1.6 nokia 5110 lcd module w blue backlight for arduino in stock
Form Color Deep Blue + Silver Model N/A Quantity 1 DX.PCM.Model.AttributeModel.Unit Material Alloy + plastic Screen Type Others,LCD Screen Size 1.6 DX.PCM.Model.AttributeModel.Unit Resolution Others,84 x 48 Working Voltage 3.3~5.5 DX.PCM.Model.AttributeModel.Unit...
By continuing to use AliExpress you accept our use of cookies (view more on our Privacy Policy). You can adjust your Cookie Preferences at the bottom of this page.
This Nokia 5110 LCD Display is a monochrome lcd module comprised of 84×48 pixels that can be used to display rich graphic and text content. Though it’s an industrial module, this lcd display is extremely easy to use. This module is a revision that accepts 3-5v input. So no extra level shifter is needed. To have full control, you just need 5 pins. and as a classic display module among open source communities.
Use serial interface communicate with the master processor, the number of interface signal line reduced greatly, only 8 signal lines including power and GND.
Can use the conductive glue to connect the module with the printed board, without cables. The metal hooks on the module can fix the module on the printed board, which is very easy to install and replace.
Afghanistan, Africa, American Samoa, Anguilla, Antigua and Barbuda, Armenia, Aruba, Azerbaijan Republic, Bahamas, Bangladesh, Barbados, Belize, Bermuda, Bhutan, British Virgin Islands, Cayman Islands, China, Cook Islands, Costa Rica, Dominica, Dominican Republic, El Salvador, Fiji, French Polynesia, Georgia, Greenland, Grenada, Guadeloupe, Guam, Guatemala, Haiti, Honduras, India, Jamaica, Japan, Kazakhstan, Kiribati, Kyrgyzstan, Macedonia, Maldives, Malta, Marshall Islands, Martinique, Mexico, Micronesia, Middle East, Moldova, Mongolia, Montserrat, Nauru, Nepal, Netherlands Antilles, New Caledonia, New Zealand, Nicaragua, Niue, Norway, Pakistan, Palau, Panama, Papua New Guinea, Russian Federation, Saint Kitts-Nevis, Saint Lucia, Saint Pierre and Miquelon, Saint Vincent and the Grenadines, Solomon Islands, South America, South Korea, Southeast Asia, Sri Lanka, Tajikistan, Tonga, Trinidad and Tobago, Turkmenistan, Turks and Caicos Islands, Tuvalu, Ukraine, Uzbekistan, Vanuatu, Vatican City State, Wallis and Futuna, Western Samoa
Please fill in the blank and submit it if you found this product sold elsewhere for a lower price. We will work with suppliers to lower down the price as much as we can, and you will receive an email afterwards.
The NOKIA 5110 LCD screen has a resolution of 84×48(or 48×84, however you read it) i.e. the screen has pixels arranged in 84 rows and 48 columns making a total of 4032 pixels (84*48=4032). So, since a NOKIA 5110 LCD screen is called a ‘Graphical LCD screen’, one has access to all the pixels, i mean, access to control each and every pixel individually(you know what I mean) unlike some of the LCD screens which are named as ‘Alphanumeric LCD Displays’ where one can access a block of pixels, generally 7×5 and place only a single alphabet or a number in that block of 7×5. If you have already worked with some alphanumeric LCD screens earlier(without any libraries), you are half-way done. In case, you haven’t worked with one earlier, no probs. I’ll let you know every possible detail I know.
So, as said earlier, the above image shows the arrangement of pixels in 48 rows and 84 columns( or vice-versa). Just like how each block in a alphanumeric LCD screens is addressed by a unique 8-bit code, every 8 pixels in the NOKIA 5110 LCD screen are assigned with a unique 8-bit address. So, let me explain about this 8 pixels grouping in the NOKIA 5110 LCD screen. Every 8 pixels vertically is grouped, as shown above and let’s call it a block(different from the alphanumeric LCD screen’s block). So, each block has a unique address to access it.
You can use electricity conducting paste with PCB without connecting cable. Metal hooks on the module can repair module on PCB, which is easy to install and can replace them.
desertcart is the best online shopping platform where you can buy 1.6 Nokia 5110 LCD Module with Blue Backlit for (For Arduino) from renowned brand(s). desertcart delivers the most unique and largest selection of products from across the world especially from the US, UK and India at best prices and the fastest delivery time.
desertcart ships the 1.6 Nokia 5110 LCD Module with Blue Backlit for (For Arduino) to and more cities in Bermuda. Get unlimited free shipping in 164+ countries with desertcart Plus membership. We can deliver the 1.6 Nokia 5110 LCD Module with Blue Backlit for (For Arduino) speedily without the hassle of shipping, customs or duties.
desertcart buys 1.6 Nokia 5110 LCD Module with Blue Backlit for (For Arduino) directly from the authorized agents and verifies the authenticity of all the products. We have a dedicated team who specialize in quality control and efficient delivery. We also provide a free 14 days return policy along with 24/7 customer support experience.
Yes, it is absolutely safe to buy 1.6 Nokia 5110 LCD Module with Blue Backlit for (For Arduino) from desertcart, which is a 100% legitimate site operating in 164 countries. Since 2014, desertcart has been delivering a wide range of products to customers and fulfilling their desires. You will find several positive reviews by desertcart customers on portals like Trustpilot, etc. The website uses an HTTPS system to safeguard all customers and protect financial details and transactions done online. The company uses the latest upgraded technologies and software systems to ensure a fair and safe shopping experience for all customers. Your details are highly secure and guarded by the company using encryption and other latest softwares and technologies.
Afghanistan, Africa, American Samoa, Anguilla, Antigua and Barbuda, Argentina, Armenia, Aruba, Azerbaijan Republic, Bahamas, Bangladesh, Barbados, Belize, Bermuda, Bhutan, Bolivia, British Virgin Islands, Brunei Darussalam, Cambodia, Cayman Islands, Chile, China, Colombia, Cook Islands, Costa Rica, Dominica, Dominican Republic, Ecuador, El Salvador, Falkland Islands (Islas Malvinas), Fiji, French Guiana, French Polynesia, Georgia, Greenland, Grenada, Guadeloupe, Guam, Guatemala, Guyana, Haiti, Honduras, Hong Kong, Indonesia, Iraq, Jamaica, Kazakhstan, Kiribati, Kyrgyzstan, Laos, Macau, Maldives, Marshall Islands, Martinique, Micronesia, Mongolia, Montserrat, Nauru, Netherlands Antilles, New Caledonia, Nicaragua, Niue, Pakistan, Palau, Panama, Papua New Guinea, Paraguay, Peru, Russian Federation, Saint Kitts-Nevis, Saint Lucia, Saint Pierre and Miquelon, Saint Vincent and the Grenadines, Solomon Islands, Sri Lanka, Suriname, Taiwan, Tajikistan, Tonga, Trinidad and Tobago, Turkmenistan, Turks and Caicos Islands, Tuvalu, Ukraine, Uzbekistan, Vanuatu, Venezuela, Virgin Islands (U.S.), Wallis and Futuna, Western Samoa
It uses the PCD8544 controller, which is the same used in the Nokia 3310 LCD. The PCD8544 is a low power CMOS LCD controller/driver, designed to drive a graphic display of 48 rows and 84 columns. All necessary functions for the display are provided in a single chip, including on-chip generation of LCD supply and bias voltages, resulting in a minimum of external components and low power consumption. The PCD8544 interfaces to microcontrollers through a serial bus interface.
The Nokia 5110 LCD Display Module comprised of 84×48 pixels that can be used to display rich graphic and text content. Though it’s an industrial module, this LCD display is extremely easy to use. This module is a revision that accepts 3-5V input. So no extra level shifter is needed. To have full control, you just need 5 pins. And as a classic display module among open source communities, there are handful related tutorials available over the Internet. So there is no need to panic even if you just got your foot in the door. Many devices that can be used with an Arduino, require a power supply of 3.3V. This is also the case with the Nokia 5110. The best way to deal with 3.3V devices is to take an Arduino Pro, which can run on 3.3V
This one is mounted on an easy to solder PCB. It uses the PCD8544 controller, which is the same used in the Nokia 3310 LCD. The PCD8544 is a low power CMOS LCD controller/driver.
We have published quite a number of tutorials using different displays with the Arduino, with the most recent being the tutorial on displaying graphics on all kind of displays with Arduino. For today’s tutorial, we will look into achieving more with displays by implementing a menu based system with the Nokia 5110 LCD display and the Arduino. The menu is one of the easiest and most intuitive ways through which users interact with products that require navigation. From mobile phone to PCs, its applications are endless. Today we will explore how to add this cool feature to your Arduino project.
At the heart of today’s project is the Nokia 5110 LCD Display. The Nokia 5110 LCD is one of the most popular LCD display among makers. It was originally developed for use as a screen for cell phones and was used in lots of mobile phones during the 90’s. The display uses a low power CMOS LCD controller/driver, the PCD8544, which drives the 84×48px graphics display. In a normal state, the display consumes about 6 to 7mA which makes it quite ideal for low power devices. We have published quite a number of tutorials on this display that might help you understand how to drive such a display.
To showcase how to create the menu on a display with the Arduino, we will build a simple demo menu with three pages. To navigate through the menu, we will use 3x push buttons. The first to scroll up, the second to scroll down and the third one to select a highlighted option. The first screen/page of the menu will serve as the home page and will host the options that open the next two screens/pages. The second page will open after the first menu option on the homepage has been selected. Users will be able to change the contrast of the display using the up and down push buttons to increase or reduce it respectively. By pressing the select button, users will be able to go back to the home page. The second option on the homepage displays the third page, where users will be able to turn the backlight of the display on/off by pressing the select item button.
Selecting the last option on the homepage does what it is labeled for, it clears all the previous settings for the contrast and backlight. This is a fun and interesting project which I believe can be very useful to anyone irrespective of your technical know-how level.
To make the schematics easy to follow, a pin map of the connection between the Arduino Uno and the Nokia 5110, which isthe major component, is shown below.
Looking at the schematics, you will see that the push buttons are connected to the Arduino without the common pull-up or pull-down resistors. This is because we will use the Arduino’s internal pull-up resistor. You can read more about using pull-up/down resistors here. If you have any challenges understanding the concept, do reach out to me via the comment section.
With the connections all done, we can now proceed to the code for the project. It might be useful to go over the entire connection one more time to ensure everything is as it should be.
To be fair, the code for today’s tutorial is a little bit complex and while I will do my best to break it down and ensure you understand the basics, it might take you building your own menu to fully grab the concept. The code for today is heavily dependent on two major libraries; The Adafruit GFX library and the Adafruit Nokia 5110 LCD Library. The Adafruit GFX library is probably one of the libraries we use the most in our tutorials. It makes it easy to display graphics and perform simple animations on supported displays. The Nokia 5110 LCD library, on the other hand, reduces the amount of work and code required to interact with the LCD.
We start the code as with other sketches by including all the libraries required for the project which in this case, are the Adafruit GFX and Nokia 5110 LCD libraries.
Next, we declare the pins to which the buttons are connected and also declare all the variables that we will use for the project. I believe the variable name provides enough insight into what each variable stands for.
Next, we write the void setup function. Here we declare all the pins to which the push buttons are connected as inputs and set digital pin 7 as output since the Light pin of the LCD is connected to it. This pin will be used to turn the backlight on/off later on.
After setting the pin modes, we initialize serial communication, initialize the screen, and set the screen contrast to 50 which serves as a default value (to be varied later using the menu buttons) and use the display.display() function to apply the changes.
Next, we write the void loop function. We start the void loop function by calling the drawmenu() function which contains the code to create the menu objects on the screen.
The state of the buttons is then fed into a series of if-else statements which checks which button was pressed and which of the screens is currently being displayed to determine what action is done next. For instance, the first if statement checks if the menu is currently on page 1 and if the up button is pressed. If this is the case, it then checks the position of the menu cursor and adjusts it accordingly.
Go through the schematics one more time to ensure everything is connected as it should be, then connect the Arduino to your computer and upload the code. After a couple of seconds, you should see the menu displayed on the LCD and it should respond to the push buttons when pressed.
That’s it for today’s tutorial. Thanks for reading. While this is certainly not a project that is useful on its own, it will be a fantastic feature to add to your existing or new projects. Feel free to reach out via the comment section with your questions, suggestions, and comments on today’s tutorial. I will try to reply to them as soon as possible.