why should you calibrate a touch screen monitor free sample

Touch screens are finding their way into a variety of embedded products. Most touch-enabled devices will require a calibration routine. Here"s a good one.

Resistive-type touch screens are normally used in cost-conscious designs. Their construction is simple, their operation is well understood, and the hardware and software required to support them is readily available from multiple manufacturers.

Despite the advantages of resistive-type touch screens, devices equipped with them almost always require that a calibration algorithm be the first task to run when the final product comes out of the box. Calibration is necessary because it is difficult to perfectly align a touch screen"s coordinates to the display (LCD or otherwise) behind it. If a button or other “live” feature on the display is to be properly activated, the coordinates of the area touched on the screen must be sufficiently close to the coordinates of the feature on the display. Otherwise, the software may not correctly act upon the soft button presses.

This article proposes a calibration algorithm for resistive-type touch screens that is both efficient and effective. This algorithm was developed after identifying the sources of touch screen errors and deriving the optimum method for transforming the coordinates provided by the touch screen to match the coordinates of the display. The calibration method requires that three targets or test points-no more, no less-be displayed and touched in sequence to determine the screen"s individual calibration factors. These calibration factors are then used to translate screen coordinates into true display coordinates.

The cross section of a resistive-type touch screen is shown in Figure 1. The construction is simple. Two sheets of glass are brought together to form a sandwich, the interior glass surfaces having been coated with a thin layer of conductive material. Small glass beads maintain a nominal separation between the conductive surfaces. When a finger or stylus presses against the surface of the glass, the material bends just enough to contact the lower sheet. In this construction the spacing between beads determines the sensitivity of the screen. The closer the beads are, the higher the pressure that must be exerted before the top glass sheet will bend enough to make contact.

An equivalent resistive circuit is shown in Figure 2: a touch screen controller (digitizer or A/D) applies the V sources to the ends of one of the conductive layers, while the other conductive layer-on the opposite sheet of glass-plays the role of the potentiometer wiper. The Vtest value read by the digitizer depends on where the glass is touched and the conductive surfaces come into contact. The controller then translates the voltage reading into a binary quantity representing, for example, the X-coordinate of the point where the screen was touched. The voltage potential is then applied to the second surface"s endpoints and the first surface plays the role of the wiper, yielding a value that represents the Y-coordinate.

Controllers may collect 200 or more samples per second. The sampling rate usually depends on background noise and controller quality. A smart controller may also incorporate useful features like the ability to interrupt the CPU when a touch is detected, as well as the ability to sample continuously at a set rate as long as the screen is being touched. The device idles when the screen is not being touched.

Several sources of error affect the X and Y coordinates produced by the touch screen controller. The most important sources of error are electrical noise, mechanical misalignments, and scaling factors. User idiosyncrasies may also play a role if, for example, the finger or instrument used to activate the screen does not maintain continuous contact or pressure against it. Any of these errors can produce unusable data, and all need to be compensated for if the touch screen data is to be useful.

Electrical noise triggered by thermal or electromagnetic effects and system design weaknesses are omnipresent in all kinds of electrical systems. In the case of a touch screen, the A/D conversion is particularly susceptible to electrical noise because of the high input impedance of the A/D front-end circuitry. In addition to carefully laying out the printed circuit board containing the touch screen controller, noise problems are normally addressed by adding low-pass filtering to the A/D inputs. Software also comes to the rescue, usually discarding one or two of the least significant bits of the A/D conversion and implementing algorithms to remove from the sampled stream those data points that fall outside permissible ranges. The same software algorithms may remove errors introduced by the user. Such errors normally manifest themselves as sampled points that fall well outside permissible limits as the applied pressure varies.

Mechanical misalignments and scaling factors are the errors addressed by the calibration algorithm proposed in this article. Consider the images in Figure 3. The circle represents an image shown by the LCD under the touch screen; the ellipse represents an exaggerated set of coordinates that the touch screen could produce if the user were to trace the round image shown by the LCD. The reconstructed image appears rotated, translated, and scaled by a different factor in each direction. The challenge for the calibration algorithm is to translate the set of coordinates reported by the touch screen into a set of coordinates that accurately represent the image on the display.

To derive a general solution to the problem, it is convenient to describe each point as a mathematical quantity. We see from Figure 4 that it is possible to describe each point on the display as a vector PD and its corresponding equivalent, as reported by the touch screen, as a vector P.

It is also reasonable to assume that P and PD are related by a quantity that transforms the display coordinates into the apparent touch screen coordinates, like this:

where M is the appropriate transformation matrix and the object of this exercise. If we can assign values to the elements of the transformation matrix M, then we can solve for all PD points given the P points reported by the touch screen.

Let us proceed under the assumption that each display point can be obtained from a corresponding touch screen point, but that the touch screen point has suffered rotation, scaling, and translation.

If we express the points as (X,Y) pairs based on the vector"s length and angle, both the display and touch screen points in question can be represented by the following equations:

If the reported touch screen points have experienced rotation because of touch screen misalignment, and qr = qD – q is the angular misalignment of the reported point, an intermediate point is expressed by:

Each of the X and Y dimensions is also scaled by its own factor, which we will call KX and KY. Accounting for scaling produces the following equation, which comes closer to describing a display point in terms of screen point coordinates:

We can now make a key, pragmatic assumption in order to represent Equation 5 in a form that will enable us to solve for its unknown quantities. While the touch screen may be rotated with respect to the display, the rotation angle qr should be sufficiently small that we can assume sinqr

The advantage of Equation 7 is that we have expressed actual display coordinates in terms of touch screen coordinates. Restating the above equation we get:

The previous equations seem almost intuitive. Remember, though, that they are only valid when the angular misalignment between the display and the touch screen is small.

Common calibration algorithms use data from two to as many as five sample points to collect calibration information. The exercise above assumes that display point coordinates can be calculated from touch screen coordinates, and that by making simple assumptions we can obtain calibration data by using three sample points-no more, no less. Three sample points are needed because Equations 9a and 9b each contain three unknowns. With three sample points we can obtain sufficient information to set up and solve the simultaneous equations.

Sample points should also be selected based on practical considerations. They must yield non-redundant simultaneous equations, they must not be too close to the edge of the touch screen (where non-linearities are more likely to occur) and they must be widely spaced to minimize scaling errors. The set of points shown in Figure 5 labeled P0, P1, and P2 meet the suggested requirements. Those points are roughly 10% off the edge of the screen, as far apart as the display geometry allows, and yield the following non-redundant equations:

We need to solve for A, B, C, D, E, and F. Once these parameters are known, obtaining display coordinates is as simple as plugging the raw touch screen data back into Equation 9.

The code in sample.c assumes that your device implements a routine to collect calibration data before attempting to use these functions. An outline of the proposed calibration process is shown in Listing 1. After taking those steps, the calibration procedure is complete and your applications can begin receiving accurate position information from the touch screen system. The function getDisplay-Point() is intended to be called within the touch screen controller"s interrupt routine, after the routine has filtered and debounced the data coming out of the digitizer. In a typical implementation, calling getDisplayPoint() would be the last step needed before a point of touch screen data could be placed in the user-input queue.

1. Call setCalibrationMatrix() with a perfect set of values (see sample.c) to set the touch screen driver to provide raw (non-translated) data. This way you do not need to build special functions to access the data. Instead you simply get coordinates from the same mechanism as your program.

Integer 32-bit math is required because the raw numbers provided by most digitizers are 10-bit quantities, and Equations 15 and 18 may yield 31-bit signed values. The equations, as implemented, will work with touch screen digitizer resolutions up to 1,024 pixels, which may be suitable for display resolutions up to about 512 pixels (height or width).

If you want to use these formulas for larger touch screen resolutions, it will be necessary to either use 64-bit integer values or judiciously scale input values or intermediate results to avoid register overflow when calculating the calibration factors.

The function getDisplayPoint() does depend on the calibration matrix containing a set of valid quantities to provide reliable results. The structure of the sample provided uses automatic variables to highlight the relationship between the display coordinates, screen coordinates, and the calibration matrix, but in a practical implementation the calibration matrix may best be a global structure that is properly initialized at boot time.

The touch screen calibration algorithm described here is simple, flexible, and capable of correcting for common mechanical errors. These errors-translation, scaling, and rotation-result from mismatches between the display and the touch screen located above it. They can be compensated for with mechanical means, but the proposed software solution reduces demanding electromechanical manufacturing and quality problems.

why should you calibrate a touch screen monitor free sample

Touch function stops working suddenly when you use the touch monitor or laptop? Have troubles such as touchscreen is unresponsive, touch screen input is offset or writing is intermittent? Let’s troubleshoot these common touch issues and fix them pronto!

When encountering touch problems, please check whether the hardware connection is correct first.(The screen of touchscreen laptop is integrated all-in-one, and the wiring is inside the case. Usually, it is not necessary to check hardware connection problems. You can move forward to next part for software settings.)

External touch monitors usually adopt the USB interface to transmit touch signals. If the USB ports on either side of the computer or touch monitor is faulty, the solder pins are tin stripped, the pin tongue is loose, etc., the touch may be intermittent, unusable, or the screen may not light up at all.

This happens more likely if you plug and unplug the cables frequently. Please re-insert the cables again to ensure the cables are inserted into the right ports and the plugs are not shaky or loose. If the touch screen still does not work, try to buy a new cable from the original manufacturer!

Grease and dust can potentially cause poor electrical sensing on touch surfaces. Use a lens cloth to gently wipe the touch screen and wipe with a little water for the tough stains. Do not spray too much water or detergent.

When touch function stops working, check whether Windows Update and BIOS are updated to the latest version. If it still does not work, follow the following settings step by step to resolve possible problems!

If the USB driver on Windows 10 is not successfully updated, not only the external touch screen cannot be activated, but other USB devices may encounter problems.

Connect the monitor to the computer and go to [Device Manager] → [Human Interface Device]. If the touch monitor connection is successful, the touch screen will appear in the list of Human Interface Devices. Right click the touch screen and follow the steps to update the driver.

Click [Start] → [Control Panel] → [Tablet PC Settings], and then click [Setup] under the display tab. When "Tap this screen with a single finger to identify it as the touchscreen" appears on the screen, just touch the screen.

If the resolution setting does not match the screen, the touch position will also be affected. For example, when you touch certain positions on the screen, it responds on correct points, but clicks on other positions may activate other areas next to them instead.

When the cursor is on the desktop, right click for the setting menu → click [Display settings ] → choose the touch screen (number 2 screen) and select the corresponding resolution(for example, On-Lap M505T resolution is 1920x1080), and then click "Apply".

Click [Start] → [Control Panel] → [Tablet PC Settings], or search for [Calibrate the screen for pen or touch input]. Open [Tablet PC Settings] and select your external monitor from the drop-down menu of Display → Click [Calibrate] → Tap the crosshair each time that it appears on the screen. → click "Yes" to save the calibration data .

Touchscreen laptops and smartphones usually need to be paired with a dedicated stylus. For On-Lap series touch monitors, you can choose a passive stylus with a conductive rubber or plastic disc greater than 6mm diameter. The induction of active styluses differs from brand to brand. If your writing or drawing is intermittent, it is recommended to use a stylus with stronger induction (e.g., Adonit Dash3)

The Mac OS system does not support external touch signals, and the touch monitor can only display images when connected to the computer. This is a limitation of OS compatibility. If you need an external touch monitor for Mac, you can use BootCamp, a multi boot utility that comes with Mac OS. It assists you in installing Windows 10 on Intel-based Mac computers . When you switch your MacBook to Windows 10, you can operate the external touch monitor!

When you connect 15.6-inch On-Lap M505T touch monitor to an Android phone supporting USB Type-C DP Alt, M505T can receive touch, video and audio signals at the same time. However, in case the Android phone OS is not updated to Android 8.0 or latest, you cannot use the touchscreen function on M505T touch monitor.

Note! Not every smartphone with a USB-C connector can be connected to a touch screen. You must inquire your smartphone manufacturer about whether the model supports DisplayPort Alt mode for outputting video signals.

As the projected capacitive touch technology is sensitive to electricity difference, the electromagnetic interference or unstable power current input may cause touch ghost clicks—the screen responds to touches you"re not making. In this case, please eliminate the following interference from your environment :

Sockets in public spaces usually have complicated wiring and power adoption. you may experience current fluctuations occasionally. When the power input to the touch monitor comes from these sockets or extension cords, you may encounter problems of not being able to operate touch screen normally.

Please try to stay away from kitchen appliances in use, such as electric cookers, microwave ovens, etc. Even table lamps may emit a lot of low-frequency electromagnetic waves. These electrical appliances that emit electromagnetic interference during operation may affect the use of your touch screen.

We hope the article has helped you to solve the problems of using touch monitors. If you have any other questions about touch screens, please write to GeChic Customer Service or contact us via FB.

why should you calibrate a touch screen monitor free sample

If you are having issues with your Touchscreen, this may include being unable to access items to the edge of the screen. For example, your screen may require re-calibration.

NOTE: If Tablet PC Settings is not seen, then make sure that your touchscreen USB cable is attached if using external display. Also check that any touchscreen drivers are installed, you can download these from the Dell Support site.

The touch screen may start to lose its sensitivity due to foreign particles (such as sticky notes) that are blocking the touch sensors. To remove these particles:

Use a clean, lint-free cloth to wipe the surface and sides of the touch screen to remove any dirt or fingerprints. You may spray mild, non-abrasive cleaner or water on the cloth if needed, but not on the screen.

If you do not have Cortana enabled, Then either click the Start button on screen or use Windows key on keyboard. Then click Settings icon (cog). Then type Tablet Mode in the settings search box and select Tablet Mode Settings.

why should you calibrate a touch screen monitor free sample

A good monitor is expensive. But its impact will be lost if you don"t take the pain to carefully (and intermittently) calibrate your monitor. The colors on the screen may not be the exact match of what they actually are.

To open the Display Color Calibration tool, press Windows + S or open the Start menu, search for "calibrate display color," then open the matching result, and follow the on-screen instructions.

To manually open the ClearType Text Tuner, press Windows + S, search for "adjust ClearType text," then follow the on-screen instructions. On each of five screens, you"ll select the text samples that look best to you.

The site offers this simple one-page monitor calibration tool to adjust the brightness and contrast of your screen thanks to the gray scale tones. The idea is to tweak the monitor settings (or buttons) so that you can clearly distinguish the transition of tones from true black to true white. After calibration, the blacks should look black and without any hint of gray.

The instructions start off by telling you to dim the lights and hit F11 for viewing the gray scale chart in full-screen mode. Observe your monitor from your normal viewing distance.

The Online Monitor Test website has a range of interactive tests to fix your screen colors. The menu appears when you move your mouse to the top. It starts off with a test that checks the brightness and contrast across the B/W tonal spectrum. It is similar to the test we covered on the Photo Friday website.

Next, the Color Range test checks if your monitor can smoothly produce color gradients. From the menu, you can pick different color charts. Look for “ghost images” or image trails in the Trailing test. Move the box across the screen and check if any trails are produced. The controls and options to change the color and shape of the box are placed at the bottom.

The Homogeneity test helps to pinpoint damaged pixels and faulty monitors with backlight bleeding. 1:1 Pixel mapping and testing for a blurring of Text are the last two tests on the lineup. While the former is not so much an issue with LCD computer monitors, the latter is worth a tryout if you feel that screen text is not crisp enough.

This single page screen calibration chart has few of the test images we have already covered in the earlier tools. Go through the color, gray scale, and gamma adjustments.

why should you calibrate a touch screen monitor free sample

Calibrating your touch screen is a cinch, but the method will vary depending on which operating system you are running. These instructions will work with any model of Toughbook that comes with a touch screen. In fact, these instructions should work with any touch screen laptop.

If you’re running Windows 7, Windows 8 or Windows 10, you should already have a touch screen calibration tool. To find it, open up the start menu and begin typing “calibrate.” An item should appear labeled

Calibrate…. If you have a dual touch screen, you’ll get a message asking if you’d like to calibrate the pen input or touch input. Select whichever one you want to calibrate.

A white screen will appear with thin lines around the perimeter, about a half inch in from the edge of the screen. Somewhere along these lines will be a darker black crosshair. Touch the center of the crosshair, either with your pen or your finger, depending on which input you are calibrating (if you have a resistive touch screen like the one on a Toughbook CF-31 or some CF-19 models, it’s a good idea to use a stylus, but you can use a finger if you want).

After you tap the crosshair, another will show up somewhere else along the edges of your screen. Tap that one as well and repeat the process until it asks you if you want to save the calibration data. If you’re happy with your tapping accuracy, click OK. Otherwise, click cancel and start the process over. If your touch screen has more than one type of input (as with a dual touch model), you can calibrate it using the same method.

The previous instructions assume your touch screen mode is set to Auto, and, unless you’ve gone into your laptop’s Basic Input/Output System (BIOS) and deliberately changed something, it probably is. If, however, you still can’t get your touch screen calibrated, your touch screen mode may be set to “Touchscreen Mode.”

If you are not sure and you want to check, you can get to the BIOS by pressing F2 as soon as the Panasonic logo appears when booting up your laptop. Once in the BIOS, look for a setting called Touchscreen Mode. It should be set to either[Touchscreen Mode]or [Auto]. If it"s set to Auto, you can either try the above instructions again or leave a comment below and we’ll do our best to help. If it"s set to Touchscreen Mode, you can either change it to Auto or leave it as Touchscreen Mode and use the following method.

To calibrate in this mode, you’ll be using the Fujitsu calibration utility, which comes with the Panasonic touch screen driver. If your touch screen is working at all, you should already have the Fujitsu calibration utility. Open the Start menu and start typing “calibration” in the search box. Under Programs, you should see an item called Touch Screen Calibration Utility. Click it to open the Fujitsu calibration utility.

Similarly to the Windows touch screen calibration tool, crosshairs will appear around the edges of the screen. The biggest difference here is that the crosshairs are red instead of black. Touch each one, working your way around the screen until the crosshair reaches its starting point. After you’re done, hit the enter key and begin dragging your stylus or finger around the screen to test the calibration. Once you’ve tested your calibration, press the enter key again to save the changes and exit.

Calibrating your touch screen on Linux may be a bit more complicated than it is on Windows, as every flavor of Linux is a little different. Some Linux distros already come with a touch screen calibration utility, but for our purposes we’ll assume that we need to install one. These instructions will also assume you are using Apt as your package manager (the default in many distros, including Debian, Ubuntu, and all their variants and derivatives). If you are using

Tap each crosshair that appears on the screen. Once you’re done, the terminal will spit out some more text. Select and copy the portion that starts with

Paste the data into the empty text file, hit Ctrl+X to exit and Ctrl+Y to save, then hit enter. Your touch screen is now calibrated and should stay that way even if you restart your computer.

why should you calibrate a touch screen monitor free sample

Note that both tests are “closed-loop” and will not tell you an “absolute” truth in terms of “color quality” or “color accuracy” as they may not show if your instrument is faulty/measures wrong (a profile created from repeatable wrong measurements will usually still verify well against other wrong measurements from the same instrument if they don"t fluctuate too much) or does not cope with your display well (which is especially true for colorimeters and wide-gamut screens, as such combinations need a correction in hardware or software to obtain accurate results), or if colors on your screen match an actual colored object next to it (like a print). It is perfectly possible to obtain good verification results but the actual visual performance being sub-par. It is always wise to combine such measurements with a test of the actual visual appearance via a “known good” reference, like a print or proof (although it should not be forgotten that those also have tolerances, and illumination also plays a big role when assessing visual results). Keep all that in mind when admiring (or pulling your hair out over) verification results :)

why should you calibrate a touch screen monitor free sample

The app does what it says it does: it reduces touchscreen lag and adjusts sensitivity. My phone was having issues detecting my taps, either by lagging or by not registering my tap. After using this app, all of the touchscreen-related issues were resolved! Just one issue: there"s ads on this app, one even covering the screen, and considering how infrequently one would use this app, putting in ads just seems like a waste of effort. Regardless, it does what it"s supposed to, and that"s great!

why should you calibrate a touch screen monitor free sample

Color calibration and white balance adjustments on any capturing or display device will ensure utmost image reproduction accuracy and the most realistically natural picture on screen for best possible viewing experience so long as the source had been captured with that goal in mind.

Enter the monitor model number. Search. Scroll down to LG Calibration Studio (True Color Pro) - version 6.4.1 or greater and choose appropriate version according to your computer Operating System. Some monitors still have the True Color Calibration software integrated in the On-Screen Control software – for those, please download On-Screen Control software version 7.45 or greater for Windows or version 5.45 or greater for MAC

why should you calibrate a touch screen monitor free sample

You could take your monitor to a professional to have it done, but doing it yourself is relatively quick and hassle-free and will greatly improve image quality. Manufacturers keep pumping out displays with new technologies like 4K UHD resolution, high dynamic range (HDR), and curved monitors, providing a veritable feast for the eyes — but only if they are properly calibrated.

Step 2: Now that you are in the calibration tool, follow the on-screen instructions to choose your display’s gamma, brightness, contrast, and color balance settings.

Step 2: Your Mac’s step-by-step instructions will walk you through the calibration process once you have found and opened the software utility. Just follow the on-screen instructions to choose:

W4zt Screen Color Test: This simple webpage provides you with several color gradients and grayscale color boxes you can use for quick comparisons, along with an easy gamma test you can run. It’s nice to have so many tests on one page, making this solution great for fast and dirty calibration so you can move on.

The best way to avoid this problem and ensure that you calibrate your monitor correctly is by purchasing a calibrating device. You’ll need to spend a decent amount of money for the best control and precision. Still, there are affordable alternatives to help you achieve consistent color across all of your monitors.

These devices are user-friendly, involving a simple three-step process of fastening the device to your screen, plugging it into a USB port, and opening the calibration software. When the software starts running, you just have to follow the setup procedure. It’s fairly intuitive, but if you have trouble, you can find tutorials online that will walk you through it.

why should you calibrate a touch screen monitor free sample

Screen Calibration has left people scratching their heads for years. Common questions like “Why do I need to calibrate my monitor if my clients aren’t calibrating theirs?” are all too reasonable and provide an interesting argument to the debate. Well, I’m here to tell you, you NEED to calibrate your monitor.

For those flying under the radar: screen calibration is the process, in which you adjust the colors, brightness and various spectrums of your monitor to get the most accurate color results for your photos. Not only is this important for print, but if your monitor is casting too warm or too cool colors, the majority of your clients will be far less impressed with how the images you retouched on that screen look.

There are two major contenders in the screen calibration game – the Datacolor Spyder system and the X-Rite Colormunki. In all honesty, comparing the two screen calibration systems is much like comparing a Ford and Chevy Truck. While there are minor differences between the two, they both largely do the exact same thing – which is correctly calibrate the colors and brightness on your monitor.

Basically, monitors are designed to have a 6500K color temperature and a brightness at 100cd/m² for their default settings. These numbers are great for retouching, however monitors are mass produced, and are unable to hit these number with pinpoint accuracy.

Whether you’re retouching images for your own portfolio or for a client, you certainly don’t want to be editing in the wrong color temperature from the get go, without realizing it.

False. While these types of monitors are highly regarded as the best for retouching and color accuracy, it doesn’t change the fact that they need calibration.

The term IPS monitor, for example, just means that the monitor has a large viewing angle, so that despite looking at the monitor at an angle, you won’t run into issues with color inconsistencies. While these monitors are typically at a higher price point and calibrated upon the manufacturing process, this does not mean they’re still calibrated after a few weeks or month of use.

This answer is simple – look at the rule of averages. If monitors can easily differ 500K in white balance from each other on either side (cool/warm) of the color spectrum, wouldn’t you want to hit bulls-eye in the middle of the two?

If you’re positive your monitor is calibrated at 6500K, and your client’s uncalibrated monitor is set around 6200K, it will still look better on their monitor if your screen was also uncalibrated and set around 6800K.

why should you calibrate a touch screen monitor free sample

Want to make sure photos, videos, and games look their absolute best on your screen? Calibrating your monitor is the key. Monitor calibration ensures colors and black levels are as accurate as possible, and you can do it easily with Windows" built-in tool.

why should you calibrate a touch screen monitor free sample

thank you for replying quickly. The resolution is set as you indicated and i have tried the rotating screen as I thought about an area of the screen not working) and it still didn"t work (the crosshair at the bottom). Also, if I touch that area of the screen

The calibration seems to be "slightly" off especially noticeable when typing on the touch keyboard. It seems that the response to the touch is higher that the actual touch, for example, if i touch the G it will type the T, etc.