can find on any consumer display. With the Pixel 6 Pro, you can be certain that you"re seeing all the picture details at any brightness level, be it dim or bright. On the contrary, the color tuning may be the reason why some people won"t like it. Even in its most vibrant color mode, the display still behaves on the more color-accurate side, so those that prefer a high-saturation appearance may be left wanting more. Additionally, the Pixel 6 Pro doesn"t carry the brightest or the most efficient OLED tech, but its current capabilities are perfectly adequate and well worth its price tag. It"s understandable that people would want the absolute best panel available from the best phone that Google offers, but the Pixel 6 Pro is just not priced in that manner.

Speaking of price, the cheaper phone, unsurprisingly, uses a cheaper display. And by cheaper, I do mean cheap. From crude viewing angles to irregular screen uniformity and grayscale tinting, the OLED on the Pixel 6 is very much a budget-level phone experience—one that you would expect from their Pixel A-series. For what"s supposed to be one of Google"s two strongest offerings, the choice of OLED on the Pixel 6 makes it feel like an unpolished product, and in my opinion, it completely cheapens the brand. We don"t find this level of compromise on the display of any other flagship "non-Pro" variants from the competition.

Overall, I"m torn on whether I like the direction that Google has taken for the displays of its two main phones. Of course, everyone would want them both to be a bit better—a slightly brighter display for the 6 Pro and a more refined OLED for the regular 6—but Google"s pricing has made it difficult to ask for more. At least for the Pro phone, I genuinely believe that you"re getting your money"s worth. But for the upper mid-ranged Pixel 6, I feel that it"s priced in a guttered region where it"s not priced high enough to afford a display that sets it apart from those on budget phones. If Google priced the Pixel 6 about $100 higher, but with a polished flexible OLED to boot, I believe that Google"s base model could be much more successful.

very old pixelly display screens price

A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers. Liquid crystals do not emit light directlybacklight or reflector to produce images in color or monochrome.seven-segment displays, as in a digital clock, are all good examples of devices with these displays. They use the same basic technology, except that arbitrary images are made from a matrix of small pixels, while other displays have larger elements. LCDs can either be normally on (positive) or off (negative), depending on the polarizer arrangement. For example, a character positive LCD with a backlight will have black lettering on a background that is the color of the backlight, and a character negative LCD will have a black background with the letters being of the same color as the backlight. Optical filters are added to white on blue LCDs to give them their characteristic appearance.

LCDs are used in a wide range of applications, including LCD televisions, computer monitors, instrument panels, aircraft cockpit displays, and indoor and outdoor signage. Small LCD screens are common in LCD projectors and portable consumer devices such as digital cameras, watches, calculators, and mobile telephones, including smartphones. LCD screens have replaced heavy, bulky and less energy-efficient cathode-ray tube (CRT) displays in nearly all applications. The phosphors used in CRTs make them vulnerable to image burn-in when a static image is displayed on a screen for a long time, e.g., the table frame for an airline flight schedule on an indoor sign. LCDs do not have this weakness, but are still susceptible to image persistence.

The optical effect of a TN device in the voltage-on state is far less dependent on variations in the device thickness than that in the voltage-off state. Because of this, TN displays with low information content and no backlighting are usually operated between crossed polarizers such that they appear bright with no voltage (the eye is much more sensitive to variations in the dark state than the bright state). As most of 2010-era LCDs are used in television sets, monitors and smartphones, they have high-resolution matrix arrays of pixels to display arbitrary images using backlighting with a dark background. When no image is displayed, different arrangements are used. For this purpose, TN LCDs are operated between parallel polarizers, whereas IPS LCDs feature crossed polarizers. In many applications IPS LCDs have replaced TN LCDs, particularly in smartphones. Both the liquid crystal material and the alignment layer material contain ionic compounds. If an electric field of one particular polarity is applied for a long period of time, this ionic material is attracted to the surfaces and degrades the device performance. This is avoided either by applying an alternating current or by reversing the polarity of the electric field as the device is addressed (the response of the liquid crystal layer is identical, regardless of the polarity of the applied field).

Displays for a small number of individual digits or fixed symbols (as in digital watches and pocket calculators) can be implemented with independent electrodes for each segment.alphanumeric or variable graphics displays are usually implemented with pixels arranged as a matrix consisting of electrically connected rows on one side of the LC layer and columns on the other side, which makes it possible to address each pixel at the intersections. The general method of matrix addressing consists of sequentially addressing one side of the matrix, for example by selecting the rows one-by-one and applying the picture information on the other side at the columns row-by-row. For details on the various matrix addressing schemes see passive-matrix and active-matrix addressed LCDs.

LCDs are manufactured in cleanrooms borrowing techniques from semiconductor manufacturing and using large sheets of glass whose size has increased over time. Several displays are manufactured at the same time, and then cut from the sheet of glass, also known as the mother glass or LCD glass substrate. The increase in size allows more displays or larger displays to be made, just like with increasing wafer sizes in semiconductor manufacturing. The glass sizes are as follows:

The origins and the complex history of liquid-crystal displays from the perspective of an insider during the early days were described by Joseph A. Castellano in Liquid Gold: The Story of Liquid Crystal Displays and the Creation of an Industry.IEEE History Center.Peter J. Wild, can be found at the Engineering and Technology History Wiki.

In 1964, George H. Heilmeier, then working at the RCA laboratories on the effect discovered by Williams achieved the switching of colors by field-induced realignment of dichroic dyes in a homeotropically oriented liquid crystal. Practical problems with this new electro-optical effect made Heilmeier continue to work on scattering effects in liquid crystals and finally the achievement of the first operational liquid-crystal display based on what he called the George H. Heilmeier was inducted in the National Inventors Hall of FameIEEE Milestone.

The idea of a TFT-based liquid-crystal display (LCD) was conceived by Bernard Lechner of RCA Laboratories in 1968.dynamic scattering mode (DSM) LCD that used standard discrete MOSFETs.

On December 4, 1970, the twisted nematic field effect (TN) in liquid crystals was filed for patent by Hoffmann-LaRoche in Switzerland, (Swiss patent No. 532 261) with Wolfgang Helfrich and Martin Schadt (then working for the Central Research Laboratories) listed as inventors.Brown, Boveri & Cie, its joint venture partner at that time, which produced TN displays for wristwatches and other applications during the 1970s for the international markets including the Japanese electronics industry, which soon produced the first digital quartz wristwatches with TN-LCDs and numerous other products. James Fergason, while working with Sardari Arora and Alfred Saupe at Kent State University Liquid Crystal Institute, filed an identical patent in the United States on April 22, 1971.ILIXCO (now LXD Incorporated), produced LCDs based on the TN-effect, which soon superseded the poor-quality DSM types due to improvements of lower operating voltages and lower power consumption. Tetsuro Hama and Izuhiko Nishimura of Seiko received a US patent dated February 1971, for an electronic wristwatch incorporating a TN-LCD.

In 1972, the concept of the active-matrix thin-film transistor (TFT) liquid-crystal display panel was prototyped in the United States by T. Peter Brody"s team at Westinghouse, in Pittsburgh, Pennsylvania.Westinghouse Research Laboratories demonstrated the first thin-film-transistor liquid-crystal display (TFT LCD).high-resolution and high-quality electronic visual display devices use TFT-based active matrix displays.active-matrix liquid-crystal display (AM LCD) in 1974, and then Brody coined the term "active matrix" in 1975.

Hitachi also improved the viewing angle dependence further by optimizing the shape of the electrodes (Super IPS). NEC and Hitachi become early manufacturers of active-matrix addressed LCDs based on the IPS technology. This is a milestone for implementing large-screen LCDs having acceptable visual performance for flat-panel computer monitors and television screens. In 1996, Samsung developed the optical patterning technique that enables multi-domain LCD. Multi-domain and In Plane Switching subsequently remain the dominant LCD designs through 2006.South Korea and Taiwan,

In 2007 the image quality of LCD televisions surpassed the image quality of cathode-ray-tube-based (CRT) TVs.LCD TVs were projected to account 50% of the 200 million TVs to be shipped globally in 2006, according to Displaybank.Toshiba announced 2560 × 1600 pixels on a 6.1-inch (155 mm) LCD panel, suitable for use in a tablet computer,

Since LCDs produce no light of their own, they require external light to produce a visible image.backlight. Active-matrix LCDs are almost always backlit.Transflective LCDs combine the features of a backlit transmissive display and a reflective display.

CCFL: The LCD panel is lit either by two cold cathode fluorescent lamps placed at opposite edges of the display or an array of parallel CCFLs behind larger displays. A diffuser (made of PMMA acrylic plastic, also known as a wave or light guide/guiding plateinverter to convert whatever DC voltage the device uses (usually 5 or 12 V) to ≈1000 V needed to light a CCFL.

EL-WLED: The LCD panel is lit by a row of white LEDs placed at one or more edges of the screen. A light diffuser (light guide plate, LGP) is then used to spread the light evenly across the whole display, similarly to edge-lit CCFL LCD backlights. The diffuser is made out of either PMMA plastic or special glass, PMMA is used in most cases because it is rugged, while special glass is used when the thickness of the LCD is of primary concern, because it doesn"t expand as much when heated or exposed to moisture, which allows LCDs to be just 5mm thick. Quantum dots may be placed on top of the diffuser as a quantum dot enhancement film (QDEF, in which case they need a layer to be protected from heat and humidity) or on the color filter of the LCD, replacing the resists that are normally used.

WLED array: The LCD panel is lit by a full array of white LEDs placed behind a diffuser behind the panel. LCDs that use this implementation will usually have the ability to dim or completely turn off the LEDs in the dark areas of the image being displayed, effectively increasing the contrast ratio of the display. The precision with which this can be done will depend on the number of dimming zones of the display. The more dimming zones, the more precise the dimming, with less obvious blooming artifacts which are visible as dark grey patches surrounded by the unlit areas of the LCD. As of 2012, this design gets most of its use from upscale, larger-screen LCD televisions.

RGB-LED array: Similar to the WLED array, except the panel is lit by a full array of RGB LEDs. While displays lit with white LEDs usually have a poorer color gamut than CCFL lit displays, panels lit with RGB LEDs have very wide color gamuts. This implementation is most popular on professional graphics editing LCDs. As of 2012, LCDs in this category usually cost more than $1000. As of 2016 the cost of this category has drastically reduced and such LCD televisions obtained same price levels as the former 28" (71 cm) CRT based categories.

Today, most LCD screens are being designed with an LED backlight instead of the traditional CCFL backlight, while that backlight is dynamically controlled with the video information (dynamic backlight control). The combination with the dynamic backlight control, invented by Philips researchers Douglas Stanton, Martinus Stroomer and Adrianus de Vaan, simultaneously increases the dynamic range of the display system (also marketed as HDR, high dynamic range television or FLAD, full-area local area dimming).

A pink elastomeric connector mating an LCD panel to circuit board traces, shown next to a centimeter-scale ruler. The conductive and insulating layers in the black stripe are very small.

A standard television receiver screen, a modern LCD panel, has over six million pixels, and they are all individually powered by a wire network embedded in the screen. The fine wires, or pathways, form a grid with vertical wires across the whole screen on one side of the screen and horizontal wires across the whole screen on the other side of the screen. To this grid each pixel has a positive connection on one side and a negative connection on the other side. So the total amount of wires needed for a 1080p display is 3 x 1920 going vertically and 1080 going horizontally for a total of 6840 wires horizontally and vertically. That"s three for red, green and blue and 1920 columns of pixels for each color for a total of 5760 wires going vertically and 1080 rows of wires going horizontally. For a panel that is 28.8 inches (73 centimeters) wide, that means a wire density of 200 wires per inch along the horizontal edge.

The LCD panel is powered by LCD drivers that are carefully matched up with the edge of the LCD panel at the factory level. The drivers may be installed using several methods, the most common of which are COG (Chip-On-Glass) and TAB (Tape-automated bonding) These same principles apply also for smartphone screens that are much smaller than TV screens.anisotropic conductive film or, for lower densities, elastomeric connectors.

Monochrome and later color passive-matrix LCDs were standard in most early laptops (although a few used plasma displaysGame Boyactive-matrix became standard on all laptops. The commercially unsuccessful Macintosh Portable (released in 1989) was one of the first to use an active-matrix display (though still monochrome). Passive-matrix LCDs are still used in the 2010s for applications less demanding than laptop computers and TVs, such as inexpensive calculators. In particular, these are used on portable devices where less information content needs to be displayed, lowest power consumption (no backlight) and low cost are desired or readability in direct sunlight is needed.

A comparison between a blank passive-matrix display (top) and a blank active-matrix display (bottom). A passive-matrix display can be identified when the blank background is more grey in appearance than the crisper active-matrix display, fog appears on all edges of the screen, and while pictures appear to be fading on the screen.

Displays having a passive-matrix structure are employing Crosstalk between activated and non-activated pixels has to be handled properly by keeping the RMS voltage of non-activated pixels below the threshold voltage as discovered by Peter J. Wild in 1972,

STN LCDs have to be continuously refreshed by alternating pulsed voltages of one polarity during one frame and pulses of opposite polarity during the next frame. Individual pixels are addressed by the corresponding row and column circuits. This type of display is called response times and poor contrast are typical of passive-matrix addressed LCDs with too many pixels and driven according to the "Alt & Pleshko" drive scheme. Welzen and de Vaan also invented a non RMS drive scheme enabling to drive STN displays with video rates and enabling to show smooth moving video images on an STN display.

Bistable LCDs do not require continuous refreshing. Rewriting is only required for picture information changes. In 1984 HA van Sprang and AJSM de Vaan invented an STN type display that could be operated in a bistable mode, enabling extremely high resolution images up to 4000 lines or more using only low voltages.

High-resolution color displays, such as modern LCD computer monitors and televisions, use an active-matrix structure. A matrix of thin-film transistors (TFTs) is added to the electrodes in contact with the LC layer. Each pixel has its own dedicated transistor, allowing each column line to access one pixel. When a row line is selected, all of the column lines are connected to a row of pixels and voltages corresponding to the picture information are driven onto all of the column lines. The row line is then deactivated and the next row line is selected. All of the row lines are selected in sequence during a refresh operation. Active-matrix addressed displays look brighter and sharper than passive-matrix addressed displays of the same size, and generally have quicker response times, producing much better images. Sharp produces bistable reflective LCDs with a 1-bit SRAM cell per pixel that only requires small amounts of power to maintain an image.

Segment LCDs can also have color by using Field Sequential Color (FSC LCD). This kind of displays have a high speed passive segment LCD panel with an RGB backlight. The backlight quickly changes color, making it appear white to the naked eye. The LCD panel is synchronized with the backlight. For example, to make a segment appear red, the segment is only turned ON when the backlight is red, and to make a segment appear magenta, the segment is turned ON when the backlight is blue, and it continues to be ON while the backlight becomes red, and it turns OFF when the backlight becomes green. To make a segment appear black, the segment is always turned ON. An FSC LCD divides a color image into 3 images (one Red, one Green and one Blue) and it displays them in order. Due to persistence of vision, the 3 monochromatic images appear as one color image. An FSC LCD needs an LCD panel with a refresh rate of 180 Hz, and the response time is reduced to just 5 milliseconds when compared with normal STN LCD panels which have a response time of 16 milliseconds.

Samsung introduced UFB (Ultra Fine & Bright) displays back in 2002, utilized the super-birefringent effect. It has the luminance, color gamut, and most of the contrast of a TFT-LCD, but only consumes as much power as an STN display, according to Samsung. It was being used in a variety of Samsung cellular-telephone models produced until late 2006, when Samsung stopped producing UFB displays. UFB displays were also used in certain models of LG mobile phones.

Twisted nematic displays contain liquid crystals that twist and untwist at varying degrees to allow light to pass through. When no voltage is applied to a TN liquid crystal cell, polarized light passes through the 90-degrees twisted LC layer. In proportion to the voltage applied, the liquid crystals untwist changing the polarization and blocking the light"s path. By properly adjusting the level of the voltage almost any gray level or transmission can be achieved.

In-plane switching is an LCD technology that aligns the liquid crystals in a plane parallel to the glass substrates. In this method, the electrical field is applied through opposite electrodes on the same glass substrate, so that the liquid crystals can be reoriented (switched) essentially in the same plane, although fringe fields inhibit a homogeneous reorientation. This requires two transistors for each pixel instead of the single transistor needed for a standard thin-film transistor (TFT) display. The IPS technology is used in everything from televisions, computer monitors, and even wearable devices, especially almost all LCD smartphone panels are IPS/FFS mode. IPS displays belong to the LCD panel family screen types. The other two types are VA and TN. Before LG Enhanced IPS was introduced in 2001 by Hitachi as 17" monitor in Market, the additional transistors resulted in blocking more transmission area, thus requiring a brighter backlight and consuming more power, making this type of display less desirable for notebook computers. Panasonic Himeji G8.5 was using an enhanced version of IPS, also LGD in Korea, then currently the world biggest LCD panel manufacture BOE in China is also IPS/FFS mode TV panel.

In 2015 LG Display announced the implementation of a new technology called M+ which is the addition of white subpixel along with the regular RGB dots in their IPS panel technology.

Most of the new M+ technology was employed on 4K TV sets which led to a controversy after tests showed that the addition of a white sub pixel replacing the traditional RGB structure would reduce the resolution by around 25%. This means that a 4K TV cannot display the full UHD TV standard. The media and internet users later called this "RGBW" TVs because of the white sub pixel. Although LG Display has developed this technology for use in notebook display, outdoor and smartphones, it became more popular in the TV market because the announced 4K UHD resolution but still being incapable of achieving true UHD resolution defined by the CTA as 3840x2160 active pixels with 8-bit color. This negatively impacts the rendering of text, making it a bit fuzzier, which is especially noticeable when a TV is used as a PC monitor.

In 2011, LG claimed the smartphone LG Optimus Black (IPS LCD (LCD NOVA)) has the brightness up to 700 nits, while the competitor has only IPS LCD with 518 nits and double an active-matrix OLED (AMOLED) display with 305 nits. LG also claimed the NOVA display to be 50 percent more efficient than regular LCDs and to consume only 50 percent of the power of AMOLED displays when producing white on screen.

Vertical-alignment displays are a form of LCDs in which the liquid crystals naturally align vertically to the glass substrates. When no voltage is applied, the liquid crystals remain perpendicular to the substrate, creating a black display between crossed polarizers. When voltage is applied, the liquid crystals shift to a tilted position, allowing light to pass through and create a gray-scale display depending on the amount of tilt generated by the electric field. It has a deeper-black background, a higher contrast ratio, a wider viewing angle, and better image quality at extreme temperatures than traditional twisted-nematic displays.

Blue phase mode LCDs have been shown as engineering samples early in 2008, but they are not in mass-production. The physics of blue phase mode LCDs suggest that very short switching times (≈1 ms) can be achieved, so time sequential color control can possibly be realized and expensive color filters would be obsolete.

Some LCD panels have defective transistors, causing permanently lit or unlit pixels which are commonly referred to as stuck pixels or dead pixels respectively. Unlike integrated circuits (ICs), LCD panels with a few defective transistors are usually still usable. Manufacturers" policies for the acceptable number of defective pixels vary greatly. At one point, Samsung held a zero-tolerance policy for LCD monitors sold in Korea.ISO 13406-2 standard.

Dead pixel policies are often hotly debated between manufacturers and customers. To regulate the acceptability of defects and to protect the end user, ISO released the ISO 13406-2 standard,ISO 9241, specifically ISO-9241-302, 303, 305, 307:2008 pixel defects. However, not every LCD manufacturer conforms to the ISO standard and the ISO standard is quite often interpreted in different ways. LCD panels are more likely to have defects than most ICs due to their larger size. For example, a 300 mm SVGA LCD has 8 defects and a 150 mm wafer has only 3 defects. However, 134 of the 137 dies on the wafer will be acceptable, whereas rejection of the whole LCD panel would be a 0% yield. In recent years, quality control has been improved. An SVGA LCD panel with 4 defective pixels is usually considered defective and customers can request an exchange for a new one.

Some manufacturers, notably in South Korea where some of the largest LCD panel manufacturers, such as LG, are located, now have a zero-defective-pixel guarantee, which is an extra screening process which can then determine "A"- and "B"-grade panels.clouding (or less commonly mura), which describes the uneven patches of changes in luminance. It is most visible in dark or black areas of displayed scenes.

The zenithal bistable device (ZBD), developed by Qinetiq (formerly DERA), can retain an image without power. The crystals may exist in one of two stable orientations ("black" and "white") and power is only required to change the image. ZBD Displays is a spin-off company from QinetiQ who manufactured both grayscale and color ZBD devices. Kent Displays has also developed a "no-power" display that uses polymer stabilized cholesteric liquid crystal (ChLCD). In 2009 Kent demonstrated the use of a ChLCD to cover the entire surface of a mobile phone, allowing it to change colors, and keep that color even when power is removed.

Resolution The resolution of an LCD is expressed by the number of columns and rows of pixels (e.g., 1024×768). Each pixel is usually composed 3 sub-pixels, a red, a green, and a blue one. This had been one of the few features of LCD performance that remained uniform among different designs. However, there are newer designs that share sub-pixels among pixels and add Quattron which attempt to efficiently increase the perceived resolution of a display without increasing the actual resolution, to mixed results.

Spatial performance: For a computer monitor or some other display that is being viewed from a very close distance, resolution is often expressed in terms of dot pitch or pixels per inch, which is consistent with the printing industry. Display density varies per application, with televisions generally having a low density for long-distance viewing and portable devices having a high density for close-range detail. The Viewing Angle of an LCD may be important depending on the display and its usage, the limitations of certain display technologies mean the display only displays accurately at certain angles.

Temporal performance: the temporal resolution of an LCD is how well it can display changing images, or the accuracy and the number of times per second the display draws the data it is being given. LCD pixels do not flash on/off between frames, so LCD monitors exhibit no refresh-induced flicker no matter how low the refresh rate.

Color performance: There are multiple terms to describe different aspects of color performance of a display. Color gamut is the range of colors that can be displayed, and color depth, which is the fineness with which the color range is divided. Color gamut is a relatively straight forward feature, but it is rarely discussed in marketing materials except at the professional level. Having a color range that exceeds the content being shown on the screen has no benefits, so displays are only made to perform within or below the range of a certain specification.white point and gamma correction, which describe what color white is and how the other colors are displayed relative to white.

Brightness and contrast ratio: Contrast ratio is the ratio of the brightness of a full-on pixel to a full-off pixel. The LCD itself is only a light valve and does not generate light; the light comes from a backlight that is either fluorescent or a set of LEDs. Brightness is usually stated as the maximum light output of the LCD, which can vary greatly based on the transparency of the LCD and the brightness of the backlight. Brighter backlight allows stronger contrast and higher dynamic range (HDR displays are graded in peak luminance), but there is always a trade-off between brightness and power consumption.

Low power consumption. Depending on the set display brightness and content being displayed, the older CCFT backlit models typically use less than half of the power a CRT monitor of the same size viewing area would use, and the modern LED backlit models typically use 10–25% of the power a CRT monitor would use.

Usually no refresh-rate flicker, because the LCD pixels hold their state between refreshes (which are usually done at 200 Hz or faster, regardless of the input refresh rate).

No theoretical resolution limit. When multiple LCD panels are used together to create a single canvas, each additional panel increases the total resolution of the display, which is commonly called stacked resolution.

As an inherently digital device, the LCD can natively display digital data from a DVI or HDMI connection without requiring conversion to analog. Some LCD panels have native fiber optic inputs in addition to DVI and HDMI.

Limited viewing angle in some older or cheaper monitors, causing color, saturation, contrast and brightness to vary with user position, even within the intended viewing angle. Special films can be used to increase the viewing angles of LCDs.

Uneven backlighting in some monitors (more common in IPS-types and older TNs), causing brightness distortion, especially toward the edges ("backlight