adafruit 1.44 color tft lcd display raspberry pi quotation
ER-TFTM1.44-2 is 128x128 pixel 1.44 inch color tft lcd display panel with ST7735S controller and breakout board,superior display quality,wide viewing angle,super and easily controlled by MCU such as 8051, PIC, AVR, ARDUINO,ARM and Raspberry PI.It can be used in any embedded systems,industrial device,security and hand-held equipment which requires display in high quality and colorful image.It"s 4-wire serial spi interface with pin header connection.It"s easily controlled by MCU such as 8051,PIC,AVR,ARDUINO,ARM and Raspberry Pi.It can be used in any embedded systems,industrial device,security,medical and hand-held device.
Hi guys, over the past few tutorials, we have been discussing TFT displays, how to connect and use them in Arduino projects, especially the 1.8″ Colored TFT display. In a similar way, we will look at how to use the 1.44″ TFT Display (ILI9163C) with the Arduino.
The ILI9163C based 1.44″ colored TFT Display, is a SPI protocol based display with a resolution of 128 x 128 pixels. It’s capable of displaying up to 262,000 different colors. The module can be said to be a sibling to the 1.8″ TFT display, except for the fact that it is much faster and has a better, overall cost to performance ratio when compared with the 1.8″ TFT display. Some of the features of the display are listed below;
TheTFT Display, as earlier stated, communicates with the microcontroller over SPI, thus to use it, we need to connect it to the SPI pins of the Arduino as shown in the schematics below.
Please note that the version of the display used for this tutorial is not available on fritzing which is the software used for the schematics, so follow the pin connection list below to further understand how each pin of the TFT display should be connected to the Arduino.
When connecting the display, ensure that has a voltage regulator (shown in the image below) before connecting it directly to the 5v logic level of the Arduino. This is because the display could be destroyed if the version of the display you have does not have the regulator.
In order to allow the Arduino to work with the display, we need two Arduino libraries; the sumotoy TFT ILI9163C Arduino library which can be downloaded from this link and the popular Adafruit GFX Arduino library which we have used extensively in several tutorials. Download these libraries and install them in the Arduino IDE.
For today’s tutorial, we will be using the bigtest example which is one of the example codes that comes with the sumotoy ILI9163C Arduino library to show how to use the TFT display.
The example can be opened by going to File–>Examples–>TFT_ILI9163c–>bigtest as shown in the image below. It should be noted that this will only be available after the sumotoy library has been installed.
Next, we define some of the colors that will be used along with the corresponding hex values. If you’ve gone through any of our previous tutorials where we used the Adafruit GFX library, you would have noticed that this code contains a lot from the GFX library and it should be easier for you to follow.
Next, an object of the ILI9163c library named “display” was created with CS and DC parameter as inputs but due to the kind of display being used, we need to include the pin of the Arduino to which the A0 pin of the TFT display is connected which is D8.
With this done, we move to the void setup() function. Under this function, we issue the commands that initialize the display then create a time variable updated by millis, after which we issue a command to clear the screen and display some random text on it.
Some of the functions which perform actions ranging from displaying fastlines, drawing rectangles etc are then called with a delay after each function so the text or graphics stays long enough on the screen to be visible.
Up next is the void loop function. The void loop function also calls some of the same functions called under the void setup() function to display circles, rectangles etc including the testline function which is essentially used to test the screen.
With the libraries installed, open an instance of the Arduino IDE, open the examples as described initially, don’t forget to make the A0 pin (D8) correction to the code then upload to the Arduino board. You should see different kind of text and graphics being displayed on the screen. I captured the screen in action and its shown in the image below.
That’s it for this tutorial guys, what interesting thing are you going to build with this display? Let’s get the conversation started. Feel free to reach me via the comment section if you have any questions about the tutorial.
The module with a color LCD ITFT display with a diagonal of 1.44" and a resolution of 128x128 px, designed to work with the Raspberry Pi Pico. It has a built-in controller ST7735S, which communicates via the SPI interface. It can display the content in a full range of 65K colors. There are 4 on the board. buttons at the user"s disposal The module is compatible with 3.3 V and 5 V systems. Full documentation with examples is available on the product wiki.
This lovely little display breakout is the best way to add a small, colorful and bright display on to your project. Since the display size is 1.44-inch and since TFT display has its own pixel-addressable frame buffer, it can be used with every kind of microcontroller. Even a very small one with low memory and few pins available!
In the above example, Node32-Lite and this 1.44-inch LCD. Please refer to the tutorial here: ST7735S interfacing with ESP32 to make the connections, Arduino library installation, and modification needed for it to works on this LCD.