arduino 2.8 tft lcd code free sample

In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.

As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.

Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.

As the code is a bit longer and for better understanding I will post the source code of the program in sections with description for each section. And at the end of this article I will post the complete source code.

I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.

After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.

So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels  down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.

Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.

In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work  you can check my particular tutorial. Here you can download that file:

arduino 2.8 tft lcd code free sample

Arduino has always helped to build projects easily and make them look more attractive.  Programming an LCD screen with touch screen option might sound as a complicated task, but the Arduino libraries and shields had made it really easy. In this project we will use a 2.4” Arduino TFT LCD screen to build our own Arduino Touch Screen calculator that could perform all basic calculations like Addition, Subtraction, Division and Multiplication.

Before we actually dive into the project it is important to know, how this 2.4” TFT LCD Module works and what are the types present in it. Let us take a look at the pinouts of this 2.4” TFT LCD screen module.

As you can see there are 28 pins which will perfectly fit into any Arduino Uno / Arduino Mega Board. A small classification of these pins is given in the table below.

As you can see the pins can be classified in to four main classifications such as LCD Command Pins, LCD Data Pins, SD Card Pins and Power Pins, We need not know much about the detailed working of these pins since they will be take care by our Arduino Library.

You can also find an SD card slot at the bottom of the module shown above, which can be used to load an SD card with bmp image files, and these images can be displayed in our TFT LCD screen using the Arduino Program.

Another important thing to note is your Interface IC. There are many types of TFT modules available in the market starting from the original Adafruit TFT LCD module to cheap Chinese clones. A program which works perfectly for your Adafruit shield might not work the same for Chinese breakout boards. So, it is very important to know which types of LCD display your are holding in hand. This detail has to be obtained from the vendor. If you are having a cheap clone like mine then it is most probably using the ili9341 driver IC.You can follow this TFT LCD interfacing with Arduino tutorial to try out some basic example programs and get comfortable with the LCD screen. Also check out our other TFT LCD projects with Arduino here:

If you planning to use the touch screen function of your TFT LCD module, then you have to calibrate it to make it work properly.  A LCD screen without calibration might work unlikely, for instance you might touch at one place and the TFT might respond for a touch at some other place. These calibrations results will not be similar for all boards and hence you are left on your own to do this.

The 2.4” TFT LCD screen is a perfect Arduino Shield. You can directly push the LCD screen on top of the Arduino Uno and it will perfectly match with the pins and slid in through. However, as matters of safety cover the Programming terminal of your Arduino UNO with a small insulation tape, just in case if the terminal comes in contact with your TFT LCD screen. The LCD assembled on UNO will look something like this below.

We are using the SPFD5408 Library to get this arduino calculator code working. This is a modified library of Adafruit and can work seamlessly with our LCD TFT Module. You can check the complete program at the end of this Article.

Now, open Arduino IDE and select Sketch -> Include Librarey -> Add .ZIP library. A browser window will open navigate to the ZIP file and click “OK”. You should notice “Library added to your Libraries” on the bottom-left corner of Arduino, if successful. A detailed guide to do the same is given in the Interfacing Tutorial.

Now, you can use the code below in your Arduino IDE and upload it to your Arduino UNO for the Touch Screen Calculator to work. Further down, I have explained the code into small segments.

We need three libraries for this program to work; all these three libraries were given in the ZIP file you downloaded from the above provided link. I have simply included them in the code as shown below.

As said earlier we need to calibrate the LCD screen to make it work as expected, but don’t worry the values given here are almost universal. The variables TS_MINX, TS_MINY, TS_MAXX, and TS_MAXY decide the calibration of the Screen. You can toy around them if you feel the calibration is not satisfactory.

As we know the TFT LCD screen can display a lot of colours, all these colours have to be entered in hex value. To make it more human readable we assign these values to a variable as shown below.

The final step is to calculate the result and display them on TFT LCD Screen. This arduino calculator can perform operation with 2 numbers only. These two numbers are named as variables “Num1” and “Num2”. The variable “Number” gives and takes value from Num1 and Num2 and also bears the result.

The working of this Arduino Touch Screen Calculator is simple. You have to upload the below given code on your Arduino and fire it up. You get the calculator displayed on your LCD screen.

Now, you can enter any number and perform your calculations. It is limited to only two operand and only operator for now. But, you can tweak the code to make it have lots of option.

arduino 2.8 tft lcd code free sample

You can build a Timer project where the user can set the time right on the LCD. Other examples include interactive games, controlling thermostats, etc.

This article is part of our series on the different types of displaysthat you can use with Arduino, so if you’re weighing up the options, then do check out our guide to the best displays to use with Arduino.

The TFT displays come in two variants: With touch and without touch. The modules with touch come with an additional layer of transparent touch screen.

CLKICSP CLKICSP SPI Clock. You can access the pin by locating the ICSP header pin on the Arduino. You can wire this pin to the digital pin 13 of the Arduino using a jumper

MISOICSP MISOICSP hardware SPI MISO line. You can access the pin by locating the ICSP header pin on the Arduino. You can wire this pin to the digital pin 12 of the Arduino using a jumper

MOSIICSP MOSIICSP hardware SPI MOSI line. You can access the pin by locating the ICSP header pin on the Arduino. You can wire this pin to the digital pin 11 of the Arduino using a jumper

Here is the link to the simulation – where you can actively change the code and see the results in action. You can save the project and share the links with others too.

Some dedicated controllers can help Arduino detect the screen’s finger touch easily. One example is an FT6206 which can support small to medium-sized screens with up to 28 sensors.

I am confident that the article was easy to follow. I have used TFT display with touch for an HMI project which controls the thermostat in my hobby projects to learn more about the OT system (open Therm)

arduino 2.8 tft lcd code free sample

In this article, you will learn how to use TFT LCDs by Arduino boards. From basic commands to professional designs and technics are all explained here.

There are several components to achieve this. LEDs,  7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.

TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.

In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.

There are several components to achieve this. LEDs,  7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.

TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.

In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.

After choosing the right display, It’s time to choose the right controller. If you want to display characters, tests, numbers and static images and the speed of display is not important, the Atmega328 Arduino boards (such as Arduino UNO) are a proper choice. If the size of your code is big, The UNO board may not be enough. You can use Arduino Mega2560 instead. And if you want to show high resolution images and motions with high speed, you should use the ARM core Arduino boards such as Arduino DUE.

In electronics/computer hardware a display driver is usually a semiconductor integrated circuit (but may alternatively comprise a state machine made of discrete logic and other components) which provides an interface function between a microprocessor, microcontroller, ASIC or general-purpose peripheral interface and a particular type of display device, e.g. LCD, LED, OLED, ePaper, CRT, Vacuum fluorescent or Nixie.

The LCDs manufacturers use different drivers in their products. Some of them are more popular and some of them are very unknown. To run your display easily, you should use Arduino LCDs libraries and add them to your code. Otherwise running the display may be very difficult. There are many free libraries you can find on the internet but the important point about the libraries is their compatibility with the LCD’s driver. The driver of your LCD must be known by your library. In this article, we use the Adafruit GFX library and MCUFRIEND KBV library and example codes. You can download them from the following links.

You must add the library and then upload the code. If it is the first time you run an Arduino board, don’t worry. Just follow these steps:Go to www.arduino.cc/en/Main/Software and download the software of your OS. Install the IDE software as instructed.

By these two functions, You can find out the resolution of the display. Just add them to the code and put the outputs in a uint16_t variable. Then read it from the Serial port by Serial.println(); . First add Serial.begin(9600); in setup().

First you should convert your image to hex code. Download the software from the following link. if you don’t want to change the settings of the software, you must invert the color of the image and make the image horizontally mirrored and rotate it 90 degrees counterclockwise. Now add it to the software and convert it. Open the exported file and copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are sizes of image. you can change the color of the image in the last input.

Upload your image and download the converted file that the UTFT libraries can process. Now copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are size of the image.

In this template, We just used a string and 8 filled circles that change their colors in order. To draw circles around a static point ,You can use sin();  and cos(); functions. you should define the PI number . To change colors, you can use color565(); function and replace your RGB code.

In this template, We converted a .jpg image to .c file and added to the code, wrote a string and used the fade code to display. Then we used scroll code to move the screen left. Download the .h file and add it to the folder of the Arduino sketch.

In this template, We used sin(); and cos(); functions to draw Arcs with our desired thickness and displayed number by text printing function. Then we converted an image to hex code and added them to the code and displayed the image by bitmap function. Then we used draw lines function to change the style of the image. Download the .h file and add it to the folder of the Arduino sketch.

In this template, We added a converted image to code and then used two black and white arcs to create the pointer of volumes.  Download the .h file and add it to the folder of the Arduino sketch.

In this template, We added a converted image and use the arc and print function to create this gauge.  Download the .h file and add it to folder of the Arduino sketch.

while (a < b) { Serial.println(a); j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 255, 255)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)

while (b < a) { j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 0, 0)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)

In this template, We display simple images one after each other very fast by bitmap function. So you can make your animation by this trick.  Download the .h file and add it to folder of the Arduino sketch.

In this template, We just display some images by RGBbitmap and bitmap functions. Just make a code for touchscreen and use this template.  Download the .h file and add it to folder of the Arduino sketch.

The speed of playing all the GIF files are edited and we made them faster or slower for better understanding. The speed of motions depends on the speed of your processor or type of code or size and thickness of elements in the code.

arduino 2.8 tft lcd code free sample

HY-TFT280 is a 2.8 inch TFT LCD Screen module, 320*240 (resolution), 65K color, 40pins interface , not just a LCD breakout, but include the Touch screen, SD card. So it’s a powerful extension module for your project.

This Screen includes a controller ILI9331, it’s 16bit data interface, easy to drive by many MCU like STM32 ,AVR and 8051.HY-TFT280 is designed with a touch controller in it . The touch IC is XPT2046 , and touch interface is included in the 40 pins breakout. Another useful extension in this module is the SD Card socket . It use the SPI mode to operate the SD card, the SPI interface include in the 40pins breakout.

The TFT library is required to be installed to get this screen model display. This library is especially designed for TFT LCD screen using 16 bit mode. The library require the following connections.

Note: The TFT controller model needs to be declared in the initializing statement. ITDB02 myGLCD(38,39,40,41) needs to be modified as myGLCD(GEEE28,38,39,40,41) when using Arduino Mega2560.ITDB02 myGLCD(GEEE28,19,18,17,16) needs to be commented when using Aduino UNO. Otherwise it just show a blank screen. In practice, RS, WR, CS, RSET can be connected to any free pin. But the pin number must be in accord with myGLCD(RS,WR,CS,RST).

The LCD has a 2.8" 4-wire resistive touch screen lying over it. The Touch library needs to be installed to get it works. This library is designed for 2.4’’ TFT, 2.8” TFT LCD screen module.

The default setting is accurate for 2.4” TFT module, but you need to calibrate when using 2.8” TFT module. A program to calibrate the touch screen is included in the example. If you touch screen is inaccurate, you need to run touch_calibration. Follow the on-screen instruction to calibrate the touch screen. Better not use your finger to calibrate it, use your accessory touch pen to pressure the frontsight with stength. Then record the calibration parameters and apply them in ITDB02_Touch.cpp in your touch screen library.

arduino 2.8 tft lcd code free sample

In this guide we’re going to show you how you can use the 1.8 TFT display with the Arduino. You’ll learn how to wire the display, write text, draw shapes and display images on the screen.

The 1.8 TFT is a colorful display with 128 x 160 color pixels. The display can load images from an SD card – it has an SD card slot at the back. The following figure shows the screen front and back view.

This module uses SPI communication – see the wiring below . To control the display we’ll use the TFT library, which is already included with Arduino IDE 1.0.5 and later.

The TFT display communicates with the Arduino via SPI communication, so you need to include the SPI library on your code. We also use the TFT library to write and draw on the display.

The 1.8 TFT display can load images from the SD card. To read from the SD card you use the SD library, already included in the Arduino IDE software. Follow the next steps to display an image on the display:

In this guide we’ve shown you how to use the 1.8 TFT display with the Arduino: display text, draw shapes and display images. You can easily add a nice visual interface to your projects using this display.

arduino 2.8 tft lcd code free sample

Place the Adafruit_ILI9341 library folder your arduinosketchfolder/libraries/ folder. You may need to create the libraries subfolder if its your first library. Restart the IDE

arduino 2.8 tft lcd code free sample

Spice up your Arduino project with a beautiful large touchscreen display shield with built in microSD card connection. This TFT display is big (2.8" diagonal) bright (4 white-LED backlight) and colorful (18-bit 262,000 different shades)! 240x320 pixels with individual pixel control. As a bonus, this display has a optional resistive touch panel with controller XPT2046 attached by default and a optional capacitive touch panel with controller FT6206 attached by default, so you can detect finger presses anywhere on the screen and doesn"t require pressing down on the screen with a stylus and has nice glossy glass cover.

The shield is fully assembled, tested and ready to go. No wiring, no soldering! Simply plug it in and load up our library - you"ll have it running in under 10 minutes! Works best with any classic Arduino (UNO/Due/Mega 2560).

Of course, we wouldn"t just leave you with a datasheet and a "good luck!" - we"ve written a full open source graphics library at the bottom of this page that can draw pixels, lines, rectangles, circles and text. We also have a touch screen library that detects x,y and z (pressure) and example code to demonstrate all of it. The code is written for Arduino but can be easily ported to your favorite microcontroller!

If you"ve had a lot of Arduino DUEs go through your hands (or if you are just unlucky), chances are you’ve come across at least one that does not start-up properly.The symptom is simple: you power up the Arduino but it doesn’t appear to “boot”. Your code simply doesn"t start running.You might have noticed that resetting the board (by pressing the reset button) causes the board to start-up normally.The fix is simple,here is the solution.

arduino 2.8 tft lcd code free sample

Welcome to another Arduino video tutorial! In this video, we are going to take a first look at this 2.8” Color TFT Touch display! It is a big, low-cost touch display which is very easy to use. Without any further delay, let’s get started.

Hello guys, I am Nick and welcome to educ8s.tv a channel that is all about DIY electronics projects with Arduino, Raspberry Pi, ESP8266, ESP32 and other popular boards. If you are new here, welcome, be sure to subscribe and check the previous videos on the channel.

Today we are going to learn how to drive the 2.8” Touch display with the ILI9341 driver with an Arduino Uno and an ESP32 board. First of all, let’s take a close look at the display itself. The display is big, and it offers a resolution of 320×240 pixels. Compared to one of my favorites displays, the 1.8” Color TFT display you can see it a lot larger. The screen also offers touch functionality which is an added bonus and an SD card slot at the back. It uses the SPI interface, so the connection with the Arduino is very straightforward. The cost of the display is relatively low; it costs around 11$ which in my opinion is a fair price for what this display offers.

Another thing I like about this display is that it does not come as a shield like the touch display we were using so far. This way, we can connect the display to any board, the Arduino Pro mini, the STM32, the ESP8266 and the ESP32. This is very important because we now have a low-cost display that we can use with every board. Until now, the only touch display we could use with these boards were the Nextion displays which are more expensive, and to be honest even though I use them from time to time, I don’t really like them.

Now let’s see how to connect this display to an Arduino Uno. The first 9 pins of the display are the power pins and the SPI pins. So, if we connect only the first 9 pins of the display, we can use it as a regular display without touch functionality. The display uses 3.3-volt logic levels and unfortunately, it is not 5V tolerant. So, we need to use some 10K resistors if we want to drive it with a board that uses 5V logic levels like the Arduino Uno.

As you can see, we have connected Vcc to 5V of the Arduino Uno and the SPI pins of the display to the hardware SPI pins of the Arduino Uno. Let’s load a demo sketch now. As you can the 8bit Arduino Uno with only 2KBs of RAM can drive this big display! But as you can see it is very slow in updating the screen. It takes many seconds to update the whole screen which is a pity. It can display text with more speed though. It is obvious that the Arduino Uno is not enough to drive a display with such a high resolution. It is obvious that we need a more powerful board to drive this display effectively.

But can we build a useful project using this display? I wanted to find out, so I decided to build a simple real-time clock and temperature monitor. I added a DS3231 RTC module, and I modified the code of a previous project to use the new bigger display. You can find the code of the project in a link in the description below. The result is not that bad as the demo sketch. The project works fine, but of course, there is a small delay when the values on the screen are updated. In my opinion, this project demonstrates that we can use this display with an 8bit Arduino only on very simple projects that update the screen rarely.

Let’s now connect the display to an ESP32 board. If you are not familiar with it, the ESP32 is a very fast and inexpensive Arduino compatible board. I prepared a detailed review of this board a few months ago; you can watch it by clicking on the card here. Since the ESP32 board uses 3.3V logic levels, we don’t need any resistors to drive the display. So, if we don’t need the touch functionality, we connect the display according to this schematic diagram.

If we upload the same sketch that used before on the Arduino Uno, we can see the ESP32 is extremely fast. It can update the display, draw graphics and complete the demo sketch way faster than the Arduino Uno.

Let’s now see the software side of the project. In order to use this display with Arduino, we need to install the Adafruit ILI9341 driver and the familiar Adafruit GFX library if we don’t use the touch functionality. If we want to use the touch functionality, we have also to install the URtouch library. You can find links to all the libraries needed along with the code of the demo programs I showed you in the description below.

arduino 2.8 tft lcd code free sample

The ILI9341 TFT module contains a display controller with the same name: ILI9341. It’s a color display that uses SPI interface protocol and requires 4 or 5 control pins, it’s low cost and easy to use. The resolution of this TFT display is 240 x 320 which means it has 76800 pixels. This module works with 3.3V only and it doesn’t support 5V (not 5V tolerant).

The ILI9341 TFT display board which is shown in the circuit diagram above has 14 pins, the first 9 pins are for the display and the other 5 pins are for the touch module.

As mentioned above, the ILI9341 TFT display controller works with 3.3V only (power supply and control lines). The display module is supplied with 5V that comes from the Arduino board. This module has a built-in 3.3V regulator which supplies the display controller with 3.3V from the 5V source.

To connect the Arduino to the display module, I used voltage divider for each line which means there are 5 voltage dividers. Each voltage divider consists of 2.2k and 3.3k resistors, this drops the 5V into 3V which is sufficient.

The first library is a driver for the ILI9341 TFT display which can be installed from Arduino IDE library manager (Sketch —> Include Library —> Manage Libraries …, in the search box write “ili9341” and choose the one from Adafruit).

The ILI9341 TFT display is connected to Arduino hardware SPI module pins (clock and data), the other pins which are: CS (chip select), RST (reset) and DC (data/command) are defined as shown below:

The following Arduino code is from Adafruit ILI9341 library (graphicstest.ino) with some modifications in order to work with the above circuit diagram.