tft lcd screen shield for arduino due in stock

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tft lcd screen shield for arduino due in stock

We know that we could find many examples for Arduino and TFT LCD to work together, Arduino UNO with 2.8"/3.2" TFT screen, or Arduino Mega with 2.8"/5.0" TFT screen. They are all working very well. However, if you play with it, you may find they are rather blunt, not swift enough to show a picture quickly. In fact, we"ve made some TFT shields for Arduino Uno/Mega ever. But we feel they are all not good enough.

Why ? You know, Arduino UNO/Mega works on 8-bit ATMega328/1280/2560. Those chips are not powerful enough for TFT screen. While Arduino Due comes, we feel that: oh, it is the time !

Arduino Due is based on 32-bit ARM processor, and it is much more powerful than Arduino UNO/Mega. So if you play Arduino DUE and TFT, you feel everything abviously runs faster than Arduino Mega. You could display a picture shortly.

Our shield is designed for Arduino DUE. It is not compatible with Arduino Mega/Mega2560. Please DO NOT insert it to Arduino Mega/Mega2560. Otherwise the TFT Screen might be damaged.

Our TFT shield doesn"t cover all the female pins like most of other TFT shield. We know that sometimes we need other modules connected with Arduino at the same time. To make things easier, our designing also leaves space for a Sensor Shield. Users don"t need to spend much time on wiring.

tft lcd screen shield for arduino due in stock

※Controller IC Replacement NoticeDue to the global shortage of IC, the controller RA8876 used in this module has been difficult to purchase. In order not to affect the delivery, we will use the controller LT7683 as replacement which is fully compatible with the same stable performance when the RA8876 is out of stock. (Oct-28-2021)

Spice up your Arduino project with a beautiful large display shield with built in microSD card connection. This TFT display is big (10.1" diagonal) bright (24 white-LED backlight) and colorful (18-bit 262,000 different shades)! 1024x600 pixels with individual pixel control,optional 10.1 inch capacitive touch panel.

The shield is fully assembled, tested and ready to go. No wiring, no soldering! Simply plug it in and load up our library - you"ll have it running in under 10 minutes! Works best with any Arduino Due board.

This display shield has a controller built into it with RAM buffering, so that almost no work is done by the microcontroller. You can connect more sensors, buttons and LEDs.

Of course, we wouldn"t just leave you with a datasheet and a "good luck!" - we"ve written a full open source graphics library at the bottom of this page that can draw pixels, lines, rectangles, circles and text. The code is written for Arduino but can be easily ported to your favorite microcontroller!

If you"ve had a lot of Arduino DUEs go through your hands (or if you are just unlucky), chances are you’ve come across at least one that does not start-up properly.The symptom is simple: you power up the Arduino but it doesn’t appear to “boot”. Your code simply doesn"t start running.You might have noticed that resetting the board (by pressing the reset button) causes the board to start-up normally.The fix is simple,here is the solution.

tft lcd screen shield for arduino due in stock

Spice up your Arduino project with a beautiful large touchscreen display shield with built in microSD card connection. This TFT display is big (5" diagonal) bright (12 white-LED backlight) and colorfu 480x272 pixels with individual pixel control. As a bonus, this display has a optional resistive touch panel attached on screen by default.

The shield is fully assembled, tested and ready to go. No wiring, no soldering! Simply plug it in and load up our library - you"ll have it running in under 10 minutes! Works best with any classic Arduino (UNO/Due/Mega 2560).

This display shield has a controller built into it with RAM buffering, so that almost no work is done by the microcontroller. You can connect more sensors, buttons and LEDs.

Of course, we wouldn"t just leave you with a datasheet and a "good luck!" - we"ve written a full open source graphics library at the bottom of this page that can draw pixels, lines, rectangles, circles and text. We also have a touch screen library that detects x,y and z (pressure) and example code to demonstrate all of it. The code is written for Arduino but can be easily ported to your favorite microcontroller!

For 5 inch screen,the high current is needed.But the current of arduino uno or arduino mega board is low, an external 5V power supply is needed. Refer to the image shows the external power supply position on shield ER-AS-RA8875.

If you"ve had a lot of Arduino DUEs go through your hands (or if you are just unlucky), chances are you’ve come across at least one that does not start-up properly.The symptom is simple: you power up the Arduino but it doesn’t appear to “boot”. Your code simply doesn"t start running.You might have noticed that resetting the board (by pressing the reset button) causes the board to start-up normally.The fix is simple,here is the solution.

tft lcd screen shield for arduino due in stock

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tft lcd screen shield for arduino due in stock

This is SainSmart 5 inch TFT LCD shield for Arduino Due.We will provided you the whole document including the example project of  Arduino Due with the kit. We will supply you the technical support after your purchase.

The shield defines that all the the data transmit ports are PC1-PC8 and PC12-PC19,the controll pins are PD0-PD3.The perfect design could realize that the data transmits in high speed.The SPI interface is designed in the ISP header of arduino due so that the SPI transfer with DMA could be achieved in high speed with no drag.

tft lcd screen shield for arduino due in stock

No! For about the price of a familiar 2x16 LCD, you get a high resolution TFT display. For as low as $4 (shipping included!), it"s possible to buy a small, sharp TFT screen that can be interfaced with an Arduino. Moreover, it can display not just text, but elaborate graphics. These have been manufactured in the tens of millions for cell phones and other gadgets and devices, and that is the reason they are so cheap now. This makes it feasible to reuse them to give our electronic projects colorful graphic displays.

There are quite a number of small cheap TFT displays available on eBay and elsewhere. But, how is it possible to determine which ones will work with an Arduino? And what then? Here is the procedure:ID the display. With luck, it will have identifying information printed on it. Otherwise, it may involve matching its appearance with a picture on Google images. Determine the display"s resolution and the driver chip.

Find out whether there is an Arduino driver available. Google is your friend here. Henning Karlsen"s UTFT library works with many displays. (http://www.rinkydinkelectronics.com/library.php?i...)

Download and install the driver library. On a Linux machine, as root, copy the library archive file to the /usr/share/arduino/libraries directory and untar or unzip it.

Load an example sketch into the Arduino IDE, and then upload it to the attached Arduino board with wired-up TFT display. With luck, you will see text and/or graphics.

For prototyping and testing:A solderless breadboard male-to-male jumpers male-to-female jumpers 22 gauge insulated hookup wire, solid Graph paper, for planning and sketching wiring diagrams and layouts

We"ll begin with a simple one. The ILI9163 display has a resolution of 128 x 128 pixels. With 8 pins in a single row, it works fine with a standard Arduino UNO or with a Mega. The hardware hookup is simple -- only 8 connections total! The library put together by a smart fella, by the name of sumotoy, makes it possible to display text in multiple colors and to draw lines.

Note that these come in two varieties, red and black. The red ones may need a bit of tweaking to format the display correctly -- see the comments in the README.md file. The TFT_ILI9163C.h file might need to be edited.

It is 5-volt friendly, since there is a 74HC450 IC on the circuit board that functions as a level shifter. These can be obtained for just a few bucks on eBay and elsewhere, for example -- $3.56 delivered from China. It uses Henning Karlsen"s UTFT library, and it does a fine job with text and graphics. Note that due to the memory requirement of UTFT, this display will work with a standard UNO only with extensive tweaking -- it would be necessary to delete pretty much all the graphics in the sketch, and just stay with text.

on the far side of the display. It has 220x176 resolution (hires!) and will accept either 3.3 or 5 volts. It will work hooked up to an Uno, and with a few pin changes, also with a Mega. The 11-pin row is for activating the display itself, and the 5-pin row for the SD socket on its back.

This one is a 2.2" (diagonal) display with 176x220 resolution and parallel interface. It has a standard ("Intel 8080") parallel interface, and works in both 8-bit and 16-bit modes. It uses the S6D0164 driver in Henning Karlsen"s UTFT library, and because of the memory requirements of same, works only with an Arduino Mega or Due. It has an SD card slot on its back

This one is a bit of an oddball. It"s a clone of the more common HY-TFT240, and it has two rows of pins, set at right angles to one another. To enable the display in 8-bit mode, only the row of pins along the narrow edge is used. The other row is for the SD card socket on the back, and for 16-bit mode. To interface with an Arduino ( Mega or Due), it uses Henning Karlsen"s UTFT library, and the driver is ILI9325C. Its resolution is 320x240 (hires!) and it incorporates both a touch screen and an SD card slot.

Having determined that a particular TFT display will work with the Arduino, it"s time to think about a more permanent solution -- constructing hard-wired and soldered plug-in boards. To make things easier, start with a blank protoshield as a base, and add sockets for the TFT displays to plug into. Each socket row will have a corresponding row next to it, with each individual hole "twinned" to the adjacent hole in the adjoining row by solder bridges, making them accessible to jumpers to connect to appropriate Arduino pins. An alternative is hard-wiring the socket pins to the Arduino pins, which is neater but limits the versatility of the board.

The key to an effective DIY shield is a neat and logical layout. Sketching the prospective shield on quadrille (graph) paper may be helpful. A multitester or continuity tester might be useful for detecting wiring and soldering errors.

In step 5, you mention that the TFT01 display can"t be used with the UTFT library on an Arduino Uno because of its memory requirements. It can - all you have to do is edit memorysaver.h and disable any display models you"re not using.

I think you should add a disclaimer that the code might make the Arduino Uno unprogrammable afterward (due to use up the two 0 and 1 pin) and link to how to fix it: https://stackoverflow.com/questions/5290428/how-to-reset-an-arduino-board/8453576?sfb=2#84535760

Tho I realize this is quickly becoming legacy hardware, these 8,16 bit parallel spi with 4 wire controller 3.2in Taft touch display 240x380. It has become very inexpensive with ally of back stock world wide so incorporating them into any project is easier then ever. Sorry to my question. I’m having difficulty finding wiring solution for this lcd. It is a sd1289 3.3 and 5v ,40 pin parallel 8,16 bit. I do not want to use a extra shield,hat or cape or adapter. But there’s a lot of conflicting info about required lvl shifters for this model any help or links to info would be great .. thank you. I hope I gave enough information to understand what I’m adoing

#1 you need a data sheet for the display and pinout and the i/o board attached to the cable.Than before you buy check for a driver for this chip Raydium/RM69071.if no driver lib are you able to write one and do you have the necessary tools to work on this scale to wire it up ..if you answer no than search for an arduino ready product.WCH0

hooking up and adding a lib is no piece of cake insure the screen you buy is arduino ready and sold by a reputable shop with step by step directions...WCH0

I"m sorry that I can"t help you with this. You"ll have to do your own research. See if you can identify the chipset and find out if there"s an Arduino driver for it.0

Thanks for the wealth of knowledge! It is amazing at what is possible with items the average person can easily acquire. I hope to put some of your tips to use this winter as I would like to build sensors and other items for home automation and monitoring. Being able to have small displays around the house in addition to gathering and controlling things remotely will help the family see room conditions without going to the computer. The idea of a touchscreen control for cheap is mind blowing.

tft lcd screen shield for arduino due in stock

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tft lcd screen shield for arduino due in stock

In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.

For this tutorial I composed three examples. The first example is distance measurement using ultrasonic sensor. The output from the sensor, or the distance is printed on the screen and using the touch screen we can select the units, either centimeters or inches.

The next example is controlling an RGB LED using these three RGB sliders. For example if we start to slide the blue slider, the LED will light up in blue and increase the light as we would go to the maximum value. So the sliders can move from 0 to 255 and with their combination we can set any color to the RGB LED,  but just keep in mind that the LED cannot represent the colors that much accurate.

The third example is a game. Actually it’s a replica of the popular Flappy Bird game for smartphones. We can play the game using the push button or even using the touch screen itself.

As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.

Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.

As the code is a bit longer and for better understanding I will post the source code of the program in sections with description for each section. And at the end of this article I will post the complete source code.

I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.

After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.

Next we need to define the fonts that are coming with the libraries and also define some variables needed for the program. In the setup section we need to initiate the screen and the touch, define the pin modes for the connected sensor, the led and the button, and initially call the drawHomeSreen() custom function, which will draw the home screen of the program.

So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels  down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.

Next is the distance sensor button. First we need to set the color and then using the fillRoundRect() function we will draw the rounded rectangle. Then we will set the color back to white and using the drawRoundRect() function we will draw another rounded rectangle on top of the previous one, but this one will be without a fill so the overall appearance of the button looks like it has a frame. On top of the button we will print the text using the big font and the same background color as the fill of the button. The same procedure goes for the two other buttons.

Now we need to make the buttons functional so that when we press them they would send us to the appropriate example. In the setup section we set the character ‘0’ to the currentPage variable, which will indicate that we are at the home screen. So if that’s true, and if we press on the screen this if statement would become true and using these lines here we will get the X and Y coordinates where the screen has been pressed. If that’s the area that covers the first button we will call the drawDistanceSensor() custom function which will activate the distance sensor example. Also we will set the character ‘1’ to the variable currentPage which will indicate that we are at the first example. The drawFrame() custom function is used for highlighting the button when it’s pressed. The same procedure goes for the two other buttons.

So the drawDistanceSensor() custom function needs to be called only once when the button is pressed in order to draw all the graphics of this example in similar way as we described for the home screen. However, the getDistance() custom function needs to be called repeatedly in order to print the latest results of the distance measured by the sensor.

Here’s that function which uses the ultrasonic sensor to calculate the distance and print the values with SevenSegNum font in green color, either in centimeters or inches. If you need more details how the ultrasonic sensor works you can check my particular tutorialfor that. Back in the loop section we can see what happens when we press the select unit buttons as well as the back button.

Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.

In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work  you can check my particular tutorial. Here you can download that file:

tft lcd screen shield for arduino due in stock

This is Sainsmart Due + 7 inch TFT LCD module with the TFT LCD shield kit For arduino enthusiasts.This kit helps you to avoid complicated wiring processes and save you much time to accomplish your goal.

The SainSmart Due is a microcontroller board based on the Atmel SAM3X8E ARM Cortex-M3 CPU .It is the first Arduino board based on a 32-bit ARM core microcontroller. It has 54 digital input/output pins (of which 12 can be used as PWM outputs), 12 analog inputs, 4 UARTs (hardware serial ports), a 84 MHz clock, an USB OTG capable connection, 2 DAC (digital to analog), 2 TWI, a power jack, an SPI header, a JTAG header, a reset button and an erase button.

The shield defines that all the the data transmit ports are PC1-PC8 and PC12-PC19,the controll pins are PD0-PD3.The perfect design could realize that the data transmits in high speed.The SPI interface is designed in the ISP header of arduino due so that the SPI transfer with DMA could be achieved in high speed with no drag.

tft lcd screen shield for arduino due in stock

Serial SPI 4.3"inch TFT LCD Touch Shield for Arduino Due,MEGA 2560,Uno w/Library. Description Spice up your Arduino project with a beautiful large touchscreen display shield with built in microSD card connection. This TFT display is big (4.3" diagonal) bright (8 white-LED backlight) and colorfu 480x272 pixels with individual pixel control. As a bonus, this display has a optional resistive touch panel attached on screen by default. The shield is fully assembled, tested and ready to go. No wiring, no soldering! Simply plug it in and load up our library - you"ll have it running in under 10 minutes! Works best with any classic Arduino (UNO/Due/Mega 2560). This display shield has a controller built into it with RAM buffering, so that almost no work is done by the microcontroller. You can connect more sensors, buttons and LEDs. Of course, we wouldn"t just leave you with a datasheet and a "good luck!" - we"ve written a full open source graphics library at the bottom of this page that can draw pixels, lines, rectangles, circles and text. We also have a touch screen library that detects x,y and z (pressure) and example code to demonstrate all of it. The code is written for Arduino but can be easily ported to your favorite microcontroller! For people who want the same screen but not in a shield, check out our 4.3" TFT breakout . What"s included in the package Num Standard Accessory Name Qty 1 4.3"TFT Display with Resistive Touch Panel and RA8875 Controller Board 1 2 Arduino Shield 1 * The default power supply is 5V and the default interface is 4-wire serial interface. Compatible with Following Arduino Boards Board Name MCU I/O Arduino MEGA2560 ATMEGA2560 54 Arduino Due AT91SAM3X8EA 54 Arduino Uno ATMEGA328 14 * Please buy separately if you need the arduino boards. Ebay doesn"t allow listings to contain external links,so the documents link may be invalid. Please copy the below entire link to your browser for checking our documents(at the bottom of the page) or for bulk order. https://www.buydisplay.com/default/serial-spi-arduino-4-3-tft-lcd-touch-shield-example-for-mega-due-uno Datasheet for TFT LCD Module,Controller Format Documents Name (Downloadable) Version Language Update Date Size 4.3"480x272 Dots TFT LCD with Controller Board Datasheet 1.0 English Aug-05-2013 642K Controller IC RA8875 Datasheet 1.0 English Jul-31-2013 4.3M Datasheet for Resistive Touch Panel Format Documents Name (Downloadable) Version Language Update Date Size 4.3 inch Resisitve Touch Panel Outline Drawing 1.0 English May-13-2013 434K Datasheet and Schematic for Arduino Shield Format Documents Name (Downloadable) Version Language Update Date Size ER-AS-RA8875 Datasheet 1.0 English Mar-08-2016 767K ER-AS-RA8875 Arduino Schematic Diagram 1.0 English Jun-24-2015 195K Tutorial - Arduino Due (MEGA 2560,Uno)Libraries,Examples ¡ý Format Documents Name (Downloadable) Version Language Update Date Size Libraries+Examples for 4-wire SPI 4.3 "Resistive Touch Shield 1.0 English Dec-01-2016 58K Libraries+Examples for 4-wire SPI Micro SD Card or TF Card 1.0 English Dec-20-2016 1.6M Specification Gross Weight (kg)0.1820 ManufacturerEastRising Continuity SupplyWe promise the long term continuity supply for this product no less than 10 years since 2015. Part NumberER-TFTM043-3-4125 Display Format480x272 Dots Interface6800 8-bit Parallel , 8080 8-bit Parallel , 6800 16-bit Parallel , 8080 16-bit Parallel , I2C, 3-Wire Serial SPI, 4-Wire Serial SPI IC or EquivalentRA8875 AppearanceRGB on Black Diagonal Size4.3¡± ConnectionPin Header, FFC-Connector Outline Dimension132.70W)x75.8(H)mm Visual Area97.90x56.65mm Active Area95.04(W)x53.85(H)mm Character SizeNo Dot (Pixel) SizeNo Dot (Pixel) Pitch0.198(W)x0.198(H)mm IC PackageSMT Display TypeTFT-LCD Color Touch Panel OptionalYes Sunlight ReadableNo Response Time(Typ)15ms Contrast Ratio(Typ)400:1 Colors256/65K Viewing Direction12:00 Viewing Angle RangeLeft:70.0 , Right:70.0 , Up:50.0 , Down:50.0 degree Brightness(Typ)350cd/m2 Backlight ColorWhite Color Backlight Current (Typ)15mA Power Supply(Typ)5V Supply Current for LCM(Max)230mA (Vdd=3.3V) 180mA (Vdd=5.0V) Operating Temperature-20¡æ~70¡æ Storage Temperature-30¡æ~80¡æ Series NumberER-TFT043-3 About Us We"re China-based global display manufacturer named EastRising Technology Co.,Ltd. that has a worldwide business in design, produce and sell various displays for small to large companies since 2003. Our web site is [link removed by eBay] . Link for video and image of our production line and equipment. RoHS reports for all material we used on display module. Long Term Continuity Supply Warranty We promise the long terms continuity supply and would never end.Some controller IC may stop the production,we"ll try our efforts to find the completely compatible ones.If the equivalent is unavailable, we?¡¥ll make the new tooling and use the most similar IC as replacement.So you don"t have to worry even your research time is very long. Shipping Policy All products will be checked carefully and packed in good condition before shipping.We e-mail all customers with tracking information immediately after the shipment for status tracking. Item will be shipped within 1 business day after the payment has been received. Customs fees and import duties for exports are buyer"s responsibility. Warranty All products are covered under our limited warranty, which provides all products are free of functional defects for a period of one year from the date of receipt and all products are free of visual defects and missing parts for a period of 30 days from the date of receipt.If a product was damaged during shipping or the order is incorrect,you must notify us within 2 days of receipt. How to return a product First request an RMA number from our sales with the information:part number,reason for return,order number. Our sales will then either issue an RMA number, ask you for more information, or offer to help you resolve a technical problem so that the product does not need to be returned. Products must arrive here in the same condition as when you received them. You are responsible for return shipping and insurance.Please make sure your RMA number is on the shipping label and on any documents you include with the product. After we receive the product, we inspect it to determine the cause of any defect, then update by email with our findings. This process usually takes five business days.

tft lcd screen shield for arduino due in stock

In this article, you will learn how to use TFT LCDs by Arduino boards. From basic commands to professional designs and technics are all explained here. At the end of this article, you can :Write texts and numbers with your desired font.

There are several components to achieve this. LEDs, 7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.

TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.

In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.

After choosing the right display, It’s time to choose the right controller. If you want to display characters, tests, numbers and static images and the speed of display is not important, the Atmega328 Arduino boards (such as Arduino UNO) are a proper choice. If the size of your code is big, The UNO board may not be enough. You can use Arduino Mega2560 instead. And if you want to show high resolution images and motions with high speed, you should use the ARM core Arduino boards such as Arduino DUE.

In electronics/computer hardware a display driver is usually a semiconductor integrated circuit (but may alternatively comprise a state machine made of discrete logic and other components) which provides an interface function between a microprocessor, microcontroller, ASIC or general-purpose peripheral interface and a particular type of display device, e.g. LCD, LED, OLED, ePaper, CRT, Vacuum fluorescent or Nixie.

The LCDs manufacturers use different drivers in their products. Some of them are more popular and some of them are very unknown. To run your display easily, you should use Arduino LCDs libraries and add them to your code. Otherwise running the display may be very difficult. There are many free libraries you can find on the internet but the important point about the libraries is their compatibility with the LCD’s driver. The driver of your LCD must be known by your library. In this article, we use the Adafruit GFX library and MCUFRIEND KBV library and example codes. You can download them from the following links.

You must add the library and then upload the code. If it is the first time you run an Arduino board, don’t worry. Just follow these steps:Go to www.arduino.cc/en/Main/Software and download the software of your OS. Install the IDE software as instructed.

The second adds a library that supports drivers of MCUFRIEND Arduino display shields.#include "TouchScreen.h" // only when you want to use touch screen#include "bitmap_mono.h" // when you want to display a bitmap image from library#include "bitmap_RGB.h" // when you want to display a bitmap image from library#include "Fonts/FreeSans9pt7b.h" // when you want other fonts#include "Fonts/FreeSans12pt7b.h" // when you want other fonts#include "Fonts/FreeSerif12pt7b.h" // when you want other fonts#include "FreeDefaultFonts.h" // when you want other fonts#include "SPI.h" // using sdcard for display bitmap image#include "SD.h"

fillScreen function change the color of screen to t color. The t should be a 16bit variable containing UTFT color code.#define BLACK 0x0000#define NAVY 0x000F#define DARKGREEN 0x03E0#define DARKCYAN 0x03EF#define MAROON 0x7800#define PURPLE 0x780F#define OLIVE 0x7BE0#define LIGHTGREY 0xC618#define DARKGREY 0x7BEF#define BLUE 0x001F#define GREEN 0x07E0#define CYAN 0x07FF#define RED 0xF800#define MAGENTA 0xF81F#define YELLOW 0xFFE0#define WHITE 0xFFFF#define ORANGE 0xFD20#define GREENYELLOW 0xAFE5#define PINK 0xF81F

Drawing Linestft.drawFastVLine(x,y,h,t);//drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t t)tft.drawFastHLine(x,y,w,t);//drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t t)tft.drawLine(xi,yi,xj,yj,t);//drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t t)

drawLinefunction draws a line that starts in xi and yi locationends is in xj and yj and the color is t.for (uint16_t a=0; a<5; a++){ tft.drawFastVLine(x+a, y, h, t);}for (uint16_t a=0; a<5; a++){ tft.drawFastHLine(x, y+a, w, t);}for (uint16_t a=0; a<5; a++){ tft.drawLine(xi+a, yi, xj+a, yj, t);}for (uint16_t a=0; a<5; a++){ tft.drawLine(xi, yi+a, xj, yj+a, t);}

These three blocks of code draw lines like the previous code with 5-pixel thickness.tft.fillRect(x,y,w,h,t);//fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t t)tft.drawRect(x,y,w,h,t);//drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t t)tft.fillRoundRect(x,y,w,h,r,t);//fillRoundRect (int16_t x, int16_t y, int16_t w, int16_t h, uint8_t R , uint16_t t)tft.drawRoundRect(x,y,w,h,r,t);//drawRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, uint8_t R , uint16_t t)

Drawing Circlestft.drawCircle(x,y,r,t); //drawCircle(int16_t x, int16_t y, int16_t r, uint16_t t)tft.fillCircle(x,y,r,t); //fillCircle(int16_t x, int16_t y, int16_t r, uint16_t t)

fillCirclefunction draws a filled circle in x and y location and r radius and t color.for (int p = 0; p < 4000; p++){ j = 120 * (sin(PI * p / 2000));i = 120 * (cos(PI * p / 2000));j2 = 60 * (sin(PI * p / 2000));i2 = 60 * (cos(PI * p / 2000));tft.drawLine(i2 + 160, j2 + 160, i + 160, j + 160, col[n]);}

Drawing Trianglestft.drawTriangle(x1,y1,x2,y2,x3,y3,t);//drawTriangle(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3,// uint16_t t)tft.fillTriangle(x1,y1,x2,y2,x3,y3,t);//fillTriangle(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3,// uint16_t t)

This code sets the cursor position to of x and ytft.setTextColor(t); //setTextColor(uint16_t t)tft.setTextColor(t,b); //setTextColor(uint16_t t, uint16_t b)

The second function just displays the string.showmsgXY(x,y,sz,&FreeSans9pt7b,"www.Electropeak.com");//void showmsgXY(int x, int y, int sz, const GFXfont *f, const char *msg)void showmsgXY(int x, int y, int sz, const GFXfont *f, const char *msg){ uint16_t x1, y1;uint16_t wid, ht;tft.setFont(f);tft.setCursor(x, y);tft.setTextColor(0x0000);tft.setTextSize(sz);tft.print(msg);}

This function changes the font of the text. You should add this function and font libraries.for (int j = 0; j < 20; j++) {tft.setCursor(145, 290);int color = tft.color565(r -= 12, g -= 12, b -= 12);tft.setTextColor(color);tft.print("www.Electropeak.com");delay(30);}

First you should convert your image to hex code. Download the software from the following link. if you don’t want to change the settings of the software, you must invert the color of the image and make the image horizontally mirrored and rotate it 90 degrees counterclockwise. Now add it to the software and convert it. Open the exported file and copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are sizes of image. you can change the color of the image in the last input.

Upload your image and download the converted file that the UTFT libraries can process. Now copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are size of the image.

In this template, We just used a string and 8 filled circles that change their colors in order. To draw circles around a static point, You can use sin(); and cos(); functions. you should define the PI number. To change colors, you can use color565(); function and replace your RGB code.#include "Adafruit_GFX.h"#include "MCUFRIEND_kbv.h"MCUFRIEND_kbv tft;#include "Fonts/FreeSans9pt7b.h"#include "Fonts/FreeSans12pt7b.h"#include "Fonts/FreeSerif12pt7b.h"#include "FreeDefaultFonts.h"#define PI 3.1415926535897932384626433832795int col[8];void showmsgXY(int x, int y, int sz, const GFXfont *f, const char *msg){int16_t x1, y1;uint16_t wid, ht;tft.setFont(f);tft.setCursor(x, y);tft.setTextColor(0x0000);tft.setTextSize(sz);tft.print(msg);}void setup() {tft.reset();Serial.begin(9600);uint16_t ID = tft.readID();tft.begin(ID);tft.setRotation(1);tft.invertDisplay(true);tft.fillScreen(0xffff);showmsgXY(170, 250, 2, &FreeSans9pt7b, "Loading...");col[0] = tft.color565(155, 0, 50);col[1] = tft.color565(170, 30, 80);col[2] = tft.color565(195, 60, 110);col[3] = tft.color565(215, 90, 140);col[4] = tft.color565(230, 120, 170);col[5] = tft.color565(250, 150, 200);col[6] = tft.color565(255, 180, 220);col[7] = tft.color565(255, 210, 240);}void loop() {for (int i = 8; i > 0; i--) {tft.fillCircle(240 + 40 * (cos(-i * PI / 4)), 120 + 40 * (sin(-i * PI / 4)), 10, col[0]); delay(15);tft.fillCircle(240 + 40 * (cos(-(i + 1)*PI / 4)), 120 + 40 * (sin(-(i + 1)*PI / 4)), 10, col[1]); delay(15);tft.fillCircle(240 + 40 * (cos(-(i + 2)*PI / 4)), 120 + 40 * (sin(-(i + 2)*PI / 4)), 10, col[2]); delay(15);tft.fillCircle(240 + 40 * (cos(-(i + 3)*PI / 4)), 120 + 40 * (sin(-(i + 3)*PI / 4)), 10, col[3]); delay(15);tft.fillCircle(240 + 40 * (cos(-(i + 4)*PI / 4)), 120 + 40 * (sin(-(i + 4)*PI / 4)), 10, col[4]); delay(15);tft.fillCircle(240 + 40 * (cos(-(i + 5)*PI / 4)), 120 + 40 * (sin(-(i + 5)*PI / 4)), 10, col[5]); delay(15);tft.fillCircle(240 + 40 * (cos(-(i + 6)*PI / 4)), 120 + 40 * (sin(-(i + 6)*PI / 4)), 10, col[6]); delay(15);tft.fillCircle(240 + 40 * (cos(-(i + 7)*PI / 4)), 120 + 40 * (sin(-(i + 7)*PI / 4)), 10, col[7]); delay(15);}}

In this template, We converted a.jpg image to.c file and added to the code, wrote a string and used the fade code to display. Then we used scroll code to move the screen left. Download the.h file and add it to the folder of the Arduino sketch.#include "Adafruit_GFX.h" // Core graphics library#include "MCUFRIEND_kbv.h" // Hardware-specific libraryMCUFRIEND_kbv tft;#include "Ard_Logo.h"#define BLACK 0x0000#define RED 0xF800#define GREEN 0x07E0#define WHITE 0xFFFF#define GREY 0x8410#include "Fonts/FreeSans9pt7b.h"#include "Fonts/FreeSans12pt7b.h"#include "Fonts/FreeSerif12pt7b.h"#include "FreeDefaultFonts.h"void showmsgXY(int x, int y, int sz, const GFXfont *f, const char *msg){int16_t x1, y1;uint16_t wid, ht;tft.setFont(f);tft.setCursor(x, y);tft.setTextSize(sz);tft.println(msg);}uint8_t r = 255, g = 255, b = 255;uint16_t color;void setup(){Serial.begin(9600);uint16_t ID = tft.readID();tft.begin(ID);tft.invertDisplay(true);tft.setRotation(1);}void loop(void){tft.invertDisplay(true);tft.fillScreen(WHITE);tft.drawRGBBitmap(100, 50, Logo, 350, 200);delay(1000);tft.setTextSize(2);for (int j = 0; j < 20; j++) {color = tft.color565(r -= 12, g -= 12, b -= 12);tft.setTextColor(color);showmsgXY(95, 280, 1, &FreeSans12pt7b, "ELECTROPEAK PRESENTS");delay(20);}delay(1000);for (int i = 0; i < 480; i++) {tft.vertScroll(0, 480, i);tft.drawFastVLine(i, 0, 320, 0xffff); // vertical linedelay(5);}while (1);}

In this template, We used draw lines, filled circles, and string display functions.#include "Adafruit_GFX.h"#include "MCUFRIEND_kbv.h"MCUFRIEND_kbv tft;uint16_t ox=0,oy=0;int ave=0, avec=0, avet=0;////////////////////////////////////////////////////////////////void aveg(void){int z=0;Serial.println(ave);Serial.println(avec);avet=ave/avec;Serial.println(avet);avet=avet*32;for (int i=0; i<24; i++){for (uint16_t a=0; a<3; a++){tft.drawLine(avet+a, z, avet+a, z+10, 0xFB21);} // thickfor (uint16_t a=0; a<2; a++){ tft.drawLine(avet-a, z, avet-a, z+10, 0xFB21);} delay(100); z=z+20; } } ////////////////////////////////////////////////////////////////// void dchart_10x10(uint16_t nx,uint16_t ny) { ave+=nx; avec++; nx=nx*32; ny=ny*48; tft.drawCircle(nx, ny, 10, 0x0517); tft.drawCircle(nx, ny, 9, 0x0517); tft.fillCircle(nx, ny, 7, 0x0517); delay (100); ox=nx; oy=ny; } /////////////////////////////////////////////////////////////////////// void dotchart_10x10(uint16_t nx,uint16_t ny) { ave+=nx; avec++; nx=nx*32; ny=ny*48; int plus=0; float fplus=0; int sign=0; int y=0,x=0; y=oy; x=ox; float xmines, ymines; xmines=nx-ox; ymines=ny-oy; if (ox>nx){xmines=ox-nx;sign=1;}elsesign=0;for (int a=0; a<(ny-oy); a++){fplus+=xmines/ymines;plus=fplus;if (sign==1)tft.drawFastHLine(0, y, x-plus, 0xBFDF);elsetft.drawFastHLine(0, y, x+plus, 0xBFDF);y++;delay(5);}for (uint16_t a=0; a<2; a++){tft.drawLine(ox+a, oy, nx+a, ny, 0x01E8);} // thickfor (uint16_t a=0; a<2; a++){tft.drawLine(ox, oy+a, nx, ny+a, 0x01E8);}ox=nx;oy=ny;}////////////////////////////////////////////////////////////////////void setup() {tft.reset();Serial.begin(9600);uint16_t ID = tft.readID();tft.begin(ID);}void loop() {tft.invertDisplay(true);tft.fillScreen(0xffff);dotchart_10x10(3, 0);dotchart_10x10(2, 1);dotchart_10x10(4, 2);dotchart_10x10(4, 3);dotchart_10x10(5, 4);dotchart_10x10(3, 5);dotchart_10x10(6, 6);dotchart_10x10(7, 7);dotchart_10x10(9, 8);dotchart_10x10(8, 9);dotchart_10x10(10, 10);dchart_10x10(3, 0);dchart_10x10(2, 1);dchart_10x10(4, 2);dchart_10x10(4, 3);dchart_10x10(5, 4);dchart_10x10(3, 5);dchart_10x10(6, 6);dchart_10x10(7, 7);dchart_10x10(9, 8);dchart_10x10(8, 9);dchart_10x10(10, 10);tft.setRotation(1);tft.setTextSize(2);tft.setTextColor(0x01E8);tft.setCursor(20, 20);tft.print("Average");int dl=20;for (int i=0;i<6;i++){for (uint16_t a=0; a<3; a++){tft.drawLine(dl, 40+a, dl+10, 40+a, 0xFB21);}dl+=16;}tft.setRotation(0);aveg();while(1);}

In this template, We added a converted image to code and then used two black and white arcs to create the pointer of volumes. Download the.h file and add it to the folder of the Arduino sketch.#include "Adafruit_GFX.h"#include "MCUFRIEND_kbv.h"MCUFRIEND_kbv tft;#include "Volume.h"#define BLACK 0x0000int a = 0,b = 4000,c = 1000,d = 3000;int s=2000;int j, j2;int i, i2;int White;void setup(){Serial.begin(9600);uint16_t ID = tft.readID();tft.begin(ID);tft.invertDisplay(true);tft.setRotation(1);}void loop(void){tft.invertDisplay(true);tft.fillScreen(BLACK);tft.drawRGBBitmap(0, 0, test, 480, 320);White = tft.color565(255, 255, 255);while(1){if (a < s) {j = 14 * (sin(PI * a / 2000));i = 14 * (cos(PI * a / 2000));j2 = 1 * (sin(PI * a / 2000));i2 = 1 * (cos(PI * a / 2000));tft.drawLine(i2 + 62, j2 + 240, i + 62, j + 240, White);j = 14 * (sin(PI * (a-300) / 2000));i = 14 * (cos(PI * (a-300) / 2000));j2 = 1 * (sin(PI * (a-300) / 2000));i2 = 1 * (cos(PI * (a-300) / 2000));tft.drawLine(i2 + 62, j2 + 240, i + 62, j + 240, 0x0000);tft.fillRect(50, 285, 30, 30, 0x0000);tft.setTextSize(2);tft.setTextColor(0xffff);tft.setCursor(50, 285);tft.print(a / 40); tft.print("%");a++;}if (b < s) {j = 14 * (sin(PI * b / 2000));i = 14 * (cos(PI * b / 2000));j2 = 1 * (sin(PI * b / 2000));i2 = 1 * (cos(PI * b / 2000));tft.drawLine(i2 + 180, j2 + 240, i + 180, j + 240, White);j = 14 * (sin(PI * (b-300) / 2000));i = 14 * (cos(PI * (b-300) / 2000));j2 = 1 * (sin(PI * (b-300) / 2000));i2 = 1 * (cos(PI * (b-300) / 2000));tft.drawLine(i2 + 180, j2 + 240, i + 180, j + 240, 0x0000);tft.fillRect(168, 285, 30, 30, 0x0000);tft.setTextSize(2);tft.setTextColor(0xffff);tft.setCursor(168, 285);tft.print(b / 40); tft.print("%");b++;}if (c < s) {j = 14 * (sin(PI * c / 2000));i = 14 * (cos(PI * c / 2000));j2 = 1 * (sin(PI * c / 2000));i2 = 1 * (cos(PI * c / 2000));tft.drawLine(i2 + 297, j2 + 240, i + 297, j + 240, White);j = 14 * (sin(PI * (c-300) / 2000));i = 14 * (cos(PI * (c-300) / 2000));j2 = 1 * (sin(PI * (c-300) / 2000));i2 = 1 * (cos(PI * (c-300) / 2000));tft.drawLine(i2 + 297, j2 + 240, i + 297, j + 240, 0x0000);tft.fillRect(286, 285, 30, 30, 0x0000);tft.setTextSize(2);tft.setTextColor(0xffff);tft.setCursor(286, 285);tft.print(c / 40); tft.print("%");c++;}if (d < s) { j = 14 * (sin(PI * d / 2000)); i = 14 * (cos(PI * d / 2000)); j2 = 1 * (sin(PI * d / 2000)); i2 = 1 * (cos(PI * d / 2000)); tft.drawLine(i2 + 414, j2 + 240, i + 414, j + 240, White); j = 14 * (sin(PI * (d-300) / 2000)); i = 14 * (cos(PI * (d-300) / 2000)); j2 = 1 * (sin(PI * (d-300) / 2000)); i2 = 1 * (cos(PI * (d-300) / 2000)); tft.drawLine(i2 + 414, j2 + 240, i + 414, j + 240, 0x0000); tft.fillRect(402, 285, 30, 30, 0x0000); tft.setTextSize(2); tft.setTextColor(0xffff); tft.setCursor(402, 285); tft.print(d / 40); tft.print("%"); d++;} if (a > s) {j = 14 * (sin(PI * a / 2000));i = 14 * (cos(PI * a / 2000));j2 = 1 * (sin(PI * a / 2000));i2 = 1 * (cos(PI * a / 2000));tft.drawLine(i2 + 62, j2 + 240, i + 62, j + 240, White);j = 14 * (sin(PI * (a+300) / 2000));i = 14 * (cos(PI * (a+300) / 2000));j2 = 1 * (sin(PI * (a+300) / 2000));i2 = 1 * (cos(PI * (a+300) / 2000));tft.drawLine(i2 + 62, j2 + 240, i + 62, j + 240, 0x0000);tft.fillRect(50, 285, 30, 30, 0x0000);tft.setTextSize(2);tft.setTextColor(0xffff);tft.setCursor(50, 285);tft.print(a / 40); tft.print("%");a--;}if (b > s) {j = 14 * (sin(PI * b / 2000));i = 14 * (cos(PI * b / 2000));j2 = 1 * (sin(PI * b / 2000));i2 = 1 * (cos(PI * b / 2000));tft.drawLine(i2 + 180, j2 + 240, i + 180, j + 240, White);j = 14 * (sin(PI * (b+300) / 2000));i = 14 * (cos(PI * (b+300) / 2000));j2 = 1 * (sin(PI * (b+300) / 2000));i2 = 1 * (cos(PI * (b+300) / 2000));tft.drawLine(i2 + 180, j2 + 240, i + 180, j + 240, 0x0000);tft.fillRect(168, 285, 30, 30, 0x0000);tft.setTextSize(2);tft.setTextColor(0xffff);tft.setCursor(168, 285);tft.print(b / 40); tft.print("%");b--;}if (c > s) {j = 14 * (sin(PI * c / 2000));i = 14 * (cos(PI * c / 2000));j2 = 1 * (sin(PI * c / 2000));i2 = 1 * (cos(PI * c / 2000));tft.drawLine(i2 + 297, j2 + 240, i + 297, j + 240, White);j = 14 * (sin(PI * (c+300) / 2000));i = 14 * (cos(PI * (c+300) / 2000));j2 = 1 * (sin(PI * (c+300) / 2000));i2 = 1 * (cos(PI * (c+300) / 2000));tft.drawLine(i2 + 297, j2 + 240, i + 297, j + 240, 0x0000);tft.fillRect(286, 285, 30, 30, 0x0000);tft.setTextSize(2);tft.setTextColor(0xffff);tft.setCursor(286, 285);tft.print(c / 40); tft.print("%");c--;}if (d > s) {j = 14 * (sin(PI * d / 2000));i = 14 * (cos(PI * d / 2000));j2 = 1 * (sin(PI * d / 2000));i2 = 1 * (cos(PI * d / 2000));tft.drawLine(i2 + 414, j2 + 240, i + 414, j + 240, White);j = 14 * (sin(PI * (d+300) / 2000));i = 14 * (cos(PI * (d+300) / 2000));j2 = 1 * (sin(PI * (d+300) / 2000));i2 = 1 * (cos(PI * (d+300) / 2000));tft.drawLine(i2 + 414, j2 + 240, i + 414, j + 240, 0x0000);tft.fillRect(402, 285, 30, 30, 0x0000);tft.setTextSize(2);tft.setTextColor(0xffff);tft.setCursor(402, 285);tft.print(d / 40); tft.print("%");d--;}}}

In this template, We just display some images by RGBbitmap and bitmap functions. Just make a code for touchscreen and use this template. Download the.h file and add it to folder of the Arduino sketch.#include "Adafruit_GFX.h" // Core graphics library#include "MCUFRIEND_kbv.h" // Hardware-specific libraryMCUFRIEND_kbv tft;#define BLACK 0x0000#define RED 0xF800#define GREEN 0x07E0#define WHITE 0xFFFF#define GREY 0x8410#include "images.h"#include "Fonts/FreeSans9pt7b.h"#include "Fonts/FreeSans12pt7b.h"#include "Fonts/FreeSerif12pt7b.h"#include "FreeDefaultFonts.h"int a = 3000;int b = 4000;int j, j2;int i, i2;void showmsgXY(int x, int y, int sz, const GFXfont *f, const char *msg){int16_t x1, y1;uint16_t wid, ht;// tft.drawFastHLine(0, y, tft.width(), 0xffff);tft.setFont(f);tft.setCursor(x, y);tft.setTextColor(WHITE);tft.setTextSize(sz);tft.print(msg);delay(1000);}void setup(){Serial.begin(9600);uint16_t ID = tft.readID();tft.begin(ID);tft.invertDisplay(true);tft.setRotation(1);}void loop(void){tft.invertDisplay(true);tft.fillScreen(BLACK);tft.drawRGBBitmap(0, 0, test, 480, 320);tft.drawBitmap(20, 20, Line1, 45, 45, 0xffff);//batterytft.drawBitmap(65, 20, Line2, 45, 45, 0xffff);//wifitft.drawBitmap(125, 25, Line3, 45, 45, 0xffff);//mailtft.drawBitmap(185, 25, Line4, 45, 45, 0xffff);//instagramtft.drawBitmap(245, 25, Line6, 45, 45, 0xffff);//powertft.drawBitmap(20, 260, Line5, 45, 45, 0xffff);//twittertft.drawBitmap(410, 140, Line7, 45, 45, 0xffff);//raintft.setTextSize(6);tft.setTextColor(0xffff);tft.setCursor(280, 210);tft.print("20:45");tft.setTextSize(2);tft.setTextColor(0xffff);showmsgXY(330, 280, 1, &FreeSans12pt7b, "Saturday");showmsgXY(300, 305, 1, &FreeSans12pt7b, "6 October 2018");while (1);}

Final RemarksThe speed of playing all the GIF files are edited and we made them faster or slower for better understanding. The speed of motions depends on the speed of your processor or type of code or size and thickness of elements in the code.

×SPECIAL OFFER (VALID UNTIL NOVEMBER 1ST 2018): If you order the 3.5″ LCD from ElectroPeak, our technical staff will design your desired template for free! Just send an email to info@electropeak.Com containing your order number and requirements ;)