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AORUS - the premium gaming brand from GIGABYTE had launched a completely new series of RTX 30 graphics cards, including RTX 3090 Xtreme, RTX 3090 Master, RTX 3080 Xtreme, and RTX 3080 Master.

Besides excellent cooling and superior performance, LCD Edge View is another spotlight of AORUS RTX 30 series graphics cards. LCD Edge View is a small LCD located on the top of the graphics card. What could users do with this small LCD? Let’s find it out.

LCD Edge View is a LCD located on the graphics card, you can use it todisplay GPU info including temperature, usage, clock speed, fan speed, VRAM usage, VRAM clock and total card power. All this information can be shown one by one or just certain ones on the LCD.

Besides that, there are three different displaying styles available and users could choose their ideal one. However, not just GPU info but FPS (Frame Per Second) in the game or other application could be displayed through LCD Edge View.

The LCD Edge View can also show customized content including text, pictures or even short GIF animations.Users could input the preferred text to the LCD, also set the font size, bold or italic. It also supports multi-language so users could input whatever type of text they want.

About the picture, LCD Edge View allows users to upload a JPEG file to it and AORUS RGB Fusion software will let users choose which region of the picture should be shown. The support of short GIF animations is the most interesting part.

Users can upload a short animation in terms of GIF to be shown on the LCD so they can easily build up a graphics card with their own style. All of the customizations above can be done via AORUS RGB Fusion software.

There’s something more interesting with LCD Edge View: The little CHIBI.CHIBI is a little falcon digitally living in the LCD Edge View and will grow up as more time users spend with their graphics card. Users could always check their little CHIBI through the LCD Edge View and watch it eat, sleep or fly around, which is quite interactive and interesting.

In conclusion, LCD Edge View can display a series of useful GPU information, customized text, pictures, and animations, allowing users to build up the graphics card with their own style. Users can also have more interaction with their card via the little CHIBI, the exclusive little digital falcon living inside the LCD Edge View, which brings more fun while playing with the graphics card.

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aorus lcd panel service brands

The greatly anticipated RTX 4080 GPUs have arrived, after a somewhat turbulent reveal. With NVIDIA initially announcing both a 12GB and 16GB variant, before shelving the former, the latter 16GB model is now here. Having previously tested and reviewed the Founders Edition RTX 4080, now it’s time for the first of the AIB cards we received here at Geeka HQ – Gigabyte‘s AORUS Master RTX 4080.

The AORUS Master SKU is a behemoth of a graphics card and one of many that Gigabyte offer. The AORUS Master model builds upon the solid base provided by the reference design and looks to bring Gigabyte’s best air cooled 4080 model to market. With an additional fan, added RGB, LCD screen and improved clock speeds, the AORUS Master impresses on the surface, but will the additional bells and whistles help in the performance department?

The RTX 4080 looks good on a spec table, something which should translate well in the performance department later on. You can compare the AORUS RTX 4080 Master to the more pricey RTX 4090 and cheaper 3090 and 3080 SKUs below:

The AORUS Master 4080 certainly delivers in the design department. The heatsinks are hefty, and while the whole thing feels massive, it works from the point of view of keeping temperatures low.

Size aside, and I think there are solid design choices for this GPU. The AORUS Master builds off of the solid base design laid down by the Nvidia reference board and somewhat earns its size. With a three-fan cooling system using Gigabytes’ own ‘Windforce‘ design, in addition to a higher clock speed than the Founders card, the AORUS Master makes much better use of its chassis.

The RGB design may be my favourite that I have seen yet, too. I myself am not huge on RGB for the sake of RGB but when executed in a way such as on the AORUS Master RTX 4080 I can’t help but love it. A single LED is all that’s required, placed on one fan blade per fan. The rotation of the fans spinning creates the illusion of the RGB ring running the complete circuit of each fan in a clean, minimalistic design, clever stuff!

An LCD screen is also featured on the side of the GPU, capable of showing thermal temps, custom GIFs and other RGB images. How useful this will be, will likely be down to the individual and whilst a feature that stands out against other designs it’s certainly a nice to have rather than a necessity.

It’s been a running theme that all of the RTX 4000 series cards so far have provided massive jumps in performance over previous generation GPUs, and the AORUS Master is no different. We ran through a variety of games during testing, all at 4K High settings, and this GPU rarely, if ever, struggled to surpass 100FPS on average.

As previously mentioned, DLSS 3.0 has been a large factor in the uplift in performance, but as of now it’s only available in select titles. This will expand over time, furthering the proposition of the 4080. Even with the lowly DLSS 2.0 enabled and RTX set to high, Gigabyte’s AORUS Master RTX 4080 was still able to pull in excess of 120 FPS in F1 2022, further highlighting the gulf in class between itself and RTX 3000 series cards.

Thermals were also of no issue during our testing, with the AORUS Master temperature rarely exceeding 60 degrees, instead sitting at a cool 55 degrees on average. Gigabyte and NVIDIA by extension have seemingly made thermals a priority with the 4000 series GPUs and I’m personally yet to see a 4000 series GPU exceed 65 degrees, something that has previously been smashed by older generation cards.

We’ve provided some benchmarks below for a number of games so that you can see how the Gigabyte AORUS Master RTX 4080 performs both in terms of its thermals, as well as the kind of frames you can expect with an equivalent system. All of the benchmarks that we do can also be found on our YouTube channel Benched, which is where you’ll find gameplay runs that use a variety of different CPUs and GPUs.

COD Warzone was first up and showcased what the AORUS Master is all about. Cruising past 170 FPS consistently at 4K High settings with DLSS enabled, the AORUS Master came out of the blocks on fire. The gameplay was ultra smooth and paired with a 144Hz monitor made for a great experience, with minimal screen tearing and no major FPS drops. The AORUS Master RTX 4080 performing perfectly in the midst of battle.

A future classic, if not already, GTA V was tested next and the AORUS Master 4080 made lightwork of this too! Admittedly, one of the older titles on our list of games, but with the recent popularity of GTA roleplaying we thought it worthwhile a mention and with an average FPS of 168, you’ll certainly be covered off.

The first of our DLSS 3.0 titles tested was F1 2022 and as previously mentioned, it blew us away. Achieving an outstanding 178 FPS at 4K High settings with DLSS 3.0 enabled, with that number only dropping down to 154 FPS when we tuned up Ray Tracing to High. Again, Gigabyte’s AORUS Master card continued to provide a very strong showing.

Spiderman Remastered, a GPU-hungry game, was next on the list but the AORUS Master RTX 4080 made lightwork of this too. With DLSS 3.0 and RTX enabled, we reached a strong framerate of 118, and swinging through the streets of downtown New York proved to be of no issue for Gigabyte RTX 4080.

Gigabyte’s AORUS Master RTX 4080 is a solid improvement on the base model Founders card released by NVIDIA and is definitely worthy of it plaudits. As seems to be the case with every recent GPU release, this card will not be for everyone. The overall price in addition to the size of the GPU likely requiring a new case will be enough to dissuade most but for those still interested, there is only one other option worth considering right now, the RTX 4090.

The RTX 4080 is again another mightily impressive card released by NVIDIA, further pushing the boundaries of what can now be considered the norm. It is worth remembering that not too long ago 4K High, with Ray Tracing, made 60FPS a near impossibility, let alone 120FPS plus. The AORUS Master is another solid release from Gigabyte, with some very sleek and efficient design choices coupled with a healthy performance upgrade over the Founders design.

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The Aorus FO48U is a particularly interesting display because it uses the same panel as the highly regarded LG C1 OLED that we reviewed a few months back. We looked at how the LG C1 performed as a computer monitor and while that"s not its ideal use case, it"s a very impressive content consumption display that"s great for gaming. The FO48U offers an alternative to LG"s model, with a few more PC specific features.

The Aorus FO48U supporting DisplayPort 1.4 with DSC makes it easier to use with previous-gen GPUs that support that tech, but didn"t end up getting HDMI 2.1, like Nvidia"s RTX 20 series.

It terms of how it looks, this is very much a TV, with zero ergonomic adjustment possible as the display is held up by two short, fixed leg stands. The build quality is good overall, with an expansive glass panel on the front, metal legs, and reasonable use of plastic and metal on the rear.

Pixel density is the same as you get on a 32-inch 1440p monitor, which is fine and gives you a lot of screen real estate. However the RGBW pixel layout does affect text clarity for desktop use. At 100% resolution scaling it"s not as sharp as a standard RGB panel (like a normal IPS monitor), even after a run through Windows" ClearType utility. This display is not designed for fine-text rendering in desktop applications but it"s more of a content consumption monitor.

The panel uses a glossy finish with an anti-reflection coating, which does deliver increased clarity and a "wow" factor that you only get with glossy finishes. I think this generally looks great in darker environments, but in rooms with a lot of back lighting, the coating is less effective than the more matte anti-glare coating you get on other monitors.

The Aorus FO48U is much more likely to reproduce clear, defined, mirror-like reflections rather than the less obvious diffuse reflections from anti-glare monitors. LG"s anti-reflection coating used with their OLED panels is one of the best as far as cutting down on the possible reflections from a glossy finish, but it still wasn"t enough to fully alleviate the issue in my brightly lit office, especially with the lower brightness of an OLED display.

There"s also the serious risk of permanent burn-in with an OLED panel, especially if you plan on using this display as a desktop monitor where there will be lots of static content. Linus recently did a video explaining his experience with an OLED as a desktop productivity monitor where he experienced burn-in rather quickly, so I would be cautious of using the FO48U that way. Linus did present what I feel is a worst case scenario for OLEDs and his specific use case was highly at risk for burn-in -- more so than with typical usage -- but there"s no doubt that OLEDs are at risk while LCD monitors are not.

The Aorus FO48U doesn"t have quite as many burn in protection features as the LG C1. The C1 has automatic logo dimming and pixel shifting capabilities. Now, pixel shifting isn"t great for desktop use, but it"s not included at all on the Gigabyte model.

While this all might sound a bit scary, my personal experience using OLEDs over the last few years -- my main TV is an LG OLED -- suggests that burn-in is unlikely if you"re using the display for content consumption and gaming, even after several years. My TV has no burn-in even though I watch a lot of sports on it with static logos. This is generally what other people have experienced, too, with the latest panels. However I would recommend against buying the FO48U for heavy all-day desktop productivity usage, a bit of desktop use mixed in with gaming and video playback isn"t going to be a big issue, but lots of static content is an issue and something to be mindful of.

In terms of response time performance, because the FO48U is an OLED panel, it"s extremely fast and doesn"t require overdrive settings. The automatic brightness limiter did make it a bit more difficult than usual to gather these numbers but we found a suitable workaround that"s very accurate, which was basically to make the test window small.

Compared to other monitors, the FO48U destroys LCD panels under the best conditions. Performance is very similar to the LG C1 so you"re not missing out there at all, while overall response times are several times better than even the best LCD monitors. The motion clarity as a result is unparalleled and this is one of the major reasons to get an OLED instead of an LCD.

It gets better looking at average performance across the refresh range, where the FO48U is even further ahead of the LCD pack. Not only is overshoot completely negligible on average, response times are outstanding, so at any refresh rate you can be sure motion performance is as good as you can get.

But it"s not just about response times, cumulative deviation is also important to getting an idea how fast the FO48U and OLED panels are. These displays aren"t just fast, but they are fast over the vast majority of the transition with very little lingering delay at either end. This leads to exceptionally good cumulative deviation, as the transition behavior is very close to the ideal instant square-edge response. LCD panels are laughable in comparison as seen in the huge delta between them and the top of the table OLEDs.

Power consumption is very high, typically double that of an LCD due to its size. And that"s at a lower brightness level as well, as the FO48U can"t actually hit 200 nits for a full screen white window that we test with for power consumption. It"s actually dimmer than the LG C1 as we"ll show later in this review, which causes the discrepancy between the Gigabyte and LG models. But basically OLED is not as efficient of a technology as LCD for displaying bright images, so power consumption is high.

The FO48U does support backlight strobing, or in this case black frame insertion as the OLED panel doesn"t technically have a backlight. Unfortunately it doesn"t work with adaptive sync simultaneously; the Aim Stabilizer feature is only accessible at fixed refresh rates, though both 120Hz and 60Hz operation is supported.

Color performance is generally very good from the FO48U and other OLEDs based on LG"s panels. The display is wide gamut and optimized for P3, with a very high 97% coverage of that gamut in our testing. However it"s not as wide as the best LCD panels of today, which offer full Adobe RGB coverage as well. The FO48U covers less than 90% of Adobe RGB, leading to a total Rec. 2020 coverage of 70% - that"s a good result, but not the best I"ve seen, though still sufficient for HDR use.

There also appears to be no way to get around this. On the LG C1, you could either make the display even dimmer, which tended to stop the ABL from activating, or use the service menu to disable the feature in some firmware versions. The FO48U"s ABL is always active and more noticeable in use. I don"t think this is a big deal for content consumption as it"s not that visible in videos or games, but when using this display as a desktop monitor it"s annoying.

Contrast is infinite with the FO48U as the OLED panel is self lit, so each individual pixel has the capability to fully switch off to display black. This is far superior to any LCD monitor I"ve tested, and black levels are even darker than the best VA LCD panels. The glossy panel helps accentuate this in most viewing environments, leading to spectacular visuals. It"s also one reason why OLEDs can get away with lower peak brightness for content consumption, as the deep blacks still produce a high contrast experience that your eye can adjust nicely to.

One of the big selling points to buying an OLED like this is the HDR experience. The FO48U offers a true HDR presentation, hitting all major criteria, including the big one in contrast. As I"ve been talking about, self-lit panels are capable of incredible contrast ratios, which is the entire benefit to HDR and why OLED is especially well suited to HDR -- at least in contrast to most of today"s LCD monitors.

In real world HDR content, whether that"s games or videos, the FO48U has no blooming like you would see with an LCD with full array local dimming. Bright and dark areas can peacefully coexist on the screen simultaneously with no crossover, leading to absolutely stunning HDR visuals. Combined with deep blacks and a lot of depth to shadow detail, I think the FO48U looks great in most HDR content.

But the one area where this display suffers is once again in brightness. OLEDs do compensate for this to some degree by their zero black levels, but a full screen white image topping out at 123 nits can only take you so far. This pales in comparison to the best LCD monitors of today. There"s also really no capacity for this display to produce a bright full screen flash for something like an explosion, which is disappointing.

The main issue with the FO48U"s HDR performance is small window brightness. The LG C1 does pretty well here, reaching 775 nits which means that bright highlights on the screen are genuinely quite bright. The FO48U doesn"t fare nearly as well in its default HDR mode, only reaching 555 nits. Yeah this is better than SDR performance, but it"s hardly impressive and well behind the C1 that uses the same panel.

Obviously the main advantage here though is the contrast ratio. While LCDs top out at around 12000:1 in our worst case single frame contrast tests, OLEDs are still capable of infinite contrast so they look far better and don"t suffer from blooming issues.

Overall, the Gigabyte Aorus FO48U is one of those displays where if you had it in isolation and you didn"t compare it to many other products, we think you"d be very happy with it. There is no doubting it looks excellent when displaying content, whether that"s movies or games in either its HDR or SDR modes, and that"s all down to the use of OLED.

Unfortunately for Gigabyte though, the Aorus FO48U isn"t as good as LG"s C1 OLED that we reviewed earlier. Despite both using essentially the same LG OLED panel or a close variation of it, the C1 has more features with better performance in some key areas. On the flip side, Gigabyte don"t have many unique features of their own that are worth caring about.

While the FO48U is essentially the same as the C1 in areas like response times, contrast and color gamut, the C1 is noticeably brighter in HDR content, to the tune of 100-200 nits brighter. That"s a big deal on an OLED panel where brightness is less than amazing. And sure, both panels have poor full screen white brightness that makes desktop use less than stellar, but in the HDR mode the C1 looks better.

The LG C1 also has a less aggressive auto-brightness limiter, though both panels are still annoying in how brightness changes depending on the content.

The Aorus FO48U counters that with a DisplayPort connector, a KVM switch, and some gaming-specific OSD features. That"s not anywhere near enough to make up for the big list of omissions. For example, we"d rate Dolby Vision support as far more important than having DisplayPort. The reality for Gigabyte is they are competing against a TV giant that has refined their offering for gamers over several iterations now. Thus launching a first-gen OLED offering with key feature omissions isn"t going to cut it.

Of course, this can be salvaged with a competitive price point: the Aorus FO48U has to be several hundred dollars cheaper than the LG C1 to make sense. But that"s not the case and the actual delta can differ depending on the region. In the US, the MSRP of both products is the same, and often the LG C1 is cheaper due to discounts and promo pricing. In Australia, the retail price is less than the LG model, but the C1 frequently receives discounts to nullify that gap. This makes it hard to recommend the Gigabyte model even though it"s far from a poor performer.

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