1.44 tft lcd module arduino pricelist

ER-TFTM1.44-2 is 128x128 pixel 1.44 inch color tft lcd display panel with ST7735S controller and breakout board,superior display quality,wide viewing angle,super and easily controlled by MCU such as 8051, PIC, AVR, ARDUINO,ARM and Raspberry PI.It can be used in any embedded systems,industrial device,security and hand-held equipment which requires display in high quality and colorful image.It"s 4-wire serial spi interface with pin header connection.It"s easily controlled by MCU such as 8051,PIC,AVR,ARDUINO,ARM and Raspberry Pi.It can be used in any embedded systems,industrial device,security,medical and hand-held device.

The 1.44" display has 128x128 color pixels. Unlike the low cost "Nokia 6110" and similar LCD displays, which are CSTN type and thus have poor color and slow refresh, this display is a true TFT! The TFT driver (ST7735R) can display full 16-bit color using our library code.
The breakout has the TFT display soldered on (it uses a delicate flex-circuit connector) as well as a ultra-low-dropout 3.3V regulator and a 3/5V level shifter so you can use it with 3.3V or 5V power and logic. We also had a little space so we placed a microSD card holder so you can easily load full color bitmaps from a FAT16/FAT32 formatted microSD card. The microSD card is not included, but you can pick one up here.

Hi guys, over the past few tutorials, we have been discussing TFT displays, how to connect and use them in Arduino projects, especially the 1.8″ Colored TFT display. In a similar way, we will look at how to use the 1.44″ TFT Display (ILI9163C) with the Arduino.
The ILI9163C based 1.44″ colored TFT Display, is a SPI protocol based display with a resolution of 128 x 128 pixels. It’s capable of displaying up to 262,000 different colors. The module can be said to be a sibling to the 1.8″ TFT display, except for the fact that it is much faster and has a better, overall cost to performance ratio when compared with the 1.8″ TFT display. Some of the features of the display are listed below;
TheTFT Display, as earlier stated, communicates with the microcontroller over SPI, thus to use it, we need to connect it to the SPI pins of the Arduino as shown in the schematics below.
Please note that the version of the display used for this tutorial is not available on fritzing which is the software used for the schematics, so follow the pin connection list below to further understand how each pin of the TFT display should be connected to the Arduino.
When connecting the display, ensure that has a voltage regulator (shown in the image below) before connecting it directly to the 5v logic level of the Arduino. This is because the display could be destroyed if the version of the display you have does not have the regulator.
In order to allow the Arduino to work with the display, we need two Arduino libraries; the sumotoy TFT ILI9163C Arduino library which can be downloaded from this link and the popular Adafruit GFX Arduino library which we have used extensively in several tutorials. Download these libraries and install them in the Arduino IDE.
For today’s tutorial, we will be using the bigtest example which is one of the example codes that comes with the sumotoy ILI9163C Arduino library to show how to use the TFT display.
The example can be opened by going to File–>Examples–>TFT_ILI9163c–>bigtest as shown in the image below. It should be noted that this will only be available after the sumotoy library has been installed.
Next, an object of the ILI9163c library named “display” was created with CS and DC parameter as inputs but due to the kind of display being used, we need to include the pin of the Arduino to which the A0 pin of the TFT display is connected which is D8.
With the libraries installed, open an instance of the Arduino IDE, open the examples as described initially, don’t forget to make the A0 pin (D8) correction to the code then upload to the Arduino board. You should see different kind of text and graphics being displayed on the screen. I captured the screen in action and its shown in the image below.

Description:The 4Display-Shield-144 provides an easy way of interfacing the popular uLCD-144 display module to the Arduino-Duemilanove, the Arduino-Mega and many other Arduino compatible boards. The unit comes complete with the uLCD-144 module, a 5 way multiswitch joystick and male headers that help connect the 4Display-Shield to the Arduino boards. The 5 position joystick is connected to the Arduino D2, D3, D4, D5 and D6 pins. The communication interface between the 4Display-Shield and the Arduino is via the Serial UART. Both the TX and RX signals are jumpered on the shield PCB so that the Arduino UART can be freed-up when it"s being programmed.
The uLCD-144 module is integrated with a 1.44" full colour 128x128 pixel resolution LCD-TFT screen, tiny yet poweful GOLDELOX graphics controller chip and a micro-SD connector which supports standard and high-capacity memory cards. The memory card can be used to store images, icons, video clips and data logging.
The (SGC) Serial-Platform modules are based on the GOLDELOX-SGC Serial Graphics Controller chip. In this mode, the GOLDELOX-SGC (embedded in the uLCD-144) becomes the slave device and the Arduino takes the role of the host controller. This allows you to develop your graphics applications using the Arduino development environment and software tools. The GOLDELOX-SGC chip has a rich set of serial commands built inside the chip and the commands are sent from the Arduino via the serial (UART) interface. All it takes is a few bytes of serial data from the Arduino and you can quickly and easily draw lines, circles, text and even display Images as well as play Video clips.
All the resources for the SGC Serial-Platform are available under the "Serial Platform" downloads tab. We are currently developing serial command libraries for the Arduino but in the mean time the following links may prove useful.
The (GFX) 4DGL-Platform modules are based on the GOLDELOX-GFX2 Graphics Controller chip. In this mode, the GOLDELOX-GFX2 (embedded in the uLCD-144) becomes a stand alone device and all application code is written in 4DGL (4D Graphics Language). Don"t let the name scare you off, 4DGL is an easy to learn but a powerful high level language. It allows the developer to write applications in a high level syntax similar to popular languages such as BASIC, C and Pascal and run it directly on the GOLDELOX-GFX2 processor. If you can write Arduino code then you can certainly write 4DGL code. The (GFX) modules are stand alone devices. It allows the user to take complete control of all available resources on the uLCD-144 module such as the Serial Port, the graphics display and the micro-SD memory card. Thus graphics intensive processes can be completely offloaded from the Arduino and run on the GOLDELOX-GFX2 chip, along with micro-SD card processes and access to the GOLDELOX I/O pins. It provides the user complete control over the display module allowing them to offload a lot of overhead from the host processor by creating the "work horse" objects within the display module itself.
So, for a game of Tetris, rather than sending all the tetris graphics objects (tile blocks, borders, game score, etc etc), as serial graphics primitives, entire functions can be created in 4DGL and receive simple serial commands to control them. This also gives a neat division between the graphics functions and the game itself, allowing changes in the games appearance without altering the main Arduino game code, effectively allowing you to "change skins" for the games appearance.
NOTE:There is only a single GOLDELOX chip in the uLCD-144 module. The chip can be configured to be either a GOLDELOX-SGC or a GOLDELOX-GFX2 by programming the appropriate PmmC configuration file (Personality module micro Code) in to the chip. Think of it as a soft silicon where the silicon can be reconfigured via the PmmC file. There is a 5 pin male program header available on the 4Display-Shield to program the GOLDELOX with PmmC files as well as to download 4DGL application code when the chip is configured as the GOLDELOX-GFX2.
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In electronics world today, Arduino is an open-source hardware and software company, project and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices. Arduino board designs use a variety of microprocessors and controllers. The boards are equipped with sets of digital and analog input/output (I/O) pins that may be interfaced to various expansion boards (‘shields’) or breadboards (for prototyping) and other circuits.
The boards feature serial communications interfaces, including Universal Serial Bus (USB) on some models, which are also used for loading programs. The microcontrollers can be programmed using the C and C++ programming languages, using a standard API which is also known as the “Arduino language”. In addition to using traditional compiler toolchains, the Arduino project provides an integrated development environment (IDE) and a command line tool developed in Go. It aims to provide a low-cost and easy way for hobbyist and professionals to create devices that interact with their environment using sensors and actuators. Common examples of such devices intended for beginner hobbyists include simple robots, thermostats and motion detectors.
In order to follow the market tread, Orient Display engineers have developed several Arduino TFT LCD displays and Arduino OLED displays which are favored by hobbyists and professionals.
Although Orient Display provides many standard small size OLED, TN and IPS Arduino TFT displays, custom made solutions are provided with larger size displays or even with capacitive touch panel.

In this guide we’re going to show you how you can use the 1.8 TFT display with the Arduino. You’ll learn how to wire the display, write text, draw shapes and display images on the screen.
The 1.8 TFT is a colorful display with 128 x 160 color pixels. The display can load images from an SD card – it has an SD card slot at the back. The following figure shows the screen front and back view.
This module uses SPI communication – see the wiring below . To control the display we’ll use the TFT library, which is already included with Arduino IDE 1.0.5 and later.
The TFT display communicates with the Arduino via SPI communication, so you need to include the SPI library on your code. We also use the TFT library to write and draw on the display.
The 1.8 TFT display can load images from the SD card. To read from the SD card you use the SD library, already included in the Arduino IDE software. Follow the next steps to display an image on the display:
In this guide we’ve shown you how to use the 1.8 TFT display with the Arduino: display text, draw shapes and display images. You can easily add a nice visual interface to your projects using this display.

This is a small graphics library, specifically aimed at ATtiny microcontrollers, for the variety of small colour TFT displays available at low cost from suppliers like Adafruit, AliExpress, or Banggood:
It"s an updated version of my Tiny TFT Graphics Library. This latest version of the library supports both the classic ATtiny processors, such as the ATtiny85, and the new 0-series, 1-series, and 2-series ATtiny processors, such as the ATtiny402. Like the original library it allows you to plot points, draw lines, draw filled rectangles, and plot characters and text with an optional scale factor, in 16-bit colour.
This library supports TFT displays that use an SPI interface and require four pins to drive the display. This leaves one pin free on an 8-pin chip such as the ATtiny85 or ATtiny402. If you need more pins choose a larger chip, such as the ATtiny84 or ATtiny404.
Unlike my Compact TFT Graphics Library which uses standard Arduino SPI calls, this library uses direct I/O pin manipulations. This means that you can use any assignment of pins to the four I/O lines needed by the display, and makes it about twice as fast as one using SPI calls. I"ve also added support for some additional displays, so it now supports 16 different TFT displays.
This library will work with displays based on the ST7735 which supports a maximum display size of 162x132, or the ST7789 and ILI9340/1 which support a maximum display size of 320x240. It includes parameters for the following colour TFT displays:
* These Adafruit displays conveniently all have the same edge-connector layout, so you can make a prototyping board or PCB that will take any of them, such as my Universal TFT Display Backpack.
The library will probably support other TFT displays that use the same ST7735, ST7789, ILI9340/1 driver chips, but you may need to experiment with the parameters to get the image scaled and centered correctly.
The display needs to be connected to the microcontroller via four I/O lines: MOSI, SCK, CS, and DC. You can use any pins for these, but they should all be in the same port. You need to specify the port pin numbers of the pins you are using at the start of the Tiny TFT Graphics Library listing.
The library will probably support other TFT displays that use the same driver chips, but you may need to experiment with the parameters to get the image scaled and centered correctly.

This lovely little display breakout is the best way to add a small, colorful and bright display on to your project. Since the display size is 1.44-inch and since TFT display has its own pixel-addressable frame buffer, it can be used with every kind of microcontroller. Even a very small one with low memory and few pins available!
In the below example, Node32-Lite and this 1.44-inch LCD. Please refer to the tutorial here: ST7735S interfacing with ESP32 to make the connections, Arduino library installation, and modification needed for it to works on this LCD.

- The TFT LCD PCB adapter for Mega is compatible with the Arduino pins, the user can directly connect the TFT LCD PCB - Adapter on the shield and stand on the Arduino board. It can be used with a Mega2560 and LCD screen.
- The TFT LCD PCB adapter for Mega is compatible with the Arduino pins, the user can directly connect the TFT LCD PCB - Adapter on the shield and stand on the Arduino board. It can be used with a Mega2560 and LCD screen.
- Conectar la pantalla LCD TFT 2.4 SPI con el módulo UNO Visualizar gráficos y textos en la pantalla LCD TFT 2.4 SPI Programar una calculadora táctil en la pantalla LCD TFT 2.4 SPI
PCF8574A - & gt; the default address 0x3F - You can change anyone between 0x20 and 0x27 depending on whether or not you have soldered pins A0 A1 A2 - With this module the communication between the Arduino and the LCD It is only made through two outputs, SDA and SCL
- Up to 8 LCD screens can be connected to the same I2C bus choosing a different address - Ideal for projects with ARDUINO and Raspberry Pi platforms - You can use it with PIC, AVR, STM32
- The TFT LCD PCB adapter for UNO is compatible with the Arduino pins, the user can plug directly the TFT LCD PCB adapter into the shield and placed on the Arduino board. - Can be used with a UNO and LCD screen
Ms.Josey
Ms.Josey