stm32 tft display project brands

Asia has long dominated the display module TFT LCD manufacturers’ scene. After all, most major display module manufacturers can be found in countries like China, South Korea, Japan, and India.

However, the United States doesn’t fall short of its display module manufacturers. Most American module companies may not be as well-known as their Asian counterparts, but they still produce high-quality display products for both consumers and industrial clients.

In this post, we’ll list down 7 best display module TFT LCD manufacturers in the USA. We’ll see why these companies deserve recognition as top players in the American display module industry.

STONE Technologies is a leading display module TFT LCD manufacturer in the world. The company is based in Beijing, China, and has been in operations since 2010. STONE quickly grew to become one of the most trusted display module manufacturers in 14 years.

Now, let’s move on to the list of the best display module manufacturers in the USA. These companies are your best picks if you need to find a display module TFT LCD manufacturer based in the United States:

Planar Systems is a digital display company headquartered in Hillsboro, Oregon. It specializes in providing digital display solutions such as LCD video walls and large format LCD displays.

Planar’s manufacturing facilities are located in Finland, France, and North America. Specifically, large-format displays are manufactured and assembled in Albi, France.

Another thing that makes Planar successful is its relentless focus on its customers. The company listens to what each customer requires so that they can come up with effective display solutions to address these needs.

Microtips also provides value-added services to all its clients. The company’s Electronic Manufacturing Services team gives product suggestions and shares insights on how clients can successfully manage their projects.

What makes Microtips a great display module TFT LCD manufacturer in the USA lies in its close ties with all its customers. It does so by establishing a good rapport with its clients starting from the initial product discussions. Microtips manages to keep this exceptional rapport throughout the entire client relationship by:

Displaytech is an American display module TFT LCD manufacturer headquartered in Carlsbad, California. It was founded in 1989 and is part of several companies under the Seacomp group. The company specializes in manufacturing small to medium-sized LCD modules for various devices across all possible industries.

The company also manufactures embedded TFT devices, interface boards, and LCD development boards. Also, Displaytech offers design services for embedded products, display-based PCB assemblies, and turnkey products.

Displaytech makes it easy for clients to create their own customized LCD modules. There is a feature called Design Your Custom LCD Panel found on their site. Clients simply need to input their specifications such as their desired dimensions, LCD configuration, attributes, connector type, operating and storage temperature, and other pertinent information. Clients can then submit this form to Displaytech to get feedback, suggestions, and quotes.

Clients are assured of high-quality products from Displaytech. This is because of the numerous ISO certifications that the company holds for medical devices, automotive, and quality management. Displaytech also holds RoHS and REACH certifications.

A vast product range, good customization options, and responsive customer service – all these factors make Displaytech among the leading LCD manufacturers in the USA.

Products that Phoenix Display offers include standard, semi-custom, and fully-customized LCD modules. Specifically, these products comprise Phoenix Display’s offerings:

Phoenix Display also integrates the display design to all existing peripheral components, thereby lowering manufacturing costs, improving overall system reliability, and removes unnecessary interconnects.

Clients flock to Phoenix Display because of their decades-long experience in the display manufacturing field. The company also combines its technical expertise with its competitive manufacturing capabilities to produce the best possible LCD products for its clients.

True Vision Displays is an American display module TFT LCD manufacturing company located at Cerritos, California. It specializes in LCD display solutions for special applications in modern industries. Most of their clients come from highly-demanding fields such as aerospace, defense, medical, and financial industries.

The company produces several types of TFT LCD products. Most of them are industrial-grade and comes in various resolution types such as VGA, QVGA, XGA, and SXGA. Clients may also select product enclosures for these modules.

Slow but steady growth has always been True Vision Display’s business strategy. And the company continues to be known globally through its excellent quality display products, robust research and development team, top-of-the-line manufacturing facilities, and straightforward client communication.

All of their display modules can be customized to fit any kind of specifications their clients may require. Display modules also pass through a series of reliability tests before leaving the manufacturing line. As such, LXD’s products can withstand extreme outdoor environments and operates on a wide range of temperature conditions.

Cystalfontz America is a leading supplier and manufacturer of HMI display solutions. The company is located in Spokane Valley, Washington. It has been in the display solutions business since 1998.

Crystalfontz takes pride in its ISO 9001 certification, meaning the company has effective quality control measures in place for all of its products. After all, providing high-quality products to all customers remains the company’s topmost priority. Hence, many clients from small hobbyists to large top-tier American companies partner with Crystalfontz for their display solution needs.

We’ve listed the top 7 display module TFT LCD manufacturers in the USA. All these companies may not be as well-known as other Asian manufacturers are, but they are equally competent and can deliver high-quality display products according to the client’s specifications. Contact any of them if you need a US-based manufacturer to service your display solutions needs.

We also briefly touched on STONE Technologies, another excellent LCD module manufacturer based in China. Consider partnering with STONE if you want top-of-the-line smart LCD products and you’re not necessarily looking for a US-based manufacturer. STONE will surely provide the right display solution for your needs anywhere you are on the globe.

stm32 tft display project brands

The LCD I am using is a 2.8″ TFT LCD with SPI communication. I also have another 16-bit Parallel TFT LCD but it will be another story for another time. For this post, let’s focus on how to display what you want on the 2.8″ LCD. You can find all details about this LCD from this page:http://www.lcdwiki.com/2.8inch_SPI_Module_ILI9341_SKU:MSP2807

First thing first, this LCD use SPI as the main communication protocol with your MCU. For STM32 users, HAL Library has already implemented this protocol which makes this project easier for us. But, a little knowledge about this protocol does not hurt anyone. SPI is short for Serial Peripheral Interface which, aside from two data lines, also has a clock line and select lines to choose between devices you want to communicate with.

This LCD uses ILI9341 as a single-chip SOC driver for a display with a resolution of 240×320. More details can be found in the official document of ILI9341. But the most important thing is that we have to establish astart sequencein order for this LCD to work. The “start sequence” includes many other sequences which are also defined in the datasheet. Each sequence starts when you send a command to ILI9341 and then some parameters to follow up. This sequence is applied for all communication between MCU and ILI9341.

For this project, I recommend using theSystem Workbench for STM32for coding and building the code. After installing and open the program, go to the source code you have just downloaded and double click the.cprojectfile. It will automatically be open in your IDE. Then build the program by right click on the folder you just open (TFTLCD) and chooseBuild Project. Wait for it to finish and upload it to the board by right clicking the folder, choose Run As and then clickAc6 STM32C/C++ Application. And that’s it for running the example.

The most important library for this project is obviously the ILI9341_Driver. This driver is built from the provided source code in the lcdwiki.com page. I only choose the part that we need to use the most in many applications like writing string, displaying image and drawing symbols. Another library from the wiki page is the TOUCH library. Most of the libraries I got from the Internet were not working properly due to some adjustments to the original one.

To draw symbols or even display images, we need a “byte array” of that image or symbol. As an illustration, to display an image from a game called Transistor, I have a “byte array” of that image stored in a file named transistor.h. You can find this file in the link below. Then, I draw each pixel from the image to the LCD by adding the code in the Display_Picture() function in the Display folder.void Display_Picture()

The above example is just only for displaying black and white image. In order to show a color image, we need to a little bit different. First, go tothis websiteto generate the array of the colour image. Remember to change your size to 320×240 and choose the 65K color option. Because it now takes up two bytes for one pixel, we need to send two bytes at once. You can check the Display_Color_Picture() function in the Display folder.void Display_Color_Picture()

stm32 tft display project brands

I2C is utterly helpless here; sometimes it appears on panels for configuring settings, or touch controller, stuff like that. It has far too little bandwidth to transfer video. (I"m not sure what displays are even available for video over I2C; probably just small character displays or the like?)

SPI is marginal at best. At a typical 10MHz maximum, it"s just passable for small e.g. 160x128x16bpp displays, capable of a full refresh at maybe 20 FPS. A bigger panel might support up to 50MHz, but even with quad channel (QSPI) it"s going to be a stretch.

Your panel is digital RGB, which requires an external controller (framebuffer, addressing, sync generation, etc.). Some micros have this internal, e.g. STM32F417 I think. Note that sharing video and system RAM (you likely need to add an external SDRAM) will have some performance impact on the CPU; don"t expect the world out of it. (Probably still enough to run Doom, for point of reference.

You can get standalone controllers for these. I"ve played with one before, though the board I made doesn"t quite match your panel"s pinout, so you"d have to make an adapter cable to use it; but I do have spares if you"re interested, and are able to solder SMTs (it"s about 50 components, the most difficult being a 0.4mm pitch TQFP, or a no-lead; hot air or oven reflow is required). It uses an Epson S1D13517F00A100, a... fairly pricey (and, apparently out of stock right now..) controller, which presents a parallel 8/16 bit interface. Would be a good match to an STM32 parallel port, or even FSMC.

stm32 tft display project brands

The SparkFun TFT LCD Breakout is a versatile, colorful, and easy way to experiment with graphics or create a user interface for your project. With a 4-wire SPI interface and microSD card holder, you can use this breakout to easily add visual display/interface capabilities to a project as well as providing all the storage you might need for multimedia files.

To get started with this breakout, you will need an Arduino compatible microcontroller of your choice - we recommend something with extra RAM like the SparkFun Thing Plus. The breakout can be powered with either 5V or 3.3V. The microSD card holder is connected to the same SPI bus as the display which keeps the required pin count low and exists to relieve the burden from your microcontroller"s poor memory due to having to store hundreds of images of cats, or really whatever you want to keep there. We have also gone ahead and tricked out the SparkFun HyperDisplay library with a driver made especially for this breakout!

Out of the box, the SparkFun TFT LCD Breakout will come with a large backing PCB that makes it easy to securely mount the display in a project. If you need a more flexible solution you can remove the display module, snap off half the backing board, and then re-insert the display module. When this is done you"ll be left with the bare minimum frame around the display to more seamlessly integrate with your project.

stm32 tft display project brands

The STM32F103xC, STM32F103xD and STM32F103xE performance line family incorporates the high-performance ARM® Cortexâ„?M3 32-bit RISC core operating at a 72 MHz frequency, high-speed embedded memories (Flash memory up to 512 Kbytes and SRAM up to 64 Kbytes), and an extensive range of enhanced I/Os and peripherals connected to two APB buses. All devices offer three 12-bit ADCs, four general-purpose 16-bit timers plus two PWM timers, as well as standard and advanced communication interfaces: up to two I2Cs, three SPIs, two I2Ss, one SDIO, five USARTs, an USB and a CAN.The STM32F103xx high-density performance line family operates in the â€?0 to +105 °C temperature range, from a 2.0 to 3.6 V power supply. A comprehensive set of power-saving mode allows the design of low-power applications.These features make the STM32F103xx high-density performance line microcontroller family suitable for a wide range of applications such as motor drives, application control, medical and handheld equipment, PC and gaming peripherals, GPS platforms, industrial applications, PLCs, inverters, printers, scanners,

stm32 tft display project brands

Note: The following picture is the connection diagram of the 2.8-inch TFT screen and Arduino uno, but this product is connected in exactly the same way.

If the Arduino board has an ICSP interface, set the SPI Config switch on the display module to the ICSP direction (by default) (the company"s Arduino UNO motherboard has an ICSP interface, just plug it in directly.).

This product uses the same LCD control chip and touch panel control chip as the 3.5-inch TFT screen of the same series of our company, so the code is completely compatible. The following takes 3.5-inch TFT as an example to introduce.

LCD_Show can display colorful patterns with different shapes and times. LCD_ShowBMP is for displaying the picture in BMP, and LCD_Touch is for using the touching function.

The display controller used in this product is ILI9486, and we need to initialize the controller through the SPI communication protocol, and the initialization functions are written in LCD_Driver.cpp.

The function functions related to the screen display are written in LCD_GUI.cpp. The function of each function and the parameters passed are explained in the source code. You can call it directly when you need to use it.

Before using LCD_ShowBMP to display pictures, first copy the pictures in the PIC folder in the data to the root directory of the SD card (you should understand that in the root directory, that is to save the pictures directly to the SD card, do not put them in any subfolders folder.).

Here is an explanation. This demo shows that the BMP picture first reads the picture data in the BMP format in the SD card through the SPI protocol, and then displays the data as an image.

These functions are all written in LCD_Bmp.cpp. In fact, the image data in BMP format with a specific file name is read from the SD card, and then the display function written by us is called to re-express the data as an image.

In fact, you can also use Image2Lcd image modulo software to convert images of different sizes and formats into array data, and then use the functions we wrote to display them.

The demo has been tested on XNUCLEO-F103RB, just insert XNUCLEO-F103RB as shown below. The model of XNUCLEO-F103RB is STM32F103RBT6. If you need to port the program, please connect it according to the actual pin and the schematic diagram.

Note: The following picture is the connection diagram of the 2.8-inch TFT screen and XNUCLEO-F103RB, but this product is connected in exactly the same way.

The demos are developed based on the HAL library. Download the program, find the STM32 program file directory, and open STM32\XNUCLEO-F103RB\lcd4in-demo\MDK-ARM\ lcd4in-demo.uvprojx.

This product uses the same LCD control chip and touch panel control chip as the 3.5-inch TFT screen of the same series of our company, so the code is completely compatible. The following takes 3.5-inch TFT as an example to introduce.

After running the demo, it displays some characters and patterns at first, then displays four pictures, and finally displays the touch sketchpad function. Actually, three projects in the Arduino platform code are integrated in the main function, we place the three main functions in sequence and place TP_DrawBoard(); in an infinite loop to achieve the above functions.

Before using LCD_ShowBMP to display pictures, copy the pictures in the PIC folder in the data to the root directory of the SD card, and then insert the SD card into the SD card slot on the back of the screen to start the download program verification.

In fact, you can also use Image2Lcd image modulo software to convert images of different sizes and formats into array data, and then use the functions we wrote to display them.

stm32 tft display project brands

We have used Liquid Crystal Displays in the DroneBot Workshop many times before, but the one we are working with today has a bit of a twist – it’s a circle!  Perfect for creating electronic gauges and special effects.

LCD, or Liquid Crystal Displays, are great choices for many applications. They aren’t that power-hungry, they are available in monochrome or full-color models, and they are available in all shapes and sizes.

Today we will see how to use this display with both an Arduino and an ESP32. We will also use a pair of them to make some rather spooky animated eyeballs!

There are also some additional connections to the display. One of them, DC, sets the display into either Data or Command mode. Another, BL, is a control for the display’s backlight.

The above illustration shows the connections to the display.  The Waveshare display can be used with either 3.3 or 5-volt logic, the power supply voltage should match the logic level (although you CAN use a 5-volt supply with 3.3-volt logic).

Another difference is simply with the labeling on the display. There are two pins, one labeled SDA and the other labeled SCL. At a glance, you would assume that this is an I2C device, but it isn’t, it’s SPI just like the Waveshare device.

This display can be used for the experiments we will be doing with the ESP32, as that is a 3.3-volt logic microcontroller. You would need to use a voltage level converter if you wanted to use one of these with an Arduino Uno.

The Waveshare device comes with a cable for use with the display. Unfortunately, it only has female ends, which would be excellent for a Raspberry Pi (which is also supported) but not too handy for an Arduino Uno. I used short breadboard jumper wires to convert the ends into male ones suitable for the Arduino.

Once you have everything hooked up, you can start coding for the display. There are a few ways to do this, one of them is to grab the sample code thatWaveshare provides on their Wiki.

The Waveshare Wiki does provide some information about the display and a bit of sample code for a few common controllers. It’s a reasonable support page, unfortunately, it is the only support that Waveshare provides(I would have liked to see more examples and a tutorial, but I guess I’m spoiled by Adafruit and Sparkfun LOL).

Open the Arduino folder. Inside you’ll find quite a few folders, one for each display size that Waveshare supports. As I’m using the 1.28-inch model, I selected theLCD_1inch28folder.

You can see from the code that after loading some libraries we initialize the display, set its backlight level (you can use PWM on the BL pin to set the level), and paint a new image. We then proceed to draw lines and strings onto the display.

After uploading the code, you will see the display show a fake “clock”. It’s a static display, but it does illustrate how you can use this with the Waveshare code.

This library is an extension of the Adafruit GFX library, which itself is one of the most popular display libraries around. Because of this, there isextensive documentation for this libraryavailable from Adafruit.  This makes the library an excellent choice for those who want to write their own applications.

As with the Waveshare sample, this file just prints shapes and text to the display. It is quite an easy sketch to understand, especially with the Adafruit documentation.

The sketch finishes by printing some bizarre text on the display. The text is an excerpt from The Hitchhiker’s Guide to the Galaxy by Douglas Adams, and it’s a sample of Vogon poetry, which is considered to be the third-worst in the Galaxy!

Here is the hookup for the ESP32 and the GC9A01 display.  As with most ESP32 hookup diagrams, it is important to use the correct GPIO numbers instead of physical pins. The diagram shows the WROVER, so if you are using a different module you’ll need to consult its documentation to ensure that you hook it up properly.

The TFT_eSPI library is ideal for this, and several other, displays. You can install it through your Arduino IDE Library Manager, just search for “TFT_eSPI”.

There is a lot of demo code included with the library. Some of it is intended for other display sizes, but there are a few that you can use with your circular display.

To test out the display, you can use theColour_Test sketch, found inside the Test and Diagnostic menu item inside the library samples.  While this sketch was not made for this display, it is a good way to confirm that you have everything hooked up and configured properly.

A great demo code sample is theAnimated_dialsketch, which is found inside theSpritesmenu item.  This demonstration code will produce a “dial” indicator on the display, along with some simulated “data” (really just a random number generator).

One of my favorite sketches is the Animated Eyes sketch, which displays a pair of very convincing eyeballs that move. Although it will work on a single display, it is more effective if you use two.

The first thing we need to do is to hook up a second display. To do this, you connect every wire in parallel with the first display, except for the CS (chip select) line.

The Animated Eyes sketch can be found within the sample files for the TFT_eSPI library, under the “generic” folder.  Assuming that you have wired up the second GC9A01 display, you’ll want to use theAnimated_Eyes_2sketch.

The GC9A01 LCD module is a 1.28-inch round display that is useful for instrumentation and other similar projects. Today we will learn how to use this display with an Arduino Uno and an ESP32.