tft lcd arduino projects price
In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work you can check my particular tutorial. Here you can download that file:
I am trying to make a truly Universal Remote Control out of this mess. I just got the Arduino Uno & the Display and put it together and there are NO pins left to operate an IR LED.
Hello,please post our code also ..the screen driver must be known and that info must be known in order to get these things to work correctly..you show your code and then the vid blurs..Someone needs to write a pdf teaching how ,what ,when and why concerning these screens I would gladly pay $10.00 and I am sure others would too.I have 3 different tftlcds only 1 works its for the mega and Bomer has a lib for it,I am really considering use of Nextion units from now on 4 pins easy programming but higher cost...also the small cell phone screens use spi mode and are real easy to set up and use
The program runs and nothing is displayed but a white screen. when I open the COM4 I see that when I hit the screen numbers appear to calibrate the screens position so it is registering but not showing up on the LCD. please help me before I pull all my hair out.1
I"m thinking I need an Arduino Mega to do what I want - a Universal Remote. Because after mounting the display there are NO pins left for anything else.0
I"m having issues getting this display to work on my Arduino 101 board with the libraries that are suggested - errors in compiling seem to indicate that the board type isn"t supported in the Adafruit_TFTLCD library. Here"s a representative error:
I finally got the touchscreen to work correct using your links to the libraries. Found out that this specific TFT display module uses pin 6 & 7 for touch sensor, instead of the standard 4 & 5.0
I never received a response on this, so went through the painful process of copying code from the video. It can be found here for others that might need it. Not that this has some minor changes, but is fully functional and I will continue to refine: https://github.com/siliconghost/Arduino_2.8in_TFT_wSD
TFT LCD screens combined with Human Machine Interface (HMI) technology result in exciting project ideas applicable to a wide variety of industries. STONE HMI TFT LCD Arduino project ideas. After all, HMI is a smart technology that uses touch to draw out information from both the human user and the display machine.
And when high-quality display screen modules such as STONE Tech’s TFT LCD products are laden with HMI technology, the result is outstanding machine performance capable of bringing out the best in every customer and business.
Now, this article will feature STONE HMI. Furthermore, we will also present some exciting project development initiatives carried out by the company using its vast range of TFT LCD modules paired with HMI technology, and the TFT LCD Arduino project.
What makes HMI a good choice for industrial use is that it is fully flexible and customizable to fit several industrial needs. The TFT LCD screen sizes can be tailor-made to suit the HMI’s application. Furthermore, the software that comes with the machines can be adjusted as well.
STONE Technologies is a proud manufacturer of superior quality TFT LCD modules and LCD screens. The company also provides intelligent HMI solutions that perfectly fit in with its excellent hardware offerings.
STONE TFT LCD modules come with a microcontroller unit that has a cortex-m4 32-bit CPU. Such a module can easily be transformed into an HMI screen. Simple hexadecimal instructions can be used to control the module through the UART port. Furthermore, you can seamlessly develop STONE TFT LCD color user interface modules and add touch control, features to it.
Each customizable TFT-LCD HMI display module comes with free access to STONE’s dedicated design software. STONE TOOLBox software is an easy-to-use program that allows you to set up graphical user interface functions such as:
Intricate and intuitive interfaces will require a bit more steps. Nevertheless, using the TOOLBox program allows you to save time on developing HMI projects due to its ease of use.
HMI projects can quickly be done with Stone’s HMI-ready display modules. As previously mentioned, STONEprovides complete modules that include hardware and a free downloadable GUI design software – everything you need to get started on your HMI concept.
Also, STONE manufactures several TFT LCD touch screen sizes that range from 3.5 to 15.1 inches. Customized options are also available depending on your needs. There are also plenty of options and models for each screen size.
Indeed, STONE produces a plethora of HMI-ready TFT LCD screens. You won’t have a hard time finding the right display module compatible with your microcontroller projects.
Over the years, Stone’s modules have been used to create numerous projects featuring its reputable HMI technology. These project ideas cater to a wide variety of fields and industries.
STONE developed an oxygen monitor for an Italian customer. The monitor uses Stone’s 7-inch TFT LCD screen and was connected to an oxygen tank for medical use.
STONE’s display screen was connected to the Arduino development board through UART. But this required a level conversion achieved by the MAX3232. Meanwhile, the same Arduino board was wired to the MAX30100 module through an IIC interface.
Some modifications to the MAX30100 module were made, specifically to the IIC pull-up resistor. The remainder of the project was finished using Arduino codes to finally create a responsive display for heart rate and blood oxygen monitoring.
This project aims to create a fingerprint door lock that can enter, scan, compare, and delete fingerprints. It utilized an STM32 development board, fingerprint identification module, and Stone’s STVC050WT-01 LCD display.
STONE LCD screen’s role here is to display the fingerprint module’s status. As with all other projects, STONE TOOLBox software was used to generate the user interface flashed on the screen. Meanwhile, Stone’s LCD screen was connected to the development board and fingerprint identification module with MCU through UART-TTL signals.
The idea for this project is a real-time display of pictures collected by the camera on the LCD display screen. The TFT LCD STONE module used for this project is a 7-inch serial display module with 800×480 resolution. A camera module, development board, and some wires are needed to complete the project.
The user interface was designed using STONE TOOLBox and Adobe Photoshop. Then, the hardware parts were wired together; some parts needed welding. After that, a simple program was written following MCU to the command control TFT-LCD module.
This particular project used a STONE serial LCD touch display screen. This functions as the main display for the coffee machine. With the screen installed, you can:
RGB lamps that can be controlled through a touch display – this is the aim of this project idea. STONE’s 7-inch TFT LCD display module in STVC070WT-01 was used to connect and control an RGB lamp.
Last but not least is a basic appliance controller made using STONE’s 7-inch TFT LCD touch screen and an STM32 development board. The touch screen controls lights for various parts of the house. The finished product also collects data about humidity, temperature (indoor and outdoor), and air quality.
STONE’s TFT LCD intelligent touch modules can be paired with Arduino technology to automate a variety of processes. This project clearly demonstrates this.
Here, a sensor directly connected to Arduino Uno is monitored by the display screen in real-time. Moreover, two light bulbs connected to Arduino are directly controlled by the display screen as well.
This project is all about making a car display dashboard using a 10.1-inch STONE LCD touch screen. The on-board display interface for a used car contains the following:
We presented an overview of what HMI technology is, how it works, and which applications use it. Also, we covered Stone’s range of HMI-capable TFT LCD display modules. Furthermore, we discussed a lengthy list of exciting project ideas made using Stone’s superior quality HMI displays.
STONE Technologies is truly your best bet for powering your HMI-driven development ideas(projects based on TFT LCD Arduino, STM32, ESP, etc.). Take inspiration from the actual examples we’ve shown you and build your very own HMI display device today.
The uLCD-144G2 display module is compact and cost effective and features a 1.44” LCD TFT screen, which is the smallest LCD TFT module available from 4D Systems. Driven by the GOLDELOX processor, the uLCD-144G2 is the perfect compact display solution for any application requiring a small embedded screen.
The module is an elegant combination of a 1.44” TFT LCD screen, along with a modest but comprehensive collection of I/O Features. These include a micro-SD card connector, two general purpose input/output pins (GPIO"s) with Dallas 1-Wire Support, Analog Input and sound generation capability, along with serial communications.
In this guide we’re going to show you how you can use the 1.8 TFT display with the Arduino. You’ll learn how to wire the display, write text, draw shapes and display images on the screen.
The 1.8 TFT is a colorful display with 128 x 160 color pixels. The display can load images from an SD card – it has an SD card slot at the back. The following figure shows the screen front and back view.
This module uses SPI communication – see the wiring below . To control the display we’ll use the TFT library, which is already included with Arduino IDE 1.0.5 and later.
The TFT display communicates with the Arduino via SPI communication, so you need to include the SPI library on your code. We also use the TFT library to write and draw on the display.
The 1.8 TFT display can load images from the SD card. To read from the SD card you use the SD library, already included in the Arduino IDE software. Follow the next steps to display an image on the display:
In this guide we’ve shown you how to use the 1.8 TFT display with the Arduino: display text, draw shapes and display images. You can easily add a nice visual interface to your projects using this display.
Displays are one of the best ways to provide feedback to users of a particular device or project and often the bigger the display, the better. For today’s tutorial, we will look on how to use the relatively big, low cost, ILI9481 based, 3.5″ Color TFT display with Arduino.
This 3.5″ color TFT display as mentioned above, is based on the ILI9481 TFT display driver. The module offers a resolution of 480×320 pixels and comes with an SD card slot through which an SD card loaded with graphics and UI can be attached to the display. The module is also pre-soldered with pins for easy mount (like a shield) on either of the Arduino Mega and Uno, which is nice since there are not many big TFT displays that work with the Arduino Uno.
The module is compatible with either of the Arduino Uno or the Arduino Mega, so feel free to choose between them or test with both. As usual, these components can be bought via the links attached to them.
One of the good things about this module is the ease with which it can be connected to either of the Arduino Mega or Uno. For this tutorial, we will use the Arduino Uno, since the module comes as a shield with pins soldered to match the Uno’s pinout. All we need to do is snap it onto the top of the Arduino Uno as shown in the image below, thus no wiring required.
This ease of using the module mentioned above is, however, one of the few downsides of the display. If we do not use the attached SD card slot, we will be left with 6 digital and one analog pin as the module use the majority of the Arduino pins. When we use the SD card part of the display, we will be left with just 2 digital and one analog pin which at times limits the kind of project in which we can use this display. This is one of the reasons while the compatibility of this display with the Arduino Mega is such a good news, as the “Mega” offers more digital and analog pins to work with, so when you need extra pins, and size is not an issue, use the Mega.
To easily write code to use this display, we will use the GFX and TFT LCD libraries from “Adafruit” which can be downloaded here. With the library installed we can easily navigate through the examples that come with it and upload them to our setup to see the display in action. By studying these examples, one could easily learn how to use this display. However, I have compiled some of the most important functions for the display of text and graphics into an Arduino sketch for the sake of this tutorial. The complete sketch is attached in a zip file under the download section of this tutorial.
As usual, we will do a quick run through of the code and we start by including the libraries which we will use for the project, in this case, the Adafruit GFX and TFT LCD libraries.
With this done, the Void Setup() function is next. We start the function by issuing atft.reset() command to reset the LCD to default configurations. Next, we specify the type of the LCD we are using via the LCD.begin function and set the rotation of the TFT as desired. We proceed to fill the screen with different colors and display different kind of text using diverse color (via the tft.SetTextColor() function) and font size (via the tft.setTextSize() function).
That’s it for this tutorial guys, thanks for reading. If you made some cool projects based on this or you just want to ask questions about this tutorial, feel free to reach out via the comment section below.
This module is designed to plug directly into Arduino UNO R3 (or its clone) boards. It is compatible with CH340 and Atmega16u2 version boards, as well as Mega 2560. This LCD shield may also work with other boards, but the compatibility can"t be guaranteed.