graphic lcd module ks0108 supplier
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HTM12864D is a128x64 LCD display module which is having the same mechanical size as HTM12864D.HTM12864D model is built in with KS0108; it communicates via 8080 8-bit parallel interface and negative voltage built in on module. HTM12864D is available in various LED colors including yellow/green, blue, white, red, etc. This 128 x 64 LCD module can be operating at temperatures from 0℃ to +50℃; its storage temperatures range from 0℃ to +60℃.
A graphical LCD is an electronic display unit which can display any type of elements provided by the user. Unlike a character LCD which can only display alphanumeric characters, a graphical LCD can display images, fonts and other structures. This article gives details of graphic LCD interfacing with a PIC microcontroller.
JHD12864 graphical LCD has a resolution of 128×64 which means that it can display 8192 pixels on the screen. In comparison with character LCD, it can display anything on the screen provided by the user. Character LCD only displays the alphanumerical characters. The user can create images, fonts and other structures and display on them. It uses KS0108 display controllers for controlling LCD panels on the GLCD.
KS0108 is a dot matrix display controller from Samsung with 64 channel output. It receives input as 8-bit parallel data and stores in data RAM which has a capacity of 512 bytes (512×8 = 4096 bits). To drive 128×64 graphic display, we will need two of these controllers and each will be controlling a half of 64×64 pixels. To generate timing signals for these two controllers, there is a common driver KS0107. There are also other display controllers for graphic LCD, an example is Toshiba T6963C. But we will be discussing about KS0108 based graphic LCD interfacing in this article.
The pin 18 is the output of a negative voltage generator. It generates -10V in the case of JHD12864 GLCD module. By using a potentiometer, we can generate the required operating voltage by feeding the negative voltage to the Vo pin. The resulting LCD voltage will be Vdd-Vo (If the pot is in minimum, 5-(-10) = 15V). From the datasheet of JHD12864 module, the maximum LCD voltage allowed is 18V. We can vary Vo to change the contrast of the display.
CS1 and CS2 pins are used to select the KS0108 controller from the two. CS1 selects the left side controller and CS2 selects the right one which in turn selects the corresponding side of the displays 64×64 pixels. RST is the reset pin, it is used to reset the entire display content by clearing whole of the display RAM. R/W pin selects the type of operation being performed by the GLCD, a High indicates read operation and a Low indicates write operation. Data/Instruction (D/I) selects between data transfer or instruction.
The Enable pin is the clock of GLCD. It is used to clock the data/instruction to the display module. For transferring the data or instruction, first you need to place the data on the data lines, then pull R/W and D/I High or Low according to the type of instruction and then set the Enable pin Low and then a High in order to transfer the data. One of the important consideration while clocking is, always give at least 1 microsecond delay after every instruction or data transfer. This parameter will be defined as Ecycle in the datasheet of the module. For JHD12864, the Ecycle value is 1us.
Graphical LCD block diagram is given below, it has two KS0108 segment drivers and a KS0107 common driver. KS0108 is a dot matrix LCD segment driver with 64 channel output which maintains one half of the GLCD. KS0107 is a 64 channel common driver which generates timing signals to control the other two KS0108 segment drivers.
There is also a negative voltage generator which outputs the negative voltage through Vee pin. In some display modules, this section may not be present. So we will need to generate the negative voltage from outside. In some GLCD displays, the segment and common drivers used will be made by different manufacturer, but they will be compatible with KS0108 controllers.
Each KS0108 controls half of 128×64, that is 64×64 pixels. To select the one half, make the chip select pin low while making the other’s pin high. There are 8 pages in each half which is controlled by each KS0108 controller. One page (one row) contains 64 columns of 8 rows. Whenever we transfer the data, we first selects the half by CS bits, then page address (X) and then the Y address. The byte will be transferred as a 1 bit wide strip and will be stored in display RAM location. We can summarise this process as follows.
Take an example of displaying ‘P’ in the first line of GLCD. We are making a font of size 5×7 pixels. We will be leaving first two columns, 8th column and last row of the page for spacing. These fonts are called 5×7 fonts. Below image explains how the fonts are created in graphic LCDs.
The above table lists different instructions available for KS0108 controller. For example, to turn the display ON, make RS and R/W Low, put 00111111 in DB7-DB0 pins and clock it by making enable pin Low to High. We will be discussing each of the instructions and implementation in the next part of this article.
To interface the graphical LCD, we need one 8-bit port and 6 other pins. We may avoid using RST pin, but we will need to ground it for using the LCD. Below is the circuit diagram of GLCD interfacing with PIC18F4550. We have used a 1K resistor to limit the current to the backlit LED.
In this tutorial we will look at interfacing KS0108 display controller based JHD12864E display. There are many displays out there based on KS0108 or compatible display controller. They all work the same way, but make sure to check the datasheet for the pin diagram because the pin layout is not uniform, if you"ve a display from different manufacturer. We will look at the working of the display, the hardware setup and programming with ATmega32. You may use any other AVR MCU as well. You may port the library for other MCUs as well. We have it tested and working on 8051 PIC and ARM. We may do a similar tutorial on these MCUs as well. Unlike a 16 x 2 display, this does not have a character map for ascii values stored on its ROM. However it allows us the flexibility of creating fonts like Arial, times new roman etc. We could also display bit-map images on it and stretching it little further we can make GUI"s and little animation, but that"s for another day. So lets get started.
The image tells the story of the a 128 x 64 display. The display that we used for the tutorial is JHD12864E and it has two KS0108 controllers in built. Each controller controls 64 x 64 pixels. Hence the display is 128 pixels wide and 64 pixels in height.
If you"ve used a 16x2 displayed, this works exactly like it. However note that there is no ROM on this LCD. Hence the ASCII character patterns are not stored any where.
Well there are lot of things that can be done with the GLCD, and we will cover it in the GLCD interfacing with microcontroller tutorials. I am looking forward for your comments, doubts, suggestion or feedback.