xbox series s lcd screen manufacturer
If you’ve ever owned a screen for the PSone or the GameCube, the xScreen will look instantly familiar. The xScreen is an 11.6-inch (1080p) display that attaches to the rear of an Xbox Series S, and it transforms Microsoft’s miniature console into more of an Xbox laptop for on-the-go gaming. It’s a modern take on the tiny 5-inch cramped LCD displays we’ve seen attached to consoles in the past, and it’s a great accessory if you never want to worry about attaching an Xbox to a TV when you’re traveling.
Unfortunately, that portability doesn’t cheap. The xScreen is $249.99, nearly the same price as an Xbox Series S, so you’re going to really want to have a portable Xbox to buy into this. I’ve been testing an xScreen over the past few weeks, and I think it’s one of the best executions of the concept of portable console gaming. But it’s far from perfect.
The xScreen is really all about its display. The 11.6-inch panel supports up to 1080p at 60Hz and has surprisingly good viewing angles. If you’re looking to play outside, the panel is rated at 350 nits, and it’s matte, which helps a lot in direct sunlight. The only real limitations to playing outside are simply that you’ll need a cord long enough to power the Xbox Series S.
I played multiple games for hours with the xScreen and never noticed any severe input latency or ghosting issues. It’s a solid panel, except for black levels. If you’re playing titles that have a lot of low-light scenes, the panel sometimes struggles to really nail the black levels, and games can lack some detail as a result.
The xScreen manages to attach to the Xbox Series S through a USB-A port and the HDMI port. You have to lineup the USB first before the unit slots into place and is secured by latches at either side. The attachment feels very secure, and I never experienced any connection issues or worried about it becoming detached.
UPspec Gaming, the makers of xScreen, has done a solid job of matching the size of the xScreen to the Xbox Series S, so it all folds into a neat little package once you’ve finished playing. The white of the xScreen doesn’t quite match the Xbox Series S, but it’s close enough that I only noticed under certain light when I was closely inspecting the xScreen.
Setting the xScreen up does involve some work, though. The Xbox Series S immediately defaults to 720p output for the xScreen, and I had to switch to 1080p in the Xbox settings menu to rectify that. I also enabled the HDMI CEC options so that when I close the display, it turns the Xbox Series S off. This is neat integration, but you will need to use the Xbox power button to boot up the console again.
To avoid any damage to the xScreen or Xbox, I also had to ensure the Xbox Series S had Energy Mode enabled, so it fully powers off instead of sitting in standby. This is important, as the xScreen covers the main vent on the Xbox Series S when it’s folded down, and the Xbox will still output some heat which could damage the display if it’s running in Standby mode. Thankfully, the Xbox Series S boots super fast, so not having standby mode is a minor inconvenience.
The xScreen gets its power from the Xbox Series S USB port, so you don’t have to worry about a separate power supply, and simply connecting the Xbox to a wall works like normal. You’ll need to use Wi-Fi for connectivity, though, as the xScreen blocks off the Ethernet port on the Series S and the additional USB port. That leaves only the USB port at the front open for additional accessories.
UPspec Gaming has also enabled an optional cross-hair overlay for use in FPS games, and there are a bunch of built-in controls for screen settings and the volume of the built-in speakers. The speakers get surprisingly loud — but not in a good way. There’s no mute shortcut, and the volume controls don’t seem to affect the volume after a certain level. The speakers are definitely a disappointing aspect of this $249.99 accessory.
If you want to prop the whole thing up, there are optional feet that move the entire unit into a stand-mode orientation. I rarely used the xScreen this way, but it could be useful if you’re limited for space or you want the screen to be higher up in certain environments.
I think the optional carry case is essential for the xScreen, though. When attached to the Xbox and folded down, I noticed that the xScreen will creak and wobble if you apply any pressure to it from above. I’m not sure I’d trust this being knocked around in a backpack without some protection. The hard carry case does a good job of protecting the xScreen, but it’s a $59.99 optional extra.
Speaking of the build quality, I’m also slightly nervous about the hinge on the xScreen. I haven’t pushed it all the way back to test, but it does feel a little flimsy, and I wouldn’t recommend this for small kids that might not handle it delicately enough not to damage it. It’s probably a non-issue for most, but if you plan to use the stand-mode orientation, then this is where the potential for damage seems high.
Despite some of the drawbacks of the xScreen, I’ve had hours of fun with this little display. UPspec Gaming has created something unique here for the Xbox Series S, and it’s in a neat little package that integrates really well. You’re really paying a high $249.99 price tag for that neat integration, particularly when there are so many good portable screens out there that will do just as good a job at half the price.
There’s nothing quite like the xScreen, though. It has made me wish I was a kid again, taking my Xbox everywhere with me and not having to worry about a TV to plug into or a good internet connection for Xbox Cloud Gaming. It’s an old-school idea, in a modern and well-executed package.
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The xScreen is currently getting a $50 price cut, and this is actually the very first time the screen has ever gone on sale. Offering an 11.6-inch display with a 1080p resolution and 60Hz refresh rate, it’s surprisingly upscale for such a small product. You’ll also benefit from built-in speakers and controls, along with a design that lets it fold flat onto the top of your Xbox Series S for impressive portability. The only drawback is that you’ll still need a cable to power your Xbox Series S. But the xScreen itself is fully integrated with the console, meaning you won’t have to fiddle around with any additional cords or set up.
If you think the portable display looks cool but don"t currently have an Xbox Series S, there"s a pretty good promotion at eBay right now. You’ll find a discounted Xbox Series S bundle that includes some Fortnite and Rocket League goodies for just $240, down from $300. You’ll also find a
When asked to think of a portable games console, it"s probably the Nintendo Switch or even the brand new Steam Deck that spring to mind first. I bet you don"t think of the Xbox Series S – but this awesome new accessory might just change that.
UPspec"s xScreen for the Xbox Series S transforms the monster console into a semi-portable device with the addition of an 11.6-inch display. But it"s how seamlessly it attaches to the console itself that"s attracting the most attention. (Not got an Xbox yet? Check out the best Xbox Series S deals.)
xScreen fits snugly on the top of the Xbox Series X, and the integrated HDMI mean no additional cables are required. Which all sounds incredibly innovative – until I remembered my favourite childhood PlayStation gadget did the same thing.
For starters, it comes with exactly the same caveats a whole 22 years later. "Portable" is a strong word for a device that needs to be connected to a power supply at all times – especially when that device is as beefy as the Xbox Series S. That said, it"s perfect for an ad-hoc gaming session around the house. Want to keep playing while boiling the kettle? There"s now a screen for that.
Indeed, while Microsoft is out there releasing Xbox fridges and triggering posters, we"re seeing some awesome products from third-party creators like UpSpec(opens in new tab). The xScreen is available now, and will set you back $249.99. Want to start gaming right now? Check out today"s best games console deals below.Today"s best games console deals
It’s been nearly two years since the PS5 and Xbox Series launched in November 2020, and since then we’ve seen a steady trickle of accessories for these consoles. One of the more interesting products to grace the market is the UPspec Gaming xScreen – a portable folding screen that attaches directly to your Xbox Series S.
The xScreen features an 11.6-inch 1080p foldable IPS display available in one color variant: white. The screen has a sleek and clean design with a foldable hinge that offers a laptop-esque experience when connected to the Series S.
When you first set up the xScreen you’ll notice that the device and the Series S connect seamlessly, making the latches seem unnecessary. However, without the latches, the xScreen doesn’t feel properly secured to the Series S, so I’d recommend using them regardless. The latches themselves tuck neatly into the grills of both the xScreen and the Series S. When everything is all set up, you could easily mistake the xScreen as being a part of the Xbox Series S by default.
With the xScreen attached, the additional USB-A port and the ethernet port on the Series S are blocked off from usage. That said, there is a small gap on the right side of the console, allowing you to plug in your power cable still or expand your storage with Seagate"s proprietary storage expansion cards.
Losing a USB-A port isn’t the worst, as you still have access to the one on the front of the console. Of greater concern is the blocked Ethernet port, which means you’ll have to rely solely on Wi-Fi for internet connectivity. Drawbacks aside, it is quite impressive that UPspec was able to create a display that draws power directly from the Xbox Series S. Folding the xScreen closed will also shut the console off automatically.
xScreen also includes two built-in speakers, which I found to be unpredictable in terms of volume and not great in terms of sound quality. If you want a good audio experience, I’d recommend using a headset to get your sound.
There are two other optional accessories for the xScreen, sold separately: a $59.99 traveling case that nestles both the Series S and xScreen and makes it convenient for traveling, and a $24.99 stand feet that allow you to place the console and the display vertically. In my testing, I could not find any instances that standing the console up improved performance, so it seems only necessary if you need the Series S to take up as little space as possible.
The xScreen consistently delivered 1080p gaming. That said, when setting up the accessory for the first time, you will need to go into your Xbox’s settings and switch the resolution to 1080p as the default sets it to 720p. The refresh rate maxes out at 60Hz, which is fine for the portable gaming it delivers, but falls short of what you’d find on a gaming TV or monitor.
Nevertheless, the xScreen offered fluidity while I tested games like Bugsnax, Cuphead, Halo Infinite, and Forza Horizon 5. I felt no input lag while gaming, making it easy for me to focus on what was happening in the game rather than getting distracted by how the display was performing. The xScreen’s IPS display also offers good viewing angles.
The display itself is sharp and vibrant. While not as crisp as an OLED, the xScreen’s tiny yet mighty display offers a solid picture quality. On the default settings, I never felt the obligation to adjust the screen to a different angle or dim my lights to see the screen. Of course, there is the option to adjust brightness and controls if you have a certain preference, but the default settings should suffice for most people.
When you’re gaming, a good display is an essential part of the equation. A sub-par display can introduce lots of latency, which slows down your response time. Poor color clarity can also be a problem, especially in games with a lot of monochrome environments. You want a crisp, clean resolution, so you can make out all the details. And a higher frame rate never hurts, since it reduces motion blur.
This is all well and good when you’re in the comfort of your own home. But when you go out on the road, you’ve opened a whole new can of worms. You never know when and where a monitor is going to be available. And even where one is, you don’t know what kind of quality you’re going to get. At the same time, it’s simply not practical to travel with a full-sized monitor. Instead, you need a slim, portable monitor that’s optimized for gaming.
Not long ago, we reviewed the best PS5 portable monitors. Now, we’re going to do the same thing, but with the Xbox Series X/S in mind. At first, you might think that you’d be looking for the same things regardless of your console. And in many senses, that’s true. After all, the PS5 and Xbox Series X/S are similar consoles, with similar video requirements. On the other hand, both Xbox consoles have their own quirks that set them apart from the PS5. Let’s talk about what makes a good portable monitor, and then look at today’s three options.
G-STORY specializes in all things console-related. We recently reviewed their Xbox Series X Carrying Case, and we loved the design. So it made sense to take a look at their portable Xbox monitor. It’s worth noting that this monitor is designed for the Series X only. If you own a Series S, skip ahead to the next section.
The G-STORY 12.5″ 4K Portable Monitor for Xbox Series X has a unique design. Its matte black shell matches the Series X exactly, and it looks like a seamless part of the console. The monitor panel is attached to a big, broad base that clips into the back of your console. The base has an open design, with a cutout for all of your system’s USB ports.
If you’re using other peripherals like an external SSD, the monitor won’t get in the way. The bottom of the display is hinged, allowing it to fold down over the top of the console. As a result, it’s convenient to store when it’s not in use. Just keep in mind that due to the orientation, your Xbox will have to be laying flat. The monitor will not work with the system in a vertical configuration.
When the display is open, you’ll see a row of buttons at the bottom. The leftmost is a power button, which turns the screen on and off. Another button controls your input source, and the rest can be used to navigate the menu. This enables you to activate HDR mode, which delivers a higher contrast and more vibrance. Or, you can use standard mode for framerates as high as 120 FPS. You can also adjust the FreeSync settings, which can be used to reduce stuttering and motion blur.
The screen itself has a diagonal measurement of 12.5 inches. That’s a bit small, but it’s perfect for sitting on top of the Xbox Series X. It’s also an IPS display, which means you can see non-distorted colors from any angle. The default version is a true 4K display, with four times the pixels of a 1080p screen. That said, you can order a 1080p version for a significant discount. Both versions boast a color gamut of 99% of the sRGB color spectrum. That’s right up there with some of the best gaming monitors, and it’s pretty impressive in a portable display.
This portable monitor sports not one but two HDMI ports. This allows you to connect a second video source, and switch back and forth. Both ports work a little bit differently. HDMI 1 provides the best framerate, at up to 120 FPS. But to get that framerate, you’ll need to drop the resolution to 1080p. You can use this port for 4K, but only at 30 FPS. Alternatively, you can get 4K video at 60 FPS on the HDMI 2 port. This provides a different balance between video resolution and frame rate.
The back of the G-STORY monitor’s base has a pair of 2.5-watt speakers built in. These provide decent quality stereo sound, better than you’d expect for the size. Even so, let’s keep this in perspective. These are 2.5-watt speakers, so they’re not that loud, and they’re a bit tinny. If you really want top-tier audio, use a headset or headphones.
The kit includes a remote control, which is handy if you’re not playing at arms’ length. It comes with a tiny HDMI cable, which connects to the back of your console. And power is supplied by a simple DC adapter, which plugs into your wall outlet. All of this is protected by G-STORY’s 12-month manufacturer’s warranty. If that’s not enough, they also offer a 30-day, no-questions-asked return window. If you decide you don’t like it, just ship it back.
The DEPGI 12.5″ 1080P IPS Portable Monitor for Xbox Series S is an excellent choice. It clamps onto the back of the console housing, with a hinged design and a collapsible display. It also matches the housing, although in this case that means it’s white, not black.
There are additional vent supports that wrap around the sides of the Xbox, but don’t block the vents. That said, when the screen is collapsed, it will block the top vent. If you hook up to a larger monitor, you’ll need to open this one up or remove it altogether.
There are buttons on the base to control the various functions located directly below the screen. Speaking of, you have a beautifully vibrant 12.5-inch 1080P IPS display, with a 99% sRGB color gamut and an HDR mode. It utilizes AMD’s FreeSync Technology with a 60Hz refresh rate. What this means is no stuttering, tearing or delay, regardless of the type of game you’re playing.
There are no speakers built into this monitor, but there is a 3.5mm aux port. This gives you the flexibility to connect your own external speakers or a pair of wired headphones.
Once you have it attached to your console, you can fold the monitor inward and place it in a backpack. The size it adds to the Series S isn’t very significant. Best of all, it looks sleek and well-made.
Rounding out the kit is a simple wireless remote, DC power cable/plug, a power and HDMI cable to connect the Series S console. You also get Amazon’s excellent 30-day free return window in case you decide it isn’t for you.
We’ve reviewed several of INNOCN’s monitor’s before, including the INNOCN 15K1F. So we were eager to get a good look at the new INNOCN 15.6” 4K OLED Portable Monitor. This is a wide, flat monitor with an attractive silver housing and a black border around the screen. It’s ultra-slim, at less than a quarter inch in thickness, and it weighs only two pounds. It’s also well-protected, with a folding case that covers it during transport. When you’re ready to play, flip open the case and use it as a kickstand.
This is a fairly large portable display, at 15.6 inches. It also offers 4K resolution, meeting the demands of the Xbox Series X. The color gamut of 100% of DCI-P3 is on par with movie industry standards. And with a 100,000:1 contrast ratio, it’s great for even the darkest, grimmest game titles. Best of all, it has less than 1ms of latency, so it’s ideal for online gaming.
The INNOCN 15.6” display is highly versatile, with both USB Type-C and Mini HDMI connections. When you’re using it with a tablet or laptop, you can take advantage of the touchscreen function. This lets you zoom in and swipe without a mouse. Moreover, the internal battery provides enough charge for four hours. If you need more than that, just plug into a wall outlet using the included USB power cable and wall adapter.
What features should you be looking for when you choose a portable monitor? A lot depends on your needs, but there are a few things you should always have in mind. Here are those basic features.
When it comes to display size, bigger is usually better. But with a portable monitor, you’re looking at a trade-off. The larger the display, the less portable it’s going to be. Your typical portable monitor will measure 15.6 inches or less on the diagonal. That’s around the size of a mid-sized laptop screen. You can find some that are as large as 17 inches, but that’s starting to push the envelope for portability. Along the same lines, think about the display’s thickness. A big, fat monitor is going to be tough to carry around.
Resolution is another important concern. Just as with a larger monitor, you’re going to want to see as detailed an image as possible. At a bare minimum, you’ll want at least a 1080p Full HD display. Then again, the Xbox Series X is a 4K system, and even the smaller Series S puts out 2K video. If you want to get the most out of your new console, a 4K monitor is going to be ideal.
Second only to resolution, refresh rate is among the most important features gamers look for in a monitor. With the new Xbox consoles pushing 120 frames per second, you’re going to want a monitor that can keep up. At a bare minimum, you’re going to want at least 60. There’s no excuse to be using a 30 FPS display these days. Higher is always better for future-proofing, but anything over 120 won’t help with today’s Xboxes.
Another important consideration is how you’re going to connect the monitor. Both the Xbox Series X and Series S connect via HDMI. To keep things simple, it only makes sense to use an HDMI monitor. That way, you don’t have to mess around with any adapters. That said, some monitors also allow you to connect via USB Type-C. This can make your portable monitor more versatile if you have a USB Type-C smartphone, tablet, or laptop.
When you’re choosing any portable device, you need to think about how it’s getting its power. Are you plugging into a wall outlet, or do you want a battery-powered monitor? Keep in mind that a good quality gaming monitor is going to draw a lot of juice, so the battery will add some weight. Along the same lines, you’ll need to plug your Xbox console into an outlet. So you’ll already be close enough to electricity that monitor power is not a concern. Then again, a battery-powered monitor can be more versatile if you want to use it for more than console gaming.
So, which of these monitors is the best choice for you? The G-STORY 12.5″ Portable Monitor for Xbox Series X and DEPGI for Series S are both great choices. They fit directly onto your console, which makes transport easier. You get enough performance to match your system’s capability, in terms of both resolution and FPS. The colors are vibrant, and the Series X version even has its own built-in speakers. There’s a lot to like about both of these displays.
The INNOCN 15.6″ 4K OLED Portable Monitor doesn’t clamp onto your Xbox console. But it does provide professional-grade quality for gamers and content creators alike. Not only that, but the USB Type-C video option makes it more versatile than an HDMI monitor. If you want a portable display that does more than just gaming, this is an excellent choice.
Why it"s a great gift: The xScreen is a small monitor that plugs into the back of an Xbox Series S console and makes it portable. The monitor is 11.6 inches with 1,920x1,080-pixel resolution at 60Hz. This tiny footprint allows the screen to sit flush against the Series S when folded down, similar to a laptop. It plugs into the back of the console and secures on the side using the included latches. With the xScreen, you no longer need to plug your console into a TV, and you can run everything off the Xbox"s one power cord. It"s very cool to be able to put a fully featured game console and monitor in your backpack to travel with.
Games look great on this small screen -- but be aware that text will be tiny. The screen size is on the small side so you might have to sit close, depending on which games you"re playing. For more details on this cool device, read our
What you"ll pay: The xScreen retails for $250 which isn"t cheap, especially when you compare it to the cost of the console, which retails for around $300. This monitor is basically doubling the cost of your console, but I think it"s worth it. It"s a premium accessory for a premium price. And right now, it"s on sale for $200, which is a great deal.
The Xbox console allows you to customise many different settings to get an optimal experience while playing games or streaming video. You can find the settings here:
Refresh rate is the number of times per second that a TV or monitor displays an image. Refresh rates are usually measured by hertz (cycles per second). A display that produces an image 60 times per second has a 60Hz refresh rate, which is the default refresh rate for all Xbox consoles. But if your setup meets the requirements above, you can increase your refresh rate to 120Hz for 1080p and 1440p resolutions.
If your console is set for 4K UHD and you change your refresh rate to 120Hz, your resolution will be downgraded to the highest resolution available for your display.
This setting allows your Xbox console to render a 50Hz signal if the video source is encoded for 50Hz. This is a standard refresh rate in Europe, the Middle East, and Africa, and many places in Asia.
Auto low-latency mode (also known as “game mode”) lets the console tell the display to change latency modes when a game is launched, and then revert after you quit a game.
Note Low-latency mode is achieved by the TV disabling its processing features that would otherwise introduce latency. Disabling these processing features may affect picture quality – HDR colours can appear washed out, and contrast and backlighting can appear off because of the trade off for low latency. Turn off this feature if you don"t like the picture quality.
Variable refresh rate (VRR) technologies are used to dynamically adjust the refresh rate of a display on the fly to reduce stuttering and screen tears while playing games. VRR is only available when connected to a TV that supports either HDMI-VRR or AMD FreeSync.
Note With VRR enabled, game clips and broadcasts may appear choppy or show screen tears. This is because the viewer"s playback refresh rate is locked while the active player"s refresh rate fluctuates. VRR may also introduce display issues if your video signal is passed through an audio/video receiver (AVR). If you notice display issues you may need to turn off VRR or bypass your AVR and connect your HDMI directly to your display.
You don"t have to set your console resolution to 4K to play 4K content. You can set your console to another resolution, such as 1080p, and when a game or app requires 4K (and your TV supports the 4K mode it wants), it"ll automatically switch to 4K. This is good if you want to play 1080p content in its native resolution, but also take advantage of the 4K resolution when playing 4K content.
HDR stands for high dynamic range. With HDR10 on your Xbox One X and Xbox One S, your TV can display deeper colours and richer contrast, meaning that the picture will appear more vibrant and realistic than on a regular HDTV.
Dolby Vision is a second type of HDR standard. With Dolby Vision on your Xbox console, your TV can display deeper colours and richer contrast, meaning that the picture will appear more vibrant and realistic than on a regular HDTV while using some of the video apps that have coded their HDR content in Dolby Vision.
This setting allows visual enhancement capabilities that utilise Dolby Vision technology to deliver an improved visual experience for thousands of existing HDR10 and Auto HDR games. When you are connected to a Dolby Vision enabled TV and Dolby Vision is enabled on Xbox Series X|S, your console will automatically enhance your existing games.
Auto-detect: We recommend that you leave the TV connection on this setting, which lets your Xbox console select the TV resolution based on information provided by the TV.
Colour depth is the number of bits of colour data used to display each pixel. True colours use 24 bits of colour data to represent the three RGB colours. If you know that your TV supports Deep Colour, you can select a higher colour depth.
We highly recommend that you leave the colour space setting set to Standard (Recommended). This sets the signal to RGB Limited, which is the broadcast standard for video content and is intended for use with televisions.
Apps can add a border to their app so that it doesn"t run off the screen. This is designed to create the best experience for their apps and is on by default. You can choose to turn it off, but your experience may vary based on your display and how an app behaves without a border. We recommend leaving this enabled.
Calibrate TV lets you configure the optimal settings for your TV. You can adjust the aspect ratio, sharpness, brightness, contrast, and other settings. You may also need to adjust some settings on your TV, so check the manufacturer"s documentation for information about how to access the menu options on your TV.
Note You may also want to calibrate your TV to get the best visual experience for games, films and TV programmes. For information on how to calibrate your TV, refer to the TV manufacturer"s documentation.Did this resolve the issue?
The Xbox Series S is pretty easy to get hold of compared to the more powerful Xbox Series X, but it’s also a lot more compact. The smaller form factor is perfect for those wanting to move the console, leading Aussie company UPspec, to launch xScreen, an LCD panel that clips onto the rear.
The xScreen is 11.6″ display in a white casing that matches the Series S style and colour scheme. The display, which includes stereo speakers, offers 1080p resolution at 60Hz refresh – slightly lower than the 1440p/120Hz the Series S is capable of. The UPspec team says that they consiously decided to offer the lower res/refresh with their belief that few modern games will run at greater than 60fps – and the 1080p resolution looks amazingly crisp at that size.
The xScreen clips onto the back of the Series S with coloured tabs – yes, there’s an xBox green coloured tab – and plugs into the HDMI out on the rear for video with power supplied by the USB port on the rear of the Series S.
This of course means that all you need to game on the go is a power point. At this stage, I’m just hoping someone can Kickstart a battery add-on and an almost completely portable XSS could be completely portable.
Rewards start from $259 AUD, though the UPspec team says the retail will be $329, with shipments expected to begin ‘by the end of 2021’ . There’s no shipping charge as yet, with their FAQ stating the Pledge Management system will work it out for your country at the end of the campaign, but they expect it to be around $35.
Given the Xbox Series S retails at $499, it’s a pretty expensive mobile gaming system, but damn if it isn’t making me reach for my wallet. You can get some decent deals on the Xbox Series S around the place if you’re willing to be patient and check out options though.
All this said, this is Kickstarter so nothing is guaranteed – the current units are 3D printed, but the Kickstarter will allow them to scale up to traditional production methods. The project us technically successful as well, exceeding it’s $13,000 goal in just 20 minutes, so it’s looking promising.
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You may have heard that everything gives you cancer – if you live in California. The reason is that it is a California state law that requires businesses to provide reasonable warning about the use of any chemicals the state has decided could cause cancer, birth defects, or other reproductive harm. The list of chemicals and substances is extensive - currently totaling approximately 900.
For those consumers who live outside of California, you are not accustomed to seeing Prop 65 Warnings everywhere you go to shop, eat, buy groceries, fix your car, and are even posted at amusement parks.
We have no reported cases of our products causing harm or danger to anyone. We believe in the safety of our products and we meet all the applicable safety requirements. We are unable to test against the 900+ chemicals listed for Prop 65 and to 100% certainty, and therefore, in an abundance of caution, we have placed the warning on our products to be in compliance with this California regulation. You will also see the Prop 65 warning on products that you buy outside of California, because we are unable to determine our products’ final retail destination.
The Xbox Series X/S are home video game consoles developed by Microsoft. The higher-end Xbox Series X and lower-end Xbox Series S models were released on November 10, 2020, as the fourth-generation Xbox, succeeding the Xbox One. Along with Sony"s PlayStation 5, released the same month, the Xbox Series X/S consoles are part of the ninth generation of video game consoles.
Rumors about the consoles first emerged in early 2019, with the line as a whole codenamed "Scarlett" and consisting of high-end and lower-end models codenamed "Anaconda" and "Lockhart" respectively; "Anaconda" was teased by Microsoft during E3 2019 under the codename "Project Scarlett", and unveiled during The Game Awards in December as Xbox Series X. On September 8, 2020, Microsoft unveiled the Xbox Series S.
As with the Xbox One line, the consoles use an AMD CPU and GPU. Both models have solid-state drives to reduce loading times, support for hardware-accelerated ray-tracing and spatial audio, the ability to convert games to high-dynamic-range rendering using machine learning (Auto HDR), support for HDMI 2.1 variable refresh rate and low-latency modes, and updated controllers. Xbox Series X was designed to nominally render games in 2160p (4K resolution) at 60 frames per second (FPS). The lower-end, digital-only Xbox Series S, which has reduced specifications and does not include an optical drive, was designed to nominally render games in 1440p at 120 FPS, with support for 4K video scaling and ray tracing.
Xbox Series X/S are backwards-compatible with nearly all Xbox One-compatible games and accessories (including Xbox 360 and original Xbox games that were made backward-compatible with Xbox One); the newer hardware gives games better performance and visuals. At launch, Microsoft encouraged a "soft" transition between generations, similar to PC gaming, offering the "Smart Delivery" framework to allow publishers to provide upgraded versions of Xbox One titles with optimizations for Xbox Series X/S. Publishers are not required to use Smart Delivery, and may publish Xbox Series X/S-exclusive titles if they choose. Electronic Arts is among the developers that do not use Smart Delivery.
Critics praised the Xbox Series X/S for the hardware improvements over Xbox One and Microsoft"s emphasis on cross-generation releases, but believed that the games available at launch did not fully use the hardware capabilities. Microsoft has not released sales data for the Xbox Series X/S but said on July 27, 2021, that they were the fastest-selling Xbox models to date. It was estimated that Microsoft had shipped at least 14.6 million units of the two consoles worldwide by June 2022.
Industry rumors of new Xbox hardware had started as early as June 2018, with Microsoft"s Phil Spencer confirming they were "deep into architecturing the next Xbox consoles" at that time.Xbox One family of consoles, with major emphasis on game streaming and backward compatibility.
Microsoft confirmed Project Scarlett at its E3 2019 press conference.The Game Awards 2019, Microsoft officially revealed the design of Scarlett and its branding, "Xbox Series X", as well as a late 2020 release date.
Microsoft planned to detail the hardware specifications and launch games for the Series X at the 2020 Game Developers Conference (GDC) and E3 2020, but the events were cancelled due to the COVID-19 pandemic. Microsoft scheduled online presentations over the same days in March 2020,Digital Foundry, and Austin Evans of Overclock Media on March 16, 2020.Xbox Game Studios.
On July 16, 2020, Microsoft announced that it had ended production of the Xbox One X and all-digital version of the Xbox One S in preparation for the new products.
The existence of the Xbox Series S had been guessed before E3 2019, based on a "Project Lockhart", a second, lower-end console that accompanied Scarlett.
When Microsoft"s Xbox development team started work on the successor to the Xbox One consoles around 2016, they had already envisioned the need to have two console versions similar to their Xbox One X and Xbox One S models to meet the needs of different markets. By developing both units in concert, they would be able to make sure games developed would be able to be played on both systems without exception. As has been tradition with past Xbox projects, the consoles were given code names based on cities.Lockhart, Texas, which Aaron Greenberg said was known as "the little city with the big heart".
For the high-end console, the Xbox Series X, Microsoft"s primary goals were to: at least double the graphical performance of the Xbox One X as measured by its floating point operations per second (FLOPS), and to increase CPU performance four-fold compared to Xbox One X while maintaining the same acoustic performance from the Xbox One consoles.W) and would generate a significant amount of heat.
This led to the decision to split the components onto two separate circuit boards; one would house the CPU/GPU, memory, and power regulators, and a second board would act as a Southbridge board for slower input/output (I/O) functions. The boards mounted on opposite sides of an aluminum chassis helped to create air channels for cooling. The remaining components—the heat sink, the electric shielding, the power supply, the optical drive, and the cooling fan—were then arranged in a
Xbox head Phil Spencer said that Microsoft was prioritizing high frame rates and faster load times over higher resolutions; the Series X achieves this via the better-matched capabilities of the CPU and graphics processing unit.
The Xbox Series X is powered by a custom 7 nm AMD Zen 2 CPU with eight cores running at a nominal 3.8 GHz or, when simultaneous multithreading (SMT) is used, at 3.6 GHz. One CPU core is dedicated to the underlying operating system.RDNA 2 graphics architecture. It has a total of 56 compute units (CUs) with 3,584 cores, with 52 CUs and 3,328 cores enabled, and will run at a fixed 1.825 GHz. This unit is capable of 12 teraflops of computational power.GDDR6 SDRAM, with 10GB running at 560GB/s primarily to be used with the graphics system and the other 6 GB at 336 GB/s to be used for the other computing functions. After accounting for the system software, about 13.5 GB of memory will be available for games and other applications, with the system software only drawing from the slower pool.4K resolution at 60 frames per second, and can can support up to 120 frames per second and can render up to 8K resolution.
The Xbox Series X"s console form is designed to be unobtrusive and minimalistic. It has a 15.1 cm × 15.1 cm (5.9 in × 5.9 in) footprint, is 30.1 cm (11.9 in) high, and weighs 4.45 kg (9.8 lb).Ultra HD Blu-ray drive.USB 3.2 ports, and an Ethernet port.HDMI-CEC instead. An earlier leak had suggested a TOSLINK port for digital audio, but this was eliminated in the final design.
The Xbox Series S is comparable in its hardware to the Xbox Series X, similar to how the Xbox One S relates to the Xbox One X, but has less processing power. While it runs the same CPU with slightly slower clock frequencies, it uses a slower GPU, a custom RDNA2 with 20 CUs at 1.55 GHz for 4 TFLOPS, compared to 12 TFLOPS of the Series X. It ships with 10 GB of RAM, with 8 GB running at 224GB/s primarily to be used with the graphics system and the other 2 GB at 56 GB/s to be used for the other computing functions, and a 512 GB SSD storage unit with a raw input/output throughput of 2.4 GB/s.digitally via Microsoft Store. It is intended to render games nominally at 1440p, with support for a 4K upscaler, at 60 frames per second, although it can go as high at 120 frames per second at this resolution. It starts at $299.99.
Both consoles use a new storage solution, the Xbox Velocity Architecture, that includes hardware and software components to improve transfer speeds within the console, reduce the size of digital downloads, and give developers more flexibility.NVM Express (NVMe) SSD. On the Series X, this is a 1 TB SSD (802 GB available)zlib decompression algorithm and a proprietary BCPack algorithm geared for game textures, and it gives a combined throughput as high as 4.8 GB/s.API within DirectX allows developers to fine-tune priority to input/output aspects with other processing threads. The software provides sampler feedback streaming that aids in loading multiple textures in segments to deal with level of detail rendering, rather than having to read these textures as a whole before using them.PCI Express 4.0 x2 link.
The consoles support external storage through a proprietary SSD expansion card inserted into the back of the console, which was manufactured exclusively by Seagate Technology on launch and limited to a 1 TB size when first released.backward compatible games (which can also be transferred directly from an Xbox One console) will be able to run directly from external USB storage. Xbox Series X- and S-native games must be stored on the internal SSD or an expansion card in order to be played, but they can be moved to a USB storage device to save disk space for other games.
The DirectStorage API was released in March 2022 for Windows-based computers for graphics cards that support DirectX 12 and NVMe SSDs, though games must be programmed to take advantage of the DirectStorage API.Windows 11 at release in late 2021,
Both the Series X and Series S support real-time ray-tracing and support the new features of the HDMI 2.1 standard including variable refresh rate (VRR) and Auto Low Latency Mode (ALLM) that are currently being incorporated into newer televisions.
Another goal for Microsoft was to reduce the effects of input latency to improve responsiveness, adding support for HDMI 2.1 Auto Low Latency Mode and Variable Refresh Rate features, and "dynamic latency input" technology—a new input pathway that allows developers to incorporate potential controller lag into their games.
AMD"s FidelityFX Super Resolution, an image upscaling technology competitor to Nvidia"s deep learning super sampling (DLSS) to enable higher resolutions and framerates, was added to the Xbox Series X/S in June 2021.
The Series X and Series S ship with an updated version of the Xbox Wireless Controller intended to fit a larger range of hand sizes. They include same key buttons as the past controllers: two analog joysticks that can be depressed, a circle pad, four action buttons, two system buttons ("View" and "Menu"), the main Xbox home button, two grip triggers (left and right), and two shoulder buttons (left and right). The new controller adds a "Share" button alongside the "View" and "Menu" buttons; pressing "Share" once takes a screenshot, while holding the button begins a Game DVR recording.
Microsoft found that by aiming the size to fit an eight-year-old"s hands, they were able to make the design fit a larger section of the population; it thus features more sculpted grips, and has reduced and rounded trigger buttons.AA batteries, though a rechargeable battery pack is available as an accessory. Microsoft found from focus group studies that players were split nearly 50/50 on the use of batteries versus recharging and thus gave the controller the option to use either.
The controller uses the same wireless protocol introduced by the Xbox One, and is backward compatible with existing Xbox One consoles. Existing Xbox One controllers are also compatible with Xbox Series X.Bluetooth Low Energy standard allowing it to pair with mobile devices and other hardware supporting that standard, and has internal storage to remember those connections.USB-C connector for wired use and charging (with the optional battery kit) rather than USB Micro-B.
Spencer said that the Xbox Series X will likely not have immediate virtual reality (VR) support at launch, and that they expect that any VR support will be based on the Windows Mixed Reality components contained within the console"s Windows 10 components, but was otherwise not a focus of the console"s development prior to release.
Both consoles have a similar user interface (UI) as the Xbox One, but use 40% less memory to improve its speed. According to the UI development team, the Home section loads in about half the time as it did on the Xbox One. Other changes include adding rounded UI elements, a more-readable font for text elements, rearrangement of certain aligned features, and improvements to the sharing functions. These changes were brought to the Xbox One system software, the Windows" Xbox application, and the Xbox mobile application around September 2020.
Xbox Series S and Series X support "Quick Resume", which allows users to suspend and resume up to three games at once. Games can also be resumed after a reboot of the console.
As with previous Xbox consoles, Xbox Series S and Series X use the Xbox Live platform for online services. It supports the Xbox Game Pass service, which allows subscribers to download games from an on-demand library.Xbox Cloud Gaming—a component of Xbox Game Pass Ultimate which allows users to stream games from Microsoft servers to Xbox consoles, PCs, and mobile apps—was upgraded from Xbox One S-based hardware to Xbox Series X-based servers, enabling faster server-side loading times.
Apps for various streaming media services are available via Microsoft Store. The Apple TV app was released on Xbox platforms for the first time alongside the Xbox Series S and Series X.
Microsoft allows all retail Xbox Series X and Xbox Series S consoles to use an environment known as ‘Dev mode’, which provides developers with a sandbox environment to test their games and applications.
At launch of the Xbox Series X/S, Microsoft positioned new games to be available for both the Xbox One and the new consoles. Xbox Game Studios head Matt Booty said that Microsoft wanted to ensure that those who had recently bought Xbox One consoles would still "feel that they made a good investment and that we"re committed to them with content."throughput and faster frame rates, ray tracing, and support for the consoles" storage architecture.
For some games, further game improvements from the Xbox One version to Xbox Series X version can be made with the capabilities of the Xbox Series X console; games with this support are marketed with an "Optimized for Series X" logo.
Microsoft does not bar developers from releasing games that can only be played on Xbox Series X,PC gaming, where developers can target optimal play on higher-end hardware, but still allow the game to be played with reduced fidelity on lower-end hardware (such as older Xbox One consoles).
Initially, Spencer suggested that their first-party studios" games would support both Xbox One and Xbox Series X platforms for the "next couple of years",
Microsoft has not placed any similar requirements on a soft transition for third-party developers and publishers, allowing them to offer Xbox Series X exclusives or other routes to upgrade from the Xbox One edition of a game, though CD Projekt RED and Ubisoft have committed to using Smart Delivery for their upcoming releases.Electronic Arts affirmed that Madden NFL game.
Microsoft stated that the Xbox Series X and Series S would support all existing games playable on Xbox One (excluding those that require the Kinect sensor),Xbox 360 and original Xbox games currently supported through backward compatibility on the Xbox One, thus allowing the new consoles to support four generations of games.
It is possible for advanced graphic processes options not originally programmed into these older games to be worked into the game when played on the console, such as automated High-dynamic-range rendering (HDR) support using machine learning, framerate doubling, 16x anisotropic filtering, and resolution upscale.
Xbox Series S can play Xbox One games with improved performance, texture filtering, and auto HDR support, but it does not support Xbox One X-specific enhancements.
In March 2021, Microsoft started testing the Auto HDR feature with Windows-compatible games and computers that meet minimal requirements supported through DirectX.
In March 2020, Microsoft stated that despite the COVID-19 pandemic, they expected the Xbox Series X to ship by the end of 2020, though they were monitoring supply chains and the safety of their workers.
Both the Xbox Series X and Series S consoles launched on November 10, 2020,US$499, £449, and €499 and the Series S priced at US$299, £249, and €299.343 Industries opted to delay its release until after the console"s launch due to production issues related to the COVID-19 pandemic.
Microsoft will continue its Xbox All-Access financing plans (which bundle the hardware, Xbox Live Gold, and Xbox Game Pass as part of a monthly payment plan) for the Series X. Current All Access plans with the Xbox One will include routes to upgrade to the Xbox Series X, and Spencer states that there will be similar upgrades from the Xbox Series X in the future.US$35 per month while the Series S will be based on a US$25 per month plan.
Upon reveal of the Xbox Series X"s vertical form factor, a popular Internet meme compared the design to a mini refrigerator. In the lead-up to the console"s release, Microsoft manufactured a limited number of refrigerators modeled after the Xbox Series X exterior, complete with a disk drive handle, green interior ambient lighting, and the Xbox startup sound. Some were distributed to celebrities like Snoop Dogg and iJustine, and others were offered as part of promotional contests.Dwayne Johnson offered smaller mini-fridges modeled off the Xbox Series X to promote his line of Zoa energy drinks; Microsoft"s Greenberg stated that this was a trial run to see if the Xbox mini-fridge would have potential sales options beyond this promotion.E3 2021 that these mini fridges would be available to purchase by end-of-year holiday period in 2021.
At launch, critics praised the new console hardware and commented positively on its improved graphics, reduction of loading times, and strong backward compatibility support, but, due to the lack of any console exclusives, remained hesitant of the console"s true power. Because of this, at launch, many did not feel these consoles truly represented the next generation of home consoles. The lack of significant launch-day exclusive titles designed to show off the new hardware capabilities, as well as the familiar controller shape and user interface, was considered by some to be disappointing given the next-generation focus of Sony"s PlayStation 5. The Series X was generally considered the better unit when compared to the Series S, as the computation and space limitations of the latter made it a less user-friendly experience to navigate but still otherwise functional."s Kris Graft and Chris Kerr said that "Microsoft has delivered two highly appealing entry points that can turn players into long-term customers, while at the same time erasing the idea of "generations," exposing people to more games, past, present and future."
In November 2021, Jordan Ramée of GameSpot acknowledged that Xbox Series X and S had begun to see higher-profile console-exclusive releases since their launch (such as
Microsoft announced that the Xbox Series X/S was the biggest Xbox console launch, with more consoles sold in more countries in its first 24 hours than any previous Xbox. The record was previously held by the Xbox One, which sold more than one million units at launch.Satya Nadella, would affirm in an earnings call on July 27, 2021 that the Series X and S consoles were the fastest selling Xbox consoles ever.
Daniel Ahmed, a Niko Partners analyst, has provided estimates for the worldwide sell-through of the Xbox Series X/S. The combined worldwide sales of the Xbox Series X and Series S would have reached 3.5 million by December 31, 2020.
Certified sales data are available in certain regions through providers, such as GfK in various regions of Europe. Famitsu also provides specific sales estimates in Japan. In the UK, 155,000 units were sold on launch day, two-thirds of which were Xbox Series X consoles.
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