lcd panel tarkov pricelist

A former doctor, he worked in the health resort ”Lazurny bereg”, and before that in the TerraGroup laboratory. After the events that happened in Tarkov, he gathered a gang with former colleagues and operates on the ”Shoreline”. Actively uses professional skills in combat, quickly healing himself and the gang members. He uses various stimulants and medications, including those of his own production. He can quickly perform surgery by pulling out a bullet or applying a tourniquet on the field. Sometimes he is loyal to the Scavs and can leave a couple of first-aid kits or other medical supplies for his own group members on location

In Tarkov, every single FPS matters. Dropping a single frame in an inopportune moment might be the difference between life and horrible death. While the game still has some server-based problems (desyncs, yay), most of the performance-based issues can be eliminated, or at least minimized, by properly optimizing the graphics settings.
If you struggle to get stable FPS values in EfT, you have come to the right place. In this guide, we take a very close look at each of the game"s graphics settings and try to explain what they do, and at what performance cost. We also give some optimization tips and visualize how each of the Tarkov"s graphics settings changes the game"s appearance, on the attached comparison screenshots; Seeing what each option does will help you decide if you really need it, or if you will be better off just getting those few additional frames per second.
Tarkov"s approximate system requirements look as follows; we have used official values and added our own suggestions, based on the game"s behavior on our PCs and some research. It is important to remember that Escape from Tarkov runs on the Unity Engine, which is not the most optimization-friendly, and thus shares graphics problems common among other games that use it.
Note:System Requirements presented below are approximate. You may experience performance drops even if your rig meets all Recommended values (or exceeds them); Traversing open areas, displayed particle effects (gunfire, explosions, etc.), or even rapid mouse movements can affect the framerate. And remember, this is Tarkov - it will sometimes stutter, even if you run it on a NASA supercomputer.
*From our experience, you will be able to start Tarkov on minimal settings with a hardware setup like this, but it will be almost unplayable Online (don"t expect more than 20 fps).
Fullscreen -EfT will take up the entire screen of your monitor and have the highest display priority (important: for this setting, we recommend you to play the game at your desktop resolution). In Fullscreen mode, you will not be able to move your mouse cursor between monitors unless you Alt+Tab the game (which might crash it, it"s Tarkov after all), so this setting is discouraged if you use multiple monitors.
VSync can help with graphical fidelity of Tarkov, but it may also cause input lags that are deadly in an FPS game (basically, when turning on Vsync, you are putting yourself at a disadvantage by increasing the time in which the game registers your actions).
Put Shadows Quality on Low, even if you have a solid PC, as it will not reduce Tarkov"s graphical fidelity that much and ensure that it runs as smoothly as possible. If you have a very solid Rig and want to trade some performance for quality, set this to Medium. We don"t recommend putting Shadows Quality on High for general gameplay as it has a very significant performance impact (unless you have high-end Graphics Card).
Determines the distance at which objects, players, and terrain features start to render on your screen. If this is set high, you will be able to see (i.e. your PC will render) objects that are really far away, which is counterproductive on most Tarkov maps (especially those that feature uneven terrain or urban infrastructure).
This setting determines how well the jagged edges on rendered objects are smoothed out*. There are a few separate Antialiasing techniques, available in Tarkov, and each of them works a bit differently (which means that each of them has a different performance impact):
TAA High - Temporal Anti-Aliasing High is the regular TAA turned up to 11 - the most resource-demanding but also the most effective. If your Rig can handle it, don"t hesitate to turn this one on as it will greatly improve Tarkov"s looks.
If you run Tarkov on a low-end PC, turn Antialiasing completely off or use FXAA difference between off and FXAA is very minor framerate-wise, but very noticeable graphics-wise). If your PC can handle it, you can choose to go for the TAA High, as it makes the game look much, much better. Regular TAA is a nice compromise between looks and performance so it might be the best option for both mid-range and high-end PC builds.
Anisotropic Filtering has a comparatively small impact on the game"s performance, but it can improve the way Tarkov looks by a bit, however, the effect is rather subtle and not really noticeable during gameplay (if you focus your attention at the center of your screen, that is). It is one of the options that improve the viewing experience (screenshots, recordings, streaming) but are not that important from the gameplay experience perspective.
From our experience, Sharpness has close to zero effect on Tarkov"s performance despite the fact that it can alter the way objects are displayed on screen quite visibly.
The goal of adjusting every single Tarkov graphics setting to its "most optimal" value is, ultimately, gaining as many FPS out of the game as possible, so... setting this under its MAX value is counterproductive. Put this at 120 (current maximum).
This has no visible impact on performance. Moreover, according to Tarkov"s official forums, this setting is simply unnecessary as most of the monitors will blur the image, because of the nonideal work of the LCD matrix, anyway (which means that this option makes sense only if you have a high-end LED monitor).
In Tarkov, all this setting does is it makes objects look a bit out of focus (less sharp on the edges) and it has a close to zero impact on the game"s performance. It can also make spotting enemies a bit more difficult.
This setting has close to zero impact on the game"s performance, but it can affect how the game looks on your screen (it provides the "classic" cinematic looks and likens Tarkov to an old movie (to some extent, that is).
Remember, in Online FPS games, performance should always come before looks. You should aim at getting at least 60 stable frames per second in any in-game area (which means that you should get no less than ~80 on average, as frames like to drop suddenly, from time to time, in Tarkov). Stable FPS values will improve your gameplay experience massively. Unless you don"t mind playing the game at below 60 FPS and being put at a disadvantage because of this, of course.
Screenshots used in this guide were taken in Escape from Tarkov by Battlestate Games Limited. You can get the game from Tarkov"s official website, HERE.

Escape From Tarkov (EFT) servers will be out of reach for at least 5 hours from the time of writing this article, and when the new update (0.12.12.30) goes live today, your progress will be wiped.
The much-anticipated patch for Escape From Tarkov arrives today. Adding numerous gameplay changes and visual improvements, with the update 0.12.12.30 you will get to experience an expanded Lighthouse, complete new daily Scav-Play tasks, fight against three new bosses, and improve your frame rate thanks to the AMD FSR support. And still, that"s not all.
Battlestate Games brings a new offline cooperative mode to the game, allowing you to play the ordinary Raids with bots in co-op mode, while the number of co-op companions has been increased. This mode will only be available for those who have purchased the Edge of Darkness edition of Escape From Tarkov.
Added slots for special items in the PMC inventory, in which you can put a compass and a rangefinder, a wi-fi camera, a marker, and other special items. Items in special slots are not lost upon death. They also cannot be looted from bodies. To activate an item from a special slot, you need to assign a key on the quick access panel (1-9).

We’re in a brand-new decade, but that hasn’t stopped some video game developers from falling back on inexcusable explanations for why you can’t play as female characters in certain games. This time, it’s courtesy of Escape from Tarkovcreator Battlestate Games, which offered two convenient excuses for why — despite the requests of many players — it will not let you play as a female character in its ultra-realistic military survival sim.
It’s also curious that Battlestate is only responding to the idea now because a three-year-old interview with an employee of the development team had been recirculating online in which the employee insisted women couldn’t cut it in the high-tension environment of Tarkov. “We came to the conclusion that women can’t handle that amount of stress,” Battlestate dev Pavel Dyatlov said at the time. “There’s only place for hardened men in this place.” Battlestate has since said the employee was “reprimanded and properly instructed,” presumably only in how to talk to the press.
Series like Gears of War, once a testosterone-fueled military series, just released its fifth installment with a playable female main character. Even games like Player Unknown’s Battlegrounds, a game that, like Escape from Tarkov, launched in early access and also remained plagued by bugs and technical issues for months on end, had the resources and insight to include playable female characters from the beginning. It’s also worth noting that Battlefielddeveloper EA DICE had to vigorously fight its own fan base to include playable female soldiers in 2018’s Battlefield V, despite the historical evidence supporting it.

Importing configs...┌───────────────────────────────┐│ SPT-AKI 3.2.0 ││ https://discord.sp-tarkov.com ││ ││ This work is free of charge ││ Commercial use is prohibited │└───────────────────────────────┘ModLoader: loading mods...Mod Lua-FleaMarketPriceUpdater is not compatible with the current version of AKI. You may encounter issues - no support will be provided!Mod RaiRaiTheRaichu-AmmoStats is not compatible with the current version of AKI. You may encounter issues - no support will be provided!Mod MunitionsExpert version 1.6.1 by Faupi loadedMod Fin and JustNu"s Searchable Thumbnails version 1.0.0 by Fin loadedMod HideoutArchitect version 1.6.1 by Faupi loadedMod SeeItemValue version 1.4.1 by KcY loadedMod FleaMarketPriceUpdater version 3.1.1 by Lua loadedMod UselessKeyBlacklist version 1.0.0 by RaiRaiTheRaichu loadedMod SVM version 1.5.5 by EmuRC/GhostFenixx loadedMod ZeroTimes Ported version 1.0.0 by basuro, s1nk0 loadedMod AmmoStats version 2.1.2 by RaiRaiTheRaichu loadedServer: executing startup callbacks...Importing database...Loading: Lua-FleaMarketPriceUpdater 3.1.1 - Update Interval: 30 minsSVM 1.5.5 has awoken, EmuTarkovRC wishes you a good dayLoading: ZeroTimesInsurance interval is 60Insurance return chance is 90%Scav cooldown set to 30 secondsBitcoin farm level 1 bonus changed to 100Bitcoin farm level 2 bonus changed to 150Bitcoin farm level 3 bonus changed to 250Crafting overridden to 2 secondsScav case times overridden to 10 seconds[AmmoStats]: Successful. Running in prepend mode.Started webserver at http://127.0.0.1:6969Started websocket at ws://127.0.0.1:6969Server is running. Happy playing!!(node:23384) UnhandledPromiseRejectionWarning: TypeError: colors[Colorizer.allColors[lookup]] is not a functionat Colorizer.colorize (D:\games\escapefromtarkov\node_modules\logform\colorize.js:73:49)at Colorizer.transform (D:\games\escapefromtarkov\node_modules\logform\colorize.js:94:28)at Format.transform (D:\games\escapefromtarkov\node_modules\logform\combine.js:20:24)at Console._write (D:\games\escapefromtarkov\node_modules\winston-transport\index.js:91:33)at doWrite (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_writable.js:409:139)at writeOrBuffer (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_writable.js:398:5)at Console.Writable.write (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_writable.js:307:11)at DerivedLogger.ondata (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_readable.js:681:20)at DerivedLogger.emit (events.js:315:20)at addChunk (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_readable.js:298:12)(Use `Aki.Server --trace-warnings ...` to show where the warning was created)(node:23384) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode). (rejection id: 2)(node:23384) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.(node:23384) UnhandledPromiseRejectionWarning: TypeError: colors[Colorizer.allColors[lookup]] is not a functionat Colorizer.colorize (D:\games\escapefromtarkov\node_modules\logform\colorize.js:73:49)at Colorizer.transform (D:\games\escapefromtarkov\node_modules\logform\colorize.js:94:28)at Format.transform (D:\games\escapefromtarkov\node_modules\logform\combine.js:20:24)at Console._write (D:\games\escapefromtarkov\node_modules\winston-transport\index.js:91:33)at doWrite (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_writable.js:409:139)at writeOrBuffer (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_writable.js:398:5)at Console.Writable.write (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_writable.js:307:11)at DerivedLogger.ondata (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_readable.js:681:20)at DerivedLogger.emit (events.js:315:20)at addChunk (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_readable.js:298:12)(node:23384) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode). (rejection id: 5)(node:23384) UnhandledPromiseRejectionWarning: TypeError: colors[Colorizer.allColors[lookup]] is not a functionat Colorizer.colorize (D:\games\escapefromtarkov\node_modules\logform\colorize.js:73:49)at Colorizer.transform (D:\games\escapefromtarkov\node_modules\logform\colorize.js:94:28)at Format.transform (D:\games\escapefromtarkov\node_modules\logform\combine.js:20:24)at Console._write (D:\games\escapefromtarkov\node_modules\winston-transport\index.js:91:33)at doWrite (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_writable.js:409:139)at writeOrBuffer (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_writable.js:398:5)at Console.Writable.write (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_writable.js:307:11)at DerivedLogger.ondata (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_readable.js:681:20)at DerivedLogger.emit (events.js:315:20)at addChunk (D:\games\escapefromtarkov\node_modules\readable-stream\lib\_stream_readable.js:298:12)(node:23384) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode). (rejection id: 6)

While there are too many items to memorize in Tarkov, this table will allow you to gradually learn the useful barter items. This will not include the quest items you can barter for since these show up in the Tarkov Wiki anyway.
This guide includes the best barter items to keep in Escape from Tarkov when it comes to stash management, combat, crafting items, and making profits.
This table is meant as a “cheat sheet” for players who want to know which items are worth keeping throughout the wipe. Barter items for finishing some quests like Gunsmith and other items can be easily seen through the Tarkov Wiki but the items on this table will be used consistently throughout the wipe.
When I play Tarkov, I usually use what I get and rarely look for things in the Flea Market. I usually just buy mods, attachments, and missing barter items. Because of this, I need multiple Scav Junkboxes to hoard everything when it gets cheap.
For Prapor’s Tarkov best barter trades, he only has a few consistent ones you need to know. Propane and Fuel Conditioners are often cheaper than buying the Metal Fuel Tank from Jaeger or the Flea Market.
Always keep in mind the items on the table and filter out those you really do not really want because some of the best Tarkov barter items to keep are all preferential.

Escape From Tarkov 0.12.12.30 full patch notes Expanded the Lighthouse location: added the ability to visit the island where the lighthouse is located, and also added new interiors inside the water treatment plant facility complex.
Ms.Josey
Ms.Josey