1 8 tft display in stock
The SparkFun TFT LCD Breakout is a versatile, colorful, and easy way to experiment with graphics or create a user interface for your project. With a 4-wire SPI interface and microSD card holder, you can use this breakout to easily add visual display/interface capabilities to a project as well as providing all the storage you might need for multimedia files.
To get started with this breakout, you will need an Arduino compatible microcontroller of your choice - we recommend something with extra RAM like the SparkFun Thing Plus. The breakout can be powered with either 5V or 3.3V. The microSD card holder is connected to the same SPI bus as the display which keeps the required pin count low and exists to relieve the burden from your microcontroller"s poor memory due to having to store hundreds of images of cats, or really whatever you want to keep there. We have also gone ahead and tricked out the SparkFun HyperDisplay library with a driver made especially for this breakout!
Out of the box, the SparkFun TFT LCD Breakout will come with a large backing PCB that makes it easy to securely mount the display in a project. If you need a more flexible solution you can remove the display module, snap off half the backing board, and then re-insert the display module. When this is done you"ll be left with the bare minimum frame around the display to more seamlessly integrate with your project.
Note: ILI9163C Datasheets improperly (not traditional) refer to SPI as a Serial Interface. Please see timing diagram in 6.2.1 called "3-line Serial Interface Protocol"
The DT018ATFT does not support 4-Wire SPI (also known as "4-line Serial Interface Protocol", 8-bit data, which includes a separate D/C signal line). DT018ATFT does not support this since the signal in ILI9163C datasheet called "SPI4" is hard coded to 0. However, a custom version of the FPC can be tooled to expose the proper 4-Wire SPI signals - please contact us for more details.
The provided display driver example code is designed to work with Microchip, however it is generic enough to work with other micro-controllers. The code includes display reset sequence, initialization and example PutPixel() function.
This ST7735S 1.8" TFT Display features a resolution of 128×160 and SPI (4-wire) communication. Integrated with an SD card slot, it allows you to easily read full-color bitmaps from the SD card.
The module provides users with two wiring methods: pin header wiring and GDI (General Display interface). You can directly connect the display to a FireBeetle main controller using an FPC cable. Plug and play, easy to wire. Besides, the display supports a low refresh rate and offers a good display effect and strong versatility.
The 1.8" display has 128x160 color pixels. The TFT driver (ST7735) can display full 18-bit color. The breakout has the TFT display soldered on (it uses a delicate flex-circuit connector)
In the above example, Node32-Lite and this 1.8-inch LCD. Please refer to the tutorial here: ST7735S interfacing with ESP32 to make the connections, Arduino library installation, and modification needed for it to works on this LCD.
Hi guys, welcome to today’s tutorial. Today, we will look on how to use the 1.8″ ST7735 colored TFT display with Arduino. The past few tutorials have been focused on how to use the Nokia 5110 LCD display extensively but there will be a time when we will need to use a colored display or something bigger with additional features, that’s where the 1.8″ ST7735 TFT display comes in.
The ST7735 TFT display is a 1.8″ display with a resolution of 128×160 pixels and can display a wide range of colors ( full 18-bit color, 262,144 shades!). The display uses the SPI protocol for communication and has its own pixel-addressable frame buffer which means it can be used with all kinds of microcontroller and you only need 4 i/o pins. To complement the display, it also comes with an SD card slot on which colored bitmaps can be loaded and easily displayed on the screen.
The schematics for this project is fairly easy as the only thing we will be connecting to the Arduino is the display. Connect the display to the Arduino as shown in the schematics below.
Due to variation in display pin out from different manufacturers and for clarity, the pin connection between the Arduino and the TFT display is mapped out below:
We will use two example sketches to demonstrate the use of the ST7735 TFT display. The first example is the lightweight TFT Display text example sketch from the Adafruit TFT examples. It can be accessed by going to examples -> TFT -> Arduino -> TFTDisplaytext. This example displays the analog value of pin A0 on the display. It is one of the easiest examples that can be used to demonstrate the ability of this display.
The second example is the graphics test example from the more capable and heavier Adafruit ST7735 Arduino library. I will explain this particular example as it features the use of the display for diverse purposes including the display of text and “animated” graphics. With the Adafruit ST7735 library installed, this example can be accessed by going to examples -> Adafruit ST7735 library -> graphics test.
The first thing, as usual, is to include the libraries to be used after which we declare the pins on the Arduino to which our LCD pins are connected to. We also make a slight change to the code setting reset pin as pin 8 and DC pin as pin 9 to match our schematics.
Next, we move to the void setup function where we initialize the screen and call different test functions to display certain texts or images. These functions can be edited to display what you want based on your project needs.
Uploading the code to the Arduino board brings a flash of different shapes and text with different colors on the display. I captured one and its shown in the image below.
That’s it for this tutorial guys, what interesting thing are you going to build with this display? Let’s get the conversation started. Feel free to reach me via the comment section if you have any questions as regards this project.
Spice up your Arduino project with a beautiful small display shield . This TFT display is small (1.8" diagonal) bright (4pcs white-LED chips) and colorful (18-bit 262,000 different shades)! 128x160 pixels with individual pixel control.
The shield is fully assembled, tested and ready to go. No wiring, no soldering! Simply plug it in and load up our library - you"ll have it running in under 10 minutes! Works best with any classic Arduino (UNO/Due/Mega 2560).
This display shield has a controller built into it with RAM buffering, so that almost no work is done by the microcontroller. You can connect more sensors, buttons and LEDs.
In this guide we’re going to show you how you can use the 1.8 TFT display with the Arduino. You’ll learn how to wire the display, write text, draw shapes and display images on the screen.
The 1.8 TFT is a colorful display with 128 x 160 color pixels. The display can load images from an SD card – it has an SD card slot at the back. The following figure shows the screen front and back view.
This module uses SPI communication – see the wiring below . To control the display we’ll use the TFT library, which is already included with Arduino IDE 1.0.5 and later.
The TFT display communicates with the Arduino via SPI communication, so you need to include the SPI library on your code. We also use the TFT library to write and draw on the display.
In which “Hello, World!” is the text you want to display and the (x, y) coordinate is the location where you want to start display text on the screen.
The 1.8 TFT display can load images from the SD card. To read from the SD card you use the SD library, already included in the Arduino IDE software. Follow the next steps to display an image on the display:
Note: some people find issues with this display when trying to read from the SD card. We don’t know why that happens. In fact, we tested a couple of times and it worked well, and then, when we were about to record to show you the final result, the display didn’t recognized the SD card anymore – we’re not sure if it’s a problem with the SD card holder that doesn’t establish a proper connection with the SD card. However, we are sure these instructions work, because we’ve tested them.
In this guide we’ve shown you how to use the 1.8 TFT display with the Arduino: display text, draw shapes and display images. You can easily add a nice visual interface to your projects using this display.
This 128x160 resolution LCD TFT is a standard display with 8-bit Parallel interface and offers a 6:00 optimal view. This 2.8V Liquid Crystal Display has a built-in ILI9163V controller, hot-bar soldering connection, is RoHS compliant and has a 4-wire resistive touchscreen.
Choose from a wide selection of interface options or talk to our experts to select the best one for your project. We can incorporate HDMI, USB, SPI, VGA and more into your display to achieve your design goals.
Equip your display with a custom cut cover glass to improve durability. Choose from a variety of cover glass thicknesses and get optical bonding to protect against moisture and debris.