3.2 spi tft display free sample
This module is the 3.2” version of the ESP32 touchscreen display, based on ESP32-WROVER, with a built-in 2M pixel OV2640 camera. The LCD is 320x240 TFT, with driver is ILI9341, it uses SPI for communication with ESP32, the SPI main clock could be up to 60M~80M, make the display smooth enough for videos; and the camera OV2640 with pixel 2M, with this camera, you can make applications such as remote photography, face recognition…
While the camera not used, you can freely use all these pins with the breakout connectors, to connect the ESP32 display with sensors/ actuators, suitable for IoT applications.
As an option, you can order this TFT pre-assembled onto a breakout/carrier board. The board allows easy prototyping through its 0.1" headers. You can also include the carrier board in your end product to simplify construction and assembly. The carrier board contains a constant-current switching LED driver. The PCB is sized to fit neatly within the outline of the display.
This kit consists of a CFAF240320A-032T TFT LCD module mounted on a carrier board. The carrier board supports a current driver for the LED backlight of the display. It is also available under Additional Options on the website page for CFAF240320A-032T.
ER-TFT032A3-3 is 240x320 dots 3.2" color tft lcd module display with ST7789V controller and optional 4-wire resistive touch panel and 3.2 inch capactive touch panel with controller FT6236,superior display quality,super wide viewing angle and easily controlled by MCU such as 8051, PIC, AVR, ARDUINO ARM and Raspberry PI.It can be used in any embedded systems,industrial device,security and hand-held equipment which requires display in high quality and colorful image.It supports 8080 8/16-bit parallel,3/4-wire serial interface. FPC with zif connector is easily to assemble or remove.Lanscape mode is also available.
Of course, we wouldn"t just leave you with a datasheet and a "good luck!".Here is the link for 3.2"TFT Touch Shield with Libraries, Examples.Schematic Diagram for Arduino Due,Mega 2560 and Uno . For 8051 microcontroller user,we prepared the detailed tutorial such as interfacing, demo code and development kit at the bottom of this page.
Reason: The hooks on the backight of ER-TFT032-3.1 is always complained by most customers for inconvenient assembly. So we cancel the hooks in the new version of ER-TFT032-3.2.That"s the only difference for these two versions.
ER-TFT032-3.2 is 240x320 dots 3.2" color tft lcd module display with ILI9341 controller and optional 4-wire resistive touch panel and 3.2 inch capactive touch panel with controller FT6236,superior display quality,super wide viewing angle and easily controlled by MCU such as 8051, PIC, AVR, ARDUINO ARM and Raspberry PI.It can be used in any embedded systems,industrial device,security and hand-held equipment which requires display in high quality and colorful image.It supports 8080 8/16-bit parallel,3/4-wire serial interface. FPC with zif connector is easily to assemble or remove.Lanscape mode is also available.
Of course, we wouldn"t just leave you with a datasheet and a "good luck!".Here is the link for 3.2"TFT Touch Shield with Libraries, Examples.Schematic Diagram for Arduino Due,Mega 2560 and Uno . For 8051 microcontroller user,we prepared the detailed tutorial such as interfacing, demo code and development kit at the bottom of this page.
HY-TFT320 is a 3.2 inch TFT LCD Screen module, 320*240 (resolution), 65K color, 34pins interface , not just a LCD breakout, but include the Touch screen, SD card. So it’s a powerful extension module for your project.
This Screen includes a controller SSD1289, it’s 16bit data interface, easy to drive by many MCU like STM32 ,AVR and 8051.HY-TFT320 is designed with a touch controller in it . The touch IC is XPT2046 , and touch interface is included in the 34 pins breakout. Another useful extension in this module is the SD Card socket . It use the SPI mode to operate the SD card, the SPI interface include in the 40pins breakout.
The UTFT library is required to be installed to get this screen model display. This library is especially designed for 3.2” TFT LCD screen using 16 bit mode. The library require the following connections.
Note: The TFT controller model needs to be declared in the initializing statement. ITDB02 myGLCD(38,39,40,41) needs to be modified as myGLCD(38,39,40,41,ITDB32S) when using Arduino Mega2560.ITDB02 myGLCD(19,18,17,16,ITDB32S) needs to be commented when using Aduino UNO. Otherwise it just show a blank screen. In practice, RS, WR, CS, RSET can be connected to any free pin. But the pin number must be in accord with myGLCD(RS,WR,CS,RST).
The LCD has a 3.2" 4-wire resistive touch screen lying over it. The Touch libraryneeds to be installed to get it works. This library is designed for 2.4’’ TFT, 3.2” TFT LCD screen module.
The default setting is accurate for 2.4” TFT module, but you need to calibrate when using 3.2” TFT module. A program to calibrate the touch screen is included in the example. If you touch screen is inaccurate, you need to run touch_calibration. Follow the on-screen instruction to calibrate the touch screen. Better not use your finger to calibrate it, use your accessory touch pen to pressure the frontsight with stength. Then record the calibration parameters and apply them in ITDB02_Touch.cpp in your touch screen library.
There is built-in SD card slot in the shield, so we can use it to upload images. But the images need to be converted RAW format first. SD libraries tinyFAT and tinyFAT_16 need to be preinstalled for displaying the image.
In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
This new library is a standalone library that contains the TFT driver as well as the graphics functions and fonts that were in the GFX library. This library has significant performance improvements when used with an UNO (or ATmega328 based Arduino) and MEGA.
Examples are included with the library, including graphics test programs. The example sketch TFT_Rainbow_one shows different ways of using the font support functions. This library now supports the "print" library so the formatting features of the "print" library can be used, for example to print to the TFT in Hexadecimal, for example:
To use the F_AS_T performance option the ILI9341 based display must be connected to an MEGA as follows:MEGA +5V to display pin 1 (VCC) and pin 8 (LED) UNO 0V (GND) to display pin 2 (GND)
TFT_ILI9341 library updated on 1st July 2015 to version 12, this latest version is attached here to step 8:Minor bug when rendering letter "T" in font 4 without background fixed
Focus Displays offers a wide range of standard full color TFT displays. 64 million unique colors, high brightness, sharp contrast, -30C operating temperature, and fast response time are all good descriptions of a TFT display. This is why TFT technology is one of the most popular choices for a new product.
Thin Film Transistor (TFT) display technology can be seen in products such as laptop computers, cell phones, tablets, digital cameras, and many other products that require color. TFT’s are active matrix displays which offers exceptional viewing experiences especially when compared to other passive matrix technologies. The clarity on TFT displays is outstanding; and they possess a longer half-life than some types of OLEDs and range in sizes from less than an inch to over 15 inches.
CCFL’s are still available, but are becoming a legacy (obsolete) component. TFT displays equipped with a CCFL require higher MOQs (Minimum Order Quantities) than displays with LED backlights.
The majority of TFT displays contain a touch panel, or touch screen. The touch panel is a touch-sensitive transparent overlay mounted on the front of the display glass. Allowing for interaction between the user and the LCD display.
Some touch panels require an independent driver IC; which can be included in the TFT display module or placed on the customer’s Printed Circuit Board (PCB). Touch screens make use of coordinate systems to locate where the user touched the screen.
Resistive touch panels are the lowest cost option and are standard equipment on many TFT modules. They are more common on smaller TFT displays, but can still be incorporated on larger modules.
Contrast ratio, or static contrast ratio, is one way to measure the sharpness of the TFT LCD display. This ratio is the difference between the darkest black and the brightest white the display is able to produce. The higher the number on the left, the sharper the image. A typical contrast ratio for TFT may be 300:1. This number ratio means that the white is 300 times brighter than the black.
TFT LCD displays are measured in inches; this is the measurement of the diagonal distance across the glass. Common TFT sizes include: 1.77”, 2.4”, 2.8”, 3”, 4.3”, 5”, 5.7”, 5.8”, 7”, 10.2”, 12.1 and 15”.
As a general rule, the larger the size of the glass the higher the cost of the display, but there are exceptions to this rule. A larger display may be less expensive than a smaller display if the manufacture produces higher quantities of the larger displays. When selecting your color display, be sure to ask what the cost is for one size smaller and one size larger. It may be worth modifying your design requirements.
TFT resolution is the number of dots or pixels the display contains. It is measured by the number of dots along the horizontal (X axis) and the dots along the vertical (Y axis).
The higher the resolution, the more dots per square inch (DPI), the sharper the display will look. A higher resolution results in a higher cost. One reason for the increase in cost is that more driver chips are necessary to drive each segment.
Certain combinations of width and height are standardized and typically given a name and a letter representation that is descriptive of its dimensions. Popular names given to the TFT LCD displays resolution include:
Transmissive displays must have the backlight on at all times to read the display, but are not the best option in direct sunlight unless the backlight is 750 Nits or higher. A majority of TFT displays are Transmissive, but they will require more power to operate with a brighter backlight.
Transflective displays are readable with the backlight off provided there is enough ambient light. Transflective displays are more expensive than Transmissive also there may be a larger MOQ for Transflective. However, Transflective displays are the best option for direct sunlight.
Drivers update and refresh the pixels (Picture Elements) of a display. Each driver is assigned a set number of pixels. If there are more pixels than a single driver can handle, then an additional drivers are added.
A primary job of the driver is to refresh each pixel. In passive TFT displays, the pixel is refreshed and then allowed to slowly fade (aka decay) until refreshed again. The higher the refresh frequency, the sharper the displays contrast.
The controller does just what its name suggest. It controls the drivers. There is only one controller per display no matter how many drivers. A complex graphic display with several thousand pixels will contain one controller and several drivers.
The TFT display (minus touch screen/backlight) alone will contain one controller/driver combination. These are built into the display so the design engineer does not need to locate the correct hardware.
If you do not see a Thin Film Transistor (TFT) Display module that meets your specifications, or you need a replacement TFT, we can build a custom TFT displays to meet your requirements. Custom TFTs require a one-time tooling fee and may require higher MOQs.
Ready to order samples for your TFT design? Contact one of our US-based technical support people today concerning your design requirements. Note: We can provide smaller quantities for samples and prototyping.