mcufriend 2.4 tft lcd shield pinout for sale
I test graphictest.ino from Adafruit_GFX library with tft.begin(0x9341), it works but backlight noisy with some vertical lines, cannot full black color.
There are many tutorials on Arduino shields for 2.4 inch TFT LCD displays. In this road test I apply different tutorials to check the performance and issues of this specific shield: AZ-Delivery 2.4 inch TFT LCD display with resistive 4-wire touchscreen and an integrated SD card reader.AZ-Delivery 2.4 inch TFT LCD display.
TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology. That improves image quality, better contrast and addressability.
Depends on the needs of your project. Arduino UNO processor frequency is low. With the Arduino UNO full-color TFT LCDs are suitable to display simple data and commands. The TFT controller used cannot switch internal display RAM, so you can"t use the double buffer technique for animations but still you can only re-draw small sections of screen.
This module consumes most of the resources available in Arduino UNO. This is not a limitation of the module itself. In return, using a parallel interface allows you to quickly update the image. If you want to take advantage of all its functionality (LCD + touch screen + SD card), only pins 0 and 1 (RX and TX, respectively) and pin 19 (A5) remain unused. If the SD card is not used, pins 10, 11, 12 and 13 are additionally available. With a suitable layout, some SPI devices could be connected even if the SD card is used.
The PCB silkscreen indicates the main function of each pin, the labels are easy to read, although it does not show labels for the touch screen pins:Pin 9 - Touch X+ / LCD_D1
The SD card reader is very well located between the USB connector and the power connector, it does not touch either of them as it happens in other lcd tft shield modules and it is easily accessible to insert and remove the SD cards.
You can directly use the shield with any arduino uno. In this case we are using an Arduino UNO that exposes all the pins both on the header and on the board. In such a way that you do not need another shield to access the pins not used by the screen
ShieldCompatible with Arduino. 5V compatible, can be used with 3.3V or 5V logic. On-board 3.3 V (300mA LDO controller). The design is very well thought out and fits Arduino UNO perfectly.
If you want to take advantage of all its functionality (LCD + touch screen + SD card), only pins 0 and 1 (RX and TX, respectively) and pin 19 (A5) remain unused. If the SD card is not used, pins 10, 11, 12 and 13 are additionally available. With a suitable layout, some SPI devices could be connected even if the SD card is used.
The ILI9341 which can control each pixel with a small number of pins. The shield connects ILI9341"s data pins 0-7 to Arduino digital pins 2-8 (allowing parallel communication, not SPI). ILI"s RESET goes to pin to Arduino analog pin A4.CS (chip select) to A3. RS (CD command/data) to A2. WR and RD to A1 and A0.
Includes a resistive 4-wire touchscreen (touchpad). The touch screen is attached on the surface of the display. Touch screen needs two analog inputs and two digital outputs. It connects through 4 wires, which share arduino pins 8, 9, A2, A3 with the ILI9341 driver. So you can"t write to LCD display and read the touch screen in the same time. I. Driver chip is XPT2046.
The resistive touch screen does not appear to appreciably affect the optical characteristics. Works properly, It takes a little pressure with the stylus for it to respond like in old mobile phones. You notice how it sinks into the screen when you press with the stylus. The stylus that comes with the module makes it easy to use if your interface design uses small controls. Some touch screen libraries offer better accuracy by specifying the resistance of the touch screen in the X direction. Resistance can be easily measured with a multimeter by connecting the test leads to the LCD_D1 - X + and LCD_DS X- terminals. Touch is sensitive to pressure.
Even on ebay"s website it is mentioned that I can"t use 2.4" TFT LCD Shield display on attach to Arduino Mega. The problem is that I bought this shield by mistake. I want to put this shield onto Arduino Mega 2560. Is there a way to combine Mega and 2.4" Display Shield?
A while ago I bought this 2.4"" Inch TFT LCD Touch Display Shield for Arduino UNO, but only recently I came up with a project where I could make use of this piece of hardware.
Then, instead of calling the method tft.clor565, a call to the newly created function fixed_color565 made sure that images got displayed correctly from now on..
Hello, I have a few 2.4" touch screens used to be connected to verious Adruino boards. A little search I found taht they could be used on Pi as well. The trouble is I don"t know which pin on the display goes to which Pi"s GPIO. Whould be nice to have a diagram or chart to indicate that. does anyone knows a goo linke for that? Thanks.
It appears you have an Arduino "shield" version of the display. Arduinos use 5V logic and Raspberry Pis use 3.3V logic. As far as I know, you can"t mix them without level translators. It"s also an 8-bit parallel interface. An RPi could potentially control it, but it"s easier to work with 4-wire SPI displays like this one:
bitbank wrote:It appears you have an Arduino "shield" version of the display. Arduinos use 5V logic and Raspberry Pis use 3.3V logic. As far as I know, you can"t mix them without level translators. It"s also an 8-bit parallel interface. An RPi could potentially control it, but it"s easier to work with 4-wire SPI displays like this one:
A 2.4” TFT LCD module consists of a bright backlight (4 white LEDs) and a colourful 240X320 pixels display. It also features individual RGB pixel control giving a much better resolution than the black and white displays. A resistive touch screen comes pre-installed with the module as a bonus and hence you can easily detect your finger presses anywhere on the screen.
The TFT comes with an auto-reset circuit which gets active on every breakout. However, a user can reset the module using this pin also, in case setup is not resetting clean.
The TFT comes with an auto-reset circuit which gets active on every breakout. However, a user can reset the module using this pin also, in case setup is not resetting clean.
Resistive Touch Pins – Y+, X+, Y-, and X- are the 4 resistive touch pins which require analog pins to read and determine touch pins. Their overlay is fixed at the top of the module which makes them electrically separate from the TFT. They can be used is 8-bit as well as SPI mode.
The 2.4” TFT LCD module supports many modes. However, two of them are very popular among users – “SPI mode” and “8-bit mode”. The display contains pins on both sides required for a mode and a user can switch easily between them by simply rewiring the display. It should be noted that only one mode can be used at a time.
A 2.4” TFT module has a very flexible usage. It is compatible with all your DIY projects where you want to add a bright, colourful, and touchscreen enabled display.
This module is designed to plug directly into Arduino UNO R3 (or its clone) boards. It is compatible with CH340 and Atmega16u2 version boards, as well as Mega 2560. This LCD shield may also work with other boards, but the compatibility can"t be guaranteed.
Actually a cheap color display has lot of advantages over any other type displays. Monochrome graphic LCD display actually costs same. Other options of cheap display is Nokia 5110 Display (which is often reported by many users as buggy), standard 1602A LCD Display (which is an all purpose standard basic LCD display). Here is Getting Started Guide For Arduino TFT Touch Screen Shield Manufactured by MCUFRIEND. This is possibly the cheapest 2.4″ color display for Arduino. It costs around $8 to $10. MCUFriend is a China company and has an useless website. However, all over the web, there is huge support for this cheap display. The display works as intended. I purchased it from physical shop. It is a 2.4″ diagonal LCD TFT display, has white-LED backlight, resistive touchscreen, 240×320 resolution, has SPFD 5408 controller with built in video RAM buffer, has 8 bit digital interface and 4 control lines, it uses digital pins 5-13 and analog 0-3. there is a micro SD card reader.
For Arduino UNO, you are actually having digital pins 2, 3, analog 4, analog 5 unoccupied by the shield. If you do not use the SD card slot then digital pin 12 is also available. 3 digital pins and 2 analog pins should be good for most of the basic projects but for multiple sensors, the actual need will be towards Arduino Mega instead of Arduino UNO. This shield does work with Arduino Mega but sometime oddly behave (may be there is some other problem with my piece). I lack idea whether the micro SD card slot actually works.
Obviously as it is a shield, it is challenging to use the unoccupied pins. The easy trick is use to pass a single stranded wire. I read somewhere that it is possible to control the backlight by connecting a digital pin and transistor.
I bought four MCU Friend 3.5″ TFT shields. And, unfortunately, they have spiraled me into a deep, dark place trying to figure out how to use them. The the documentation consists of a sticker on the antistatic bag, a picture of the shield with a list of 5 different possible LCD drivers, a pinout, and a block of code that supposedly represents the startup code. The unfortunate part is that none of these have been exactly right – they all have errors. This article is a description of the journey to figuring out how to use them.
It also has a picture which says the LCD has one of several different controllers (and after digging in I know for a fact that two of mine were made by Raydium and are not on the list)
And finally a table of pins. Which is interesting as it lists 37 pins when the shield has no where near that number. And it shows the shield as 16-bit interface which it isnt … and it shows some LEDs which aren’t there either.
I bought 4 different shields. One came broken. The other three are all different. When you look at the boards there are two visibly different configurations
The first thing I did was try to use the MCUFRIEND_kbv library to see if the screens worked. The first board identified as ID=0x9403 and did not work. Apparently, the tool just spits out the ID if it doesn’t know it, which it did not.
One of the boards identified as ID=0x6814 worked perfectly, and one had a blue cast to all of the screens. The crazy part is the two boards that identified as ID=0x6814 had different PCBs. According to the comments in the MCUFRIEND_kbv.cpp ID=0x6814 is an RM68140 and ID=9403 is unknown.
Next, I started down the path of trying to figure out what the controllers were by using register reads. David Prentice (the guy who wrote/maintains the MCU Friend_kbv Arduino library) has an absolute ton of responses on the Arduino forum trying to help people figure out what their shield is. He asks them to post the register report from his example program LCD_ID_readnew which is included as an example in the library.
When you look at these LCD controllers they all have some variant of “Read ID” which responds with 1-6 bytes. The basic idea of this program is to look at what bytes are returned to try to identify the controller. Here is an example of what I got when I ran the LCD_ID_readnew program on my shields:
The key thing to see in this output is the register 0x04 which says 54,80,66 which identifies this as a Raydium RM68140 LCD controller. Here is a snapshot from the data sheet.
After digging some more, I decided that it is super ugly out there, as you find that there are a significant number of LCD controllers that are clones, copies, pirated etc… and that they all present themselves differently. And, in hindsight I think that this is the reason that my ILI9341 from the previous article doesnt quite work correctly.
The next thing that I did was try out the startup code that MCUFriend_kbv generates. I used the same technique from PSoC 6 + Segger EmWin + MCUFriend 2.4″ Part 1 and spit out the startup bytes. Here they are:
At this point I have spent a frightening amount of time figuring out how these screens work. Although it has been a good learning experience, I have generally decided that using unknown displays from China with LCD drivers of questionable origin is not worth the pain of trying to sort out the interface. Beyond that:
Numerous reviews on here mention the MCUFRIEND.kbv library, which I used and it works fine. Note that you"ll also need the Adafruit GFX library installed, as well, since the MCUFRIEND library relies on it, plus the Adafruit Touchscreen library if you want to be able to read touch. All can be installed from right inside the Arduino IDE, it"s not necessary to install a .zip from the Github site.
Once installed, it was relatively painless to get the demo file running on a MEGA2560, a Due and a Teensy 3.2 that"s on a Sparkfun Uno shield adapter in short order. It"s worth noting that getting the touchscreen calibration demo to work on a 32 bit board is a pain in the ass, so I used the MEGA to run the detection and calibration for the touchscreen pins, and the calibration works on both the Due and the Teensy - I"ve posted the calibration results for this board below.