20x4 i2c lcd display arduino code for sale

ERM2004FS-2 is 20 characters wide,4 rows character lcd module,SPLC780C controller (Industry-standard HD44780 compatible controller),6800 4/8-bit parallel interface,single led backlight with white color included can be dimmed easily with a resistor or PWM,fstn-lcd positive,black text on the white color,high contrast,wide operating temperature range,wide view angle,rohs compliant,built in character set supports English/Japanese text, see the SPLC780C datasheet for the full character set. It"s optional for pin header connection,5V or 3.3V power supply and I2C adapter board for arduino.

It"s easily controlled by MCU such as 8051,PIC,AVR,ARDUINO,ARM and Raspberry Pi.It can be used in any embedded systems,industrial device,security,medical and hand-held equipment.

Of course, we wouldn"t just leave you with a datasheet and a "good luck!".For 8051 microcontroller user,we prepared the detailed tutorial such as interfacing, demo code and Development Kit at the bottom of this page.

20x4 i2c lcd display arduino code for sale

This is a 20x4 Arduino compatible LCD display module with high speed I2C interface. It is able to display 20x4 characters on two lines, whitecharacterson blue background.

Generally, LCD display will run out of Arduino pin resource. It needs 6 digital pins and 2 power pin for a LCD display. If you want to build a robot project, it will be a problem with Arduino UNO and LCD display.

This I2C 20x4 LCD display module is designed for Arduino microcontroller. It is using I2C communication interface, With this I2C interface, only 2 lines (I2C) are required to display the information on any Arduino based projects. It will save at least 4 digital / analog pins on Arduino. All connector are standard XH2.54 (Breadboard type). You can connect it with jumper wire directly.

This 1602 LCD module has 8 I2C address in all, from 0x20 to 0x27. You can set one according to your requirements, avoiding the confliction of I2C address. And its contrast can be adjusted manually.

This board is able to be powered by 5V or 3.3V which make it compatible with both Arduino 101 or Arduino DUE, intel edison 3.3V system and standard Arduino UNO/Arduino Mega 5V system.

20x4 i2c lcd display arduino code for sale

This is a 20x4 Arduino compatible LCD display module with high speed I2C interface. It is able to display 20x4 characters on two lines, whitecharacterson blue background.

Generally, LCD display will run out of Arduino pin resource. It needs 6 digital pins and 2 power pin for a LCD display. If you want to build a robot project, it will be a problem with Arduino UNO and LCD display.

This I2C 20x4 LCD display module is designed for Arduino microcontroller. It is using I2C communication interface, With this I2C interface, only 2 lines (I2C) are required to display the information on any Arduino based projects. It will save at least 4 digital / analog pins on Arduino. All connector are standard XH2.54 (Breadboard type). You can connect it with jumper wire directly.

This 1602 LCD module has 8 I2C address in all, from 0x20 to 0x27. You can set one according to your requirements, avoiding the confliction of I2C address. And its contrast can be adjusted manually.

This board is able to be powered by 5V or 3.3V which make it compatible with both Arduino 101 or Arduino  DUE,  intel edison 3.3V system and standard Arduino UNO/Arduino Mega 5V system.

20x4 i2c lcd display arduino code for sale

As we all know, though LCD and some other displays greatly enrich the man-machine interaction, they share a common weakness. When they are connected to a controller, multiple IOs will be occupied of the controller which has no so many outer ports. Also it restricts other functions of the controller. Therefore, LCD2004 with an I2C bus is developed to solve the problem.

I2C bus is a type of serial bus invented by PHLIPS. It is a high performance serial bus which has bus ruling and high or low speed device synchronization function required by multiple host system. I2C bus has only two bidirectional signal lines, Serial Data Line (SDA) and Serial Clock Line (SCL). The blue potentiometer on the I2C LCD2004 is used to adjust backlight to make it easier to display on the I2C LCD2004.

I²C (Inter-Integrated Circuit), pronounced I-squared-C, is a multi-master, multi-slave, single-ended, serial computer bus invented by Philips Semiconductor (now NXP Semiconductors). It is typically used for attaching lower-speed peripheral ICs to processors and microcontrollers. Alternatively I²C is spelled I2C (pronounced I-two-C) or IIC (pronounced I-I-C).

I²C uses only two bidirectional open-drain lines, Serial Data Line (SDA) and Serial Clock Line (SCL), pulled up with resistors. Typical voltages used are +5 V or +3.3 V although systems I²C (Inter-Integrated Circuit), pronounced I-squared-C, is a multi-master, multi-slave, single-ended, serial computer bus invented by Philips Semiconductor (now NXP Semiconductors). It is typically used for attaching lower-speed peripheral ICs to processors and microcontrollers. Alternatively I²C is spelled I2C (pronounced I-two-C) or IIC (pronounced I-I-C).

3) Find the file LiquidCrystal_I2C which you just download. Click it open and then you"ll be prompted by "Library added to your libraries. Check "Import libraries"”. You also can see the libraries just imported have appeared on the list by Sketch->Include Library->LiquidCrystal_I2C.

If everything is correct,But the display just shows 16 black rectangles on Line 1.it may be the address of i2c is not 0x27,therfore you need to run the following code to read the address,then modify the 0x27 to which you read.

20x4 i2c lcd display arduino code for sale

Blue backlight with white text 20 character X 4 line LCD. The LCD display has the I2C backpack module mounted on the back side which requires only two connected

20x4 i2c lcd display arduino code for sale

If you’ve ever tried to connect an LCD display to an Arduino, you might have noticed that it consumes a lot of pins on the Arduino. Even in 4-bit mode, the Arduino still requires a total of seven connections – which is half of the Arduino’s available digital I/O pins.

The solution is to use an I2C LCD display. It consumes only two I/O pins that are not even part of the set of digital I/O pins and can be shared with other I2C devices as well.

True to their name, these LCDs are ideal for displaying only text/characters. A 16×2 character LCD, for example, has an LED backlight and can display 32 ASCII characters in two rows of 16 characters each.

If you look closely you can see tiny rectangles for each character on the display and the pixels that make up a character. Each of these rectangles is a grid of 5×8 pixels.

At the heart of the adapter is an 8-bit I/O expander chip – PCF8574. This chip converts the I2C data from an Arduino into the parallel data required for an LCD display.

If you are using multiple devices on the same I2C bus, you may need to set a different I2C address for the LCD adapter so that it does not conflict with another I2C device.

An important point here is that several companies manufacture the same PCF8574 chip, Texas Instruments and NXP Semiconductors, to name a few. And the I2C address of your LCD depends on the chip manufacturer.

According to the Texas Instruments’ datasheet, the three address selection bits (A0, A1 and A2) are placed at the end of the 7-bit I2C address register.

According to the NXP Semiconductors’ datasheet, the three address selection bits (A0, A1 and A2) are also placed at the end of the 7-bit I2C address register. But the other bits in the address register are different.

So your LCD probably has a default I2C address 0x27Hex or 0x3FHex. However it is recommended that you find out the actual I2C address of the LCD before using it.

Connecting an I2C LCD is much easier than connecting a standard LCD. You only need to connect 4 pins instead of 12. Start by connecting the VCC pin to the 5V output on the Arduino and GND to ground.

Now we are left with the pins which are used for I2C communication. Note that each Arduino board has different I2C pins that must be connected accordingly. On Arduino boards with the R3 layout, the SDA (data line) and SCL (clock line) are on the pin headers close to the AREF pin. They are also known as A5 (SCL) and A4 (SDA).

After wiring up the LCD you’ll need to adjust the contrast of the display. On the I2C module you will find a potentiometer that you can rotate with a small screwdriver.

Plug in the Arduino’s USB connector to power the LCD. You will see the backlight lit up. Now as you turn the knob on the potentiometer, you will start to see the first row of rectangles. If that happens, Congratulations! Your LCD is working fine.

To drive an I2C LCD you must first install a library called LiquidCrystal_I2C. This library is an enhanced version of the LiquidCrystal library that comes with your Arduino IDE.

Filter your search by typing ‘liquidcrystal‘. There should be some entries. Look for the LiquidCrystal I2C library by Frank de Brabander. Click on that entry, and then select Install.

The I2C address of your LCD depends on the manufacturer, as mentioned earlier. If your LCD has a Texas Instruments’ PCF8574 chip, its default I2C address is 0x27Hex. If your LCD has NXP Semiconductors’ PCF8574 chip, its default I2C address is 0x3FHex.

So your LCD probably has I2C address 0x27Hex or 0x3FHex. However it is recommended that you find out the actual I2C address of the LCD before using it. Luckily there’s an easy way to do this, thanks to the Nick Gammon.

But, before you proceed to upload the sketch, you need to make a small change to make it work for you. You must pass the I2C address of your LCD and the dimensions of the display to the constructor of the LiquidCrystal_I2C class. If you are using a 16×2 character LCD, pass the 16 and 2; If you’re using a 20×4 LCD, pass 20 and 4. You got the point!

First of all an object of LiquidCrystal_I2C class is created. This object takes three parameters LiquidCrystal_I2C(address, columns, rows). This is where you need to enter the address you found earlier, and the dimensions of the display.

In ‘setup’ we call three functions. The first function is init(). It initializes the LCD object. The second function is clear(). This clears the LCD screen and moves the cursor to the top left corner. And third, the backlight() function turns on the LCD backlight.

After that we set the cursor position to the third column of the first row by calling the function lcd.setCursor(2, 0). The cursor position specifies the location where you want the new text to be displayed on the LCD. The upper left corner is assumed to be col=0, row=0.

There are some useful functions you can use with LiquidCrystal_I2C objects. Some of them are listed below:lcd.home() function is used to position the cursor in the upper-left of the LCD without clearing the display.

lcd.scrollDisplayRight() function scrolls the contents of the display one space to the right. If you want the text to scroll continuously, you have to use this function inside a for loop.

lcd.scrollDisplayLeft() function scrolls the contents of the display one space to the left. Similar to above function, use this inside a for loop for continuous scrolling.

If you find the characters on the display dull and boring, you can create your own custom characters (glyphs) and symbols for your LCD. They are extremely useful when you want to display a character that is not part of the standard ASCII character set.

CGROM is used to store all permanent fonts that are displayed using their ASCII codes. For example, if we send 0x41 to the LCD, the letter ‘A’ will be printed on the display.

CGRAM is another memory used to store user defined characters. This RAM is limited to 64 bytes. For a 5×8 pixel based LCD, only 8 user-defined characters can be stored in CGRAM. And for 5×10 pixel based LCD only 4 user-defined characters can be stored.

Creating custom characters has never been easier! We have created a small application called Custom Character Generator. Can you see the blue grid below? You can click on any 5×8 pixel to set/clear that particular pixel. And as you click, the code for the character is generated next to the grid. This code can be used directly in your Arduino sketch.

After the library is included and the LCD object is created, custom character arrays are defined. The array consists of 8 bytes, each byte representing a row of a 5×8 LED matrix. In this sketch, eight custom characters have been created.

20x4 i2c lcd display arduino code for sale

/* Arduino "Clock" with LCD (20x4) I2C.This I2C LCD backpack contains the PCF8574 port-expanderIC. Beware that this sketch can work with backpacks thatcontains this IC, but may not work with variations.Components:- Arduino Uno- LCD I2C (20x4)Libraries:- LiquidCrystal_I2C libraryCreated on 25 June 2022 by c010rblind3ngineer*/#include LiquidCrystal_I2C lcd(0x27, 20, 4);const int a_sec = 900; // clock second handint Hrs, Mins;int Secs = 0;String AmPm; // to store the string data to display "AM" or "PM"int ampm; // to store user inputint day, d, m, yr;char *DAYS[] = {"Mon", "Tues", "Wed", "Thurs", "Fri", "Sat", "Sun"};char *MONTHS[] = {"Jan", "Feb", "Mar", "Apr", "May", "June","July", "Aug", "Sep", "Oct", "Nov", "Dec"};void setup(){Serial.begin(9600);lcd.init();lcd.backlight();clkInit();}void loop(){//...Display Time to LCD...lcd.setCursor(0, 1);lcd.print("Time: ");printolcd(Hrs);lcd.print(":");printolcd(Mins);lcd.print(":");printolcd(Secs);lcd.print(AmPm);//...Clock starts...Secs++;if (Secs == 60) {Secs = 0;Mins++;}if (Mins == 60) {Mins = 0;Hrs++;}if (Hrs == 13) {Hrs = 1;}if (Hrs == 12 && Mins == 00 && Secs == 00) {if (AmPm == "AM") {AmPm = "PM";}else {AmPm = "AM";d++;reset_dom(m); // reset the day to 1 when the days of the month exceed it"s limit//...Reset LCD row 0 and update date...lcd.setCursor(0, 0);lcd.print(" ");lcd.setCursor(0, 0);lcd.print(DAYS[day]); // mon, tues, wed... etc.lcd.print(", ");printolcd(d);lcd.print(" ");lcd.print(MONTHS[m - 1]);lcd.print(" ");lcd.print(yr);day++;}}delay(a_sec); // delay acts as the clock second hand}///////////////////////////////////////////Initialise the "clock" settings///////////////////////////////////////////void clkInit() {Serial.println("What is the day today? (1 - 7)");Serial.println("\t(1) Monday\n\t(2) Tuesday\n\t(3) Wednesday\n\t(4) Thursday\n\t(5) Friday\n\t(6) Saturday\n\t(7) Sunday");while (Serial.available() == 0) {}; // wait for user inputday = Serial.parseInt(); // store what day is today in integer variable "day"delay(500);Serial.println("\nWhat is today"s date?");Serial.print("Day (1 - 31): ");while (Serial.available() == 0) {}; // wait for user inputd = Serial.parseInt(); // store day in integer variable "d"printoserial(d);Serial.print("\nMonth (1 - 12): ");while (Serial.available() == 0) {}; // wait for user inputm = Serial.parseInt(); // store month in integer variable "m"Serial.print(MONTHS[m - 1]);Serial.print("\nYear (YYYY): ");while (Serial.available() == 0) {}; // wait for user inputyr = Serial.parseInt(); // store year in integer variable "yr"Serial.print(yr);delay(500);Serial.print("\n\n\tToday is ");Serial.print(DAYS[day - 1]);Serial.print(", ");printoserial(d);Serial.print(" ");Serial.print(MONTHS[m - 1]);Serial.print(" ");Serial.print(yr);Serial.print("\n\nIs it - (1)AM or (2)PM ?");while (Serial.available() == 0) {};ampm = Serial.parseInt();delay(500);if (ampm == 1) {AmPm = "AM";Serial.print("\nClock set to AM\n\n");}if (ampm == 2) {AmPm = "PM";Serial.print("\nClock set to PM\n\n");}delay(500);Serial.print("Input Hours (1 - 12) : ");while (Serial.available() == 0) {} // wait till the user inputs dataHrs = Serial.parseInt();printoserial(Hrs);delay(500);Serial.print("\nInput Minutes (0 - 59) : ");while (Serial.available() == 0) {} // wait till the user inputs dataMins = Serial.parseInt();printoserial(Mins);delay(500);Serial.print("\n\n\tClock set to : ");//...Display time to Serial Monitor...printoserial(Hrs);Serial.print(":");printoserial(Mins);Serial.print(AmPm);//... Display Date to LCD...lcd.setCursor(0, 0);lcd.print(DAYS[day - 1]);lcd.print(", ");printolcd(d);lcd.print(" ");lcd.print(MONTHS[m - 1]);lcd.print(" ");lcd.print(yr);}//////////////////////////////////////////////////////////////////////////////To put an extra "0" infront of the variables on the Serial Monitor//////////////////////////////////////////////////////////////////////////////void printoserial(int val){if (val < 10) {Serial.print("0");Serial.print(val);}else {Serial.print(val);}}///////////////////////////////////////////////////////////////////To put an extra "0" infront of the variables on the LCD///////////////////////////////////////////////////////////////////void printolcd(int val){if (val < 10) {lcd.print("0");lcd.print(val);}else {lcd.print(val);}}void reset_dom(int var) {switch (var) {case 1: // Jan - 31 daysif (d == 32) {d = 1;m++;}break;case 2: // Feb - 28 daysif (d == 29) {d = 1;m++;}break;case 3: // March - 31 daysif (d == 32) {d = 1;m++;}break;case 4: // April - 30 daysif (d == 31) {d = 1;m++;}break;case 5: // May - 31 daysif (d == 32) {d = 1;m++;}break;case 6: // June - 30 daysif (d == 31) {d = 1;m++;}break;case 7: // July - 31 daysif (d == 32) {d = 1;m++;}break;case 8: // August - 31 daysif (d == 32) {d = 1;m++;}break;case 9: // September - 30 daysif (d == 31) {d = 1;m++;}break;case 10: // October - 31 daysif (d == 32) {d = 1;m++;}break;case 11: // November - 30 daysif (d == 31) {d = 1;m++;}break;case 12: // December - 31 daysif (d == 32) {d = 1;m++;}break;}}

20x4 i2c lcd display arduino code for sale

Features:IIC/I2C interface was developed to reduce the IO port usage on Arduino board.* Old 1602 screen requires 7 IO ports but this module uses only two.* Much needed control panel IO ports can be used to add some sensors, SD card and so on.* A New High-Quality 4 Line 20 Character Lcd Module.* Potentiometer can be adjusted to control the contrast.* Back light can be turned off by removing the jumper on the back panel.Specification:* Interface: I2C* I2C Address: 0x27* Pin Definition : GND、VCC、SDA、SCL* Back lit (Yellow with Black char color)* Supply voltage: 5V* Size : 60mm×99mm* Contrast Adjust : Potentiometer* Backlight Adjust : Jumper

20x4 i2c lcd display arduino code for sale

The Arduino family of devices is features rich and offers many capabilities. The ability to interface to external devices readily is very enticing, although the Arduino has a limited number of input/output options. Adding an external display would typically require several of the limited I/O pins. Using an I2C interface, only two connections for an LCD character display are possible with stunning professional results. We offer both a 4 x 20 LCD.

The character LCD is ideal for displaying text and numbers and special characters. LCDs incorporate a small add-on circuit (backpack) mounted on the back of the LCD module. The module features a controller chip handling I2C communications and an adjustable potentiometer for changing the intensity of the LED backlight. An I2C LCD advantage is that wiring is straightforward, requiring only two data pins to control the LCD.

A standard LCD requires over ten connections, which can be a problem if your Arduino does not have many GPIO pins available. If you happen to have an LCD without an I2C interface incorporated into the design, these can be easily

The LCD displays each character through a matrix grid of 5×8 pixels. These pixels can display standard text, numbers, or special characters and can also be programmed to display custom characters easily.

Connecting the Arduino UNO to the I2C interface of the LCD requires only four connections. The connections include two for power and two for data. The chart below shows the connections needed.

The I2C LCD interface is compatible across much of the Arduino family. The pin functions remain the same, but the labeling of those pins might be different.

Located on the back of the LCD screen is the I2C interface board, and on the interface is an adjustable potentiometer. This adjustment is made with a small screwdriver. You will adjust the potentiometer until a series of rectangles appear – this will allow you to see your programming results.

The Arduino module and editor do not know how to communicate with the I2C interface on the LCD. The parameter to enable the Arduino to send commands to the LCD are in separately downloaded LiquidCrystal_I2C library.

The LiquidCrystal_I2C is available from GitHub. When visiting the GitHub page, select the Code button and from the drop-down menu, choose Download ZIP option to save the file to a convenient location on your workstation.

Before installing LiquidCrystal_I2C, remove any other libraries that may reside in the Arduino IDE with the same LiquidCrystal_I2C name. Doing this will ensure that only the known good library is in use. LiquidCrystal_I2C works in combination with the preinstalled Wire.h library in the Arduino editor.

To install the LiquidCrystal_I2C library, use the SketchSketch > Include Library > Add .ZIP Library…from the Arduino IDE (see example). Point to the LiquidCrystal_I2C-master.zip which you previously downloaded and the Library will be installed and set up for use.

Several examples and code are included in the Library installation, which can provide some reference and programming examples. You can use these example sketches as a basis for developing your own code for the LCD display module.

There may be situations where you should uninstall the Arduino IDE. The reason for this could be due to Library conflicts or other configuration issues. There are a few simple steps to uninstalling the IDE.

The I2c address can be changed by shorting the address solder pads on the I2C module. You will need to know the actual address of the LCD before you can start using it.

Once you have the LCD connected and have determined the I2C address, you can proceed to write code to display on the screen. The code segment below is a complete sketch ready for downloading to your Arduino.

The code assumes the I2C address of the LCD screen is at 0x27 and can be adjusted on the LiquidCrystal_I2C lcd = LiquidCrystal_I2C(0x27,16,2); as required.

Similar to the cursor() function, this will create a block-style cursor. Displayed at the position of the next character to be printed and displays as a blinking rectangle.

This function turns off any characters displayed to the LCD. The text will not be cleared from the LCD memory; rather, it is turned off. The LCD will show the screen again when display() is executed.

Scrolling text if you want to print more than 16 or 20 characters in one line then the scrolling text function is convenient. First, the substring with the maximum of characters per line is printed, moving the start column from right to left on the LCD screen. Then the first character is dropped, and the next character is displayed to the substring. This process repeats until the full string has been displayed on the screen.

The LCD driver backpack has an exciting additional feature allowing you to create custom characters (glyph) for use on the screen. Your custom characters work with both the 16×2 and 20×4 LCD units.

A custom character allows you to display any pattern of dots on a 5×8 matrix which makes up each character. You have full control of the design to be displayed.

To aid in creating your custom characters, there are a number of useful tools available on Internet. Here is a LCD Custom Character Generator which we have used.

20x4 i2c lcd display arduino code for sale

These displays are straightforward to use and are a great way to provide a user interface on many projects where you need more info than simple LED indicators or 7-Segment displays can provide since these are full alphanumeric displays with 4 lines of 20 characters each for a total of 80 characters which is a fair amount of info.  For an interactive display, pairing this type of display with a rotary encoder to navigate and select menu items on the display can provide a very nice user interface.

The display is composed of a 20 character x 4 line LCD display with a blue backlight and white characters.  Each of the characters are composed of a 5 x 8 dot matrix for good character representation.

The backlight intensity is not directly controllable though the I2C interface, however there is a jumper on the I2C board that supplies power to the backlight.  That jumper can be removed and a voltage applied to the header pin nearest the ‘LED’ markings on the board to provide power to the backlight separately.

The backlight can go down to about 3V before it goes out.  It is not known what the safe upper limit is for driving the LCD backlight so it is probably best not to exceed 5V by too much.  At 5V, the backlight draws about 30mA, so it should also be possible to drive it with a PWM pin off a uC to allow the display to be dimmed via software if desired.

This display incorporates an I2C interface that requires only 2 pins on a uC to interface with and it has good library support to get up and running fast.   The I2C interface is a daughter board attached to the back of the LCD module.

If you need to adjust I2C address to avoid a conflict, this can be done on the I2C adapter board on the back of the module.  There are 3 address jumper locations marked A0, A1, A2.  Normally these lines are pulled high.  If you bridge these pads, it grounds that address line.  If you were to bridge all 3 to ground, the address would be 0x20.  The range of all possible addresses spans from 0x20 to 0x27

You will find the raw 20×4 displays without the I2C interface being sold, but those have a parallel bus interface that requires many pins on the microcontroller to control, so it is generally best to stick with the I2C interface version like this one.

Note that the I2C address of the module we sell is 0x27 (39 decimal) but can be adjusted if needed as explained above.  The address will be printed on the label on the bag.