how to program lcd display price
In this tutorial, I’ll explain how to set up an LCD on an Arduino and show you all the different ways you can program it. I’ll show you how to print text, scroll text, make custom characters, blink text, and position text. They’re great for any project that outputs data, and they can make your project a lot more interesting and interactive.
The display I’m using is a 16×2 LCD display that I bought for about $5. You may be wondering why it’s called a 16×2 LCD. The part 16×2 means that the LCD has 2 lines, and can display 16 characters per line. Therefore, a 16×2 LCD screen can display up to 32 characters at once. It is possible to display more than 32 characters with scrolling though.
The code in this article is written for LCD’s that use the standard Hitachi HD44780 driver. If your LCD has 16 pins, then it probably has the Hitachi HD44780 driver. These displays can be wired in either 4 bit mode or 8 bit mode. Wiring the LCD in 4 bit mode is usually preferred since it uses four less wires than 8 bit mode. In practice, there isn’t a noticeable difference in performance between the two modes. In this tutorial, I’ll connect the LCD in 4 bit mode.
BONUS: I made a quick start guide for this tutorial that you can download and go back to later if you can’t set this up right now. It covers all of the steps, diagrams, and code you need to get started.
Here’s a diagram of the pins on the LCD I’m using. The connections from each pin to the Arduino will be the same, but your pins might be arranged differently on the LCD. Be sure to check the datasheet or look for labels on your particular LCD:
Also, you might need to solder a 16 pin header to your LCD before connecting it to a breadboard. Follow the diagram below to wire the LCD to your Arduino:
The resistor in the diagram above sets the backlight brightness. A typical value is 220 Ohms, but other values will work too. Smaller resistors will make the backlight brighter.
All of the code below uses the LiquidCrystal library that comes pre-installed with the Arduino IDE. A library is a set of functions that can be easily added to a program in an abbreviated format.
In order to use a library, it needs be included in the program. Line 1 in the code below does this with the command #include
Now we’re ready to get into the programming! I’ll go over more interesting things you can do in a moment, but for now lets just run a simple test program. This program will print “hello, world!” to the screen. Enter this code into the Arduino IDE and upload it to the board:
There are 19 different functions in the LiquidCrystal library available for us to use. These functions do things like change the position of the text, move text across the screen, or make the display turn on or off. What follows is a short description of each function, and how to use it in a program.
TheLiquidCrystal() function sets the pins the Arduino uses to connect to the LCD. You can use any of the Arduino’s digital pins to control the LCD. Just put the Arduino pin numbers inside the parentheses in this order:
This function sets the dimensions of the LCD. It needs to be placed before any other LiquidCrystal function in the void setup() section of the program. The number of rows and columns are specified as lcd.begin(columns, rows). For a 16×2 LCD, you would use lcd.begin(16, 2), and for a 20×4 LCD you would use lcd.begin(20, 4).
This function clears any text or data already displayed on the LCD. If you use lcd.clear() with lcd.print() and the delay() function in the void loop() section, you can make a simple blinking text program:
Similar, but more useful than lcd.home() is lcd.setCursor(). This function places the cursor (and any printed text) at any position on the screen. It can be used in the void setup() or void loop() section of your program.
The cursor position is defined with lcd.setCursor(column, row). The column and row coordinates start from zero (0-15 and 0-1 respectively). For example, using lcd.setCursor(2, 1) in the void setup() section of the “hello, world!” program above prints “hello, world!” to the lower line and shifts it to the right two spaces:
You can use this function to write different types of data to the LCD, for example the reading from a temperature sensor, or the coordinates from a GPS module. You can also use it to print custom characters that you create yourself (more on this below). Use lcd.write() in the void setup() or void loop() section of your program.
The function lcd.noCursor() turns the cursor off. lcd.cursor() and lcd.noCursor() can be used together in the void loop() section to make a blinking cursor similar to what you see in many text input fields:
Cursors can be placed anywhere on the screen with the lcd.setCursor() function. This code places a blinking cursor directly below the exclamation point in “hello, world!”:
This function creates a block style cursor that blinks on and off at approximately 500 milliseconds per cycle. Use it in the void loop() section. The function lcd.noBlink() disables the blinking block cursor.
This function turns on any text or cursors that have been printed to the LCD screen. The function lcd.noDisplay() turns off any text or cursors printed to the LCD, without clearing it from the LCD’s memory.
These two functions can be used together in the void loop() section to create a blinking text effect. This code will make the “hello, world!” text blink on and off:
This function takes anything printed to the LCD and moves it to the left. It should be used in the void loop() section with a delay command following it. The function will move the text 40 spaces to the left before it loops back to the first character. This code moves the “hello, world!” text to the left, at a rate of one second per character:
This function takes a string of text and scrolls it from right to left in increments of the character count of the string. For example, if you have a string of text that is 3 characters long, it will shift the text 3 spaces to the left with each step:
Like the lcd.scrollDisplay() functions, the text can be up to 40 characters in length before repeating. At first glance, this function seems less useful than the lcd.scrollDisplay() functions, but it can be very useful for creating animations with custom characters.
lcd.noAutoscroll() turns the lcd.autoscroll() function off. Use this function before or after lcd.autoscroll() in the void loop() section to create sequences of scrolling text or animations.
This function sets the direction that text is printed to the screen. The default mode is from left to right using the command lcd.leftToRight(), but you may find some cases where it’s useful to output text in the reverse direction:
This code prints the “hello, world!” text as “!dlrow ,olleh”. Unless you specify the placement of the cursor with lcd.setCursor(), the text will print from the (0, 1) position and only the first character of the string will be visible.
This command allows you to create your own custom characters. Each character of a 16×2 LCD has a 5 pixel width and an 8 pixel height. Up to 8 different custom characters can be defined in a single program. To design your own characters, you’ll need to make a binary matrix of your custom character from an LCD character generator or map it yourself. This code creates a degree symbol (°):
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Looking to take your project to the next level in terms of functionality and appearance? A custom LCD display might be the thing that gets you there, at least compared to the dot-matrix or seven-segment displays that anyone and their uncle can buy from the usual sources for pennies. But how does one create such a thing, and what are the costs involved? As is so often the case these days, it’s simpler and cheaper than you think, and [Dave Jones] has a great primer on designing and specifying custom LCDs.
The video below is part of an ongoing series; a previous video covered the design process, turning the design into a spec, and choosing a manufacturer; another discussed the manufacturer’s design document approval and developing a test plan for the module. This one shows the testing plan in action on the insanely cheap modules – [Dave] was able to have a small run of five modules made up for only $138, which included $33 shipping. The display is for a custom power supply and has over 200 segments, including four numeric sections, a clock display, a bar graph, and custom icons for volts, amps, millijoules, and watt-hours. It’s a big piece of glass and the quality is remarkable for the price. It’s not perfect – [Dave] noted a group of segments on the same common lines that were a bit dimmer than the rest, but was able to work around it by tweaking the supply voltage a bit.
We’re amazed at how low the barrier to entry into custom electronics has become, and even if you don’t need a custom LCD, at these prices it’s tempting to order one just because you can. Of course, you can also build your own LCD display completely from scratch too.
Do you want your Arduino projects to display status messages or sensor readings? Then these LCD displays can be a perfect fit. They are extremely common and fast way to add a readable interface to your project.
This tutorial will help you get up and running with not only 16×2 Character LCD, but any Character LCD (16×4, 16×1, 20×4 etc.) that is based on Hitachi’s LCD Controller Chip – HD44780.
When current is applied to these crystals, they become opaque, blocking the backlight that resides behind the screen. As a result that particular area will be dark compared to the others. And this is how the characters are displayed on the screen.
True to their name, these LCDs are ideal for displaying only text/characters. A 16×2 character LCD, for example, has an LED backlight and can display 32 ASCII characters in two rows of 16 characters each.
If you look closely you can see tiny rectangles for each character on the display and the pixels that make up a character. Each of these rectangles is a grid of 5×8 pixels.
The good news is that all of these displays are ‘swappable’, which means if you build your project with one you can just unplug it and use another size/color LCD of your choice. Your code will have to change a bit but at least the wiring remains the same!
Vo (LCD Contrast) controls the contrast and brightness of the LCD. Using a simple voltage divider with a potentiometer, we can make fine adjustments to the contrast.
RS (Register Select) pin is set to LOW when sending commands to the LCD (such as setting the cursor to a specific location, clearing the display, etc.) and HIGH when sending data to the LCD. Basically this pin is used to separate the command from the data.
R/W (Read/Write) pin allows you to read data from the LCD or write data to the LCD. Since we are only using this LCD as an output device, we are going to set this pin LOW. This forces it into WRITE mode.
E (Enable) pin is used to enable the display. When this pin is set to LOW, the LCD does not care what is happening on the R/W, RS, and data bus lines. When this pin is set to HIGH, the LCD processes the incoming data.
D0-D7 (Data Bus) pins carry the 8 bit data we send to the display. For example, if we want to see an uppercase ‘A’ character on the display, we set these pins to 0100 0001 (as per the ASCII table).
Now we will power the LCD. The LCD has two separate power connections; One for the LCD (pin 1 and pin 2) and the other for the LCD backlight (pin 15 and pin 16). Connect pins 1 and 16 of the LCD to GND and 2 and 15 to 5V.
Most LCDs have a built-in series resistor for the LED backlight. You’ll find this near pin 15 on the back of the LCD. If your LCD does not include such a resistor or you are not sure if your LCD has one, you will need to add one between 5V and pin 15. It is safe to use a 220 ohm resistor, although a value this high may make the backlight a bit dim. For better results you can check the datasheet for maximum backlight current and select a suitable resistor value.
Next we will make the connection for pin 3 on the LCD which controls the contrast and brightness of the display. To adjust the contrast we will connect a 10K potentiometer between 5V and GND and connect the potentiometer’s center pin (wiper) to pin 3 on the LCD.
That’s it. Now turn on the Arduino. You will see the backlight lit up. Now as you turn the knob on the potentiometer, you will start to see the first row of rectangles. If that happens, Congratulations! Your LCD is working fine.
Let’s finish connecting the LCD to the Arduino. We have already made the connections to power the LCD, now all we have to do is make the necessary connections for communication.
We know that there are 8 data pins that carry data to the display. However, HD44780 based LCDs are designed in such a way that we can communicate with the LCD using only 4 data pins (4-bit mode) instead of 8 (8-bit mode). This saves us 4 pins!
8-bit mode is much faster than 4-bit mode because it takes half the time. In 8-bit mode you write the data in one go. Whereas in 4-bit mode you have to split a byte into 2 nibbles and perform two write operations.
4-bit mode is often used to save I/O pins. However, 8-bit mode is best used when speed is required in an application and there are at least 10 I/O pins available.
The sketch begins by including the LiquidCrystal library. The Arduino community has a library called LiquidCrystal which makes programming of LCD modules less difficult. You can find more information about the library on Arduino’s official website.
First we create a LiquidCrystal object. This object uses 6 parameters and specifies which Arduino pins are connected to the LCD’s RS, EN, and four data pins.
In the ‘setup’ we call two functions. The first function is begin(). It is used to specify the dimensions (number of columns and rows) of the display. If you are using a 16×2 character LCD, pass the 16 and 2; If you’re using a 20×4 LCD, pass 20 and 4. You got the point!
After that we set the cursor position to the second row by calling the function setCursor(). The cursor position specifies the location where you want the new text to be displayed on the LCD. The upper left corner is assumed to be col=0, row=0.
There are some useful functions you can use with LiquidCrystal objects. Some of them are listed below:lcd.home() function is used to position the cursor in the upper-left of the LCD without clearing the display.
lcd.scrollDisplayRight() function scrolls the contents of the display one space to the right. If you want the text to scroll continuously, you have to use this function inside a for loop.
lcd.scrollDisplayLeft() function scrolls the contents of the display one space to the left. Similar to above function, use this inside a for loop for continuous scrolling.
If you find the characters on the display dull and boring, you can create your own custom characters (glyphs) and symbols for your LCD. They are extremely useful when you want to display a character that is not part of the standard ASCII character set.
As discussed earlier in this tutorial a character is made up of a 5×8 pixel matrix, so you need to define your custom character within that matrix. You can use the createChar() function to define a character.
To use createChar() you first set up an array of 8 bytes. Each byte in the array represents a row of characters in a 5×8 matrix. Whereas, 0 and 1 in a byte indicate which pixel in the row should be ON and which should be OFF.
CGROM is used to store all permanent fonts that are displayed using their ASCII codes. For example, if we send 0x41 to the LCD, the letter ‘A’ will be printed on the display.
CGRAM is another memory used to store user defined characters. This RAM is limited to 64 bytes. For a 5×8 pixel based LCD, only 8 user-defined characters can be stored in CGRAM. And for 5×10 pixel based LCD only 4 user-defined characters can be stored.
Creating custom characters has never been easier! We have created a small application called Custom Character Generator. Can you see the blue grid below? You can click on any 5×8 pixel to set/clear that particular pixel. And as you click, the code for the character is generated next to the grid. This code can be used directly in your Arduino sketch.
Your imagination is limitless. The only limitation is that the LiquidCrystal library only supports eight custom characters. But don’t be discouraged, look at the bright side, at least we have eight characters.
In setup we need to create custom character using createChar() function. This function takes two parameters. The first parameter is a number between 0 and 7 to reserve one of the 8 supported custom characters. The second is the name of the array.
We come across Liquid Crystal Display (LCD) displays everywhere around us. Computers, calculators, television sets, mobile phones, and digital watches use some kind of display to display the time.
An LCD screen is an electronic display module that uses liquid crystal to produce a visible image. The 16×2 LCD display is a very basic module commonly used in DIYs and circuits. The 16×2 translates a display of 16 characters per line in 2 such lines. In this LCD, each character is displayed in a 5×7 pixel matrix.
Contrast adjustment; the best way is to use a variable resistor such as a potentiometer. The output of the potentiometer is connected to this pin. Rotate the potentiometer knob forward and backward to adjust the LCD contrast.
Sends data to data pins when a high to low pulse is given; Extra voltage push is required to execute the instruction and EN(enable) signal is used for this purpose. Usually, we set en=0, when we want to execute the instruction we make it high en=1 for some milliseconds. After this we again make it ground that is, en=0.
A 16X2 LCD has two registers, namely, command and data. The register select is used to switch from one register to other. RS=0 for the command register, whereas RS=1 for the data register.
Command Register: The command register stores the command instructions given to the LCD. A command is an instruction given to an LCD to do a predefined task. Examples like:
Data Register: The data register stores the data to be displayed on the LCD. The data is the ASCII value of the character to be displayed on the LCD. When we send data to LCD, it goes to the data register and is processed there. When RS=1, the data register is selected.
Generating custom characters on LCD is not very hard. It requires knowledge about the custom-generated random access memory (CG-RAM) of the LCD and the LCD chip controller. Most LCDs contain a Hitachi HD4478 controller.
CG-RAM is the main component in making custom characters. It stores the custom characters once declared in the code. CG-RAM size is 64 bytes providing the option of creating eight characters at a time. Each character is eight bytes in size.
CG-RAM address starts from 0x40 (Hexadecimal) or 64 in decimal. We can generate custom characters at these addresses. Once we generate our characters at these addresses, we can print them by just sending commands to the LCD. Character addresses and printing commands are below.
LCD modules are very important in many Arduino-based embedded system designs to improve the user interface of the system. Interfacing with Arduino gives the programmer more freedom to customize the code easily. Any cost-effective Arduino board, a 16X2 character LCD display, jumper wires, and a breadboard are sufficient enough to build the circuit. The interfacing of Arduino to LCD display is below.
The combination of an LCD and Arduino yields several projects, the most simple one being LCD to display the LED brightness. All we need for this circuit is an LCD, Arduino, breadboard, a resistor, potentiometer, LED, and some jumper cables. The circuit connections are below.
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From cinema content to motion-based digital art, Planar® Luxe Displays offer a way to enrich distinctive spaces. These professional-grade displays provide vibrant, high-resolution canvases for creative expression and entertainment. Leading-edge technology, design adaptability and the slimmest profiles ensure they seamlessly integrate with architectural elements and complement interior decor.
From cinema content to motion-based digital art, Planar® Luxe MicroLED Displays offer a way to enrich distinctive spaces. HDR support and superior dynamic range create vibrant, high-resolution canvases for creative expression and entertainment. Leading-edge MicroLED technology, design adaptability and the slimmest profiles ensure they seamlessly integrate with architectural elements and complement interior décor.
Planar® CarbonLight™ VX Series is comprised of carbon fiber-framed indoor LED video wall and floor displays with exceptional on-camera visual properties and deployment versatility, available in 1.9 and 2.6mm pixel pitch (wall) and 2.6mm (floor).
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Orient Display LCD displays are the general category that includes LCD display glass panels, character LCD modules, graphic lcd modules, Arduino LCD displays, and our featured JAZZ series graphic LCD displays.
Graphic LCD Displays: Our standard LCD Graphic display products range from 122 x 32 pixels to 320 x 240-pixel resolution. These displays are available in positive or negative STN, blue STN, FSTN, or FFSTN with multiple backlight color options. They can be either traditional Chip-On-Board (COB) LCDs or Chip-On-Glass (COG) LCDs for displays with a smaller footprint and lower power consumption. COGs come in the same display types and colors as our other LCD modules but are designed without a PCB to allow for a slimmer profile.
JAZZ Graphic LCD Displays: The series are exclusive for Orient Display 128 x 64 pixels with the selection of yellow green STN, blue STN, positive or negative FSTN display, with the options of yellow green, green amber, blue, red or RGB tricolor backlights, with or without resistive touch panels. JAZZ series have two sizes: 1.0” and 2.7”.
VTN Character LCD Displays: Orient Display VTN is vertical alignment LCDs which provide superior black background and then great contrast with the options of yellow green, green amber, blue, red or RGB tricolor backlights.
LCD Glass Screens (Panels): Orient Display LCD display panels include different options of polarizer in reflective (saving power), transmissive (better contrast) or transflective (sunlight readable and battery powered) types. Orient LCD glass panels include 1; 2; 2.1/2; 3; 3.1/2; 3.3/4; 4; 4.1/2; 5; 6; 8; and 24 digits. Orient LCD glass panels also include 7 , 14 or 16 segments to display digits and alphanumeric letters. The temperature ranges are from room temperature to wide temperature applications. Orient LCD glass panels can have metal pin or zebra connections.
ARDUINO LCD Displays: Orient Display creates special character LCD displays with SPI interface which is easily hooked up with Arduino, which has been widely acceptable in the electronic design. The series includes 8 x 2 characters, 16 x 2 characters, 20 x 2 characters and 20 x 4 characters with either yellow green STN with yellow green LED backlight or blue STN with white LED backlight.
Although Orient Display provides many standard small size OLED, TN or IPS Arduino TFT displays, custom made solutions are provided with larger size displays or even with capacitive touch panel.
If you have any questions about Orient Display TFT LCD displays or if you can’t find a suitable product on our website. Please feel free to contact our engineers for details.
The most basic LCD introduced above is called passive matrix LCDs which can be found mostly in low end or simple applications like, calculators, utility meters, early time digital watches, alarm clocks etc. Passive matrix LCDs have a lot of limitations, like the narrow viewing angle, slow response speed, dim, but it is great for power consumption.
In order to improve upon the drawbacks, scientists and engineers developed active matrix LCD technology. The most widely used is TFT (Thin Film Transistor) LCD technology. Based on TFT LCD, even more modern LCD technologies are developed. The best known is IPS (In Plane Switching) LCD. It has super wide viewing angle, superior image picture quality, fast response, great contrast, less burn-in defects etc.
IPS LCDs are widely used in LCD monitors, LCD TVs, Iphone, pads etc. Samsung even revolutionized the LED backlighting to be QLED (quantum dot) to switch off LEDs wherever light is not needed to produce deeper blacks.
– Twisted Nematic Display: The TN (Twisted Nematic) LCDs production can be done most frequently and used different kinds of displays all over the industries. These displays are most frequently used by gamers as they are cheap & have quick response time as compared with other displays. The main disadvantage of these displays is that they have low quality as well as partial contrast ratios, viewing angles & reproduction of color. But, these devices are sufficient for daily operations.
– In-Plane Switching Display:IPS displays are considered to be the best LCD because they provide good image quality, higher viewing angles, vibrant color precision & difference. These displays are mostly used by graphic designers & in some other applications, LCDs need the maximum potential standards for the reproduction of image & color.
– Vertical Alignment Panel: The vertical alignment (VA) panels drop anywhere in the center among Twisted Nematic and in-plane switching panel technology. These panels have the best viewing angles as well as color reproduction with higher quality features as compared with TN type displays. These panels have a low response time. But, these are much more reasonable and appropriate for daily use.
– The structure of this panel generates deeper blacks as well as better colors as compared with the twisted nematic display. And several crystal alignments can permit for better viewing angles as compared with TN type displays. These displays arrive with a tradeoff because they are expensive as compared with other displays. And also they have slow response times & low refresh rates.
– Advanced Fringe Field Switching (AFFS): AFFS LCDs offer the best performance & a wide range of color reproduction as compared with IPS displays. The applications of AFFS are very advanced because they can reduce the distortion of color without compromising on the broad viewing angle. Usually, this display is used in highly advanced as well as professional surroundings like in the viable airplane cockpits.
– Passive and Active Matrix Displays: The Passive-matrix type LCDs works with a simple grid so that charge can be supplied to a specific pixel on the LCD. One glass layer gives columns whereas the other one gives rows that are designed by using a clear conductive material like indium-tin-oxide. The passive-matrix system has major drawbacks particularly response time is slow & inaccurate voltage control. The response time of the display mainly refers to the capability of the display to refresh the displayed image.
– Active-matrix type LCDs mainly depend on TFT (thin-film transistors). These transistors are small switching transistors as well as capacitors which are placed within a matrix over a glass substrate. When the proper row is activated then a charge can be transmitted down the exact column so that a specific pixel can be addressed, because all of the additional rows that the column intersects are switched OFF, simply the capacitor next to the designated pixel gets a charge.
LCD technologies have great advantages of light, thin, low power consumption which made wall TVs, laptops, smartphones, pad possible. On its way to progress, it wiped out the competition of many display technologies. We don’t see CRT monitors on our desks and plasma displays TV at our home anymore. LCD Technologies dominant the display market now. But any technology has the limitations.
LCD technologies have slow response times especially at low temperature, limited viewing angles, backlighting is needed. Focus on LCD drawbacks, OLED (Organic Light Emitting Diodes) technology was developed. Some high-end TV and mobile phones start to use AMOLED (Active Matrix Organic Light Emitting Diodes) displays.
This cutting-edge technology provides even better color reproduction, clear image quality, better color gamut, less power consumption when compared to LCD technology. Please note, OLED displays include AMOLED and PMOLED (Passive Matrix Organic Light Emitting Diodes). What you need to choose is AMOLED for your TV and mobile phones instead of PMOLED.
Adding a display to your Arduino can serve many purposes. Since a common use for microcontrollers is reading data from sensors, a display allows you to see this data in real-time without needing to use the serial monitor within the Arduino IDE. It also allows you to give your projects a personal touch with text, images, or even interactivity through a touch screen.
Transparent Organic Light Emitting Diode (TOLED) is a type of LED that, as you can guess, has a transparent screen. It builds on the now common OLED screens found in smartphones and TVs, but with a transparent display, offers up some new possibilities for Arduino screens.
Take for example this brilliant project that makes use of TOLED displays. By stacking 10 transparent OLED screens in parallel, creator Sean Hodgins has converted a handful of 2D screens into a solid-state volumetric display. This kind of display creates an image that has 3-dimensional depth, taking us one step closer to the neon, holographic screens we imagine in the future.
Crystalfontz has a tiny monochrome (light blue) 1.51" TOLED that has 128x56 pixels. As the technology is more recent than the following displays in this list, the cost is higher too. One of these screens can be purchased for around $26, but for certain applications, it might just be worth it.
The liquid crystal display (LCD) is the most common display to find in DIY projects and home appliances alike. This is no surprise as they are simple to operate, low-powered, and incredibly cheap.
This type of display can vary in design. Some are larger, with more character spaces and rows; some come with a backlight. Most attach directly to the board through 8 or 12 connections to the Arduino pins, making them incompatible with boards with fewer pins available. In this instance, buy a screen with an I2C adapter, allowing control using only four pins.
Available for only a few dollars (or as little as a couple of dollars on AliExpress with included I2C adapter), these simple displays can be used to give real-time feedback to any project.
The screens are capable of a large variety of preset characters which cover most use cases in a variety of languages. You can control your LCD using the Liquid Crystal Library provided by Arduino. The display() and noDisplay() methods write to the LCD, as shown in the official tutorial on the Arduino website.
Are you looking for something simple to display numbers and a few basic characters? Maybe you are looking for something with that old-school arcade feel? A seven-segment display might suit your needs.
These simple boards are made up of 7 LEDs (8 if you include the dot), and work much like normal LEDs with a common Anode or Cathode connection. This allows them to take one connection to V+ (or GND for common cathode) and be controlled from the pins of your Arduino. By combining these pins in code, you can create numbers and several letters, along with more abstract designs—anything you can dream up using the segments available!
Next on our list is the 5110 display, also affectionately known as the Nokia display due to its wide use in the beloved and nigh indestructible Nokia 3310.
These tiny LCD screens are monochrome and have a screen size of 84 x 48 pixels, but don"t let that fool you. Coming in at around $2 on AliExpress, these displays are incredibly cheap and usually come with a backlight as standard.
Depending on which library you use, the screen can display multiple lines of text in various fonts. It"s also capable of displaying images, and there is free software designed to help get your creations on screen. While the refresh rate is too slow for detailed animations, these screens are hardy enough to be included in long-term, always-on projects.
For a step up in resolution and functionality, an OLED display might be what you are looking for. At first glance, these screens look similar to the 5110 screens, but they are a significant upgrade. The standard 0.96" screens are 128 x 64 monochrome, and come with a backlight as standard.
They connect to your Arduino using I2C, meaning that alongside the V+ and GND pins, only two further pins are required to communicate with the screen. With various sizes and full color options available, these displays are incredibly versatile.
For a project to get you started with OLED displays, our Electronic D20 build will teach you everything you need to know -- and you"ll end up with the ultimate geeky digital dice for your gaming sessions!
These displays can be used in the same way as the others we have mentioned so far, but their refresh rate allows for much more ambitious projects. The basic monochrome screen is available on Amazon.
Thin-film-transistor liquid-crystal displays (TFT LCDs) are in many ways another step up in quality when it comes to options for adding a screen to your Arduino. Available with or without touchscreen functionality, they also add the ability to load bitmap files from an on-board microSD card slot.
Arduino have an official guide for setting up their non-touchscreen TFT LCD screen. For a video tutorial teaching you the basics of setting up the touchscreen version, YouTuber educ8s.tv has you covered:
With the touchscreen editions of these screens costing less than $10 on AliExpress, these displays are another great choice for when you need a nice-looking display for your project.
Looking for something a little different? An E-paper (or E-ink depending on who you ask) display might be right for you. These screens differ from the others giving a much more natural reading experience, it is no surprise that this technology is the cornerstone of almost every e-reader available.
The reason these displays look so good is down to the way they function. Each "pixel" contains charged particles between two electrodes. By switching the charge of each electrode, you can influence the negatively charged black particles to swap places with the positively charged white particles.
This is what gives e-paper such a natural feel. As a bonus, once the ink is moved to its location, it uses no power to keep it there. This makes these displays naturally low-power to operate.
This article has covered most options available for Arduino displays, though there are definitely more weird and wonderful ways to add feedback to your DIY devices.
Now that you have an idea of what is out there, why not incorporate a screen into your DIY smart home setup? If retro gaming is more your thing, why not create some retro games on Arduino?
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A lot of consumers wonder how manufacturers determine the LCD display panel prices. After all, display solutions such as TFT LCDs and HMI touch screens do not always come cheap. And sometimes, a few products that can indeed be purchased for lower prices may come with several quality issues.
Hence, we’ve rounded up a list of factors that influence how to display modules such as TFTs, LCD, and touch screens are priced. You can also use these factors to evaluate to whom you should place your next orders for your display solutions.
LCD fluids are used in altering the light orientation passing through glass substrates. Hence, this causes the panel’s active pixels to darken. Different kinds of LCD panel fluids provide unique characteristics and change a panel’s viewing angle, temperature range, and display clarity.
TN fluid contains liquid crystal substances that allow light to pass through by twisting and untwisting at a 90-degree angle. This display technology is available in monochrome; that is, black characters against a gray background.
The viewing angle is limited in a panel containing TN fluid. This means that the text or image display becomes harder to read if you rotate the device away from its center. The display is also not that sharp compared to displays using other technologies.
Another characteristic of this fluid is that it works well even in colder temperatures. It’s because TN fluid has the quickest response time among the other LCD fluid types.
TN fluid is considered the cheapest LCD fluid type. However, this doesn’t mean that TN isn’t widely used. The display technology is greatly utilized in digital clocks, pagers, and gas pumps.
LCD modules with STN fluid enjoy a wider display angle, greater multiplexing, higher image contrast, and sharper response than devices using TN fluids. However, modules with STN fluids may have slower response times when used in lower temperatures due to the fluid freezing inside the device.
STN fluid falls under the moderately cheap LCD module price. Furthermore, STN fluid is widely utilized in several monochrome LCD devices such as POS machines, inexpensive feature phones, and informational screens of some devices.
The CSTN fluid technology takes away the monochrome finish of the typical STN fluid devices. Red, green, and blue filters are added to the fluid module to allow a colored display. New versions of CSTN often feature a viewing angle of 140 degrees and 100ms response times.
CSTN is a bit pricier than TN and STN fluids. But it’s a good choice if you need to display color images on your LCD device. In fact, a lot of color feature phones use CSTN as an alternative to the TFT displays, saving almost half the manufacturing costs.
A device using FSTN fluid has better viewing angles and can produce a sharp black-and-white coloration. It is a good choice for devices that need to display small yet easy-to-read images.
In terms of cost, the LCD display module price of a unit with FSTN is higher compared to TN and STN. But this is concerning the better visual quality that FSTN offers.
To cap off this part, the fluids used in a screen is a big factor in determining the overall LCD screen display panel price. As you can see, the four fluid types often used in LCD screens rise in costs with respect to the visual quality produced by each technology.
The temperature range in which LCD screen displays may work varies intensely. Some displays continue to work at optimal performance even when used in cold or hot outdoor temperatures. Lower-quality LCD panels may start having glitches at the slightest change of temperature and humidity. Hence, the temperature range may have a huge impact on the LCD display panel price as well.
In hot environments– The liquid crystals may begin to deteriorate, while the electrical components will start overheating and cause damage to the display screen performance.
Now, most LCD screen panels don’t experience such temperature extremes. In fact, a typical LCD TV can operate properly between approximately o°C and 32°C (32° – 90° F). Meanwhile, other screen modules (usually the industrial-grade ones) have unique capabilities to work in even more extreme ends of the temperature scale.
If you want to look for the most cost-effective type of LCD panel for your device, then you must consider the following standard LCD unit temperature types:
Normal temperature units work well in environments that have indoor temperatures at approximately 20-35°C (68-95°F). Some LCD modules may work well above up to 50°C (122°F). Such LCD modules can be used in daily settings by the typical consumer public.
LCD units under this type are made to withstand lower and higher temperature ranges. Extreme operating temperatures may range anywhere from -30°C to 85°C (-22-185°F). Most LCD modules with wide/extreme temperature capabilities are used in extremely cold areas such as Artic places and ski resorts, as well as humid and moisture-rich hot outdoor areas.
Generally, the LCD module price goes up if the entire display unit can withstand higher temperature ranges. Those who can operate under normal temperature ranges only are usually cheaper.
Hence, you must consider the places where you’ll be installing your LCD display devices. You can’t just use cheaper LCD modules for an industrial-grade display machine. Treat your LCD panel as an investment and select a panel that will yield better screen performance that’ll last several years for you and your business.
It’s an unspoken rule, but monochrome modules are generally cheaper than color-capable ones. However, color-capable display modules may also have cost variations depending on their display capabilities.
Color LCDs have three subpixels that hold red, blue, and green color filters. Each subpixel can have as much as 256 color shades, depending on the variation and control of the voltage applied to it.
Now, when you combine 256 shades of both red, blue, and green subpixels, color LCDs can display a color palette of up to 16.8 million colors. And all these are made possible by millions of transistors etched onto the glass modules.
Display size also plays a large role in an LCD device’s color capability. Smaller screens need fewer pixels and transistors since they have smaller display sizes. These screens are also less costly to make. Now, larger screens with high color resolution and huge display sizes require more transistors and pixels, justifying the higher prices of such monitors.
A touch screen display module is more costly than a non-touch monitor module. Touch capability is integrated into Human Machine Interface (HMI) modules and is generally used in kiosks, bank ATMs, hospital equipment, and similar devices in other industries.
HMI touch screen price is also dependent on what kind of touch screen technology it uses. Here are some of the common touch technologies integrated to HMI touch screen devices:
This type of touch screen technology is made up of a top polythene layer and a glass-bottom layer separated by microdots or an air gap. This module is then attached to a touch screen controller.
Resistive touch screen panels are used in most bank ATMs and some older models of cellular phones. They carry the lowest HMI touch screen price among all other touch screen technologies.
Capacitive touch screens are the most common in the display industry today. This technology uses transparent conductors, insulators, and glass to create the panel. An electrostatic field change in the screen’s module happens when a human finger touches the screen surface. This ultimately creates signals that are sent to the touch screen controller for processing.
In general, capacitive touch screens are the most cost-effective choice for HMI machines. Since they are considered the gold standard of commercial touch screen technologies, they do come with a high price tag.
Infrared grid technology uses photodetector pairs and X-Y infrared LED components to allow sensors to pick up the touch and its exact location. Infrared grids have been used in several touch screen modules before the capacitive touch screen technology took over.
We’ve explained the following factors at length for both public consumers and business clients to understand the variations in TFT, LCD, and HMI touch screen prices.
Cheap doesn’t necessarily mean low-quality. Also, expensive options aren’t always a wise choice, either. You can maximize your buying or manufacturing options if you know how to compare LCD modules and panels depending on the specifications you truly need for your display machines and devices.
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