esp8266 tft display free sample

The ILI9341 TFT module contains a display controller with the same name: ILI9341. It’s a color display that uses SPI interface protocol and requires 4 or 5 control pins, it’s low cost and easy to use.

The resolution of this TFT display is 240 x 320 which means it has 76800 pixels. This module works with 3.3V only and it doesn’t support 5V (not 5V tolerant).

The ILI9341 TFT display board which is shown in project circuit diagram has 14 pins, the first 9 pins are for the display and the other 5 pins are for the touch module.

So, the display part pins are numbered from 1 to 9 (from left to right): VCC (5V), GND (ground), CS (chip select), RST (reset), DC (or D/C: data/command), MOSI (or SDI), SCK (clock), BL (back light LED) and MISO (or SDO).

Pins D5 (GPIO14) and D7 (GPIO13) are hardware SPI module pins of the ESP8266EX microcontroller respectively for SCK (serial clock) and MOSI (master-out slave-in).

The first library is a driver for the ILI9341 TFT display which can be installed from Arduino IDE library manager (Sketch —> Include Library —> Manage Libraries …, in the search box write “ili9341” and choose the one from Adafruit).

The ILI9341 TFT display is connected to NodeMCU hardware SPI module pins (clock and data), the other pins which are: CS (chip select), RST (reset) and DC (data/command) are defined as shown below:

esp8266 tft display free sample

The ST7789 TFT module contains a display controller with the same name: ST7789. It’s a color display that uses SPI interface protocol and requires 3, 4 or 5 control pins, it’s low cost and easy to use.

This display is an IPS display, it comes in different sizes (1.3″, 1.54″ …) but all of them should have the same resolution of 240×240 pixel, this means it has 57600 pixels. This module works with 3.3V only and it doesn’t support 5V.

The ST7789 display module shown in project circuit diagram has 7 pins: (from right to left): GND (ground), VCC, SCL (serial clock), SDA (serial data), RES (reset), DC (or D/C: data/command) and BLK (back light).

Pins D5 (GPIO14) and D7 (GPIO13) are hardware SPI module pins of the ESP8266EX microcontroller respectively for SCK (serial clock) and MOSI (master-out slave-in).

The first library is a driver for the ST7789 TFT display which can be installed from Arduino IDE library manager (Sketch —> Include Library —> Manage Libraries …, in the search box write “st7789” and install the one from Adafruit).

esp8266 tft display free sample

The capability to read from an ST7789V TFT with a single bidirectional SDA pin has been added. At the moment this ONLY works with an ESP32. It is enabled with a #define TFT_SDA_READ in the setup file.

An Arduino IDE compatible graphics and fonts library for ESP8266 and ESP32 processors with drivers for ILI9341, ILI9163, ST7735, S6D02A1, ILI9481, ILI9486, ILI9488, HX8357D and ST7789 based TFT displays that support SPI. The library can be loaded using the Arduino IDE"s Library Manager.

The library supports TFT displays designed for the Raspberry Pi that are based on a ILI9486 driver chip with a 480 x 320 pixel screen. This display must be of the Waveshare design and use a 16 bit serial interface based on the 74HC04, 74HC4040 and 2 x 74HC4094 logic chips. A modification to these displays is possible (see mod image in Tools folder) to make many graphics functions much faster (e.g. 23ms to clear the screen, 1.2ms to draw a 72 pixel high numeral).

Some displays permit the internal TFT screen RAM to be read. The library supports reading from ILI9341, ST7789 and ILI9488 SPI displays for the ESP32 and ESP8266. The 8 bit parallel displays used with the ESP32 can usually can be read too. The TFT_Screen_Capture example allows full screens to be captured and sent to a PC, this is handy to create program documentation.

Support has been added recently for Waveshare 2 and 3 colour ePaper displays using full frame buffers. This addition is currently relatively immature and thus only one example has been provided. Further examples will be added soon.

The library includes a "Sprite" class, this enables flicker free updates of complex graphics. Direct writes to the TFT with graphics functions are still available, so existing sketches do not need to be changed.

A Sprite is notionally an invisible graphics screen that is kept in the processors RAM. Graphics can be drawn into the Sprite just as they can be drawn directly to the screen. Once the Sprite is completed it can be plotted onto the screen in any position. If there is sufficient RAM then the Sprite can be the same size as the screen and used as a frame buffer. Sprites by default use 16 bit colours, the bit depth can be set to 8 bits (256 colours) , or 1 bit (any 2 colours) to reduce the RAM needed. On an ESP8266 the largest 16 bit colour Sprite that can be created is about 160x128 pixels, this consumes 40Kbytes of RAM. On an ESP32 the workspace RAM is more limited than the datsheet implies so a 16 bit colour Sprite is limited to about 200x200 pixels (~80Kbytes), an 8 bit sprite to 320x240 pixels (~76kbytes). A 1 bit per pixel Sprite requires only 9600 bytes for a full 320 x 240 screen buffer, this is ideal for supporting use with 2 colour bitmap fonts.

The XPT2046 touch screen controller is supported. The SPI bus for the touch controller is shared with the TFT and only an additional chip select line is needed.

The library supports SPI overlap on the ESP8266 so the TFT screen can share MOSI, MISO and SCLK pins with the program FLASH, this frees up GPIO pins for other uses.

The library is based on the Adafruit GFX and Adafruit driver libraries and the aim is to retain compatibility. Significant additions have been made to the library to boost the speed for ESP8266/ESP32 processors (it is typically 3 to 10 times faster) and to add new features. The new graphics functions include different size proportional fonts and formatting features. There are lots of example sketches to demonstrate the different features and included functions.

Configuration of the library font selections, pins used to interface with the TFT and other features is made by editting the User_Setup.h file in the library folder, or by selecting your own configuration in the "User_Setup_Selet,h" file. Fonts and features can easily be enabled/disabled by commenting out lines.

Unfortunately the typical UNO/mcufriend TFT display board maps LCD_RD, LCD_CS and LCD_RST signals to the ESP32 analogue pins 35, 34 and 36 which are input only. To solve this I linked in the 3 spare pins IO15, IO33 and IO32 by adding wires to the bottom of the board as follows:

If the display board is fitted with a resistance based touch screen then this can be used by performing the modifications described here and the fork of the Adafruit library:

The library was intended to support only TFT displays but using a Sprite as a 1 bit per pixel screen buffer permits support for the Waveshare 2 and 3 colour SPI ePaper displays. This addition to the library is experimental and only one example is provided. Further examples will be added.

esp8266 tft display free sample

As you all know the are a few variants of the 1.8" TFT on the internet. With the genuine Adafruit lcd-s there are usually no problems. But when using fake ones(usually from Aliexpress) you have to make some adjustments.

Bodmers TFT_eSPI library is very awsome and rich funcionality. And the best part is that he made it to handle the pixel offsets depending on wich kind of 1.8" TFT you are using.

Then uncomment the tft height an width. And then in my case(REDTAB) uncomment for eg: #define ST7735_REDTAB. After this save it for the moment and compile sketch and upload to board. To be sure i have defined the parameters in the sketch too.This is a bit long procedure, cause you have to compile and upload the sketch every time to board untill the offset is gone, but it is worth the experimenting. For editing the h. files i strongly suggest Wordpad. Images included.

esp8266 tft display free sample

In the previous article (“WiFi OLED Mini Weather Station with ESP8266“) I have used the OLED kit from https://blog.squix.org. And as promised, this time it is about the “ESP8266 WiFi Color Display Kit”:

I had ordered both because I thought that the Color Display kit is needs the other kit as a base. Well, it turned out that both kits work independently. My bad. Actually this is good, as I have now two independent ESP8266 weather stations :-). An addition to that, they can exchange data (e.g. temperature/humidity) with a server, so that makes them a perfect dual weather station.

This time assembling the kit needs basic soldering skills. With the excellent tutorial by Daniel Eichhorn  (https://blog.squix.org/wifi-color-display-kit) this should be a piece of cake. The only consideration is what kind of headers to use. I opted for the ‘larger but flexible’ approach. That way I can separate the boards if needed.

Example code is available on GitHub (https://github.com/squix78/esp8266-weather-station-color). The code is very well documented I had no issues to make all the needed configuration (WiFi SSID and connection settings). After a few  hours I had the ESP8266 weather station up and running in the first prototype of the enclosure:

After a few hours, I have now my second ESP8266 WiFi weather station with touch LCD. It is not looking good and I very much enjoy it. The design is available on Thingiverse (https://www.thingiverse.com/thing:2527282).

esp8266 tft display free sample

This tutorial shows how to use the I2C LCD (Liquid Crystal Display) with the ESP32 using Arduino IDE. We’ll show you how to wire the display, install the library and try sample code to write text on the LCD: static text, and scroll long messages. You can also use this guide with the ESP8266.

Before displaying text on the LCD, you need to find the LCD I2C address. With the LCD properly wired to the ESP32, upload the following I2C Scanner sketch.

After uploading the code, open the Serial Monitor at a baud rate of 115200. Press the ESP32 EN button. The I2C address should be displayed in the Serial Monitor.

Displaying static text on the LCD is very simple. All you have to do is select where you want the characters to be displayed on the screen, and then send the message to the display.

The next two lines set the number of columns and rows of your LCD display. If you’re using a display with another size, you should modify those variables.

Then, you need to set the display address, the number of columns and number of rows. You should use the display address you’ve found in the previous step.

To display a message on the screen, first you need to set the cursor to where you want your message to be written. The following line sets the cursor to the first column, first row.

Scrolling text on the LCD is specially useful when you want to display messages longer than 16 characters. The library comes with built-in functions that allows you to scroll text. However, many people experience problems with those functions because:

The messageToScroll variable is displayed in the second row (1 corresponds to the second row), with a delay time of 250 ms (the GIF image is speed up 1.5x).

In a 16×2 LCD there are 32 blocks where you can display characters. Each block is made out of 5×8 tiny pixels. You can display custom characters by defining the state of each tiny pixel. For that, you can create a byte variable to hold  the state of each pixel.

In summary, in this tutorial we’ve shown you how to use an I2C LCD display with the ESP32/ESP8266 with Arduino IDE: how to display static text, scrolling text and custom characters. This tutorial also works with the Arduino board, you just need to change the pin assignment to use the Arduino I2C pins.

esp8266 tft display free sample

// https://www.aliexpress.com/store/product/3-2-TFT-LCD-Display-module-Touch-Screen-Shield-board-onboard-temperature-sensor-w-Touch-Pen/1199788_32755473754.html?spm=2114.12010615.0.0.bXDdc3

esp8266 tft display free sample

What you’ll build in less that 20 minutes of soldering is a device, that (with demo sketch for Arduino IDE) is able to connect to your WiFi and fetch current WeatherStation data for pre-defined location. On first start, it will require to calibrate touch display used to control the device.

Even though it might not be visible at first sight, there’s a tremendous amount of work behind this thing (and by ‘thing’ is meant a combination of software and hardware). When you start installing the sample Weather Station sketch, it appears that you need to install some libraries, all of them by Daniel Eichhorn: ESP8266 WeatherStation which is a WeatherUnderground client, Json Streaming Parser that helps keeping low memory profile while getting huge API responses, and Mini Grafx library that implements a VSYNC equivalent through framebuffer for embedded devices.

The Arduino sketch has 438k built so there’s still plenty of room to add more features. However, I’m looking to dive deeply into existing example code in order to reuse as much as possible. There’s NNTP, visual WiFi display, display carousel, icons, fonts, colours and last but not least the touch screen support.

esp8266 tft display free sample

We have used Liquid Crystal Displays in the DroneBot Workshop many times before, but the one we are working with today has a bit of a twist – it’s a circle!  Perfect for creating electronic gauges and special effects.

LCD, or Liquid Crystal Displays, are great choices for many applications. They aren’t that power-hungry, they are available in monochrome or full-color models, and they are available in all shapes and sizes.

Today we will see how to use this display with both an Arduino and an ESP32. We will also use a pair of them to make some rather spooky animated eyeballs!

There are also some additional connections to the display. One of them, DC, sets the display into either Data or Command mode. Another, BL, is a control for the display’s backlight.

The above illustration shows the connections to the display.  The Waveshare display can be used with either 3.3 or 5-volt logic, the power supply voltage should match the logic level (although you CAN use a 5-volt supply with 3.3-volt logic).

Another difference is simply with the labeling on the display. There are two pins, one labeled SDA and the other labeled SCL. At a glance, you would assume that this is an I2C device, but it isn’t, it’s SPI just like the Waveshare device.

This display can be used for the experiments we will be doing with the ESP32, as that is a 3.3-volt logic microcontroller. You would need to use a voltage level converter if you wanted to use one of these with an Arduino Uno.

The Waveshare device comes with a cable for use with the display. Unfortunately, it only has female ends, which would be excellent for a Raspberry Pi (which is also supported) but not too handy for an Arduino Uno. I used short breadboard jumper wires to convert the ends into male ones suitable for the Arduino.

Once you have everything hooked up, you can start coding for the display. There are a few ways to do this, one of them is to grab the sample code thatWaveshare provides on their Wiki.

The Waveshare Wiki does provide some information about the display and a bit of sample code for a few common controllers. It’s a reasonable support page, unfortunately, it is the only support that Waveshare provides(I would have liked to see more examples and a tutorial, but I guess I’m spoiled by Adafruit and Sparkfun LOL).

Open the Arduino folder. Inside you’ll find quite a few folders, one for each display size that Waveshare supports. As I’m using the 1.28-inch model, I selected theLCD_1inch28folder.

You can see from the code that after loading some libraries we initialize the display, set its backlight level (you can use PWM on the BL pin to set the level), and paint a new image. We then proceed to draw lines and strings onto the display.

After uploading the code, you will see the display show a fake “clock”. It’s a static display, but it does illustrate how you can use this with the Waveshare code.

This library is an extension of the Adafruit GFX library, which itself is one of the most popular display libraries around. Because of this, there isextensive documentation for this libraryavailable from Adafruit.  This makes the library an excellent choice for those who want to write their own applications.

As with the Waveshare sample, this file just prints shapes and text to the display. It is quite an easy sketch to understand, especially with the Adafruit documentation.

The sketch finishes by printing some bizarre text on the display. The text is an excerpt from The Hitchhiker’s Guide to the Galaxy by Douglas Adams, and it’s a sample of Vogon poetry, which is considered to be the third-worst in the Galaxy!

Here is the hookup for the ESP32 and the GC9A01 display.  As with most ESP32 hookup diagrams, it is important to use the correct GPIO numbers instead of physical pins. The diagram shows the WROVER, so if you are using a different module you’ll need to consult its documentation to ensure that you hook it up properly.

The TFT_eSPI library is ideal for this, and several other, displays. You can install it through your Arduino IDE Library Manager, just search for “TFT_eSPI”.

There is a lot of demo code included with the library. Some of it is intended for other display sizes, but there are a few that you can use with your circular display.

To test out the display, you can use theColour_Test sketch, found inside the Test and Diagnostic menu item inside the library samples.  While this sketch was not made for this display, it is a good way to confirm that you have everything hooked up and configured properly.

A great demo code sample is theAnimated_dialsketch, which is found inside theSpritesmenu item.  This demonstration code will produce a “dial” indicator on the display, along with some simulated “data” (really just a random number generator).

One of my favorite sketches is the Animated Eyes sketch, which displays a pair of very convincing eyeballs that move. Although it will work on a single display, it is more effective if you use two.

The first thing we need to do is to hook up a second display. To do this, you connect every wire in parallel with the first display, except for the CS (chip select) line.

The Animated Eyes sketch can be found within the sample files for the TFT_eSPI library, under the “generic” folder.  Assuming that you have wired up the second GC9A01 display, you’ll want to use theAnimated_Eyes_2sketch.

The GC9A01 LCD module is a 1.28-inch round display that is useful for instrumentation and other similar projects. Today we will learn how to use this display with an Arduino Uno and an ESP32.

esp8266 tft display free sample

Simply put: that TFT requires a lot of GPIO pins - 10 at an absolute bare minimum, but better if you have more available. The ESP8266 doesn"t have many IO pins - and some of them are very sensitive about what they can be connected to without affecting the boot process.

esp8266 tft display free sample

ILI9341 is a 262,144-color single-chip SOC driver for a-TFT liquid crystal display with resolution of 240RGBx320 dots, comprising a 720-channel source driver, a 320-channel gate driver, 172,800 bytes GRAM for graphic display data of 240RGBx320 dots, and power supply circuit. ILI9341 supports parallel 8-/9-/16-/18-bit data bus MCU interface, 6-/16-/18-bit data bus RGB interface and 3-/4-line serial peripheral interface (SPI). The moving picture area can be specified in internal GRAM by window address function. The specified window area can be updated selectively, so that moving picture can be displayed simultaneously independent of still picture area.

You can find ILI9341-based TFT displays in various sizes on eBay and Aliexpress. The one I chose for this tutorial is 2.2″ length along the diagonal, 240×320 pixels resolution, supports SPI interface, and can be purchased for less than $10.

Note that we will be using the hardware SPI module of the ESP8266 to drive the TFT LCD. The SPI communication pins are multiplexed with I/O pins D5 (SCK), D6 (MISO), and D7 (MOSI). The chip select (CS) and Data/Command (DC) signal lines are configurable through software.

For ILI9341-based TFT displays, there are some options for choosing the library for your application. The most common one is using Bodmer. We will use this library in this tutorial. So go ahead and download the

The library contains proportional fonts, different sizes can be enabled/disabled at compile time to optimise the use of FLASH memory. The library has been tested with the NodeMCU (ESP8266 based).

The library is based on the Adafruit GFX and Adafruit ILI9341 libraries and the aim is to retain compatibility. Significant additions have been made to the library to boost the speed for ESP8266 processors (it is typically 3 to 10 times faster) and to add new features. The new graphics functions include different size proportional fonts and formatting features. There are a significant number of example sketches to demonstrate the different features.

Configuration of the library font selections, pins used to interface with the TFT and other features is made by editting the User_Setup.h file in the library folder. Fonts and features can easily be disabled by commenting out lines.

Now you are all set to try out tons of really cool built-in examples that come with the library. The following output corresponds to the TFT_Pie_Chart example.

My favorite example is TFT terminal, which implements a simple “Arduino IDE Serial Monitor” like serial receive terminal for monitoring debugging messages from another Arduino or ESP8266 board.

esp8266 tft display free sample

This case is made for a 2.4" TFT screen with touch panel. The design is pretty similar to my other design which uses a smaller 2.2" screen instead: https://www.thingiverse.com/thing:2832880