stm32f4 tft display free sample

STM32F429 has also LTDC driver for LCD like that, but this driver we will use later. For now we will use SPI for driving in serial mode and some other pins for controlling.

Remember: This library can also be used, if you are not using STM32F429 Discovery. It can be used in previous STM32F4 Discovery board. All pins can be changed in defines.h file which is included in project.

stm32f4 tft display free sample

The LCD I am using is a 2.8″ TFT LCD with SPI communication. I also have another 16-bit Parallel TFT LCD but it will be another story for another time. For this post, let’s focus on how to display what you want on the 2.8″ LCD. You can find all details about this LCD from this page:http://www.lcdwiki.com/2.8inch_SPI_Module_ILI9341_SKU:MSP2807

This LCD uses ILI9341 as a single-chip SOC driver for a display with a resolution of 240×320. More details can be found in the official document of ILI9341. But the most important thing is that we have to establish astart sequencein order for this LCD to work. The “start sequence” includes many other sequences which are also defined in the datasheet. Each sequence starts when you send a command to ILI9341 and then some parameters to follow up. This sequence is applied for all communication between MCU and ILI9341.

For this project, I recommend using theSystem Workbench for STM32for coding and building the code. After installing and open the program, go to the source code you have just downloaded and double click the.cprojectfile. It will automatically be open in your IDE. Then build the program by right click on the folder you just open (TFTLCD) and chooseBuild Project. Wait for it to finish and upload it to the board by right clicking the folder, choose Run As and then clickAc6 STM32C/C++ Application. And that’s it for running the example.

The most important library for this project is obviously the ILI9341_Driver. This driver is built from the provided source code in the lcdwiki.com page. I only choose the part that we need to use the most in many applications like writing string, displaying image and drawing symbols. Another library from the wiki page is the TOUCH library. Most of the libraries I got from the Internet were not working properly due to some adjustments to the original one.

To draw symbols or even display images, we need a “byte array” of that image or symbol. As an illustration, to display an image from a game called Transistor, I have a “byte array” of that image stored in a file named transistor.h. You can find this file in the link below. Then, I draw each pixel from the image to the LCD by adding the code in the Display_Picture() function in the Display folder.void Display_Picture()

The above example is just only for displaying black and white image. In order to show a color image, we need to a little bit different. First, go tothis websiteto generate the array of the colour image. Remember to change your size to 320×240 and choose the 65K color option. Because it now takes up two bytes for one pixel, we need to send two bytes at once. You can check the Display_Color_Picture() function in the Display folder.void Display_Color_Picture()

stm32f4 tft display free sample

I"m having a bit of trouble trying to get a small 320QVT TFT module up and running. The documentation available is quite vague, but I know the module used a SSD1289 TFT driver, and that 16 address pins are brought out on the module, as well as control lines. Although the module has an SD slot, and touchscreen ability, at the moment I"m just trying to get the display working.

I managed to find some documents which allegedly contains an initialisation and basic functions for the screen, which I have configured to run on the MCU I am using, which is an stm32f407VG (discovery board). But, unfortunately I"m still not able to get any control of the device. The thing lights up when powered on, but nothing else occurs.

stm32f4 tft display free sample

The STM32F429 Discovery helps you to discover the high-performance microcontrollers of the STM32 F4 series and to develop your applications easily. It offers everything required for beginners and experienced users to get started quickly.

Based on the STM32F429ZIT6, it includes an ST-LINK/V2 embedded debug tool, a 2.4" QVGA TFT LCD, an external SDRAM of 64 Mbits, a gyroscope ST MEMs, a USB OTG micro-AB connector, LEDs and pushbuttons.

A large number of free ready-to-run application firmware examples are available on www.st.com/stm32f4-discovery to support quick evaluation and development.

stm32f4 tft display free sample

LVDS displays can vary a lot. LVDS displays are not governed by a set of well defined rules like MIPI DSI displays are. Therefore, it is up to the LCD manufacturer and the LVDS display driver IC manufacturer to use LVDS interface as they please, as long as they follow the physical interface and logic levels.

Based on this data, we can pick an LVDS transmitter IC. SN75LVDS84 from Texas Instruments is great for use with LCD displays that can be driven by an STM32.

stm32f4 tft display free sample

The STM32F429 Discovery helps you to discover the high-performance microcontrollers of the STM32 F4 series and to develop your applications easily. It offers everything required for beginners and experienced users to get started quickly.

Based on the STM32F429ZIT6, it includes an ST-LINK/V2 embedded debug tool, a 2.4″ QVGA TFT LCD, an external SDRAM of 64 Mbits, a gyroscope ST MEMs, a USB OTG micro-AB connector, LEDs and pushbuttons.

A large number of free ready-to-run application firmware examples are available on www.st.com/stm32f4-discovery to support quick evaluation and development.

stm32f4 tft display free sample

Thanks for the extensive library. I see you already used a ST7586S in one of your videos demonstrations. I have a similar display but it draws 2 pixel per byte and not 3 pixel as the datasheet . Can you help me with this ? below is the initialization code i used

Hi! Were you able to get 3 pixels per byte?Hi Andrey, yes! In order to use this feature you have to use a “read – modify – write” pset function which reads data from the display, changes it and writes it back to the display. BR Achim

Hi! I have the same problem with the pixels. Could you show me a example about the use of the "Read Modify Write" function to write 3 pixels per byte?. I did not understand this command on the datasheet. When this command is enabled, is it necessary to do the algorithm on the diagram at page 37 of the datasheet every time when i want write data to the display? Or is it only necessary one time on the initialization process?

I find this library somewhat intriging. Do you have any working Arduino examples, and if it is not asking too much – something for a SSD1322 based display?

Can you provide code for the dsPic33 with the SSD1322 driver? That is the exact setup I am trying to run for a project of mine. I am using the Blue Display. Thank you so much!!!!Hi Mike,

AchimAs we"re already talking Microchip, what would be necessary to get a Pic32MZ2048ECH144 and HX8238-A based display to use µGUI?First of all you have to connect the TFT DPI Interface to the PIC. Then initialize the internal DPI Interface of the PIC. After that you only have to write a Pset-function to use uGUI. Hope this helps! By the way: which hardware platform do you use? BR Achim

I really like the design of your code. I was able to get it up and running on a PSOC5 with no problems on a 128×64 newhaven display in so little time I was surprised!

Have you thought about how to implement screen rotation? I am wondering how to change to portrait from landscape on my display (at compile time, not run time)

I"m also interested in getting a 1.5" OLED SSD1351 running on a Raspberry Pi 2 Model B. In fact, I want to run 3 displays from that Pi (without exhausting the GPIO either–it"ll be running 3 sensors too).

At first i would like to congratulate you for this great library/project. I tested it in the STM32F429 Discovery and liked a lot. So, I would ask if you are interested in creating an adaptation layer for an event manager based on RTOS services. I beleive that through RTOS semaphores, queues and timers it is possible to better manage the CPU resources. I started myself a GUI event handler, as you can see here:

Starting with your example of uGFX 3.0 on Stm32f429-Discovery (embd LCD removed) i have changed only screen dimensions to the ltdc.h in order to make it all work and so on it"s a really good result.

Can I use ugui with STM32F4-Discovery + ssd1963 fsmc module? I have ssd1963 library. I can run the screen but do not know how I could combine seamlessly with ugui. Can you help with this?Hi Mehmet,

Hi there i am after a oled display for a pure evoke flow radio and have been told it is a pmo 19301 and is 2.7" diagonaly my question is do you know where i can buy one of these units.

Nice job on the uGUI! I"m currently experimenting with it, I had an stm32f429 discovery board so could start right away with your example project in CoIDE.

We are using Tiny6410 stamp module. It is restricted to using only friendlyarm display. We need to interface resistive touchscreen display of 5 inch & 7 inch of our choice. Please give steps how we can use your library.

I tried, but I can not force to work my 240×128 display with T6963C controller . Could you please send me the code to this: 240×128 LCD | Driver: T6963C | Interface: 8080

I have a small display with no touchscreen. However I want to use windows with GUI buttons and use up/down buttons (physical buttons) to select GUI buttons on the screen (and use an enter button to simulate pressing a GUI button). Is it possible to do this with ugui, to select GUI buttons and generate GUI button clicks programmatically without toutchscreen?

well, this is my first time using STM. i"m using stm32f407 by the way. i really want to use ugui with my stm and ssd1289. do you have any project example that i can use as refrence? it would be really helpful. thanks!Please have a look at the forum. Have you already downloaded my example projects? BR Achim

Hello, I am using your ugui. I use Psoc5 communicate with LCD TFT lil9341. Some funtion as UG DrawLine(), UG DrawArc()…run good on LCD. but some funtion about window not run on LCD. I dont understand about them. Examble funtion: UG WindowShow() {

Just want to thank you for your effort and great framework that is easy to use but also very powerful. I am using it extensivly on STM32F429I-DISC1 board.

Hi, is there any library for driving SSD1322 based oled"s for STM32F4 or some sample code? I need it to drive one of those OLED"s for my custom PC project ;)

I have converted your uGUI Demo for the STM32F4 Discovery board using the 407 with LCD and Touch using the OpenSTM32 Workbench. If you are interested I can also post the source so that your uGUI tool can be easily used on this platform. Your Graphics library is clean, and easy to understand. Thank you for all your hard work.Dear Christian,

Which display to select? How to proceed with GUI programming using UGUI? I saw the reference guide but i"m totally new to this i"m getting extermely confused.

I am able to init the GLCD and able to run command All Pixel ON, All Pixel OFF. but when i am writing data to DDRAM i am not abl to get anything on the display could you please help.

sorry, but I don’t have the time to review your code right now. The only thing you need to do is to be able to toggle a single bit inside the display memory. After that the PSET-function will do the job.

However I noticed in the compilation that there were significant changes between the documentation and the v0.30 library in UGUI-master, to the point that the compilation after some adjustments in the example "uGui_STM32F429_Discovery" was running fine, and compilation with substitution by the files UGUI-master, have made so many mistakes that you want to be able to track.

Hi, I"m trying to setup an ST75256 based LCD display to a Raspberry Pi as 240×160 X-Windows active display. Is this possible and can you help me please?

Very nice project. I"ve got an OLED display with SSD1322 controller and I was wondering if I can use your uGUI library on my STM32F407 connected to the LCD via the 8080 parallel interface through the FSMC peripheral.