www.mcufriend.com tft lcd free sample

This note introduces a low-cost Thin Film Transistor (TFT) display to enhance the operation and usefulness of Liquid Crystal Display(LCD) devices. TFT technology controls the pixel element on the glass surface thereby greatly reducing image blurring and improving viewing angles.
The test board chosen for this exercise is the Elegoo Arduino UNO board from the corresponding Super Starter Kit. The kit already has several simple numeric and text displays. The TFT display may perhaps provide better ways to interact in applications.
The controller for the illustrated model of the TFT display is SSD1297.This information is important because the display (owing to its low cost and high popularity) has many different manufacturers who may not leverage the same controller instruction set. The specification of the controller in the coding exercises is examined in the Appendix section of this note.
The output from the diagnostic program, LCD_ID_reading.ino, is shown below:Read Registers on MCUFRIEND UNO shieldcontrollers either read as single 16-bite.g. the ID is at readReg(0)or as a sequence of 8-bit valuesin special locations (first is dummy)reg(0x0000) 97 97ID: ILI9320, ILI9325, ILI9335, ...reg(0x0004) 97 97 97 97Manufacturer IDreg(0x0009) 97 97 97 97 97Status Registerreg(0x000A) 97 97Get Power Modereg(0x000C) 97 97Get Pixel Formatreg(0x0061) 97 97RDID1 HX8347-Greg(0x0062) 97 97RDID2 HX8347-Greg(0x0063) 97 97RDID3 HX8347-Greg(0x0064) 97 97RDID1 HX8347-Areg(0x0065) 97 97RDID2 HX8347-Areg(0x0066) 97 97RDID3 HX8347-Areg(0x0067) 97 97RDID Himax HX8347-Areg(0x0070) 97 97Panel Himax HX8347-Areg(0x00A1) 97 97 97 97 97RD_DDB SSD1963reg(0x00B0) 97 97RGB Interface Signal Controlreg(0x00B4) 97 97Inversion Controlreg(0x00B6) 97 97 97 97 97Display Controlreg(0x00B7) 97 97Entry Mode Setreg(0x00BF) 97 97 97 97 97 97ILI9481, HX8357-Breg(0x00C0) 97 97 97 97 97 97 97 97 97Panel Controlreg(0x00C8) 97 97 97 97 97 97 97 97 97 97 97 97 97GAMMAreg(0x00CC) 97 97Panel Controlreg(0x00D0) 97 97 97Power Controlreg(0x00D2) 97 97 97 97 97NVM Readreg(0x00D3) 97 97 97 97ILI9341, ILI9488reg(0x00D4) 97 97 97 97Novatek IDreg(0x00DA) 97 97RDID1reg(0x00DB) 97 97RDID2reg(0x00DC) 97 97RDID3reg(0x00E0) 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97GAMMA-Preg(0x00E1) 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97GAMMA-Nreg(0x00EF) 97 97 97 97 97 97ILI9327reg(0x00F2) 97 97 97 97 97 97 97 97 97 97 97 97Adjust Control 2reg(0x00F6) 97 97 97 97Interface Control

I have recently bought a 3.5" TFT LCD (from Ebay) for an Arduino UNO, however I find that it uses nearly all the available UNO pins and in particular most of the analogue pins, 4 of which I was hoping to use as analogue inputs. As I have no intention of using the SD card slot, would it be possible to transfer 4 of the LCD control lines to the pins currently used by the SD card connector?

In this article, you will learn how to use TFT LCDs by Arduino boards. From basic commands to professional designs and technics are all explained here.
There are several components to achieve this. LEDs, 7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.
TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.
In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.
There are several components to achieve this. LEDs, 7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.
TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.
In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.
In electronics/computer hardware a display driver is usually a semiconductor integrated circuit (but may alternatively comprise a state machine made of discrete logic and other components) which provides an interface function between a microprocessor, microcontroller, ASIC or general-purpose peripheral interface and a particular type of display device, e.g. LCD, LED, OLED, ePaper, CRT, Vacuum fluorescent or Nixie.
The LCDs manufacturers use different drivers in their products. Some of them are more popular and some of them are very unknown. To run your display easily, you should use Arduino LCDs libraries and add them to your code. Otherwise running the display may be very difficult. There are many free libraries you can find on the internet but the important point about the libraries is their compatibility with the LCD’s driver. The driver of your LCD must be known by your library. In this article, we use the Adafruit GFX library and MCUFRIEND KBV library and example codes. You can download them from the following links.
Upload your image and download the converted file that the UTFT libraries can process. Now copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are size of the image.
while (a < b) { Serial.println(a); j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 255, 255)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)
while (b < a) { j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 0, 0)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)

I bought four MCU Friend 3.5″ TFT shields. And, unfortunately, they have spiraled me into a deep, dark place trying to figure out how to use them. The the documentation consists of a sticker on the antistatic bag, a picture of the shield with a list of 5 different possible LCD drivers, a pinout, and a block of code that supposedly represents the startup code. The unfortunate part is that none of these have been exactly right – they all have errors. This article is a description of the journey to figuring out how to use them.
It also has a picture which says the LCD has one of several different controllers (and after digging in I know for a fact that two of mine were made by Raydium and are not on the list)
Next, I started down the path of trying to figure out what the controllers were by using register reads. David Prentice (the guy who wrote/maintains the MCU Friend_kbv Arduino library) has an absolute ton of responses on the Arduino forum trying to help people figure out what their shield is. He asks them to post the register report from his example program LCD_ID_readnew which is included as an example in the library.
When you look at these LCD controllers they all have some variant of “Read ID” which responds with 1-6 bytes. The basic idea of this program is to look at what bytes are returned to try to identify the controller. Here is an example of what I got when I ran the LCD_ID_readnew program on my shields:
The key thing to see in this output is the register 0x04 which says 54,80,66 which identifies this as a Raydium RM68140 LCD controller. Here is a snapshot from the data sheet.
After digging some more, I decided that it is super ugly out there, as you find that there are a significant number of LCD controllers that are clones, copies, pirated etc… and that they all present themselves differently. And, in hindsight I think that this is the reason that my ILI9341 from the previous article doesnt quite work correctly.
At this point I have spent a frightening amount of time figuring out how these screens work. Although it has been a good learning experience, I have generally decided that using unknown displays from China with LCD drivers of questionable origin is not worth the pain of trying to sort out the interface. Beyond that:

TFT LCDs are the most popular color displays – the displays in smartphones, tablets, and laptops are actually the TFT LCDs only. There are TFT LCD shields available for Arduino in a variety of sizes like 1.44″, 1.8″, 2.0″, 2.4″, and 2.8″. Arduino is quite a humble machine whenever it comes to process or control graphics. After all, it is a microcontroller platform, and graphical applications usually require much greater processing resources. Still, Arduino is capable enough to control small display units. TFT LCDs are colorful display screens that can host beautiful user interfaces.
Most of the smaller TFT LCD shields can be controlled using the Adafruit TFT LCD library. There is also a larger TFT LCD shield of 3.5 inches, with an ILI9486 8-bit driver.
The Adafruit library does not support the ILI9486 driver. Actually, the Adafruit library is written to control only TFT displays smaller than 3.5 inches. To control the 3.5 inch TFT LCD touch screen, we need another library. This is MCUFRIEND_kbv. The MCUFRIEND_kbv library is, in fact, even easier to use in comparison to the Adafruit TFT LCD library. This library only requires instantiating a TFT object and even does not require specifying pin connections.
TFT LCDs for ArduinoUser interfaces are an essential part of any embedded application. The user interface enables any interaction with the end-user and makes possible the ultimate use of the device. The user interfaces are hosted using a number of devices like seven-segments, character LCDs, graphical LCDs, and full-color TFT LCDs. Out of all these devices, only full-color TFT displays are capable of hosting sophisticated interfaces. A sophisticated user interface may have many data fields to display or may need to host menus and sub-menus or host interactive graphics. A TFT LCD is an active matrix LCD capable of hosting high-quality images.
Arduino operates at low frequency. That is why it is not possible to render high-definition images or videos with Arduino. However, Arduino can control a small TFT display screen rendering graphically enriched data and commands. By interfacing a TFT LCD touch screen with Arduino, it is possible to render interactive graphics, menus, charts, graphs, and user panels.
Some of the popular full-color TFT LCDs available for Arduino include 3.5″ 480×320 display, 2.8″ 400×200 display, 2.4″ 320×240 display and 1.8″ 220×176 display. A TFT screen of appropriate size and resolution can be selected as per a given application.
If the user interface has only graphical data and commands, Atmega328 Arduino boards can control the display. If the user interface is a large program hosting several menus and/or submenus, Arduino Mega2560 should be preferred to control the TFT display. If the user interface needs to host high-resolution images and motions, ARM core Arduino boards like the DUE should be used to control the TFT display.
MCUFRIEND_kbv libraryAdafruit TFT LCD library supports only small TFT displays. For large TFT display shields like 3.5-inch, 3.6-inch, 3.95-inch, including 2.4-inch and 2.8-inch TFT LCDs, MCUFRIEND_kbv library is useful. This library has been designed to control 28-pin TFT LCD shields for Arduino UNO. It also works with Arduino Mega2560. Apart from UNO and Mega2560, the library also supports LEONARDO, DUE, ZERO, and M0-PRO. It also runs on NUCLEO-F103 and TEENSY3.2 with Sparkfun Adapter. The Mcufriend-style shields tend to have a resistive TouchScreen on A1, 7, A2, 6 but are not always in the same direction rotation. The MCUFRIEND_kbv library can be included in an Arduino sketch from the library manager.
The 3.5-inch TFT LCD shield needs to be plugged atop the Arduino board. The Mcufriend-style shields are designed to fit into all the above-mentioned Arduino boards. The shields have a TFT touch screen that can display colorful images and interfaces and a micro SD card reader to save images and other data. A 3.5-inch TFT LCD touch screen has the following pin diagram.

Im new to Arduino myself but i do have the same screen which works perfect,your problem is probably that the TFT shield is shorting off the top off the arduino usb put something non conductive there and reset. if your still having trouble, try removing the shield and watch each pin as you insert it to make sure they are all inserted in the correct pins, LCD_02 should be in Dig pin 2.

Displaying a custom image or graphic on a LCD display is a very useful task as displays are now a premium way of providing feedback to users on any project. With this functionality, we can build projects that display our own logo, or display images that help users better understand a particular task the project is performing, providing an all-round improved User Experience (UX) for your Arduino or ESP8266 based project. Today’s tutorial will focus on how you can display graphics on most Arduino compatible displays.
The procedure described in this tutorial works with all color displays supported by Adafruit’s GFX library and also works for displays supported by the TFTLCD library from Adafruit with little modification. Some of the displays on which this procedure works include:
For this tutorial, we will use the 2.8″ ILI9325 TFT Display which offers a resolution of 320 x 340 pixels and we will display a bitmap image of a car.
To demonstrate how things work, we will use the 2.8″ TFT Display. The 2.8″ TFT display comes as a shield which plugs directly into the Arduino UNO as shown in the image below.
Image2Code is an easy-to-use, small Java utility to convert images into a byte array that can be used as a bitmap on displays that are compatible with the Adafruit-GFX or Adafruit TFTLCD (with little modification) library.
To reduce the amount of code, and stress involved in displaying the graphics, we will use two wonderful libraries; The GFX library and the TFTLCD library from Adafruit.
As usual, we start writing the sketch by including the libraries required. For this procedure, we will use the TFTLCD library alone, since we are assuming you are using a display that is not supported by the GFX library.
The last section of the code is the drawBitmap function itself, as earlier mentioned, to use the drawbitmap() function with the Adafruit TFTLCD library, we need to copy the function’s code and paste into the Arduino sketch.

I have one of these TFT LCD shields, but mine is a ILI9335. It has taken me nearly 2 weeks to find a working Library and code for my 9335 driver and I am now setting about creating sketches based around my working Library.

Arduino has always helped to build projects easily and make them look more attractive. Programming an LCD screen with touch screen option might sound as a complicated task, but the Arduino libraries and shields had made it really easy. In this project we will use a 2.4” Arduino TFT LCD screen to build our own Arduino Touch Screen calculator that could perform all basic calculations like Addition, Subtraction, Division and Multiplication.
Before we actually dive into the project it is important to know, how this 2.4” TFT LCD Module works and what are the types present in it. Let us take a look at the pinouts of this 2.4” TFT LCD screen module.
As you can see the pins can be classified in to four main classifications such as LCD Command Pins, LCD Data Pins, SD Card Pins and Power Pins, We need not know much about the detailed working of these pins since they will be take care by our Arduino Library.
You can also find an SD card slot at the bottom of the module shown above, which can be used to load an SD card with bmp image files, and these images can be displayed in our TFT LCD screen using the Arduino Program.
Another important thing to note is your Interface IC. There are many types of TFT modules available in the market starting from the original Adafruit TFT LCD module to cheap Chinese clones. A program which works perfectly for your Adafruit shield might not work the same for Chinese breakout boards. So, it is very important to know which types of LCD display your are holding in hand. This detail has to be obtained from the vendor. If you are having a cheap clone like mine then it is most probably using the ili9341 driver IC.You can follow this TFT LCD interfacing with Arduino tutorial to try out some basic example programs and get comfortable with the LCD screen. Also check out our other TFT LCD projects with Arduino here:
If you planning to use the touch screen function of your TFT LCD module, then you have to calibrate it to make it work properly. A LCD screen without calibration might work unlikely, for instance you might touch at one place and the TFT might respond for a touch at some other place. These calibrations results will not be similar for all boards and hence you are left on your own to do this.
The 2.4” TFT LCD screen is a perfect Arduino Shield. You can directly push the LCD screen on top of the Arduino Uno and it will perfectly match with the pins and slid in through. However, as matters of safety cover the Programming terminal of your Arduino UNO with a small insulation tape, just in case if the terminal comes in contact with your TFT LCD screen. The LCD assembled on UNO will look something like this below.
We are using the SPFD5408 Library to get this arduino calculator code working. This is a modified library of Adafruit and can work seamlessly with our LCD TFT Module. You can check the complete program at the end of this Article.
As said earlier we need to calibrate the LCD screen to make it work as expected, but don’t worry the values given here are almost universal. The variables TS_MINX, TS_MINY, TS_MAXX, and TS_MAXY decide the calibration of the Screen. You can toy around them if you feel the calibration is not satisfactory.
As we know the TFT LCD screen can display a lot of colours, all these colours have to be entered in hex value. To make it more human readable we assign these values to a variable as shown below.
The final step is to calculate the result and display them on TFT LCD Screen. This arduino calculator can perform operation with 2 numbers only. These two numbers are named as variables “Num1” and “Num2”. The variable “Number” gives and takes value from Num1 and Num2 and also bears the result.
The working of this Arduino Touch Screen Calculator is simple. You have to upload the below given code on your Arduino and fire it up. You get the calculator displayed on your LCD screen.
Ms.Josey
Ms.Josey