480x320 tft lcd fritzing manufacturer
Is this not the cutest, little display for the Raspberry Pi? It features a 3.5" display with 480x320 16-bit color pixels and a resistive touch overlay just like our popular original, but this one is engineered specifically to work with the newer "2x20 connector" Raspberry Pi"s. The plate uses the high speed SPI interface on the Pi and can use the mini display as a console, X window port, displaying images or video etc. Best of all it plugs right in on top!
Does anyone have the Fritzing schematic for the Arduino TFT display? I have have searched for it in the Fritzing User Created parts group and different forums, but with no luck. I have seen it used here but they do not provide the schematic.
Add some jazz & pizazz to your project with a color touchscreen LCD. This TFT display is big (3.5" diagonal) bright (6 white-LED backlight) and colorful!
480x320 pixels with individual RGB pixel control, this has way more resolution than a black and white 128x64 display, and double our 2.8" TFT. As a bonus, this display has a resistive touchscreen attached to it already, so you can detect finger presses anywhere on the screen.
Here we are going to look at creating parts with schematic subparts. The purpose of schematic subparts are to allow elements of a multi element part (such as a dual op amp or a hex inverter) to move around schematic independently. I will use the 74x125 quad tristate buffer as an example of this. We will look only at the schematic svg and the fzp file as they are the only two files that are affected by this. Note that schematic subparts block the use of buses in the same part, I don’t know why and fixing that is a desirable enhancement but at the moment, subparts block the use of buses. First the 74x125.fzpz file so you can load it in to Fritzing and see what it does, and unzip it to get the fzp and schematic svg files that make up the part:
The layout is similar to buses. Each subpart has a label (which needs to match the group id in the svg file) and a list of the connectors that make up the subpart. The connectors can only be in one subpart and as noted the part can not (at present at least) have buses defined. One drawback of subparts is a lot of them (around 10 to 12) in a sketch will start to slow rendering down. Presumably the more subparts present the slower rendering will become. However for some parts (such as logic buffers in this case and dual or quad op amp parts) they are very useful and not that difficult to create once you know how. The FritzingCheckPart.py script understands and will catch configuration errors (in the fzp file only, not the svg so much) to help keep things straight.
The 2.8″ TFT LCD with Touchscreen Breakout Board with a MicroSD Socket and an ILI9341 controller display can be used to add a graphical user interface (GUI) to a project. The TFT (thin-film transistor) LCD (liquid crystal display) has a resolution of 240×320 pixels, which allows it to display detailed images and text. The touchscreen feature allows users to interact with the display by touching the screen. The MicroSD socket can be used to store and access data from a MicroSD card. The ILI9341 controller is responsible for driving the display and handling touch input. This breakout board can be used with a microcontroller to create a GUI for a project or application.
In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
If you’re still planning on “going it alone” then I suggest having a proper thorough look through the “lcdwiki” to see if the board you’re looking at is there – http://www.lcdwiki.com/Main_Page. This might make things a lot easier!
MCUFriend TFT library for range of MCUFriend displays which includes support for some ILI9488 based modules: https://github.com/prenticedavid/MCUFRIEND_kbv/blob/master/MCUFRIEND_kbv.cpp
The “TL;DR” version is that to use the display with the widest range of microcontrollers, I’d recommend taking a look at the Arduino_GFX library by “Moon on our Nation” and read the LCD Wiki for more specific details.
I’ve used two devices as there are five signals that need level shifting: MOSI, CLK, CS, DC, RESET. MISO does not need to be level shifted as this is the “LCD to microcontroller” line, so that is being driven at 3.3V but going into a 5V microcontroller line which is fine.
“the typical Adafruit TFT libraries are designed to work with 16bit color (RGB565), and the ILI9488 can only do 24bit (RGB888) color in 4 wire SPI mode.”
I’ve included the connections for the touchscreen, which largely consist of adding it to the SPI bus and adding two IO pins for the Select and IRQ lines. I’ve used slightly different IO pins for some of the TFT connections too to make the wiring slightly simpler. The updated wiring for the display is as follows:
Here are some photos of the build process for reference. I’ve tried to stick to the same colours as the Fritzing diagram (although my “ochre” looks very like my “orange” in places!).
The blue wires complete the links between the level shifters and the TFT header. Once again, you can see the extra wire to T_IRQ which I remove later! I opted to take one of these underneath, the CLK signal seemed to make more sense that what as shown below.
Now I have a reliable way to actually talk to the display module, I can get on with trying to drive the touchscreen. If you want to follow along with a solderless breadboard (not recommended – it caused me no end of grief as there are just so many connections) here is an updated Fritzing diagram.