ntsc pal television tft display 1.5 free sample

When you do not connect a HDMI monitor, the GPU in the PI will simply rescale (http://en.wikipedia.org/wiki/Image_scaling) anything that would have appeared on the HDMI screen to a resolution suitable for the TV standard chosen, (PAL or NTSC) and outputs it as a composite video signal.

An additional binary blob might be required for the DSI port to function correctly (or function at all). When or if such a blob will be made available is unknown. Update 04 Jun 2013: "DSI will get done though - there are 1.5M boards out there with the connector on - that would, as you say, have been a waste of money ($120k??) if it never gets used." [1]

The schematics for apples iPhone 3gs and 4g suggest they speak DSI, thus they can probably be connected directly. The older iPhones use a "Mobile Pixel Link" connection from National Semiconductor. The 3GS panel (480×320) goes as low as US $14.88, while the 4G one (960×640, possibly the LG LH350WS1-SD01, with specifications) can be had for US $17.99 or as low as US $14.28. The connectors used might be an issue, but this connector might fit. Additional circuitry might be necessary to provide the display with required 1.8V and 5.7V for operation, and an even higher voltage for the backlight.

Parallel interface displays can be found in many sizes, usually up to 7" and more. Parallel interfaces are usually 8 or 16-bits wide (sometimes 18 or 24-bit wide), plus some control-lines. The Raspberry Pi P1-connector does not contain enough GPIOs for 16-bit wide parallel displays, but this could be solved by borrowing some GPIOs from the CSI-connector or from P5 (on newer Raspberry Pis). Alternatively, some additional electronics (e.g. shift-registers or a CPLD) can be used, which could also improve the framerate or lower the CPU-load.

AdvaBoard RPi1: Raspberry Pi multifunction extension board, incl. an interface and software for 3.2"/5"/7" 16-bit parallel TFT-displays incl. touchscreen with up to 50 frames/s (3.2", 320x240)

Texy"s 2.8" TFT + Touch Shield Board: HY28A-LCDB display with 320 x 240 resolution @ 10 ~ 20fps, 65536 colors, assembled and tested £24 plus postage, mounts on GPIO pins nicely matching Pi board size, or via ribbon cable

ntsc pal television tft display 1.5 free sample

A video magnifier, or closed-circuit television (CCTV) system, uses a stand-mounted or handheld video camera to project a magnified image onto a video monitor, a television (TV) screen, or a computer monitor. Cameras with zoom lenses provide variable magnification. In most of these systems, magnification level and focus are set after choosing a comfortable and functional working distance between the camera and the material to be viewed. Some systems use an auto-focus camera. Lower cost video magnifiers often use cameras that have a fixed focus and cannot vary magnification or camera-to-target distance. Most cameras also need their own light source.

All video magnifiers offer the option of viewing black letters on a white background or white letters on a black background. Controls for contrast and brightness are also standard. Many video magnifiers also provide other special on-screen features and controls including underlining or overlining of text. Some systems work jointly with a computer, offering the option of sharing the computer monitor. Color video magnifiers are useful for reading materials in which color is crucial, such as maps and color photographs. A radical departure in design from conventional video magnifiers is the use of head-mounted displays (HMD). They offer portability and new ways of viewing the display. Being able to capture and save an image is also a new function that has recently become available.

Easy-to-use handheld magnifier with a comfortable grip. May also be used for reading or reviewing small print or writing—signing your name, writing checks and filling out forms. Offers a magnification range of 1.5x to 22x when used as a handheld magnifier (with handle extended) or 4.5x, 6x, 9x and12x when used as a stand magnifier (with handle folded) and five viewing modes: full color; black on white; white on black; yellow on blue; yellow on black. May also be plugged into a television to view images on a larger screen.

Portable handheld pocket video magnifier with 1.5x to 15x magnification on a 3.5" LCD screen. Weighs 4.2 ounces and is ideal for people on the go. May be hung around the neck. Tangible magnification and color mode adjustment buttons are handily located above on the right. When placed flat on books or photographs, offers a comfortable viewing angle with a foldable reading stand. Has an auto-focus camera for shooting unreachable materials, such as books on a high shelf. Includes a built-in rechargeable lithium ion battery with 1400mAh capacity and an AC charger, stand, carry case and strap.

Desktop video magnifier that comes with a high-definition monitor and standard camera with continuous magnification of 1.5x to 75x (optional: up to 170x) and adjustable document viewing modes: full color photo mode, 16 selectable high-contrast color combinations to improve contrast for better visibility, and from 1 to 4 selectable color combination presets. Comes with the following three camera functions and monitor options: standard camera with a 24" monitor, high-definition camera with a 24" Monitor, and a high-definition camera with a 24" monitor and OCR speech.

Offers three monitor options—full-color 17" TFT monitor, full-color 17" CRT monitor, or a black-and-white 17" CRT monitor—with the additional option of computer compatibility.

Full-color, computer mouse video magnifier with variable magnification of 14x-55x, vivid full-color, positive and negative view modes that can be plugged into any regular television.

Full-color electronic magnifier that can be plugged into a regular television to using video input to magnify magazines, maps, prescription bottles, food labels, stamps, and photos. Offers freeze frame and variable magnification of 14x- 55x on a 20" television.

Handheld dome magnifier with a continuous magnification range of 1.7x to 12x and 4.3" full color TFT widescreen display. Offers high-contrast viewing modes for easier reading (set up to 4 combinations from a possible choice of 16).

Portable video magnifier that features continuous zoom with 1.5x to 18x magnification, 8 megapixel high-definition and auto-focus camera for superior images, 5" full color TFT wide screen display and 16 high-contrast colors. Has a low vision customizable large icon menu and ergonomic design with two reading positions.

Portable electronic video magnifier that features continuous zoom with 1.5x to 18x magnification, 8 megapixel high-definition and auto-focus camera for superior images, 7" full color TFT wide screen display and 16 high-contrast colors. Has a low vision customizable large icon menu and ergonomic design with two reading positions.

Portable handheld video magnifier with continuous magnification of 2x to 20x and touchscreen controls. Has a 4.3" full-color TFT widescreen display and adjustable document viewing modes and full color for viewing photographs and images as well as four high-contrast color combinations for easier reading including black text on a yellow background.

Small, portable video magnifier with continuous magnification of up to 3x to 10x with a 4.3" full-color TFT widescreen. Displays text in true color, black and white and reverse. Also offers blue/yellow and black/yellow options for easier discrimination.

Screen enlarger that attaches to the top of a standard CRT style monitor. Magnifies 1.5x, reduces glare, and blocks UV rays. Easy to clean and install.

Portable handheld magnifier with a 4.3" TFT display that includes a power on/off switch and offers text and images in 3 levels of magnification--3x, 4.5x and 7x—all of which appear in a variety of color modes, including color, positive, negative, and semi-colors. Micro USB battery charge connector included.

Desktop video magnifier with a 24" high-resolution LCD screen, text-to-speech (OCR) software that reads any printed text aloud with the push of a button, and a 3-in-1 camera that rotates 340 degrees. Offers magnification up to 77x and 8 viewing modes to optimize contrast and brightness. Monitor can also be used as a display for a computer or iPad (additional hardware required).

iPad-compatible, portable, reading, writing and distance video magnifier that provides full-page OCR capability. Can be connected to a Mac via USB 3.0, a PC via USB 2.0/3.0, to a television or computer monitor with HDMI, or directly to an iPad screen via a dedicated Wi-Fi wireless access point. Common touchscreen gestures may be used to adjust the magnification level and image color on an iPad. Reading material may be manipulated smoothly and easily with a joystick control or touchscreen gestures which move the camera in response to touch. The OCR may be used to a scan and listen to a full page of text through a built-in speaker or headset (speaker jack available for earphone or headset).

Portable handheld video magnifier with 2x to 16x magnification, continuous zoom to clearly see every detail, auto-focus, freeze-frame, color mode selector. Also has a built-in stand for signing and filling out forms. Includes a flashlight. May be connected to a television to magnify what"s on the screen. Features large buttons for adjusting magnification and contrast modes.

Smallest, lightest 5" high-definition handheld electronic video magnifier that offers a magnification range from 2x to 22x. Offers more than 18 customizable enhancement modes and three modes of use--out of pocket, with folding handle, or tabletop use. May be connected to a television to display enlarged pictures and text on a bigger screen. Can also store thousands of images for viewing anytime.

Portable, high-definition handheld electronic video magnifier with a 7" high-definition LCD screen that offers a magnification range from 2.3x to 19x. Offers more than 12 contrast and 3 favorite color settings and three modes of use: out of pocket, with folding handle, or tabletop use. May be connected to a television to display enlarged pictures and text on a bigger screen. Can also store thousands of images for viewing anytime.

Desktop video magnifier with auto-focus and manual-focus capabilities with a magnification range of 3.5x to 65x on 22" LCD display or 3.0x to 57x on a 19" model. Monitor comes on an adjustable arm for easy height, tilt and swivel. Features adjustable contrast control and a viewing table equipped with front-to-back and side-to-side (x-y) slides that allow users to position materials under the camera unit for reading, writing, and viewing various items. The table can be locked with an easy one-lever brake feature.

Portable video magnifier with a 4.2" wide screen LCD screen and a 4x to 15x magnification range. Offers full color, black/white or white/black display.

Portable, high-definition video magnifier with average adjustable magnification of 2x to77x (varies with HD screen size). Attaches to any television or PC monitor.

Video magnification system consisting of a head-mounted display which can be worn like a pair of eyeglasses and is adjusted with a control unit. Video camera is enclosed within the front section of the 8-ounce Jordy eyeglasses and the camera is pointed by head movement. The head-mounted display is worn over prescription eyeglasses. Has a headband strap and an adjustable nosepiece. A lens on the front of the system can be slid over the main camera lens for reading and near viewing up to 50x. When placed on its optional desktop stand and attached to any monitor, it becomes a fully functional desktop video magnifier. Battery-operated and can be used to see near, far, and anything in between.

Standalone scanning device that integrates reading and magnifying together. Built with multiple output interfaces such as VGA and HDMI and can be connected to any monitor or television (not included) via HDMI to get the additional display of the captured image, enabling user to see the image while listening to the text being read. Features high-quality, multilingual text recognition; magnifiers for reading entire page; pause, forward and rewind capability; adjustable reading speed; multiple text color to suit user’s specific need; crystal clear font at any zoom level.

Portable video magnifier with both near and distance viewing capabilities for reading, writing and viewing distance objects with a magnification range from 1.5x to 50x and a 12" TFT display. Function buttons include overview mode, freeze image function, viewing mode selection, brightness adjustment and semi-color selection.

Portable, handheld video magnifier with a 3.5" display screen with a magnification range of 2x to 20x and five viewing modes: full color, black on white, white on black (reversed), yellow on blue, and yellow on black. Has a foldable handle and weighs 7 oz.

Lightweight, handheld video magnifier that connects to any television set or computer with an appropriate PC television video card adapter to provide enhanced reading ability. Provides magnifications of up to 50x when connected to a 25" television.

Monitor magnifier that fits over most 19" widescreen flat panel LCD monitors for desktop computers. Helps reduce glare, reflection and UV rays overall reducing eyestrain and fatigue. Magnifies up to 1.5x.

Video magnifier with text-to-speech functionality. Spoken text is synchronized with the magnified text and is easy to follow. Features tactile buttons for adjusting volume, speed, and display modes. Preferences for contrast enhancement, colors, fonts and more can be adjusted for each user and additional languages can be added at any time. Text can be saved to or opened from the included USB-stick. Comes with a headphone jack for personal listening.

Portable, handheld digital video magnifier that connects to any television or computer monitor and may be used to read newspapers, magazines, recipe cards, and medicine labels. Offers16 to 28x adjustable magnification (20?? monitor and 4 viewing modes.

Color portable video magnifier with a magnification range of approximately 7.3x to 30x for reading and approximately 3x to 12x for writing. Comes with a 5.8" TFT-monitor (can be tilted).

Desktop video magnifier that features a high-definition Sony auto-focus camera, high-resolution 24" LCD monitor and text-to-speech feature software (Nuance). Offers 28 viewing modes to optimize contrast and brightness, adjustable magnification from 2.4x to 70x, and a low-profile x-y table with a user-friendly lock mechanism. The monitor can also be used as a display for a computer or connected to an iPad (additional cables required). The screen easily pivots horizontally and vertically to provide the most comfortable viewing position.

Small lightweight portable magnifier with a 2.8" TFT screen and three easy top-access buttons identified with high-contrast icons. Offers three discrete levels of magnification of approximately approx. 3x, 4.5x and 6.5x full range of color and color-select options. A freeze frame mode allows for storage and image manipulation.

Mobile and portable, the handheld video magnifier with a 3.4" diagonal screen and four viewing modes: black on white, white on black and color, yellow/black. Offers 3 levels of magnification: 3x, 4.5x, and 6x and image display in real image (true colors), contrast enhancement of black on white, white on black and black on yellow.

Portable, handheld video magnifier with a 4.3" high-definition TFT LCD screen. Provides time and date information, has an automatic shut-off feature after 5 minutes of non-use to save battery power, and 5 contrast modes so users can customize the colors of the text and backgrounds to their individual needs. Magnification powers range from 4x to 12x and include the middle range powers of 5x, 6x, 8x, and 10x. Has a 4GB SD card that stores photos, which are downloadable to a PC or Mac computer through the included USB connection. When connected to a PC, a live image can also be seen on a computer monitor.

Handheld, black and white, grayscale mouse-style video magnifier that works on any television with a magnification of 14x on a 20" or 28x on a 40" television.

Desktop video magnifier that connects to a desktop or laptop computer using a USB 2.0 to display magnified text or images on the computer"s screen. Has a fully adjustable magnification range 4x to 40x on a typical 15" screen.

Portable video magnifier that offers distance magnification, viewing for classroom, and meeting room use, as well as near magnification for desktop-style reading and writing. Connects to either a PC or notebook. Offers magnification range of 1.5x to 50x on a typical 15" screen and the full color and a complete range of enhanced color viewing modes.

Lightweight, handheld magnifier with 2x to 10x magnification for reading labels, prescriptions, price tags, menus, bus schedules and more. Features a 3.5" high resolution LCD display with adjustable brightness.

Lightweight, portable video magnifier with a high-definition camera with a 4.3" LCD display and adjustable magnification from 1.25x to 13.5x. Has easy-to-use large tactile buttons in two color choices and offers 28 available color select modes. Multi-purpose handle allows usage in various positions.

Portable, desktop video magnifier with a 15" LCD monitor and four simple front panel buttons and 2.5x to 40x auto-focus magnification. Also features a simple one piece/one plug design, full color/black and white or reverse viewing modes, a locking x/y table, and tilt angle display on the monitor.

Portable, desktop video magnifier with a 15" diagonal Active Color Matrix TFT LCD display and simple four-button front control panel and a magnification range of 3x to 21x. Also features a low-profile display, a reading table, and three image modes—photo, positive and negative images

Portable auto-focus video magnifier with a magnification range of 2.5x to 30x on a 17" television screen. Viewing modes available include full color, enhanced black on white and enhanced white on black. Uses any standard PAL or NTSC television set with a video input jack.

Handheld, lightweight full-color, electronic magnifier with an integrated 4" TFT display and a magnification range of 3x to 18x. Has a built-in rechargeable battery, charger, cable, and a protective carrying case with belt loop, shoulder strap, and a wrist/neck strap.

Portable video magnifier with a 5" LCD TFT display, 5x, 7x, 9x, or 12x magnification and 5 different viewing modes: full color, black on white, white on black, black on yellow, and yellow on black.

Lightweight handheld video magnifier with a large 4.3" widescreen LCD display and large tactile controls. Provides magnification from 2x to 16x, 10 contrast modes, as well as the ability to freeze an image for a closer look.

Lightweight handheld video magnifier with a 7" display with 12 different modes: full color, grey, black on white, white on black, blue on white, white on blue, black on yellow, yellow on black, blue on yellow, and yellow on blue. Provides 2.2x to 16x magnification.

Portable, foldable, lightweight video magnifier with magnification levels of up to 34x on a 32" screen that can be connected to a conventional television monitor of any size. Comes with a carrying case.

Completely collapsible and portable tabletop video magnification system with x-y table with a rotating camera for seeing near, intermediate, and far distances with an ultrathin LED backlit monitors with 1680 x 1050 resolution with both color, black and white viewing modes. Optional battery pack available. Optional Effects Package includes color combination options, window shading and line markers.

High-definition desktop video magnifier that offers magnification up to 67x, 8.25" of workspace under the camera, and 30 high-contrast text color modes plus true color and enhanced full color. Also offers the lowest magnification (1.5x) and widest field of view of any desktop video magnifier. May be enhanced with OCR capabilities and PC connectivity when GEM and OpenBook Scanning and Reading Software are installed.

Video magnifier that consists of a control box and a small television camera in an ergonomic, handheld mouse. The camera incorporates a zoom lens that allows the level of magnification to be altered without refocusing. The magnified image is displayed on a standard television in high-contrast black-on-white or white-on-black for text, or in full-color photo mode for photographs. Mouse rollers can be used to facilitate easy scanning of text, allowing difficult-to-read items such as medicine bottles or cooking instructions on food containers to be magnified easily. An overview mode can be used for orientation or for tasks, such as looking at one"s own face. All functions can be controlled from the mouse. Optional handwriting stand available. Offers a magnification range of 18x on a 14" screen and 13x-26x on a 21" screen.

Easy-to-use electronic handheld video magnifier that can magnify images up to 15x. Features include simple-to-use buttons, a large 4.3". wide screen color LCD display, five high-contrast viewing modes, and television connectivity for increased magnification.

ntsc pal television tft display 1.5 free sample

$400 Instant Savings - Offer valid January 2, 2023 12:00 a.m. through January 31, 2023 11:59 p.m. ET. Offer valid in U.S.A. only, and void where prohibited, taxed or restricted. Availability of certain items may be limited. Limit of ten of any one item per order, subject to availability. Order will be shipped to a street address in the 50 United States or the District of Columbia only. Dealers, distributors and other resellers are not eligible for this offer. Offer subject to Terms of Sale.

The eligible products that may be ordered through the Service (the identity of which are subject to change) are set forth on the product detail page on the Canon Direct website (shop.usa.canon.com) with the option to select the Service displayed (each, an "Eligible Product"). Your participation in the Service is personal to you, and you may not assign or transfer your enrollment, or any of the benefits of the Service, to any third party without our authorization. The Service is only available to customers with shipping addresses in the 50 United States and the District of Columbia.

Discounts and any limited time promotions associated with the Service apply only to Eligible Products displaying the offer message on the product detail page on the Canon Direct website (shop.usa.canon.com). Discounts and any amounts from limited time promotions that apply to your order, if any, and which are still in effect, will be automatically deducted from your order.

ntsc pal television tft display 1.5 free sample

Dell looks to be coming after Apple"s $6000 Pro Display XDR with its new UltraSharp 32 monitor. The 32" display features 6K resolution, 99% DCI-P3 color gamut, an IPS Black panel, a built-in 4K webcam, an impressive stand and a suite of ports.

Samsung"s new 27" 5K ViewFinity S9 monitor is designed for creative professionals and appears to be targeting Apple"s Studio Display with a very similar design and nearly identical specifications.

ntsc pal television tft display 1.5 free sample

When you do not connect a HDMI monitor, the GPU in the PI will simply rescale (http://en.wikipedia.org/wiki/Image_scaling) anything that would have appeared on the HDMI screen to a resolution suitable for the TV standard chosen, (PAL or NTSC) and outputs it as a composite video signal.

An additional binary blob might be required for the DSI port to function correctly (or function at all). When or if such a blob will be made available is unknown. Update 04 Jun 2013: "DSI will get done though - there are 1.5M boards out there with the connector on - that would, as you say, have been a waste of money ($120k??) if it never gets used." [1]

The schematics for apples iPhone 3gs and 4g suggest they speak DSI, thus they can probably be connected directly. The older iPhones use a "Mobile Pixel Link" connection from National Semiconductor. The 3GS panel (480×320) goes as low as US $14.88, while the 4G one (960×640, possibly the LG LH350WS1-SD01, with specifications) can be had for US $17.99 or as low as US $14.28. The connectors used might be an issue, but this connector might fit. Additional circuitry might be necessary to provide the display with required 1.8V and 5.7V for operation, and an even higher voltage for the backlight.

Parallel interface displays can be found in many sizes, usually up to 7" and more. Parallel interfaces are usually 8 or 16-bits wide (sometimes 18 or 24-bit wide), plus some control-lines. The Raspberry Pi P1-connector does not contain enough GPIOs for 16-bit wide parallel displays, but this could be solved by borrowing some GPIOs from the CSI-connector or from P5 (on newer Raspberry Pis). Alternatively, some additional electronics (e.g. shift-registers or a CPLD) can be used, which could also improve the framerate or lower the CPU-load.

AdvaBoard RPi1: Raspberry Pi multifunction extension board, incl. an interface and software for 3.2"/5"/7" 16-bit parallel TFT-displays incl. touchscreen with up to 50 frames/s (3.2", 320x240)

Texy"s 2.8" TFT + Touch Shield Board: HY28A-LCDB display with 320 x 240 resolution @ 10 ~ 20fps, 65536 colors, assembled and tested £24 plus postage, mounts on GPIO pins nicely matching Pi board size, or via ribbon cable

ntsc pal television tft display 1.5 free sample

The graphics display resolution is the width and height dimension of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA) and typically given a name and an initialism that is descriptive of its dimensions. A graphics display resolution can be used in tandem with the size of the graphics display to calculate pixel density. An increase in the pixel density often correlates with a decrease in the size of individual pixels on a display.

The favored aspect ratio of mass-market display industry products has changed gradually from 4:3, then to 16:10, then to 16:9, and is now changing to 18:9 for smartphones.cathode ray tube (CRT). The 16:10 aspect ratio had its largest use in the 1995–2010 period, and the 16:9 aspect ratio tends to reflect post-2010 mass-market computer monitor, laptop, and entertainment products displays. On CRTs, there was often a difference between the aspect ratio of the computer resolution and the aspect ratio of the display causing non-square pixels (e.g. 320 × 200 or 1280 × 1024 on a 4:3 display).

The 4:3 aspect ratio was common in older television cathode ray tube (CRT) displays, which were not easily adaptable to a wider aspect ratio. When good quality alternate technologies (i.e., liquid crystal displays (LCDs) and plasma displays) became more available and less costly, around the year 2000, the common computer displays and entertainment products moved to a wider aspect ratio, first to the 16:10 ratio. The 16:10 ratio allowed some compromise between showing older 4:3 aspect ratio broadcast TV shows, but also allowing better viewing of widescreen movies. However, around the year 2005, home entertainment displays (i.e., TV sets) gradually moved from 16:10 to the 16:9 aspect ratio, for further improvement of viewing widescreen movies. By about 2007, virtually all mass-market entertainment displays were 16:9. In 2011, 1920 × 1080 (Full HD, the native resolution of Blu-ray) was the favored resolution in the most heavily marketed entertainment market displays. The next standard, 3840 × 2160 (4K UHD), was first sold in 2013.

Also in 2013, displays with 2560 × 1080 (aspect ratio 64:27 or 2.370, however commonly referred to as "21:9" for easy comparison with 16:9) appeared, which closely approximate the common CinemaScope movie standard aspect ratio of 2.35–2.40. In 2014, "21:9" screens with pixel dimensions of 3440 × 1440 (actual aspect ratio 43:18 or 2.38) became available as well.

The computer display industry maintained the 16:10 aspect ratio longer than the entertainment industry, but in the 2005–2010 period, computers were increasingly marketed as dual-use products, with uses in the traditional computer applications, but also as means of viewing entertainment content. In this time frame, with the notable exception of Apple, almost all desktop, laptop, and display manufacturers gradually moved to promoting only 16:9 aspect ratio displays. By 2011, the 16:10 aspect ratio had virtually disappeared from the Windows laptop display market (although Mac laptops are still mostly 16:10, including the 2880 × 1800 15" Retina MacBook Pro and the 2560 × 1600 13" Retina MacBook Pro). One consequence of this transition was that the highest available resolutions moved generally downward (i.e., the move from 1920 × 1200 laptop displays to 1920 × 1080 displays).

All standard HD resolutions share a 16∶9 aspect ratio, although some derived resolutions with smaller or larger ratios also exist. Most of the narrower resolutions are only used for storing, not for displaying videos.

nHD (ninth HD) is a display resolution of 640 × 360 pixels, which is exactly one-ninth of a Full HD (1080p) frame and one-quarter of a HD (720p) frame. Pixel doubling (vertically and horizontally) nHD frames will form one 720p frame and pixel tripling nHD frames will form one 1080p frame.

To avoid storing the eight lines of padded pixels, some people prefer to encode video at 624 × 352, which only has one stored padded line. When such video streams are either encoded from HD frames or played back on HD displays in full-screen mode (either 720p or 1080p) they are scaled by non-integer scale factors. True nHD frames on the other hand has integer scale factors, for example Nokia 808 PureView with nHD display.

One of the few tabletop TVs to use this as its native resolution was the Sony XEL-1. Similar to DVGA, this resolution became popular for high-end smartphone displays in early 2011. Mobile phones including the Jolla, Sony Xperia C, HTC Sensation, Motorola Droid RAZR, LG Optimus L9, Microsoft Lumia 535 and Samsung Galaxy S4 Mini have displays with the qHD resolution, as does the PlayStation Vita portable game system.

The HD resolution of 1280 × 720 pixels stems from high-definition television (HDTV), where it originally used 50 or 60 frames per second. With its 16:9 aspect ratio, it is exactly 2 times the width and 11/2 times the height of 4:3 VGA, which shares its aspect ratio and 480 line count with NTSC. HD, therefore, has exactly 3 times as many pixels as VGA, i.e. almost 1 megapixel.

This resolution is often referred to as p (which stands for progressive scan and is important for transmission formats) is irrelevant for labeling digital display resolutions. When distinguishing 1280 × 720 from 1920 × 1080, the pair has sometimes been labeled HD1 or HD-1 and HD2 or HD-2, respectively.

1280 × 1080 is the resolution of Panasonic"s DVCPRO HD185:1), an approximate of Movietone cameras of the 1930s. In 2007, Hitachi released a few 42" and 50" television models at this resolution.

DCI 2K is a standardized format established by the Digital Cinema Initiatives consortium in 2005 for 2K video projection. This format has a resolution of 2048 × 1080 (2.2 megapixels) with an aspect ratio of 256:135 (1.8962:1).

This resolution was under consideration by the ATSC in the late 1980s to become the standard HDTV format, because it is exactly 4 times the width and 3 times the height of VGA, which has the same number of lines as NTSC signals at the SDTV 4:3 aspect ratio. Pragmatic technical constraints made them choose the now well-known 16:9 formats with twice (HD) and thrice (FHD) the VGA width instead.

The 27-inch version of the Apple Cinema Display monitor introduced in July 2010 has a native resolution of 2560 × 1440, as does its successor, the 27-inch Apple Thunderbolt Display.

The resolution is also used in portable devices. In September 2012, Samsung announced the Series 9 WQHD laptop with a 13-inch 2560 × 1440 display.LG announced a 5.5-inch QHD smartphone display, which was used in the LG G3.Vivo announced a smartphone with a 2560 × 1440 display.Galaxy Note 4,GoogleMotorolaNexus 6HTC 10, the Lumia 950, and the Galaxy S6

This resolution is equivalent to QHD (2560 × 1440) extended in width by 34%, giving it an aspect ratio of 43:18 (2.38:1, or 21.5:9; commonly marketed as simply "21:9"). The first monitor to support this resolution was the 34-inch LG 34UM95-P.UW-QHD to describe this resolution.

This resolution is equivalent to two Full HD (1920 × 1080) displays side by side or one vertical half of a 4K UHD (3840 × 2160) display. It has an aspect ratio of 32:9 (3.5:1), close to the 3.6:1 ratio of IMAX UltraWideScreen 3.6. Samsung monitors at this resolution contain built-in firmware to divide the screen into two 1920 × 1080 screens, or one 2560 × 1080 and one 1280 × 1080 screen.

3840 × 2160 was chosen as the resolution of the UHDTV1 format defined in SMPTE ST 2036-1,4K UHDTV system defined in ITU-R BT.2020UHD-1 broadcast standard from DVB.Ultra HD display.QFHD (Quad Full HD).

The first commercial displays capable of this resolution include an 82-inch LCD TV revealed by Samsung in early 2008,PPI 4K IPS monitor for medical purposes launched by Innolux in November 2010.Toshiba announced the REGZA 55x3,

DisplayPort supports 3840 × 2160 at 30Hz in version 1.1 and added support for up to 75Hz in version 1.2 (2009) and 120Hz in version 1.3 (2014),HDMI added support for 3840 × 2160 at 30Hz in version 1.4 (2009)Hz in version 2.0 (2013).

When support for 4K at 60Hz was added in DisplayPort 1.2, no DisplayPort timing controllers (TCONs) existed which were capable of processing the necessary amount of data from a single video stream. As a result, the first 4K monitors from 2013 and early 2014, such as the Sharp PN-K321, Asus PQ321Q, and Dell UP2414Q and UP3214Q, were addressed internally as two 1920 × 2160 monitors side by side instead of a single display and made use of DisplayPort"s Multi-Stream Transport (MST) feature to multiplex a separate signal for each half over the connection, splitting the data between two timing controllers.Asus PB287Q no longer rely on MST tiling technique to achieve 4K at 60Hz,

4096 × 2160, referred to as DCI 4K, Cinema 4K4K×2K, is the resolution used by the 4K container format defined by the Digital Cinema Initiatives Digital Cinema System Specification, a prominent standard in the cinema industry. This resolution has an aspect ratio of 256:135 (1.8962:1), and 8,847,360 total pixels.

This resolution is equivalent to 4K UHD (3840 × 2160) extended in width by 33%, giving it a 64:27 aspect ratio (2.370 or 21.3:9, commonly marketed as simply "21:9") and 11,059,200 total pixels. It is exactly double the size of 2560 × 1080 in both dimensions, for a total of four times as many pixels. The first displays to support this resolution were 105-inch televisions, the LG 105UC9 and the Samsung UN105S9W.5120 × 2160 monitor, the 34WK95U,5K2K WUHD.

This resolution, commonly referred to as 5K or 5K × 3K, has a 16:9 aspect ratio and 14,745,600 pixels. Although it is not established by any of the UHDTV standards, some manufacturers such as Dell have referred to it as UHD+.QHD (2560 × 1440) in both dimensions for a total of four times as many pixels, and is 33% larger than 4K UHD (3840 × 2160) in both dimensions for a total of 1.77 times as many pixels. The line count of 2880 is also the least common multiple of 480 and 576, the scanline count of NTSC and PAL, respectively. Such a resolution can vertically scale SD content to fit by natural numbers (6 for NTSC and 5 for PAL). Horizontal scaling of SD is always fractional (non-anamorphic: 5.33...5.47, anamorphic: 7.11...7.29).

DisplayPort version 1.3 added support for 5K at 60Hz over a single cable, whereas DisplayPort1.2 was only capable of 5K at 30Hz. Early 5K 60Hz displays such as the Dell UltraSharp UP2715K and HP DreamColor Z27q that lacked DisplayPort1.3 support required two DisplayPort1.2 connections to operate at 60Hz, in a tiled display mode similar to early 4K displays using DP MST.

DisplayPort1.3, finalized by VESA in late 2014, added support for 7680 × 4320 at 30Hz (or 60Hz with Y′CBCR 4:2:0 subsampling). VESA"s Display Stream Compression (DSC), which was part of early DisplayPort1.3 drafts and would have enabled 8K at 60Hz without subsampling, was cut from the specification prior to publication of the final draft.

DSC support was reintroduced with the publication of DisplayPort1.4 in March 2016. Using DSC, a "visually lossless" form of compression, formats up to 7680 × 4320 (8K UHD) at 60Hz with HDR and 30bit/px color depth are possible without subsampling.

Quarter-QVGA (QQVGA or qqVGA) denotes a resolution of 160 × 120 or 120 × 160 pixels, usually used in displays of handheld devices. The term Quarter-QVGA signifies a resolution of one fourth the number of pixels in a QVGA display (half the number of vertical and half the number of horizontal pixels) which itself has one fourth the number of pixels in a VGA display.

Half-QVGA denotes a display screen resolution of 240 × 160 or 160 × 240 pixels, as seen on the Game Boy Advance. This resolution is half of QVGA, which is itself a quarter of VGA, which is 640 × 480 pixels.

Quarter VGA (QVGA or qVGA) is a popular term for a computer display with 320 × 240 display resolution. QVGA displays were most often used in mobile phones, personal digital assistants (PDA), and some handheld game consoles. Often the displays are in a "portrait" orientation (i.e., taller than they are wide, as opposed to "landscape") and are referred to as 240 × 320.

The name comes from having a quarter of the 640 × 480 maximum resolution of the original IBM Video Graphics Array display technology, which became a de facto industry standard in the late 1980s. QVGA is not a standard mode offered by the VGA BIOS, even though VGA and compatible chipsets support a QVGA-sized Mode X. The term refers only to the display"s resolution and thus the abbreviated term QVGA or Quarter VGA is more appropriate to use.

While QVGA is a lower resolution than VGA, at higher resolutions the "Q" prefix commonly means quad(ruple) or four times higher display resolution (e.g., QXGA is four times higher resolution than XGA). To distinguish quarter from quad, lowercase "q" is sometimes used for "quarter" and uppercase "Q" for "Quad", by analogy with SI prefixes like m/M and p/P, but this is not a consistent usage.

Wide QVGA or WQVGA is any display resolution having the same height in pixels as QVGA, but wider. This definition is consistent with other "wide" versions of computer displays.

WQVGA has also been used to describe displays that are not 240 pixels high, for example, Sixteenth HD1080 displays which are 480 pixels wide and 270 or 272 pixels high. This may be due to WQVGA having the nearest screen height.

HVGA (Half-size VGA) screens have 480 × 320 pixels (3:2 aspect ratio), 480 × 360 pixels (4:3 aspect ratio), 480 × 272 (≈16:9 aspect ratio), or 640 × 240 pixels (8:3 aspect ratio). The former is used by a variety of PDA devices, starting with the Sony CLIÉ PEG-NR70 in 2002, and standalone PDAs by Palm. The latter was used by a variety of handheld PC devices. VGA resolution is 640 × 480.

HVGA was the only resolution supported in the first versions of Google Android, up to release 1.5.WVGA resolution on the Motorola Droid or the QVGA resolution on the HTC Tattoo.

Three-dimensional computer graphics common on television throughout the 1980s were mostly rendered at this resolution, causing objects to have jagged edges on the top and bottom when edges were not anti-aliased.

Video Graphics Array (VGA) refers specifically to the display hardware first introduced with the IBM PS/2 line of computers in 1987.D-subminiature VGA connector, or the 640 × 480 resolution itself. While the VGA resolution was superseded in the personal computer market in the 1990s, it became a popular resolution on mobile devices in the 2000s.

In the field of (NTSC) videos, the resolution of 640 × 480 is sometimes called Standard Definition (SD), in contrast to high-definition (HD) resolutions like 1280 × 720 and 1920 × 1080.

Wide VGA or WVGA, sometimes just WGA is any display resolution with the same 480-pixel height as VGA but wider, such as 720 × 480 (3:2 aspect ratio), 800 × 480 (5:3), 848 × 480, 852 × 480, 853 × 480, or 854 × 480 (≈16:9).

FWVGA is an abbreviation for Full Wide Video Graphics Array which refers to a display resolution of 854 × 480 pixels. 854 × 480 is approximately the 16:9 aspect ratio of anamorphically "un-squeezed" NTSC DVD widescreen video and is considered a "safe" resolution that does not crop any of the image. It is called Full WVGA to distinguish it from other, narrower WVGA resolutions which require cropping 16:9 aspect ratio high-definition video (i.e. it is full width, albeit with a considerable reduction in size).

In 2010, mobile phones with FWVGA display resolution started to become more common. A list of mobile phones with FWVGA displays is available. In addition, the Wii U GamePad that comes with the Nintendo Wii U gaming console includes a 6.2-inch FWVGA display.

Super Video Graphics Array, abbreviated to Super VGA or SVGA, also known as Ultra Video Graphics Array,Ultra VGA or UVGA, is a broad term that covers a wide range of computer display standards.

Examples of devices that use DVGA include the Meizu MX mobile phone and the Apple iPhone 4 and 4S with the iPod Touch 4, where the screen is called the "Retina Display".

Although digital broadcast content in former PAL/SECAM regions has 576 active lines, several mobile TV sets with a DVB-T2 tuner use the 600-line variant with a diameter of 7, 9 or 10 inches (18 to 26 cm).

The Extended Graphics Array (XGA) is an IBM display standard introduced in 1990. Later it became the most common appellation of the 1024 × 768 pixels display resolution, but the official definition is broader than that.

XGA-2 added a 24-bit DAC, but this was used only to extend the available master palette in 256-color mode, e.g. to allow true 256-greyscale output. Other improvements included the provision of the previously missing 800 × 600 resolution in up to 65,536 colors, faster screen refresh rates in all modes (including non-interlace, flicker-free output for 1024 × 768), and improved accelerator performance and versatility.

Wide XGA (WXGA) is a set of non-standard resolutions derived from the XGA display standard by widening it to a widescreen aspect ratio. WXGA is commonly used for low-end LCD TVs and LCD computer monitors for widescreen presentation. The exact resolution offered by a device described as "WXGA" can be somewhat variable owing to a proliferation of several closely related timings optimised for different uses and derived from different bases.

When referring to televisions and other monitors intended for consumer entertainment use, WXGA is generally understood to refer to a resolution of 1366 × 768,1024 × 768 pixels, 4:3 aspect) extended to give square pixels on the increasingly popular 16:9 widescreen display ratio without having to effect major signalling changes other than a faster pixel clock, or manufacturing changes other than extending panel width by one third. As 768 is not divisible by 9, the aspect ratio is not quite 16:9 – this would require a horizontal width of 13651⁄3 pixels. However, at only 0.05%, the resulting error is insignificant.

In 2006, 1366 × 768 was the most popular resolution for liquid crystal display televisions (versus XGA for Plasma TVs flat panel displays);1920 × 1080.

A common variant on this resolution is 1360 × 768, which confers several technical benefits, most significantly a reduction in memory requirements from just over to just under 1MB per 8-bit channel (1366 × 768 needs 1024.5KB per channel; 1360 × 768 needs 1020KB; 1MB is equal to 1024KB), which simplifies architecture and can significantly reduce the amount–and speed–of VRAM required with only a very minor change in available resolution, as memory chips are usually only available in fixed megabyte capacities. For example, at 32-bit color, a 1360 × 768 framebuffer would require only 4MB, whilst a 1366 × 768 one may need 5, 6 or even 8MB depending on the exact display circuitry architecture and available chip capacities. The 6-pixel reduction also means each line"s width is divisible by 8 pixels, simplifying numerous routines used in both computer and broadcast/theatrical video processing, which operate on 8-pixel blocks. Historically, many video cards also mandated screen widths divisible by 8 for their lower-color, planar modes to accelerate memory accesses and simplify pixel position calculations (e.g. fetching 4-bit pixels from 32-bit memory is much faster when performed 8 pixels at a time, and calculating exactly where a particular pixel is within a memory block is much easier when lines do not end partway through a memory word), and this convention persisted in low-end hardware even into the early days of widescreen, LCD HDTVs; thus, most 1366-width displays also quietly support display of 1360-width material, with a thin border of unused pixel columns at each side. This narrower mode is of course even further removed from the 16:9 ideal, but the error is still less than 0.5% (technically, the mode is either 15.94:9.00 or 16.00:9.04) and should be imperceptible.

When referring to laptop displays or independent displays and projectors intended primarily for use with computers, WXGA is also used to describe a resolution of 1280 × 800 pixels, with an aspect ratio of 16:10.both dimensions vs. the old standard (especially useful in portrait mode, or for displaying two standard pages of text side by side), a perceptibly "wider" appearance and the ability to display 720p HD video "native" with only very thin letterbox borders (usable for on-screen playback controls) and no stretching. Additionally, like 1360 × 768, it required only 1000KB (just under 1MB) of memory per 8-bit channel; thus, a typical double-buffered 32-bit colour screen could fit within 8MB, limiting everyday demands on the complexity (and cost, energy use) of integrated graphics chipsets and their shared use of typically sparse system memory (generally allocated to the video system in relatively large blocks), at least when only the internal display was in use (external monitors generally being supported in "extended desktop" mode to at least 1600 × 1200 resolution). 16:10 (or 8:5) is itself a rather "classic" computer aspect ratio, harking back to early 320 × 200 modes (and their derivatives) as seen in the Commodore 64, IBM CGA card and others. However, as of mid-2013, this standard is becoming increasingly rare, crowded out by the more standardised and thus more economical-to-produce 1366 × 768 panels, as its previously beneficial features become less important with improvements to hardware, gradual loss of general backwards software compatibility, and changes in interface layout. As of August 2013, the market availability of panels with 1280 × 800 native resolution had been generally relegated to data projectors or niche products such as convertible tablet PCs and LCD-based eBook readers.

First, the HDTV-standard 1280 × 720720p"), which offers an exact 16:9 aspect with square pixels; naturally, it displays standard 720p HD video material without stretching or letterboxing and 1080i/1080p with a simple 2:3 downscale. This resolution has found some use in tablets and modern, high-pixel-density mobile phones, as well as small-format "netbook" or "ultralight" laptop computers. However, its use is uncommon in larger, mainstream devices as it has an insufficient vertical resolution for the proper use of modern operating systems such as Windows 7 whose UI design assumes a minimum of 768 lines. For certain uses such as word processing, it can even be considered a slight downgrade (reducing the number of simultaneously visible lines of text without granting any significant benefit as even 640 pixels is sufficient horizontal resolution to legibly render a full page width, especially with the addition of subpixel anti-aliasing).

Widespread availability of 1280 × 800 and 1366 × 768 pixel resolution LCDs for laptop monitors can be considered an OS-driven evolution from the formerly popular 1024 × 768 screen size, which has itself since seen UI design feedback in response to what could be considered disadvantages of the widescreen format when used with programs designed for "traditional" screens. In Microsoft Windows operating system specifically, the larger taskbar of Windows Vista and 7 occupies an additional 16-pixel lines by default, which may compromise the usability of programs that already demanded a full 1024 × 768 (instead of, e.g. 800 × 600) unless it is specifically set to use small icons; an "oddball" 784-line resolution would compensate for this, but 1280 × 800 has a simpler aspect and also gives the slight bonus of 16 more usable lines. Also, the Windows Sidebar in Windows Vista and 7 can use the additional 256 or 336 horizontal pixels to display informational "widgets" without compromising the display width of other programs, and Windows 8 is specifically designed around a "two-pane" concept where the full 16:9 or 16:10 screen is not required. Typically, this consists of a 4:3 main program area (typically 1024 × 768, 1000 × 800 or 1440 × 1080) plus a narrow sidebar running a second program, showing a toolbox for the main program or a pop-out OS shortcut panel taking up the remainder.

XGA+ stands for Extended Graphics Array Plus and is a computer display standard, usually understood to refer to the 1152 × 864 resolution with an aspect ratio of 4:3. Until the advent of widescreen LCDs, XGA+ was often used on 17-inch desktop CRT monitors. It is the highest 4:3 resolution not greater than 220 pixels (≈1.05 megapixels), with its horizontal dimension a multiple of 32 pixels. This enables it to fit closely into a video memory or framebuffer of 1MB (1 × 220 bytes), assuming the use of one byte per pixel. The common multiple of 32 pixels constraint is related to alignment.

Historically, the resolution also relates to the earlier standard of 1152 × 900 pixels, which was adopted by Sun Microsystems for the Sun-2 workstation in the early 1980s. A decade later, Apple Computer selected the resolution of 1152 × 870 for their 21-inch CRT monitors, intended for use as two-page displays on the Macintosh II computer. These resolutions are even closer to the limit of a 1MB framebuffer, but their aspect ratios differ slightly from the common 4:3.

XGA+ is the next step after XGA (1024 × 768), although it is not approved by any standard organizations. The next step with an aspect ratio of 4:3 is 1280 × 960 ("SXGA-") or SXGA+ (1400 × 1050).

WXGA+ and WSXGA are non-standard terms referring to a computer display resolution of 1440 × 900. Occasionally manufacturers use other terms to refer to this resolution.1440 × 900 resolution as WXGA(II).

Super XGA (SXGA) is a standard monitor resolution of 1280 × 1024 pixels. This display resolution is the "next step" above the XGA resolution that IBM developed in 1990.

Any CRT that can run 1280 × 1024 can also run 1280 × 960, which has the standard 4:3 ratio. A flat panel TFT screen, including one designed for 1280 × 1024, will show stretching distortion when set to display any resolution other than its native one, as the image needs to be interpolated to fit in the fixed grid display. Some TFT displays do not allow a user to disable this, and will prevent the upper and lower portions of the screen from being used forcing a "letterbox" format when set to a 4:3 ratio.

SXGA+ stands for Super Extended Graphics Array Plus and is a computer display standard. An SXGA+ display is commonly used on 14-inch or 15-inch laptop LCD screens with a resolution of 1400 × 1050 pixels. An SXGA+ display is used on a few 12-inch laptop screens such as the ThinkPad X60 and X61 (both only as tablet) as well as the Toshiba Portégé M200 and M400, but those are far less common. At 14.1 inches, Dell offered SXGA+ on many of the Latitude C-Series laptops, such as the C640, and IBM since the ThinkPad T21. Sony also used SXGA+ in their Z1 series, but no longer produce them as widescreen has become more predominant.

WSXGA+ stands for Widescreen Super Extended Graphics Array Plus. WSXGA+ displays were commonly used on Widescreen 20-, 21-, and 22-inch LCD monitors from numerous manufacturers (and a very small number of 19-inch widescreen monitors), as well as widescreen 15.4-inch and 17-inch laptop LCD screens like the Thinkpad T61p, the late 17" Apple PowerBook G4 and the unibody Apple 15" MacBook Pro. The resolution is 1680 × 1050 pixels (1,764,000 pixels) with a 16:10 aspect ratio.

UXGA or UGA is an abbreviation for Ultra Extended Graphics Array referring to a standard monitor resolution of 1600 × 1200 pixels (totaling 1,920,000 pixels), which is exactly four times the default image resolution of #SVGA (800×600) (800 × 600) (totaling 480,000 pixels). Dell Inc. refers to the same resolution of 1,920,000 pixels as UGA. It is generally considered to be the next step above SXGA (1280 × 960 or 1280 × 1024), but some resolutions (such as the unnamed 1366 × 1024 and SXGA+ at 1400 × 1050) fit between the two.

WUXGA stands for Widescreen Ultra Extended Graphics Array and is a display resolution of 1920 × 1200 pixels (2,304,000 pixels) with a 16:10 screen aspect ratio. It is a wide version of UXGA, and can be used for viewing high-definition television (HDTV) content, which uses a 16:9 aspect ratio and a 1280 × 720 (720p) or 1920 × 1080 (1080i or 1080p) resolution.

The 16:10 aspect ratio (as opposed to the 16:9 used in widescreen televisions) was chosen because this aspect ratio is appropriate for displaying two full pages of text side by side.

WUXGA resolution has a total of 2,304,000 pixels. One frame of uncompressed 8BPC RGB WUXGA is 6.75MiB (6.912MB). Initially, it was available in widescreen CRTs such as the Sony GDM-FW900 and the Hewlett-Packard A7217A (introduced in 2003), and in 17-inch laptops. Most QXGA displays support 1920 × 1200. WUXGA is also available in some mobile phablet devices such as the Huawei Honor X2 Gem.

The next lower standard resolution (for widescreen) before it is WSXGA+, which is 1680 × 1050 pixels (1,764,000 pixels, or 30.61% fewer than WUXGA); the next higher resolution widescreen is an unnamed 2304 × 1440 resolution (supported by the above GDM-FW900 and A7217A) and then the more common WQXGA, which has 2560 × 1600 pixels (4,096,000 pixels, or 77.78% more than WUXGA).

The QXGA, or Quad Extended Graphics Array, display standard is a resolution standard in display technology. Some examples of LCD monitors that have pixel counts at these levels are the Dell 3008WFP, the Apple Cinema Display, the Apple iMac (27-inch 2009–present), the iPad (3rd generation), the iPad Mini 2, and the MacBook Pro (3rd generation). Many standard 21–22-inch CRT monitors and some of the highest-end 19-inch CRTs also support this resolution.

QWXGA (Quad Wide Extended Graphics Array) is a display resolution of 2048 × 1152 pixels with a 16:9 aspect ratio. A few QWXGA LCD monitors were available in 2009 with 23- and 27-inch displays, such as the Acer B233HU (23-inch) and B273HU (27-inch), the Dell SP2309W, and the Samsung 2343BWX. As of 2011, most 2048 × 1152 monitors have been discontinued, and as of 2013, no major manufacturer produces monitors with this resolution.

QXGA (Quad Extended Graphics Array) is a display resolution of 2048 × 1536 pixels with a 4:3 aspect ratio. The name comes from it having four times as many pixels as an XGA display. Examples of LCDs with this resolution are the IBM T210 and the Eizo G33 and R31 screens, but in CRT monitors this resolution is much more common; some examples include the Sony F520, ViewSonic G225fB, NEC FP2141SB or Mitsubishi DP2070SB, Iiyama Vision Master Pro 514, and Dell and HP P1230. Of these monitors, none are still in production. A related display size is WQXGA, which is a widescreen version. CRTs offer a way to achieve QXGA cheaply. Models like the Mitsubishi Diamond Pro 2045U and IBM ThinkVision C220P retailed for around US$200, and even higher performance ones like the ViewSonic PerfectFlat P220fB remained under $500. At one time, many off-lease P1230s could be found on eBay for under $150. The LCDs with WQXGA or QXGA resolution typically cost four to five times more for the same resolution. IDTech manufactured a 15-inch QXGA IPS panel, used in the IBM ThinkPad R50p. NEC sold laptops with QXGA screens in 2002–05 for the Japanese market.iPad (starting from 3rd generation and Mini 2) also has a QXGA display.

WQXGA (Wide Quad Extended Graphics Array) is a display resolution of 2560 × 1600 pixels with a 16:10 aspect ratio. The name comes from it being a wide version of QXGA1280 × 800) display.

To obtain a vertical refresh rate higher than 40Hz with DVI, this resolution requires dual-link DVI cables and devices. To avoid cable problems monitors are sometimes shipped with an appropriate dual link cable already plugged in. Many video cards support this resolution. One feature that is currently unique to the 30-inch WQXGA monitors is the ability to function as the centerpiece and main display of a three-monitor array of complementary aspect ratios, with two UXGA (1600 × 1200) 20-inch monitors turned vertically on either side. The resolutions are equal, and the size of the 1600 resolution edges (if the manufacturer is honest) is within a tenth of an inch (16-inch vs. 15.89999"), presenting a "picture window view" without the extreme lateral dimensions, small central panel, asymmetry, resolution differences, or dimensional difference of other three-monitor combinations. The resulting 4960 × 1600 composite image has a 3.1:1 aspect ratio. This also means one UXGA 20-inch monitor in portrait orientation can also be flanked by two 30-inch WQXGA monitors for a 6320 × 1600 composite image with an 11.85:3 (79:20, 3.95:1) aspect ratio. Some WQXGA medical displays (such as the Barco Coronis 4MP or the Eizo SX3031W) can also be configured as two virtual 1200 × 1600 or 1280 × 1600 seamless displays by using both DVI ports at the same time.

An early consumer WQXGA monitor was the 30-inch Apple Cinema Display, unveiled by Apple in June 2004. At the time, dual-link DVI was uncommon on consumer hardware, so Apple partnered with Nvidia to develop a special graphics card that had two dual-link DVI ports, allowing simultaneous use of two 30-inch Apple Cinema Displays. The nature of this graphics card, being an add-in AGP card, meant that the monitors could only be used in a desktop computer, like the Power Mac G5, that could have the add-in card installed, and could not be immediately used with laptop computers that lacked this expansion capability.

In March 2009, Apple updated several Macintosh computers with a Mini DisplayPort adapter, such as the Mac mini and iMac. These allow an external connection to 2560x1600 display.

In 2010, WQXGA made its debut in a handful of home theater projectors targeted at the Constant Height Screen application market. Both Digital Projection Inc and projectiondesign released models based on a Texas Instruments DLP chip with a native WQXGA resolution, alleviating the need for an anamorphic lens to achieve 1:2.35 image projection. Many manufacturers have 27–30-inch models that are capable of WQXGA, albeit at a much higher price than lower resolution monitors of the same size. Several mainstream WQXGA monitors are or were available with 30-inch displays, such as the Dell 3007WFP-HC, 3008WFP, U3011, U3014, UP3017, the Hewlett-Packard LP3065, the Gateway XHD3000, LG W3000H, and the Samsung 305T. Specialist manufacturers like NEC, Eizo, Planar Systems, Barco (LC-3001), and possibly others offer similar models. As of 2016, LG Display make a 10-bit 30-inch AH-IPS panel, with wide color gamut, used in monitors from Dell, NEC, HP, Lenovo and Iiyama.

Released in November 2012, Google"s Nexus 10 is the first consumer tablet to feature WQXGA resolution. Before its release, the highest resolution available on a tablet was QXGA (2048 × 1536), available on the Apple iPad 3rd and 4th generations devices. Several Samsung Galaxy tablets, including the Note 10.1 (2014 Edition), Tab S 8.4, 10.5 and TabPRO 8.4, 10.1 and Note Pro 12.2, as well as the Gigaset QV1030, also feature a WQXGA resolution display.

QSXGA (Quad Super Extended Graphics Array) is a display resolution of 2560 × 2048 pixels with a 5:4 aspect ratio. Grayscale monitors with a 2560 × 2048 resolution, primarily for medical use, are available from Planar Systems (Dome E5), Eizo (Radiforce G51), Barco (Nio 5, MP), WIDE (IF2105MP), IDTech (IAQS80F), and possibly others.

Recent medical displays such as Barco Coronis Fusion 10MP or NDS Dome S10 have a native panel resolution of 4096 × 2560. These are driven by two dual-link DVI or DisplayPort outputs. They can be considered to be two seamless virtual QSXGA displays as they have to be driven simultaneously by both dual-link DVI or DisplayPort since one dual-link DVI or DisplayPort cannot single-handedly display 10 megapixels. A similar resolution of 2560 × 1920 (4:3) was supported by a small number of CRT displays via VGA such as the Viewsonic P225f when paired with the right graphics card.

WQSXGA (Wide Quad Super Extended Graphics Array) describes a display standard that can support a resolution up to 3200 × 2048 pixels, assuming a 1.5625:1 (25:16) aspect ratio. The Coronis Fusion 6MP DL by Barco supports 3280 × 2048 (approximately 16:10).

QUXGA (Quad Ultra Extended Graphics Array) describes a display standard that can support a resolution up to 3200 × 2400 pixels, assuming a 4:3 aspect ratio.

WQUXGA (Wide Quad Ultra Extended Graphics Array) describes a display standard that supports a resolution of 3840 × 2400 pixels, which provides a 16:10 aspect ratio. This resolution is exactly four times 1920 × 1200 (in pixels). Dell uses the term "UHD+" to refer to this resolution.

Most display cards with a DVI connector are capable of supporting the 3840 × 2400 resolution. However, the maximum refresh rate will be limited by the number of DVI links connected to the monitor. 1, 2, or 4 DVI connectors are used to drive the monitor using various tile configurations. Only the IBM T221-DG5 and IDTech MD22292B5 support the use of dual-link DVI ports through an external converter box. Many systems using these monitors use at least two DVI connectors to send video to the monitor. These DVI connectors can be from the same graphics card, different graphics cards, or even different computers. Motion across the tile boundary(ies) can show tearing if the DVI links are not synchronized. The display panel can be updated at a speed between 0Hz and 41Hz (48Hz for the IBM T221-DG5, -DGP, and IDTech MD22292B5). The refresh