stm32 nucleo lcd display factory

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stm32 nucleo lcd display factory

Worldwide,Asia,Europe,Africa,North America,South America,Oceania,Afghanistan,Bahrain,Bangladesh,Bhutan,Brunei,Burma (Myanmar),Cambodia,China,East Timor,India,Indonesia,Iraq,Japan,Jordan,Kazakhstan,Kuwait,Kyrgyzstan,Laos,Malaysia,Maldives,Mongolia,Nepal,Oman,Pakistan,Philippines,Qatar,Russian Federation,Saudi Arabia,Singapore,South Korea,Sri Lanka,Taiwan,Tajikistan,Thailand,Turkmenistan,United Arab Emirates,Uzbekistan,Vietnam,Yemen,Albania,Andorra,Armenia,Austria,Azerbaijan,Belarus,Belgium,Bosnia and Herzegovina,Bulgaria,Croatia,Cyprus,Czech Republic,Denmark,Estonia,Finland,France,Georgia,Germany,Greece,Hungary,Iceland,Ireland,Israel,Italy,Latvia,Liechtenstein,Lithuania,Luxembourg,Macedonia,Malta,Moldova,Monaco,Montenegro,Netherlands,Norway,Poland,Portugal,Romania,San Marino,Serbia,Slovakia,Slovenia,Spain,Sweden,Switzerland,Turkey,Ukraine,United Kingdom,Vatican City,Algeria,Angola,Benin,Botswana,Burkina,Burundi,Cameroon,Cape Verde,Central African Republic,Chad,Comoros,Democratic Republic of Congo,Djibouti,Egypt,Equatorial Guinea,Eritrea,Ethiopia,Gabon,Gambia,Ghana,Guinea,Guinea-Bissau,Ivory Coast,Kenya,Lesotho,Liberia,Libya,Madagascar,Malawi,Mali,Mauritania,Mauritius,Morocco,Mozambique,Namibia,Niger,Nigeria,Rwanda,Sao Tome and Principe,Senegal,Seychelles,Sierra Leone,Somalia,South Africa,Swaziland,Tanzania,Togo,Tunisia,Uganda,Zambia,Zimbabwe,Antigua and Barbuda,Bahamas,Barbados,Belize,Canada,Costa Rica,Dominica,Dominican Republic,El Salvador,Grenada,Guatemala,Haiti,Honduras,Jamaica,Mexico,Nicaragua,Panama,Saint Kitts and Nevis,Saint Lucia,Saint Vincent and the Grenadines,Trinidad and Tobago,United States,Argentina,Bolivia,Brazil,Chile,Colombia,Ecuador,Guyana,Paraguay,Peru,Suriname,Uruguay,Venezuela,Australia,Fiji,Kiribati,Marshall Islands,Micronesia,Nauru,New Zealand,Palau,Papua New Guinea,Samoa,Solomon Islands,Tonga,Tuvalu,Vanuatu Active TouchGFX advanced and free of charge graphical framework optimized for STM32 microcontrollers STM32Cube Expansion Packages ST X-CUBE-TOUCHGFX

stm32 nucleo lcd display factory

For any microcontroller project, interfacing a display unit with it would make the project a lot easier and appealing for the user to interact with. The most commonly used display unit for microcontrollers is the 16×2 Alpha numeric displays. These types of displays are not only useful to display vital information to the user but can also act as a debugging tool during the initial developmental stage of the project. So, in this tutorial we will learn how we can interface a 16×2 LCD display with the STM32F103C8T6 STM32 Development board and program it using the Arduino IDE. For people who are familiar with Arduino this tutorial will just be a cake walk since they both are very similar. Also to learn more about STM32 Blue Pill Board follow our getting started tutorial.

As told earlier the Energia IDE provides a beautiful library which makes the interfacing a piece of cake and hence it’s not mandatory to know anything about the display module. But, would didn’t it be interesting to show what we are using!!

The name 16×2 implies that the display has 16 Columns and 2 Rows, which together (16*2) forms 32 boxes. One single box would look something like this in the picture below

A single box has 40 pixels (dots) with a matrix order of 5 Rows and 8 columns, these 40 pixels together forms one character. Similarly, 32 characters can be displayed using all the boxes. Now lets take a look at the pinouts.

Out of all these 16 pins, only 10 pins are to be used mandatory for the proper working of the LCD if you want to know more about these LCD display jump to this 16x2 LCD article.

As you can see the complete connection is made over a breadboard. We need a FTDI board to program the STM32 Microcontroller. So similar to our previous tutorial, we have wired the FTDI board to STM32, the Vcc and ground pin of the FDTI programmer is connected to the 5V pin and ground pin of the STM32 respectively. This is used to power the STM32 board and the LCD since both can accept can +5V. The Rx and Tx pin of the FTDI board is connected to the A9 and A10 pin of the STM32 so that we can program the board directly without the boot loader.

Next the LCD has to be connected to the STM32 board. We are going to use the LCD in 4-bit mode, so we have to connect the 4 data bit pins (DB4 to DB7) and the two control pin (RS and EN) to the STM32 board as shown in the STM32F103C8T6 LCD interfacing circuit diagram above. Further the table below will help you in making the connection.

As told in this tutorial we will be using the Arduino IDE to program our STM32 Microcontroller. But, the Arduino IDE by default will not have the STM32 board installed, hence we have to download a package and prepare the Arduino IDE for the same. This is exactly what we did in our previous tutorial getting started with STM32F103C8T6 using Arduino IDE. So if you have not installed the required packages fall back to this tutorial and follow it before you continue here.

Once the STM32 Board is installed in the Arduino IDE, we can start programming. The program is very similar to that of an Arduino board, the only thing that will change are the pin names since the notations are different for STM32 and Arduino. The complete program is given at the end of this page, but to explain the program I have split it into small meaningful snippets as shown below.

One noticeable advantage of using Arduino for programming our microcontrollers is that Arduino has readymade libraries for almost every famous sensors and actuators. So here we start our program by including the LCD library which makes the programming a lot easier.

In the next line we have to specify to which GPIO pins of the STM32 we have connected the LCD display control and data lines. To do this we have to check our hardware, for ease you can also refer to the table given at the top which lists the pin names of LCD against the GPIO pin of STM32. After mentioning the pins we can initialise the LCD using the LiquidCrystal function. We also name our LCD as “lcd” as shown below.

Next we step inside the setup function. Here first we have mention what type of LCD we are using. Since it is a 16*2 LCD we use the line lcd.begin(16,2). The code inside the void setup function gets executed only once. So we use it to display an intro text which comes on the screen for 2 seconds and then gets cleared. To mention the position where the text has to appear we use the function lcd.setcursor and to print the text we use the lcd.print function. For instance lcd.setCursor(0,0) will set the cursor at first row and first column where we print “Interfacing LCD” and the function lcd.setCursor (0,1) moves the cursor to second row first column where we print the line “CircuitDigest”.

After displaying the intro text we hold the program for 2 seconds by creating a delay so that the user the can read the intro message. This delay is created by the line delay(2000) where 2000 is the delay value in mill seconds. After the delay we clear the LCD using the lcd.clear() function which clears the LCD by removing all the text on LCD.

Finally inside the void loop, we display “STM32 –Blue Pill” on the first line and the value of seconds on the second line. The value of second can be obtained from the millis() function. The millis() is a timer which gets incrementing right from the time the MCU is powered. The value is in form of milli seconds so we divide it by 1000 before displaying it on our LCD.

Make the connections as show in the circuit diagram and use the code given below on Arduino IDE. Go to tools and make sure the right board is selected as done in getting started tutorial. Also, before uploading the program make sure the boot 0 jumper is set to 1as shown in the image below and press the reset button. When the upload button is pressed is code should get uploaded and the message will be shown on LCD as show in the image below.

As discussed in the above paragraph you should be able to notice the output as soon as the code is uploaded. But this program will not work the next time when you power up the board, since the board is still in programming mode. So once the program is uploaded the jumper on boot 0 should be changed back to 0 positions as show below. Also now since the program is uploaded to the STM32 board already we do not need the FTDI board and the whole set-up can be powered by the micro-USB port of the STM32 board as well as shown below.

This is just a simple interfacing project to help use the LCD display with STM32 board, but further you can use this to build cool projects. Hope you understood the tutorial and learnt something useful from it. If you had faced any problem in getting it to work, please use the comment section to post the problem or use the forums for other technical questions. The complete working of LCD display with STM32 can also be found as a video given below.

stm32 nucleo lcd display factory

So my question is, has anyone experience with such displays, can it be used with any Arduinos, e.g. STM32, or are there better solutions for high resolution displays with Arduinos?

stm32 nucleo lcd display factory

This is a guide on how to manually flash the firmware using STM32CubeProgrammer utility. This utility replaces the ST-Link utility and may be required for some Windows 10 machines.

You will need to use this utility to replace the boot loader on the STM32 chip. Once replaced, you can do all further firmware maintentance using the nanoFramework Firmware Flash tool (nanoff.exe).

stm32 nucleo lcd display factory

The STM32 Nucleo board provides an affordable and flexible way for users to try out new concepts and build prototypes with the STM32 microcontroller, choosing from the various combinations of performance, power consumption and features.

The Arduino™ Uno V3 connectivity support and the ST Morpho headers allow to expand easily the functionality of the STM32 Nucleo open development platform with a wide choice of specialized shields.

Nucleo ST-LINK/V2 driver installation and firmware upgradeInstall the ST-LINK/V2 driver before connecting the Nucleo board to your PC the first time. Follow this

stm32 nucleo lcd display factory

In this post we will learn about connecting LCD Display to STM32f103c8t6 microcontroller, i.e we will be Interfacing 16X2 LCD Display with STM32 Bluepill Microcontroller. The LCD display is an important component while interfacing any sensors and displaying the output value. The 16X2 Alphanumeric display is the most popular display in Embedded Electronics System.

Here we will be programming STM32 via Arduino IDE and uploading the code to STM32 via the bootloader method. You can also upload code using STLink Debugger or USB-TTL Converter. Before starting the LCD & STM32 interfacing you can go through our previous post:

LCD (Liquid Crystal Display) screen is an electronic display module and finds a wide range of applications. A 16x2 LCD display is a very basic module and is very commonly used in various devices and circuits. A 16x2 LCD means it can display 16 characters per line and there are 2 such lines. In this LCD each character is displayed in 5x7 pixel matrix. This LCD has two registers, namely, Command and Data.

The command register stores the command instructions given to the LCD. A command is an instruction given to LCD to do a predefined task like initializing it, clearing its screen, setting the cursor position, controlling display etc. The data register stores the data to be displayed on the LCD. The data is the ASCII value of the character to be displayed on the LCD.

I have used the first method i.e STM32duino bootloader method. By this method, you can directly upload code to STM32 via usb port. But before that, you need to install the bootloader in STM32. To learn more about this method check here: STM32 Bootloader: Programming STM32F103C8 Board using USB Port

You can also use the Serial Method to program STM32 Microcontroller. For this, you need a USB to TTL Converter like FTDI Module to program STM32. Check more about this method here: Getting Started with STM32 Microcontroller : Blinking of LED

Here is a code/program for interfacing 16x2 LCD with the STM32 development board. Copy this code to Arduino IDE and upload it by any method mentioned above.

stm32 nucleo lcd display factory

STM32 is a family of 32-bit microcontroller integrated circuits by STMicroelectronics. The STM32 chips are grouped into related series that are based around the same 32-bit ARM processor core, such as the Cortex-M33F, Cortex-M7F, Cortex-M4F, Cortex-M3, Cortex-M0+, or Cortex-M0. Internally, each microcontroller consists of the processor core, static RAM, flash memory, debugging interface, and various peripherals.

The STM32 is a family of microcontroller ICs based on the 32-bit RISC ARM Cortex-M33F, Cortex-M7F, Cortex-M4F, Cortex-M3, Cortex-M0+, and Cortex-M0 cores.STMicroelectronics licenses the ARM Processor IP from ARM Holdings. The ARM core designs have numerous configurable options, and ST chooses the individual configuration to use for each design. ST attaches its own peripherals to the core before converting the design into a silicon die. The following tables summarize the STM32 microcontroller families.

In November 2010, ST announced the STM32 F2-series chips based on the ARM Cortex-M3 core, and future development of chips based on the ARM Cortex-M4 and ARM Cortex-M3 cores.

In September 2012, ST announced full-production of STM32 F3-series chips and STM32F3DISCOVERY board. The STM32 F050-series will also be available in a TSSOP20 package.

In October 2018, ST announced the STM32L5 series, ultra-low-power MCUs based on the ARM Cortex-M33 core with a variety of security features, such as TrustZone, Secure Boot, active IO tamper detection, Secure Firmware Install loader, certified cryptolib etc.

In February 2021, ST announced the STM32U5 series, ultra-low-power MCUs based on the ARM Cortex-M33 core with a variety of low power and security features, such as TrustZone, Secure Boot, active IO tamper detection, hardware-based protection targeting PSA and SESIP assurance level 3, etc.

The STM32 family consists of 17 series of microcontrollers: H7, F7, F4, F3, F2, F1, F0, G4, G0, L5, L4, L4+ L1, L0, U5, WL, WB.Cortex-M7F, Cortex-M4F, Cortex-M33, Cortex-M3, Cortex-M0+, or Cortex-M0 ARM processor core. The Cortex-M4F is conceptually a Cortex-M3DSP and single-precision floating-point instructions.

The STM32 H7-series is a group of high performance STM32 microcontrollers based on the ARM Cortex-M7F core with double-precision floating point unit and optional second Cortex-M4F core with single-precision floating point. Cortex-M7F core can reach working frequency up to 480 MHz, while Cortex-M4F - up to 240 MHz. Each of these cores can work independently or as master/slave core.

The STM32H7 Series is the first series of STM32 microcontrollers in 40 nm process technology and the first series of ARM Cortex-M7-based microcontrollers which is able to run up to 480 MHz, allowing a performance boost versus previous series of Cortex-M microcontrollers, reaching new performance records of 1027 DMIPS and 2400 CoreMark.

The STM32 F7-series is a group of STM32 microcontrollers based on the ARM Cortex-M7F core. Many of the F7 series are pin-to-pin compatible with the STM32 F4-series.

The STM32 F4-series is the first group of STM32 microcontrollers based on the ARM Cortex-M4F core. The F4-series is also the first STM32 series to have DSP and floating-point instructions. The F4 is pin-to-pin compatible with the STM32 F2-series and adds higher clock speed, 64 KB CCM static RAM, full-duplex I²S, improved real-time clock, and faster ADCs. The summary for this series is:

The STM32 F3-series is the second group of STM32 microcontrollers based on the ARM Cortex-M4F core. The F3 is almost pin-to-pin compatible with the STM32 F1-series. The summary for this series is:

The STM32 F2-series of STM32 microcontrollers based on the ARM Cortex-M3 core. It is the most recent and fastest Cortex-M3 series. The F2 is pin-to-pin compatible with the STM32 F4-series. The summary for this series is:

The STM32 F1-series was the first group of STM32 microcontrollers based on the ARM Cortex-M3 core and considered their mainstream ARM microcontrollers. The F1-series has evolved over time by increasing CPU speed, size of internal memory, variety of peripherals. There are five F1 lines: Connectivity (STM32F105/107), Performance (STM32F103), USB Access (STM32F102), Access (STM32F101), Value (STM32F100). The summary for this series is:

The STM32 G4-series is a next generation of Cortex-M4F microcontrollers aiming to replace F3 series, offering the golden mean in productivity and power efficiency, e.g. better power efficiency and performance compared to the older F3/F4 series and higher performance compared to ultra low power L4 series, integrated several hardware accelerators.

The STM32 G0-series is a next generation of Cortex-M0/M0+ microcontrollers for budget market segment, offering the golden mean in productivity and power efficiency, e.g. better power efficiency and performance compared to the older F0 series and higher performance compared to ultra low power L0 series

The STM32 L4+-series is expansion of STM32L4-series of ultra-low power microcontrollers, providing more performance, more embedded memory and richer graphics and connectivity features while keeping ultra-low-power capability.

The STM32 L4-series is an evolution of STM32L1-series of ultra-low power microcontrollers. An example of L4 MCU is STM32L432KC in UFQFPN32 package, that has:

The STM32 L1-series was the first group of STM32 microcontrollers with a primary goal of ultra-low power usage for battery-powered applications. The summary for this series is:

Common peripherals included in all IC packages are USB 2.0 FS, two SPI, two I²C, three USART, eight 16-bit timers, two watchdog timers, temperature sensor, 16 to 24 channels into one ADC, two DACs, 37 to 83 GPIOs, seven DMA, real-time clock (RTC), cyclic redundancy check (CRC) engine. The STM32FL152 line adds a LCD controller.

The STM32 L0-series is the first group of STM32 microcontrollers based on the ARM Cortex-M0+ core. This series targets low power applications. The summary for this series is:

capacitive touch sense and 32-bit random number generator (only L0x2 and L0x3 chips), LCD controller (only L0x3 chips), 128-bit AES engine (only L06x chips).

All Nucleo boards by STMicroelectronics support the mbed development environment,Nucleo boards can be converted to the SEGGER J-Link debugger protocol.

NUCLEO-G431KB board for STM32G431KB6U MCU with 170 MHz Cortex-M4F core, 128 KB flash (HW ECC), 16 KB SRAM (HW parity), 6 KB SRAM, 10 KB CCM SRAM, STLINK-V3E.

NUCLEO-L412KB board for STM32L412KBU6 MCU with 80 MHz Cortex-M4F core, 128 KB flash (HW ECC), 32 KB SRAM, 8 KB SRAM (HW parity), external quad-SPI memory interface.

NUCLEO-L432KC board for STM32L432KCU6 MCU with 80 MHz Cortex-M4F core, 256 KB flash (HW ECC), 48 KB SRAM, 16 KB SRAM (HW parity), external quad-SPI memory interface.

NUCLEO-F303RE board for STM32F303RET6 MCU with 72 MHz Cortex-M4F core, 512 KB flash, 32 KB SRAM, 48 KB SRAM (HW parity), external static memory interface.

NUCLEO-F446RE board for STM32F446RET6 MCU with 180 MHz Cortex-M4F core, 512 KB flash, 128 KB SRAM, external quad-SPI memory interface, external flexible memory interface.

NUCLEO-L433RC-P board for STM32L433RCT6P MCU with 80 MHz Cortex-M4F core, 256 KB flash (HW ECC), 48 KB SRAM, 16 KB SRAM (HW parity), external quad-SPI memory interface, SMPS power.

NUCLEO-L452RE-P board for STM32L452RET6P MCU with 80 MHz Cortex-M4F core, 512 KB flash (HW ECC), 128 KB SRAM, 32 KB SRAM (HW parity), external quad-SPI memory interface, SMPS power.

NUCLEO-L452RE board for STM32L452RET6 MCU with 80 MHz Cortex-M4F core, 512 KB flash (HW ECC), 128 KB SRAM, 32 KB SRAM (HW parity), external quad-SPI memory interface.

NUCLEO-L476RG board for STM32L476RGT6 MCU with 80 MHz Cortex-M4F core, 1024 KB flash (HW ECC), 96 KB SRAM, 32 KB SRAM (HW parity), external quad-SPI memory interface, external static memory interface.

This family has 144-pin STM32 ICs, Arduino Uno Rev3 female headers, ST Zio female headers, ST Morpho male pin headers (two 19x2), second Micro-AB USB connector, and RJ45 Ethernet connector (some boards).

NUCLEO-F207ZG board for STM32F207ZGT6 MCU with 120 MHz Cortex-M3 core, 1024 KB flash (HW ECC), 128 KB SRAM, 4 KB battery-back SRAM, external static memory interface, ethernet.

NUCLEO-F303ZE board for STM32F303ZET6 MCU with 72 MHz Cortex-M4F core, 512 KB flash (HW ECC), 32 KB SRAM, 48 KB SRAM (HW parity), external static memory interface.

NUCLEO-F412ZG board for STM32F412ZGT6 MCU with 100 MHz Cortex-M4F core, 1024 KB flash, 256 KB SRAM, external quad-SPI memory interface, external static memory interface.

NUCLEO-F429ZI board for STM32F429ZIT6 MCU with 180 MHz Cortex-M4F core, 2048 KB flash, 256 KB SRAM, 4 KB battery-back SRAM, external flexible memory interface, ethernet.

NUCLEO-F439ZI board for STM32F439ZIT6 MCU with 180 MHz Cortex-M4F core, 2048 KB flash, 256 KB SRAM, 4 KB battery-back SRAM, external flexible memory interface, ethernet, cryptographic acceleration.

NUCLEO-F446ZE board for STM32F446ZET6 MCU with 180 MHz Cortex-M4F core, 512 KB flash, 128 KB SRAM, 4 KB battery-back SRAM, external quad-SPI memory interface, external flexible memory interface.

NUCLEO-F746ZG board for STM32F746ZGT6 MCU with 216 MHz Cortex-M7F core (4 KB data cache, 4 KB instruction cache), 1024 KB flash, 336 KB SRAM, 4 KB battery-back SRAM, 1 KB OTP, external quad-SPI memory interface, external flexible memory interface, ethernet.

NUCLEO-F767ZI board for STM32F767ZIT6 MCU with 216 MHz Cortex-M7F-DP core (16 KB data cache, 16 KB instruction cache), 2048 KB flash, 528 KB SRAM, 4 KB battery-back SRAM, external quad-SPI memory interface, external flexible memory interface, ethernet.

A discovery board for STM32F429ZIT6 microcontroller with 180 MHz ARM Cortex-M4F core, 2048 KB flash, 256 KB RAM, 4 KB battery-backed RAM in LQFP144 package.

This board includes an integrated ST-LINK/V2 debugger via Mini-B USB connector, 8 MB SDRAM (IS42S16400J), 2.4-inch 320x200 TFT LCD color display (SF-TC240T), touchscreen controller (STMPE811), gyroscope (L3GD20), 2 user LEDs, user button, reset button, Full-Speed USB OTG to second Micro-AB USB connector, and two 32x2 male pin headers.

A discovery board for STM32F407VGT6 microcontroller with 168 MHz ARM Cortex-M4F core, 1024 KB flash, 192 KB RAM, 4 KB battery-backed RAM in LQFP100 package.

A discovery board for STM32L152RBT6 microcontroller with 32 MHz ARM Cortex-M3 core, 128 KB flash (with ECC), 16 KB RAM, 4 KB EEPROM (with ECC) in LQFP64 package.

This board includes an integrated ST-LINK/V2 debugger via Mini-B USB connector, 24-segment LCD, touch sensors, 2 user LEDs, user button, reset button, and two 28x1 male pin headers.

A discovery board for STM32L152RCT6 microcontroller with 32 MHz ARM Cortex-M3 core, 256 KB flash (with ECC), 32 KB RAM, 8 KB EEPROM (with ECC) in LQFP64 package.

This board includes an integrated ST-LINK/V2 debugger via Mini-B USB connector, 24-segment LCD, touch sensors, 2 user LEDs, user button, reset button, and two 28x1 male pin headers.

A discovery board for STM32L100RCT6 microcontroller with 32 MHz ARM Cortex-M3 core, 256 KB flash (with ECC), 16 KB RAM, 4 KB EEPROM (with ECC) in LQFP64 package.

A ready-to-use Java development kits for its STM32 microcontrollers. The STM3220G-JAVA Starter Kit combines an evaluation version of IS2T"s MicroEJ® Software Development Kit (SDK) and the STM32F2 series microcontroller evaluation board providing everything engineers need to start their projects.

MicroEJ provides extended features to create, simulate, test and deploy Java applications in embedded systems. Support for Graphical User Interface (GUI) development includes a widget library, design tools including storyboarding, and tools for customizing fonts.STM32F205VGT6J.

A prototyping environment for a variety of STM32 variants, which allows users to create their applications using an application programming interface (API) to implement device peripherals and a range of evaluation features on the EvoPrimer base including TFT color touchscreen, graphical user interface, joy stick, codec-based audio, SD card, IrDA and standard peripherals such as USB, USART, SPI, I2C, CAN, etc.

Simulink, by MathWorks provides model-based design solutions to design embedded systems. The Embedded Coder Support Package for STMicroelectronics Discovery Boards and the Simulink Coder Support Package for STMicroelectronics Nucleo Boards provide parameter tuning, signal monitoring and one-click deployment of Simulink algorithms to STM32 boards with access to peripherals like ADC, PWM, GPIOs, I²C, SPI, SCI, TCP/IP, UDP, etc.

All STM32 microcontrollers have a ROM"ed bootloader that supports loading a binary image into its flash memory using one or more peripherals (varies by STM32 family). Since all STM32 bootloaders support loading from the USART peripheral and most boards connect the USART to RS-232 or a USB-to-UART adapter IC, thus it"s a universal method to program the STM32 microcontroller. This method requires the target to have a way to enable/disable booting from the ROM"ed bootloader (i.e. jumper / switch / button).

STMicroelectronics has additional documents, such as: evaluation board user manuals, application notes, getting started guides, software library documents, errata, and more. See External Links section for links to official STM32 and ARM documents.

The Insider"s Guide To The STM32 ARM Based Microcontroller; 2nd Edition (v1.8); Trevor Martin; Hitex; 96 pages; 2009; ISBN 0-9549988-8-X. (Download) (Other Guides)

µC/TCP-IP: The Embedded Protocol Stack for the STMicroelectronics STM32F107; 1st Edition; Christian Légaré; Micrium; 824 pages; 2010; ISBN 978-0-9823375-0-9.