tft lcd color monitor no signal price

So I bought yet another Raspberry Pi and got a 7" Car Montor (http://amzn.to/1XRvw0Y) with it. I"ve soldered the monitor to a 12V 1Amp Wart and it seems to be working perfect. However, when I hook up the Raspberry Pi 2 Model B the monitor receives no signal.
I have no old video or dvd player so I can"t test it today. Tomorrow I"m stopping by my parents in law to check it out with an old VCR player to see if the signal is OK and it"s some setting with my Raspberry Pi.

Feelworld monitor no signal repair The HDMI port on my feelworld hdmi monitor is not working. I want to fix it myself but I am not sure how to do it. Is there anyone who can teach me how to fix this problem?
The first thing you should try is checking all the cables are connected to both the monitor and your computer. If you are using a monitor that has multiple inputs, make sure it"s on the correct input.
If your Camera Monitor is on and connected properly, but still shows no signal, check that it is not in energy saving mode by pressing any button on the front of the screen for about 5 seconds until you see an image appear onscreen. Then check that it"s not just turned off—press any button again for about five seconds until you see another image appear. If neither of those worked, try powering off and back on again (also known as rebooting).
Finally, if none of these options have worked so far then there may be something wrong with either your graphics card or cable connection between your PC and monitor.
First, unplug the Camera Control Monitor from power and then plug it back in. If this does not fix the problem, try plugging it into a different outlet. If that doesn’t work either, try using another HDMI cable with your monitor or replacing your existing HDMI cable with a new one. You can also test using another device on your computer to see if this is causing issues with the computer itself or just with the monitor.

Sometimes, when we try to connect a different monitor to our PC, we get the problem of no signal. This signal issue can also happen when we are working when the monitor goes to sleep when we restart, or while starting your pc for the day.
Are you facing trouble with Asus monitor HDMI with no signal? Well, this problem can be caused by defective connections, damaged cables or monitors, and outdated drivers. The solution might include resetting the connections, replacing cables, and repairing.
This article will address the possible causes of this no-signal issue. Then we will look at the solutions by dividing them into primary, secondary, and final sections. We hope this article will be enough to save you from this irritating monitor hassle.
If you know the causes of your problem correctly, you can cure them quickly. By understanding the reasons behind your Asus HDMI monitor not responding, you can solve the complication from the root. Also, you can avoid the causes in the future.
Remember that your electronic devices need a smooth power flow to work correctly. If you have an interrupted power supply, it can harm your PC. Using a poorly constructed cheap adapter or multiplug with low-quality cable is also responsible for HDMI no signal.
The primary reason you get HDMI no signal notification is a broken HDMI cable. Even your other cords like power cables, DVI cables, and DisplayPort cables can be damaged. Putting the wrong thread into the wrong port can damage the power supply ability of the cord.
The ports behind or under your Asus monitor can be damaged too. Force input, wrong insertion, overheating, or overpowering can harm the display port, including the HDMI port. Not understanding which port goes with which cable can lead to this problem.
If your deceive drivers like chipset drivers or graphic drivers get out of date, you may face the monitor not working issue. Backdated graphic drivers can not match and detect with the new monitor, so they became unable to send the signals properly.
Loose connection, poor setup, and wrong placement can cause damage to your PC’s hardware. Your monitor can be faulty or broken from the inside. Also, hardware like the video card, CMOS, or motherboard can be flawed, loose, broken, or burnt to work correctly.
Neither your Asus monitor nor any technological device is error-free. Do not lose tamper if you are getting no signal in your HDMI-based Asus monitor. By checking some easy-to-follow yet effective actions step by step, you can get rid of this issue.
Your first and foremost job is to ensure that you have a stable power supply. Check your main or wall outlet, socket, and receptacle if they are working fine. Also, use an adaptor to support your monitor and power supply equally.
Restarting or reconnecting your devices and all the links is an initial thing to do. Disconnect your tv or monitor and PC from the power source. Unplug all the HDMI cable from the PC, monitor, and adaptor. After some time, reconnect them all and start working.
As this is an HDMI-related problem, you need to check the HDMI ports initially. Examine if the HDMI input of your monitor, pc, and adaptor is clean and not damaged. You should disconnect and reconnect all the HDMI ports with the HDMI cable properly.
Asus monitor is not detecting HDMI or HDMI signal, this particular problem happens for loose connection. Check if the cords are inserted properly. There should be no gap between the port and cable connection.
If you notice any damage to your HDMI cable or monitor power cable like, cut, bend, nicks, or cracks, immediately throw them away and replace them with new cables. Also, it would help if you never consider using old cords or repairing damaged HDMI cables with scotch tape.
Disconnect your HDMI cable from your Asus monitor and try another one. If it works, then the problem is in your cable. Try connecting your monitor to another computer. By this method, you will be sure whether it has hardware issues and move forward.
You need to update your graphics driver or graphics card to the latest version. Also, update the chipset drivers from the display settings. If you don’t know or are too scared to update the drivers, use a third-party setup to recognize the drivers and update them automatically.
Before starting your display, check if the resolution of your Asus monitor is set lower than your graphics card. Match the resolution configuration so that the graphics card can support the monitor. Check your refresh rate as well.
Resetting your Asus monitor by factory reset is the final solution to the software problem before going hardware. The reset option depends on the monitor type. We hope a factory reset will solve the HDMI no-signal problem and make your monitor run smoothly.
So, if your Asus monitor is not turning on or showing a completely blue screen, then try to reset it. To reset, press the side button beside the power button. Then it goes like this, Menu> System Set Up> More> All Reset> Yes.
If all the above methods do not work, you need to know that the problem started from your PC or computer. Open the case of your pc and check that all components are ok and not damaged or replaced.
We recommend checking your video card, CMOS, graphics card, ram stick, and motherboard accordingly. Do not hesitate to run to your nearby service center and repair the broken part if you find any faults.
Regarding the solution we recommended, you need to perform some software and hardware actions regarding the Asus monitor HDMI no signal issue. Let’s learn how:
We recommended connecting different cables with their ports properly to avoid issues like HDMI signal error. Now we will learn a little basic about HDMI port, VGA port, and DVI port.
To avoid issues like DVI no signal Asus or VGA no signal Asus, you need to connect the DVI cable with the DVI port. The same goes for VGA cable and port. Also, ensure they are inserted fully.
Yes. A weak and interrupted power supply can cause no signal to monitor. Without proper power flow, the monitor can not get enough HDMI signal to a process and perform.
Try to unplug and replug the HDMI cable to the port. Also, try disconnecting your devices from the power source. Resetting your monitor can also solve the problem in the first place.
It can happen if your multimedia interface has a problem. Either the resolution of your graphics card is not similar to your monitor’s resolution, or your HDMI cable is damaged.
You can use both HDMI and Display port connectors for gaming. But, DisplayPort supplies high definition signal than the HDMI device. It also serves better resolution and refreshes the rate balance with the graphics card.
You need a good DisplayPort cable or HDMI cable to connect the devices. Connect one end of the line to the monitor’s port and the other end to your PC’s port accurately and adequately without any force.
The most likely reason for this is that your graphics card does not support Display Port. Please make sure that your graphics card supports Display Port and that the cable you are using is also compatible.
Check if your monitor is displaying an image that looks fuzzy, distorted or blotchy. Also, check to see if the image changes when you move your head or if the image disappears and reappears when you change your angle. If either of these symptoms is present, it may be time to replace your monitor or your cable.
Asus monitor can stop having any signal from your pc, especially when you try to connect a second monitor. However, people with one monitor can also face this issue very often. By following our guidelines, you can solve the problem smartly.
Do not lose your temper and check for any damage in your cable, port, or any component of your PC. Turn off the running program on your pc because a corrupted program can prevent the balance between your pc and monitor.
You are having Asus monitor HDMI with no signal problem either because of software or hardware problems. Try to find out which problem your monitor is facing and follow our step-by-step solutions to prevent the issue.

A close look at the video input interfaces used in LCD monitors. With the emergence of a new generation of interfaces, growing numbers of LCD monitors feature multiple and different interfaces. Image quality and ease of use are likely to depend on how well the user knows and uses the unique characteristics of each interface when connecting the appropriate devices.
Note: Below is the translation from the Japanese of the "IT Media LCD Display Course II, Part 2," published on December 16, 2008. Copyright 2011 ITmedia Inc. Information about Mini DisplayPort was added to the English translation.
Driven by demand for higher-resolution monitor environments and the proliferation of high-definition devices, the types of video input interfaces ("interfaces" hereinafter) found in LCD monitors continue to proliferate. More than likely, significant numbers of users encountering LCD monitors incorporating multiple input systems have wondered what to connect to which terminal. In this article, we"ll discuss, one by one, the main interfaces used today. But first, let"s give an overview of the types of interfaces available.
The interfaces for LCD monitors designed for use with PCs can be grouped into two categories: analog interfaces, carryovers from the days of CRT monitors, and the digital interfaces developed more recently. An analog interface involves the additional steps of conversion of digital signals within the PC to analog signals for output and the conversion of these analog signals back into digital form by the LCD monitor receiving the signal. This series of actions can degrade image quality. (Image quality also depends on the quality of the route used in converting from analog to digital.) A digital interface offers superior image quality, since it transmits digital signals without conversion or modification.
LCD-monitor interfaces also can be grouped by differences in the devices connected. Major categories here are inputs from PCs and inputs from audio-video (AV) devices. PC input generally involves one of the following five interface types: D-Sub for analog connections; DVI-D for digital connections; DVI-I, which is compatible with both analog and digital connections; and HDMI and DisplayPort, representing the new generation of interfaces for digital connections. Other more recent adapters input and output PC RGB signals and LCD monitors using USB as a video input interface.
It"s worth noting that while HDMI was designed for use with AV input and output, the standard also supports PC input and output. LCD monitors incorporating HDMI ports include some that support PC input officially and others that—whether or not they can display PC input—do not support PC input officially.
Known officially as D-Sub miniature, D-Sub is not exclusive to display use. It"s also used for serial-port, parallel-port, SCSI, and other connectors, with the number of connector pins depending on the purpose of use. However, these connector standards are rarely if ever found in PCs now for general-purpose personal use, most such applications having migrated to USB.
When used as a monitor interface, a D-Sub port is also known as a VGA port, an analog connection standard that"s been around for some time. The connector is a DE-15 connector with 15 pins in three rows, often referred to as a "mini-D-Sub 15-pin" or "D-Sub 15-pin" connector. (Some connectors omit unused pins.) D-Sub is currently the most widely used monitor interface, compatible with very large numbers of PCs and LCD monitors.
A D-Sub female connector (photo at left) installed on the monitor side and a D-Sub male connector (center photo) on the cable side. A D-Sub cable features a screw on each end of the connector that can be turned by hand to prevent unintended disconnection (photo at right).
The Digital Visual Interface (DVI) standard uses one of three types of connectors: DVI-D for digital connection; DVI-A for analog connection; and DVI-I, compatible with both digital and analog connections. The DVI-A connector for analog use is not in general use and can be disregarded when choosing monitor products.
Keep in mind that there are two types of mainstream DVI-D digital connections: single link and dual link. For a single-link DVI-D connection, the maximum resolution that can be displayed is 1920 × 1200 pixels (WUXGA). Higher resolutions (such as 2560 × 1600 pixels) require a dual-link DVI-D connection providing double the bandwidth of a single-link DVI-D (7.4 Gb/second or higher). To use a dual-link DVI-D connection, the DVI-D input on the LCD monitor side, the DVI-D output on the PC side, and the DVI-D cable must all be compatible with the dual-link DVI-D standard.
DVI-I, the other DVI standard, can be used with both digital and analog connections, depending on the monitor cable used. Since a DVI-I analog signal is compatible with the D-Sub standard, an analog connection can be formed by using a monitor cable with a D-Sub connector on one end and a DVI-I connector on the other. Depending on the cable and the connectors on the PC side and on the LCD-monitor side, it may also be possible to use an adapter for connecting a DVI-I connector with a D-Sub connector.
A DVI-D female connector installed on the monitor side (photo at left) and a DVI-D single-link (18-pin) male connector installed on the cable (center photo). As with D-Sub cables, a DVI-D cable can be secured into place by turning the screws on either end of the connector (photo at right).
Monitor cables with DVI-I connectors on both ends were available at one time. These are rare today, since this configuration made it difficult to determine whether the connection was digital or analog and generated frequent connection issues. Having DVI-I connectors on both the PC side and the LCD monitor side can lead to confusion. In such cases, the ideal configuration is a digital connection made with a DVI-D cable.
As the latest digital interfaces, the High-Definition Multimedia Interface (HDMI), DisplayPort, and Mini DisplayPort have attracted considerable attention. All standards offer the capacity to transfer both audio and video signals digitally using a single cable; all offer easy cable attachment and removal.
The HDMI, DisplayPort, and Mini DisplayPort standards also are compatible with the High-Bandwidth Digital Content Protection System (HDCP). A technology intended to protect copyright on digital content, HDCP allows authorization of both output and input devices before video is displayed.
Another feature is that HDMI, DisplayPort, and Mini DisplayPort video signals can be converted back and forth with the DVI-D standard, a PC digital interface. Using the appropriate conversion adapter or cable, we can output video from a DVI-D, HDMI, DisplayPort, and Mini DisplayPort connector and input to any of these options. Currently, however, this implementation appears to be imperfect: In certain cases, input and output devices are not completely compatible (i.e., video does not display).
Now a standard interface for devices (primarily televisions and recorders), HDMI was established in December 2002 by Sony, Toshiba, Thomson Multimedia, Panasonic (formerly Matsushita), Hitachi, and Philips, led by Silicon Image. HDMI video signals are based on the DVI-D standard, a digital RGB interface used in PCs, to which audio transmission and digital rights management (DRM) functions were added. HDMI was intended mainly for use as a digital video and audio interface for home electronics and AV equipment.
An HDMI (type-A) female connector (photo at left) and male connector (center photo). The compact HDMI cable is easily connected and disconnected, just like a USB cable (photo at right). HDMI cables come in two types: Standard (category 1), denoting those that have passed 74.25 MHz in transmission-speed tests, and High Speed (category 2), denoting those certified for 340 MHz. A High Speed cable is recommended when using high-definition signals such as 1440p.
Incidentally, while HDMI 1.3 incorporates standards such as the wide color-gamut standard xvYCC and Deep Color, which can handle color data at greater than 24 bits, these specifications are elective. A version number such as 1.3 is merely the number of the applicable technical specifications; manufacturers can choose what functions to include, depending on the specific product. For this reason, even a product advertised as HDMI 1.3a compliant may not feature all of the functions supported by HDMI 1.3a.
1 Consumer Electronics Control (CEC): A signal used for control functions between devices connected by HDMI; used in technologies such as Sharp"s Aquos Familink , Toshiba"s Regzalink, and Panasonic"s Viera Link.
Formally approved in May 2006, the DisplayPort standard is a new standard released in May 2005 by the Video Electronics Standards Association (VESA) of the United States, an industry organization that establishes standards for PC-related interfaces. As a video interface promoted by VESA, a constituency composed mainly of PC and monitor makers, it is designed to succeed the DVI and D-Sub standards as a PC interface. However, there"s no reason it can"t also be used in AV equipment.
With a maximum transmission speed of 10.8 Gbps, compatibility with resolutions of up to 2560 × 2048 pixels or higher, color depth of 48 bits (16 bits per RGB color), and a maximum refresh rate of 120 Hz (120 fps), its basic video interface specs are close to those of HDMI. However, unlike HDMI, which transmits data for RGB video signals and clock signals separately, it sends all video and audio to the destination device through a serial connection, split into micro-packets called transfer units.
Since DisplayPort is a serial interface like PCI Express that generates a clock from the data instead of using external clock signals, data transmission speeds and functionality are easily improved. In addition, since DisplayPort employs a configuration wherein the LCD monitor is operated directly, it makes it possible to reduce the numbers of components. Another benefit is its ability to transmit signals over distances of up to 15 meters.
In the DisplayPort standard, the output side is defined as the source device and the input side as the sync device. Under this configuration, the source and sync devices communicate with each other, making it possible to automatically adjust transmission to the optimal resolution, color depth, and refresh rate. Audio and video data can be transmitted through a combination of single, double, or quadruple channels called lanes, and two data rates (1.62 Gbps and 2.7 Gbps). The minimum configuration is a single lane at 1.62 Gbps; the maximum is four lanes at 2.7 Gbps each for a total of 10.8 Gbps.
The audio formats supported and other attributes are important elements of sync devices. For audio, compatibility with 16-bit linear PCM (32/44.1/48 kHz) is required. Other formats are optional. Still, the standard is compatible with formats up to high-definition audio such as Dolby TrueHD and DTS HD. For color information, compatibility with RGB, YCbCr (4:2:2), and YCbCr (4:4:4) is a requirement.
One major difference apparent when we compare HDMI and DisplayPort is the presence or absence of licensing fees. Implementing HDMI in a product requires manufacturers to pay a licensing fee of $10,000/year, while HDCP implementation requires a separate licensing fee of $15,000/year. These licensing fees entail significant costs for manufacturers. When product pricing reflects these costs, they can impact ordinary users to a greater or lesser degree. A more familiar example is the HDMI cable, which is also subject to a licensing fee, making it more expensive than other AV cables. (Note that the licensing fee is not the sole cause of higher prices; quality requirements and other factors also drive up prices.)
DisplayPort requires no licensing fees other than that for HDCP, making it more attractive and easier for manufacturers to adopt. Progress in mass production will likely lead to price advantages for ordinary users as well. Still, HDMI is clearly the current mainstream digital interface for products like AV equipment and videogame consoles. DisplayPort, even if standardized under the leadership of PC makers, is unlikely to take its place. With growing support for DisplayPort among vendors of graphics chips for use in PC environments and growing numbers of compatible products, including the MacBook, use of DisplayPort is projected to expand.
Let"s discuss video input interfaces, starting with the D-Terminal and component video standards. The video signals themselves are identical for both of these. The video signal is composed of the following three signal types: the Y brightness/synchronization signal; the Pb (Cb) signal for the difference between blue and Y; and the Pr (Cr) signal carrying the difference between red and Y. Altogether, these are referred to as a component video signal. A characteristic of this technology is its ability to input and output high-quality analog video signals by omitting the process of video-signal separation and combination.
A component video port has separate connectors for each of the three video-signal types: A green connector for the Y signal, a blue connector for the Pb (Cb) signal, and a red connector for the Pr (Cr) signal. In most cases, the compatible video formats are 480i, 480p, 720p, and 1080i, with connectors labeled Y, Cb, and Cr compatible with 480i video and connectors labeled Y, Pb, and Pr with higher-quality video formats.
While component video ports offer higher quality and greater benefits than most other types of analog video input, they also entail inconveniences, including more troublesome connections (since they use three connectors) and greater space requirements on devices equipped with such ports. Additionally, they are incapable of transmitting control signals. In Japan, the D-Terminal standard, formulated by the Japan Electronics and Information Technology Industries Association (JEITA, known at the time as the Electronic Industry Association of Japan, or EIAJ), which features its own improvements on these points, has entered widespread use.
A D-Terminal connector combines the three types of component video signals into a single cable and is easier to connect. It also embeds a control signal to identify scanning lines, scanning method, and aspect ratio. (In passing, it"s called a D-Terminal only because its connector is shaped like the letter "D"; the "D" does not mean "digital." Signals flowing through the D-Terminal and the connecting cable are analog.) The table below gives the types of D-Terminals (D1 – 5) and corresponding video formats. While many products feature D5 terminals, which are compatible with 1080p video, this is not specified in the official JEITA standard.
Let"s consider S-Video and composite video ports. Video consists of a brightness signal and a color signal, combined to create a composite video signal. A composite video port transmits the composite video signal as is; an S-Video port transmits the composite signal separated into a brightness signal and a color signal. Since less processing is needed to combine and separate the brightness and color signals, an S-Video port provides higher picture quality than a composite video port.
Additionally, there are two types of S-Video ports: S1, which can identify video with aspect ratios of 4:3 and 16:9; and S2, which can identify "letterbox" video with black bands above and below, to display 16:9 aspect-ratio video on 4:3 aspect-ratio monitors. A display device receiving video with a 16:9 aspect ratio or letterbox video performs the appropriate scaling to display the correct aspect ratio.
Let"s conclude by returning to the subject of PC environments. Some recent products use USB ports for PC display output. While USB was not originally intended as a display interface, demand has emerged for an easier way (easier than using a D-Sub cable) to set up multi-monitor environments, particularly for laptops and low-priced netbooks.
Most such products are adapters, which connect to the PC using USB and feature DVI-D or DVI-I connectors on the output side. These are then connected to LCD monitors. After the user installs a device driver, the PC recognizes the adapter as a monitor adapter. Users can create a multi-monitor environment in Windows by activating the secondary monitor connected to the adapter in Display Properties. In terms of display performance, these adapters are not well suited to uses that require high-speed response; they are associated with slight delays in reflecting mouse or keyboard operations.
A small number of LCD monitors on the market use USB as a video input interface, making it possible to output and display a PC screen through a USB connection between the PC and the LCD display. These, too, are ideal for laptops and netbooks, since they allow users to use laptops connected to large-screen LCD monitors at their office desks or at home, then use the laptops for mobile use when out and about simply by unplugging a single USB cable.

If you want to purchase products like the tft lcd monitor, you need to follow a buying guide. Some features need to tick your product before buying. Let’s take a look at them:
Price:Online purchase has been renowned for offering items at the best possible prices. As such places have networks with many dealers and manufacturers, sellers offer the best deals. Moreover, there are no intermediaries, which lessens the additional costs.
Convenience:Who does not love convenience? Having everything as per your wish is something to die for. Buying a product from an online store is such. You do not have to worry about the time, the place, or the crowd. Everything happens when you want it and how you want it.
Functionality:Check out your tft lcd monitor functionality when you buy it. An easy way to do that would be to check the specs. Remember, the more vast the specs, the greater your product’s functionality.
The products in the market are manifold. The variety of products is so high that it may be confusing to choose the right one for you. This is why we have created this guide for you to help you pick the right tft lcd monitor easily.
I did mention earlier that shopping online is very convenient yet it’s tough to know whether the shop is genuine. Everyone can seem to create an online shop with a couple of photos and prices just to be seen as legitimate. To know whether it’s genuine, make sure to look for the following:
If you’re not a frequent online shopper, you might find few items with good deals. But don’t let these deals trap you, do make sure to compare prices first of the similar products to other online shops. With so many online shops offering the same items, you’ll be shocked that some of them sell at a higher price than they are supposed to. There are so many websites out there that can help you check and compare prices.
It is a very important part to know when buying items online. It’s good to know how the company handles returns or cancellations of items and whether there would be any refunds in any case. Purchasing online will always be risky because we usually cannot verify the quality of the items. Therefore, having the knowledge if there would be a refund will be a great point to consider if the items won’t be the same as expected.
While online shopping has made it easier for us to purchase anything we want worldwide, sometimes it can also be tricky. Say the shipping, if we bought it locally – usually will only take a few days but if we bought it from the international shop – then likely we have to wait for more than weeks, which I believe we don’t have an issue with that especially if we’re informed for the estimated delivery date. But it’s a matter of what if they ship it to the wrong address or there would be a longer wait than expected. Another thing that we’re also particular with especially buying international items would be the shipping fee – most of us don’t mind buying more to get free shipping. And there are just some of the online shops’ techniques to encourage customers to buy more and think that we’re saving money for the shipping fee. Lastly not to forget to have the tracking number of monitoring the progress of the delivery of your item.
this is the most crucial part when purchasing online; sharing your credit/debit card details. Options to pay via credit card, debit card, and Paypal or other Third-Party payments are considered secure. Also, try not to make any online purchase when using public wi-fi or mobile apps connected to a public hotspot – it can be potentially easy for hackers to steal your information.
This never-ending story through calls, emails, and even contacting us through social media for these people to try to steal our information. Be wary and do necessary actions if you think you’ve encountered these tactics. Don’t open any suspicious links, don’t easily provide your particulars over the phone, make sure to ask a couple of questions to verify whether the call is not a fraud/scam. Check the person’s identity through other social media accounts if he/she exists. If you experience scamming, make sure to call your bank and police if needed. And do check your bank statement often, especially if you frequently buy online.
Finally, to check the reviews. How can we know that the reviews are not fake ones? Thanks to social media, these online shops nowadays have their social media accounts. That’s the best place to try to contact them and view more real/organic customer reviews. This is also perfect for reaching out to those who tagged the shop and understanding their experience. On that, you’ll have a more secure feeling before buying items online.

Note: To connect the monitor to an external device (PC, laptop…etc.), please use one of the included video cables for your application and connect it to both terminals.
NOTE: Certain menu option adjustments do not require the user to press the 2 key to confirm the selection. Follow the key guide to select the option or make adjustments.
This device complies with part 15 of FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules.
These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy, and if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
The mark shown to the right is in compliance with the Waste Electrical and Electronic Equipment Directive 2012/19/EU (WEEE). The mark indicates the requirement NOT to dispose of the equipment as unsorted municipal waste, but use the return and collection systems according to local law.
Certain components of products as stated above are exempted under the Annex III of the RoHS2 Directives as noted below. Examples of exempted components are:
Disclaimer: ViewSonic® Corporation shall not be liable for technical or editorial errors or omissions contained herein; nor for incidental or consequential damages resulting from furnishing this material, or the performance or use of this product.
In the interest of continuing product improvement, ViewSonic® Corporation reserves the right to change product specifications without notice. Information in this document may change without notice.
No part of this document may be copied, reproduced, or transmitted by any means, for any purpose without prior written permission from ViewSonic® Corporation.
ViewSonic® warrants its products to be free from defects in material and workmanship during the warranty period. If a product proves to be defective in material or workmanship during the warranty period, ViewSonic® will, at its sole option, and as your sole remedy, repair or replace the product with a similar product. Replacement Product or parts may include remanufactured or refurbished parts or components. The repair or replacement unit or parts or components will be covered by the balance of the time remaining on the customer’s original limited warranty and the warranty period will not be extended. ViewSonic® provides no warranty for any third-party software whether included with the product or installed by the customer, installation of any unauthorized hardware parts or components (e.g. Projector Lamps). (Please refer to: “What the warranty excludes and does not cover” section).
There are no warranties, express or implied, which extend beyond the description contained herein including the implied warranty of merchantability and fitness for a particular purpose.
ViewSonic’s liability is limited to the cost of repair or replacement of the product. ViewSonic® shall not be liable for:Damage to other property caused by any defects in the product, damages based upon inconvenience, loss of use of the product, loss of time, loss of profits, loss of business opportunity, loss of goodwill, interference with business relationships, or other commercial loss, even if advised of the possibility of such damages.
This warranty gives you specific legal rights, and you may also have other rights which vary from state to state. Some states do not allow limitations on implied warranties and/or do not allow the exclusion of incidental or consequential damages, so the above limitations and exclusions may not apply to you.
ViewSonic® warrants its products to be free from defects in material and workmanship, under normal use, during the warranty period. If a product proves to be defective in material or workmanship during the warranty period, ViewSonic® will, at its sole option, repair or replace the product with a like product. Replacement product or parts may include remanufactured or refurbished parts or components & accessories.
ViewSonic® LCD displays are warranted for between 1 and 3 years, depending on your country of purchase, for all parts including the light source and for all labour from the date of the first consumer purchase.
There are no warranties, express or implied, which extend beyond the description contained herein including the implied warranty of merchantability and fitness for a particular purpose.
ViewSonic®’s liability is limited to the cost of repair or replacement of the product. ViewSonic® shall not be liable for:Damage to other property caused by any defects in the product, damages based upon inconvenience, loss of use of the product, loss of time, loss of profits, loss of business opportunity, loss of goodwill, interference with business relationships, or other commercial loss, even if advised of the possibility of such damages.
Do not install near any heat sources such as radiators, heat registers, stoves, or other devices (including amplifiers) that may increase the temperature of the device to dangerous levels.
Do not place items that might tempt children to climb, such as toys and remote controls, on the top of the device or furniture on which the product is placed.
If smoke, an abnormal noise, or a strange odor is present, immediately turn the device off and call your dealer or ViewSonic®. It is dangerous to continue using the device.
Do not attempt to circumvent the safety provisions of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding-type plug has two blades and a third grounding prong. The wide blade and the third prong are provided for your safety. If the plug does not fit into your outlet, obtain an adapter and do not attempt to force the plug into the outlet.
Make sure the cordage is straightened, and any slack is removed. The back of the device shall face the wall to ensure the device cannot tilt under external force.
Advanced DCR technology automatically detects the image signal and intelligently controls the backlight brightness and color to improve on the ability to make the black blacker in a dark scene, and make the white whiter in a bright environment.
If the current input source has no signal, the monitor will automatically switch to the next input option. This function, on some models, is disabled by default.
The monitor can detect the input signal color range automatically. You can manually change the color range options to fit the correct color range if the colors are not displayed correctly.
The monitor can detect the input signal color range automatically. You can manually change the color range options to fit the correct color range if the colors are not displayed correctly.
Adjusts the white temperature to customize your USER COLOR (can be saved in User Mode) or a specific color temperature and gain value (red, green, blue).
Integrating a gaming-oriented OSD design including pre-calibrated FPS, RTS, and MOBA gaming settings. Each mode is functionally customized with in-game testing and adjustments made for the best blend of color and technology.
Displays the timing mode (video signal input) coming from the graphics card in the computer, the LCD model number, the serial number, and the ViewSonic® website URL. See your graphics cards’s user guide for instructions on changing the resolution and refresh rate (vertical frequency).
ViewSonic® offers low input lag, utilizing a monitor process reducer, which decreases signal latency. Under the “Low Input Lag” sub-menu, you can select the appropriate speed for your desired use from the options.Manual Image Adjust
Refers to a cropped image on your monitor’s screen. A setting on your monitor zooms in on movie content, so that you cannot see the outermost edges of the film.PIP (Picture-in-Picture)
The notice tells users that the current viewing resolution is not the correct native resolution. This notice will appear in the display settings window when setting up the display resolution.
Adjusts On-Screen Display (OSD) Menu settings. Many of these settings can activate on-screen display notifications so users do not have to reopen the menu.
The Uniformity Correction function compensates any luminance and color uniformity imbalances on the screen, such as dark spots, uneven brightness, or illegible images on the screen. With the ViewSonic® uniformity correction function, gray-scale levels become more balanced, and delta E scores are improved which increases reliability and provides the highest quality viewing experience from every monitor.ViewMode
ViewSonic’s unique ViewMode feature offers “Game”, “Movie”, “Web”, “Text”, “MAC”, and “Mono” presets. These presets are specifically designed to deliver an optimized viewing experience for different screen applications.YUV Color Space
YUV color space is used for color image and video processing; taking into account properties of the human eye that allow for reduced bandwidth of chroma components without perceptual distortion.1ms Mode
Solution 1 ► If any colors (red, green, or blue) are missing, check the video cable to make sure it is properly and securely connected. Loose or broken pins in the cable connector could cause an improper connection.
If the screen is still not clean, apply a small amount of non-ammonia, non-alcohol based glass cleaner onto a clean, soft, lint-free cloth; then wipe the screen.
If the case is still not clean, apply a small amount of non-ammonia, non-alcohol based, mild non-abrasive detergent onto a clean, soft, lint-free cloth, then wipe the surface.
ViewSonic® does not recommend the use of any ammonia or alcohol-based cleaners on the display screen or case. Some chemical cleaners have been reported to damage the screen and/or case of the monitor.

A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls.
The display in modern monitors is typically an LCD with LED backlight, having by the 2010s replaced CCFL backlit LCDs. Before the mid-2000s,CRT. Monitors are connected to the computer via DisplayPort, HDMI, USB-C, DVI, VGA, or other proprietary connectors and signals.
Originally, computer monitors were used for data processing while television sets were used for video. From the 1980s onward, computers (and their monitors) have been used for both data processing and video, while televisions have implemented some computer functionality. In the 2000s, the typical display aspect ratio of both televisions and computer monitors has changed from 4:3 to 16:9.
Modern computer monitors are mostly interchangeable with television sets and vice versa. As most computer monitors do not include integrated speakers, TV tuners, nor remote controls, external components such as a DTA box may be needed to use a computer monitor as a TV set.
Early electronic computer front panels were fitted with an array of light bulbs where the state of each particular bulb would indicate the on/off state of a particular register bit inside the computer. This allowed the engineers operating the computer to monitor the internal state of the machine, so this panel of lights came to be known as the "monitor". As early monitors were only capable of displaying a very limited amount of information and were very transient, they were rarely considered for program output. Instead, a line printer was the primary output device, while the monitor was limited to keeping track of the program"s operation.
Multiple technologies have been used for computer monitors. Until the 21st century most used cathode-ray tubes but they have largely been superseded by LCD monitors.
The first computer monitors used cathode-ray tubes (CRTs). Prior to the advent of home computers in the late 1970s, it was common for a video display terminal (VDT) using a CRT to be physically integrated with a keyboard and other components of the workstation in a single large chassis, typically limiting them to emulation of a paper teletypewriter, thus the early epithet of "glass TTY". The display was monochromatic and far less sharp and detailed than on a modern monitor, necessitating the use of relatively large text and severely limiting the amount of information that could be displayed at one time. High-resolution CRT displays were developed for specialized military, industrial and scientific applications but they were far too costly for general use; wider commercial use became possible after the release of a slow, but affordable Tektronix 4010 terminal in 1972.
Some of the earliest home computers (such as the TRS-80 and Commodore PET) were limited to monochrome CRT displays, but color display capability was already a possible feature for a few MOS 6500 series-based machines (such as introduced in 1977 Apple II computer or Atari 2600 console), and the color output was a speciality of the more graphically sophisticated Atari 800 computer, introduced in 1979. Either computer could be connected to the antenna terminals of an ordinary color TV set or used with a purpose-made CRT color monitor for optimum resolution and color quality. Lagging several years behind, in 1981 IBM introduced the Color Graphics Adapter, which could display four colors with a resolution of 320 × 200 pixels, or it could produce 640 × 200 pixels with two colors. In 1984 IBM introduced the Enhanced Graphics Adapter which was capable of producing 16 colors and had a resolution of 640 × 350.
By the end of the 1980s color progressive scan CRT monitors were widely available and increasingly affordable, while the sharpest prosumer monitors could clearly display high-definition video, against the backdrop of efforts at HDTV standardization from the 1970s to the 1980s failing continuously, leaving consumer SDTVs to stagnate increasingly far behind the capabilities of computer CRT monitors well into the 2000s. During the following decade, maximum display resolutions gradually increased and prices continued to fall as CRT technology remained dominant in the PC monitor market into the new millennium, partly because it remained cheaper to produce.
There are multiple technologies that have been used to implement liquid-crystal displays (LCD). Throughout the 1990s, the primary use of LCD technology as computer monitors was in laptops where the lower power consumption, lighter weight, and smaller physical size of LCDs justified the higher price versus a CRT. Commonly, the same laptop would be offered with an assortment of display options at increasing price points: (active or passive) monochrome, passive color, or active matrix color (TFT). As volume and manufacturing capability have improved, the monochrome and passive color technologies were dropped from most product lines.
The first standalone LCDs appeared in the mid-1990s selling for high prices. As prices declined they became more popular, and by 1997 were competing with CRT monitors. Among the first desktop LCD computer monitors was the Eizo FlexScan L66 in the mid-1990s, the SGI 1600SW, Apple Studio Display and the ViewSonic VP140vision science remain dependent on CRTs, the best LCD monitors having achieved moderate temporal accuracy, and so can be used only if their poor spatial accuracy is unimportant.
High dynamic range (HDR)television series, motion pictures and video games transitioning to widescreen, which makes squarer monitors unsuited to display them correctly.
Organic light-emitting diode (OLED) monitors provide most of the benefits of both LCD and CRT monitors with few of their drawbacks, though much like plasma panels or very early CRTs they suffer from burn-in, and remain very expensive.
Viewable image size - is usually measured diagonally, but the actual widths and heights are more informative since they are not affected by the aspect ratio in the same way. For CRTs, the viewable size is typically 1 in (25 mm) smaller than the tube itself.
Radius of curvature (for curved monitors) - is the radius that a circle would have if it had the same curvature as the display. This value is typically given in millimeters, but expressed with the letter "R" instead of a unit (for example, a display with "3800R curvature" has a 3800mm radius of curvature.
Dot pitch represents the distance between the primary elements of the display, typically averaged across it in nonuniform displays. A related unit is pixel pitch, In LCDs, pixel pitch is the distance between the center of two adjacent pixels. In CRTs, pixel pitch is defined as the distance between subpixels of the same color. Dot pitch is the reciprocal of pixel density.
Pixel density is a measure of how densely packed the pixels on a display are. In LCDs, pixel density is the number of pixels in one linear unit along the display, typically measured in pixels per inch (px/in or ppi).
Contrast ratio is the ratio of the luminosity of the brightest color (white) to that of the darkest color (black) that the monitor is capable of producing simultaneously. For example, a ratio of 20,000∶1 means that the brightest shade (white) is 20,000 times brighter than its darkest shade (black). Dynamic contrast ratio is measured with the LCD backlight turned off. ANSI contrast is with both black and white simultaneously adjacent onscreen.
Color depth - measured in bits per primary color or bits for all colors. Those with 10bpc (bits per channel) or more can display more shades of color (approximately 1 billion shades) than traditional 8bpc monitors (approximately 16.8 million shades or colors), and can do so more precisely without having to resort to dithering.
Color accuracy - measured in ΔE (delta-E); the lower the ΔE, the more accurate the color representation. A ΔE of below 1 is imperceptible to the human eye. A ΔE of 2–4 is considered good and requires a sensitive eye to spot the difference.
Viewing angle is the maximum angle at which images on the monitor can be viewed, without subjectively excessive degradation to the image. It is measured in degrees horizontally and vertically.
Refresh rate is (in CRTs) the number of times in a second that the display is illuminated (the number of times a second a raster scan is completed). In LCDs it is the number of times the image can be changed per second, expressed in hertz (Hz). Determines the maximum number of frames per second (FPS) a monitor is capable of showing. Maximum refresh rate is limited by response time.
Response time is the time a pixel in a monitor takes to change between two shades. The particular shades depend on the test procedure, which differs between manufacturers. In general, lower numbers mean faster transitions and therefore fewer visible image artifacts such as ghosting. Grey to grey (GtG), measured in milliseconds (ms).
On two-dimensional display devices such as computer monitors the display size or view able image size is the actual amount of screen space that is available to display a picture, video or working space, without obstruction from the bezel or other aspects of the unit"s design. The main measurements for display devices are: width, height, total area and the diagonal.
The size of a display is usually given by manufacturers diagonally, i.e. as the distance between two opposite screen corners. This method of measurement is inherited from the method used for the first generation of CRT television, when picture tubes with circular faces were in common use. Being circular, it was the external diameter of the glass envelope that described their size. Since these circular tubes were used to display rectangular images, the diagonal measurement of the rectangular image was smaller than the diameter of the tube"s face (due to the thickness of the glass). This method continued even when cathode-ray tubes were manufactured as rounded rectangles; it had the advantage of being a single number specifying the size, and was not confusing when the aspect ratio was universally 4:3.
With the introduction of flat panel technology, the diagonal measurement became the actual diagonal of the visible display. This meant that an eighteen-inch LCD had a larger viewable area than an eighteen-inch cathode-ray tube.
Estimation of monitor size by the distance between opposite corners does not take into account the display aspect ratio, so that for example a 16:9 21-inch (53 cm) widescreen display has less area, than a 21-inch (53 cm) 4:3 screen. The 4:3 screen has dimensions of 16.8 in × 12.6 in (43 cm × 32 cm) and area 211 sq in (1,360 cm2), while the widescreen is 18.3 in × 10.3 in (46 cm × 26 cm), 188 sq in (1,210 cm2).
Until about 2003, most computer monitors had a 4:3 aspect ratio and some had 5:4. Between 2003 and 2006, monitors with 16:9 and mostly 16:10 (8:5) aspect ratios became commonly available, first in laptops and later also in standalone monitors. Reasons for this transition included productive uses (i.e. besides Field of view in video games and movie viewing) such as the word processor display of two standard letter pages side by side, as well as CAD displays of large-size drawings and application menus at the same time.LCD monitors and the same year 16:10 was the mainstream standard for laptops and notebook computers.
In 2011, non-widescreen displays with 4:3 aspect ratios were only being manufactured in small quantities. According to Samsung, this was because the "Demand for the old "Square monitors" has decreased rapidly over the last couple of years," and "I predict that by the end of 2011, production on all 4:3 or similar panels will be halted due to a lack of demand."
The resolution for computer monitors has increased over time. From 280 × 192 during the late 1970s, to 1024 × 768 during the late 1990s. Since 2009, the most commonly sold resolution for computer monitors is 1920 × 1080, shared with the 1080p of HDTV.2560 × 1600 at 30 in (76 cm), excluding niche professional monitors. By 2015 most major display manufacturers had released 3840 × 2160 (4K UHD) displays, and the first 7680 × 4320 (8K) monitors had begun shipping.
Every RGB monitor has its own color gamut, bounded in chromaticity by a color triangle. Some of these triangles are smaller than the sRGB triangle, some are larger. Colors are typically encoded by 8 bits per primary color. The RGB value [255, 0, 0] represents red, but slightly different colors in different color spaces such as Adobe RGB and sRGB. Displaying sRGB-encoded data on wide-gamut devices can give an unrealistic result.Exif metadata in the picture. As long as the monitor gamut is wider than the color space gamut, correct display is possible, if the monitor is calibrated. A picture which uses colors that are outside the sRGB color space will display on an sRGB color space monitor with limitations.Color management is needed both in electronic publishing (via the Internet for display in browsers) and in desktop publishing targeted to print.
Most modern monitors will switch to a power-saving mode if no video-input signal is received. This allows modern operating systems to turn off a monitor after a specified period of inactivity. This also extends the monitor"s service life. Some monitors will also switch themselves off after a time period on standby.
Most modern monitors have two different indicator light colors wherein if video-input signal was detected, the indicator light is green and when the monitor is in power-saving mode, the screen is black and the indicator light is orange. Some monitors have different indicator light colors and some monitors have blinking indicator light when in power-saving mode.
Many monitors have other accessories (or connections for them) integrated. This places standard ports within easy reach and eliminates the need for another separate hub, camera, microphone, or set of speakers. These monitors have advanced microprocessors which contain codec information, Windows interface drivers and other small software which help in proper functioning of these functions.
Monitors that feature an aspect ratio greater than 2:1 (for instance, 21:9 or 32:9, as opposed to the more common 16:9, which resolves to 1.77:1).Monitors with an aspect ratio greater than 3:1 are marketed as super ultrawide monitors. These are typically massive curved screens intended to replace a multi-monitor deployment.
These monitors use touching of the screen as an input method. Items can be selected or moved with a finger, and finger gestures may be used to convey commands. The screen will need frequent cleaning due to image degradation from fingerprints.
Some displays, especially newer flat panel monitors, replace the traditional anti-glare matte finish with a glossy one. This increases color saturation and sharpness but reflections from lights and windows are more visible. Anti-reflective coatings are sometimes applied to help reduce reflections, although this only partly mitigates the problem.
Most often using nominally flat-panel display technology such as LCD or OLED, a concave rather than convex curve is imparted, reducing geometric distortion, especially in extremely large and wide seamless desktop monitors intended for close viewing range.
Newer monitors are able to display a different image for each eye, often with the help of special glasses and polarizers, giving the perception of depth. An autostereoscopic screen can generate 3D images without headgear.
A combination of a monitor with a graphics tablet. Such devices are typically unresponsive to touch without the use of one or more special tools" pressure. Newer models however are now able to detect touch from any pressure and often have the ability to detect tool tilt and rotation as well.
The option for using the display as a reference monitor; these calibration features can give an advanced color management control for take a near-perfect image.
Raw monitors are raw framed LCD monitors, to install a monitor on a not so common place, ie, on the car door or you need it in the trunk. It is usually paired with a power adapter to have a versatile monitor for home or commercial use.
A desktop monitor is typically provided with a stand from the manufacturer which lifts the monitor up to a more ergonomic viewing height. The stand may be attached to the monitor using a proprietary method or may use, or be adaptable to, a VESA mount. A VESA standard mount allows the monitor to be used with more after-market stands if the original stand is removed. Stands may be fixed or offer a variety of features such as height adjustment, horizontal swivel, and landscape or portrait screen orientation.
The Flat Display Mounting Interface (FDMI), also known as VESA Mounting Interface Standard (MIS) or colloquially as a VESA mount, is a family of standards defined by the Video Electronics Standards Association for mounting flat panel displays to stands or wall mounts.
A fixed rack mount monitor is mounted directly to the rack with the flat-panel or CRT visible at all times. The height of the unit is measured in rack units (RU) and 8U or 9U are most common to fit 17-inch or 19-inch screens. The front sides of the unit are provided with flanges to mount to the rack, providing appropriately spaced holes or slots for the rack mounting screws. A 19-inch diagonal screen is the largest size that will fit within the rails of a 19-inch rack. Larger flat-panels may be accommodated but are "mount-on-rack" and extend forward of the rack. There are smaller display units, typically used in broadcast environments, which fit multiple smaller screens side by side into one rack mount.
A stowable rack mount monitor is 1U, 2U or 3U high and is mounted on rack slides allowing the display to be folded down and the unit slid into the rack for storage as a drawer. The flat display is visible only when pulled out of the rack and deployed. These units may include only a display or may be equipped with a keyboard creating a KVM (Keyboard Video Monitor). Most common are systems with a single LCD but there are systems providing two or three displays in a single rack mount system.
A panel mount computer monitor is intended for mounting into a flat surface with the front of the display unit protruding just slightly. They may also be mounted to the rear of the panel. A flange is provided around the screen, sides, top and bottom, to allow mounting. This contrasts with a rack mount display where the flanges are only on the sides. The flanges will be provided with holes for thru-bolts or may have studs welded to the rear surface to secure the unit in the hole in the panel. Often a gasket is provided to provide a water-tight seal to the panel and the front of the screen will be sealed to the back of the front panel to prevent water and dirt contamination.
An open frame monitor provides the display and enough supporting structure to hold associated electronics and to minimally support the display. Provision will be made for attaching the unit to some external structure for support and protection. Open frame monitors are intended to be built into some other piece of equipment providing its own case. An arcade video game would be a good example with the display mounted inside the cabinet. There is usually an open frame display inside all end-use displays with the end-use display simply providing an attractive protective enclosure. Some rack mount monitor manufacturers will purchase desktop displays, take them apart, and discard the outer plastic parts, keeping the inner open-frame display for inclusion into their product.
According to an NSA document leaked to Der Spiegel, the NSA sometimes swaps the monitor cables on targeted computers with a bugged monitor cable in order to allow the NSA to remotely see what is being displayed on the targeted computer monitor.
Van Eck phreaking is the process of remotely displaying the contents of a CRT or LCD by detecting its electromagnetic emissions. It is named after Dutch computer researcher Wim van Eck, who in 1985 published the first paper on it, including proof of concept. Phreaking more generally is the process of exploiting telephone networks.
Masoud Ghodrati, Adam P. Morris, and Nicholas Seow Chiang Price (2015) The (un)suitability of modern liquid crystal displays (LCDs) for vision research. Frontiers in Psychology, 6:303.
Koren, Norman. "Gamut mapping". Archived from the original on 2011-12-21. Retrieved 2018-12-10. The rendering intent determines how colors are handled that are present in the source but out of gamut in the destination
Definition of terms clarified and discussed in Aaron Schwabach, Inter
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