i2c 1602 lcd module display brands

This 16 character by 2 line display has a very clear and high contrast white text upon a blue background/backlight. It also includes a serial I2C/IIC adaptor board pre-soldered to the back of the LCD. This means it can be controlled with just 2 I2C serial data pins (SDA & SCL) and so requires far less digital IO pins when controlled from a microcontroller. In total the module only requires 4 wires including 5V power and GND. Contrast adjustment is also provided by the daughter board via a potentiometer. If you plan to use this with an Arduino board you can download a compatible library and example sketch from our support forum
These modules are currently supplied with a default I2C address of either 0x27 or 0x3F. To determine which version you have check the black I2C adaptor board on the underside of the module. If there a 3 sets of pads labelled A0, A1, & A2 then the default address will be 0x3F. If there are no pads the default address will be 0x27.
If pressure is applied to the I2C daughter board it is possible for it to bend and come contact with the LCD module. Please ensure when the LCD is installed in your application that no external object is applying pressure to the back of the module.

An LCD display that can display a max of 16x2 charactors. with the help of the I2C bus convertor and related libraried, you can easily use this module with just 2 wires.

A wide variety of i2c lcd options are available to you, such as original manufacturer, odm and agency.You can also choose from tft, standard and cob i2c lcd,

This LCD module uses the I2C protocol, meaning you only need 4 wires instead of using 16 to integrate this with your Arduino and it is 5V supply. It can display up to 2 lines of 16 characters. It supports Super Twisted Nematic (STN) positive transflective mode of display. The backlight color of this module is yellow, and the text is black. We have the blue blacklight version here.
Working on an embedded system requires you to deal with a reliable output device to exhibit the information that you need. Well, the issue is addressed with the introduction of the 1602 12C LCD Display Module that helps users see the data and information displayed on the screen. Though it comes with different background colors, we are considering a unit with a yellow-colored background.
Further, the 2X16 Display Module with a yellow backlight integrates a 12C interface to exchange information with the host microcontroller.It is a low-cost display unit that can be used on projects needing the presentation of data, text or ASCII characters of multiple types. The 5VDC device can be found on the 12C bus (0x27/0x3F).
It is a great IIC/12C/SPI/TWI interface that is able to release data display via 2 wires. With a maximum of 16x2 characters, the LCD display panel is efficient to impart the required data and information to users. It allows you to monitor your microcontroller’s every move by checking the process status, information display, and alphanumeric output. Interestingly, it permits users to get the alphanumeric display interfaced with any host controller, including PIC Series, 8051 derivatives, ARM/AVR series of controllers. One can also use development boards (Raspberry/Arduino)for the same purpose.
The 12C 16x2 LCD Display Module (Yellow) integrates an inbuilt PCF8574 12C chip. It can convert 12C serial data into parallel data and they are supplied with a default 12C address of either 0x3F or 0x27.Users can check the black 12C adaptor board (underside of the module) to determine the version they’re using. It combines a contrast adjustment pot down under the display.

Referring to the LCD16020, I believe that everyone is not unfamiliar with the square shape, green color, a row of 2.54 pin header.... LCD1602 module is a product of the DFRobot Gravity I2C series, which has been greatly optimised for its original LCD1602 appearance. This module does not need to adjust the contrast, retain the backlight controllable function, and simultaneously compatible with 3.3V and 5V voltage. The optimisation of function and the appearance will bring you the different experience.
Gravity: I2C LCD1602 Arduino LCD Display Module (Gray) Click a star to leave your reviewWorst experience possibleA bad experienceA moderate experienceA satisfied experienceA very positive experience

This is an IIC Serial 1602 LCD module. With this I2C interface LCD module, you will be able to realize data display via only 2 wires. If you already have I2C devices in your project, this LCD module actually cost no more resources at all. It is fantastic for Arduino based project.

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If you’ve ever attempted to connect an LCD display to an Arduino, you’ve probably noticed that it uses a lot of Arduino pins. Even in 4-bit mode, the Arduino requires seven connections – half of the Arduino’s available digital I/O pins.
The solution is to use an I2C LCD display. It only uses two I/O pins that are not even part of the digital I/O pin set and can be shared with other I2C devices.
As the name suggests, these LCDs are ideal for displaying only characters. A 16×2 character LCD, for example, can display 32 ASCII characters across two rows.
At the heart of the adapter is an 8-bit I/O expander chip – PCF8574. This chip converts the I2C data from an Arduino into the parallel data required for an LCD display.
If you have multiple devices on the same I2C bus, you may need to set a different I2C address for the LCD adapter to avoid conflicting with another I2C device.
An important point to note here is that several companies, including Texas Instruments and NXP Semiconductors, manufacture the same PCF8574 chip. And the I2C address of your LCD depends on the chip manufacturer.
According to the Texas Instruments’ datasheet, the three address selection bits (A0, A1, and A2) are located at the end of the 7-bit I2C address register.
According to the NXP Semiconductors’ datasheet, the three address selection bits (A0, A1, and A2) are located at the end of the 7-bit I2C address register. However, the remaining bits in the address register are different.
So the I2C address of your LCD is most likely 0x27 or 0x3F. If you’re not sure what your LCD’s I2C address is, there’s an easy way to figure it out. You’ll learn about that later in this tutorial.
Now we are left with the pins that are used for I2C communication. Note that each Arduino board has different I2C pins that must be connected correctly. On Arduino boards with the R3 layout, the SDA (data line) and SCL (clock line) are on the pin headers close to the AREF pin. They are also referred to as A5 (SCL) and A4 (SDA).
After wiring the LCD, you will need to adjust the contrast of the LCD. On the I2C module, there is a potentiometer that can be rotated with a small screwdriver.
Now, turn on the Arduino. You will see the backlight light up. As you turn the potentiometer knob, the first row of rectangles will appear. If you have made it this far, Congratulations! Your LCD is functioning properly.
Before you can proceed, you must install the LiquidCrystal_I2C library. This library allows you to control I2C displays using functions that are very similar to the LiquidCrystal library.
Filter your search by entering ‘liquidcrystal‘. Look for the LiquidCrystal I2C library by Frank de Brabander. Click on that entry and then choose Install.
As previously stated, the I2C address of your LCD depends on the manufacturer. If your LCD has a PCF8574 chip from Texas Instruments, its I2C address is 0x27; if it has a PCF8574 chip from NXP Semiconductors, its I2C address is 0x3F.
If you’re not sure what your LCD’s I2C address is, you can run a simple I2C scanner sketch that scans your I2C bus and returns the address of each I2C device it finds.
However, before you upload the sketch, you must make a minor change to make it work for you. You must pass the I2C address of your LCD as well as the display dimensions to the LiquidCrystal_I2C constructor. If you’re using a 16×2 character LCD, pass 16 and 2; if you’re using a 20×4 character LCD, pass 20 and 4.
The next step is to create an object of LiquidCrystal_I2C class. The LiquidCrystal_I2C constructor accepts three inputs: I2C address, number of columns, and number of rows of the display.
In the setup, three functions are called. The first function is init(). It initializes the interface to the LCD. The second function is clear(). This function clears the LCD screen and positions the cursor in the upper-left corner. The third function, backlight(), turns on the LCD backlight.
The function setCursor(2, 0) is then called to move the cursor to the third column of the first row. The cursor position specifies where you want the new text to appear on the LCD. It is assumed that the upper left corner is col=0 and row=0.
There are many useful functions you can use with LiquidCrystal_I2C Object. Some of them are listed below:lcd.home() function positions the cursor in the upper-left of the LCD without clearing the display.
lcd.scrollDisplayRight() function scrolls the contents of the display one space to the right. If you want the text to scroll continuously, you have to use this function inside a for loop.
lcd.scrollDisplayLeft() function scrolls the contents of the display one space to the left. Similar to the above function, use this inside a for loop for continuous scrolling.
lcd.display() function turns on the LCD display, after it’s been turned off with noDisplay(). This will restore the text (and cursor) that was on the display.
If you find the default font uninteresting, you can create your own custom characters (glyphs) and symbols. They come in handy when you need to display a character that isn’t in the standard ASCII character set.
The CGROM stores the font that appears on a character LCD. When you instruct a character LCD to display the letter ‘A’, it needs to know which pixels to turn on so that we see an ‘A’. This data is stored in the CGROM.
CGRAM is an additional memory for storing user-defined characters. This RAM is limited to 64 bytes. Therefore, for a 5×8 pixel LCD, only 8 user-defined characters can be stored in CGRAM, whereas for a 5×10 pixel LCD, only 4 can be stored.
There’s no limit to what you can create. The only limitation is that the LiquidCrystal_I2C library only supports eight custom characters. But don’t be sad, look at the bright side; at least we have eight characters.
After including the library and creating the LCD object, custom character arrays are defined. The array consists of 8 bytes, with each byte representing a row in a 5×8 matrix.

3 pin: V0 is LCD contrast adjustment side,it is the the weakest contrast when connect positive-supply, it is the highest contrast contrast when connect grounding power
Ms.Josey
Ms.Josey