esp8266 tft lcd display in stock

The ST7789 TFT module contains a display controller with the same name: ST7789. It’s a color display that uses SPI interface protocol and requires 3, 4 or 5 control pins, it’s low cost and easy to use.

This display is an IPS display, it comes in different sizes (1.3″, 1.54″ …) but all of them should have the same resolution of 240×240 pixel, this means it has 57600 pixels. This module works with 3.3V only and it doesn’t support 5V.

The ST7789 display module shown in project circuit diagram has 7 pins: (from right to left): GND (ground), VCC, SCL (serial clock), SDA (serial data), RES (reset), DC (or D/C: data/command) and BLK (back light).

Pins D5 (GPIO14) and D7 (GPIO13) are hardware SPI module pins of the ESP8266EX microcontroller respectively for SCK (serial clock) and MOSI (master-out slave-in).

The first library is a driver for the ST7789 TFT display which can be installed from Arduino IDE library manager (Sketch —> Include Library —> Manage Libraries …, in the search box write “st7789” and install the one from Adafruit).

esp8266 tft lcd display in stock

ILI9341 is a 262,144-color single-chip SOC driver for a-TFT liquid crystal display with resolution of 240RGBx320 dots, comprising a 720-channel source driver, a 320-channel gate driver, 172,800 bytes GRAM for graphic display data of 240RGBx320 dots, and power supply circuit. ILI9341 supports parallel 8-/9-/16-/18-bit data bus MCU interface, 6-/16-/18-bit data bus RGB interface and 3-/4-line serial peripheral interface (SPI). The moving picture area can be specified in internal GRAM by window address function. The specified window area can be updated selectively, so that moving picture can be displayed simultaneously independent of still picture area.

You can find ILI9341-based TFT displays in various sizes on eBay and Aliexpress. The one I chose for this tutorial is 2.2″ length along the diagonal, 240×320 pixels resolution, supports SPI interface, and can be purchased for less than $10.

Note that we will be using the hardware SPI module of the ESP8266 to drive the TFT LCD. The SPI communication pins are multiplexed with I/O pins D5 (SCK), D6 (MISO), and D7 (MOSI). The chip select (CS) and Data/Command (DC) signal lines are configurable through software.

For ILI9341-based TFT displays, there are some options for choosing the library for your application. The most common one is using Bodmer. We will use this library in this tutorial. So go ahead and download the

The library contains proportional fonts, different sizes can be enabled/disabled at compile time to optimise the use of FLASH memory. The library has been tested with the NodeMCU (ESP8266 based).

The library is based on the Adafruit GFX and Adafruit ILI9341 libraries and the aim is to retain compatibility. Significant additions have been made to the library to boost the speed for ESP8266 processors (it is typically 3 to 10 times faster) and to add new features. The new graphics functions include different size proportional fonts and formatting features. There are a significant number of example sketches to demonstrate the different features.

Configuration of the library font selections, pins used to interface with the TFT and other features is made by editting the User_Setup.h file in the library folder. Fonts and features can easily be disabled by commenting out lines.

Now you are all set to try out tons of really cool built-in examples that come with the library. The following output corresponds to the TFT_Pie_Chart example.

My favorite example is TFT terminal, which implements a simple “Arduino IDE Serial Monitor” like serial receive terminal for monitoring debugging messages from another Arduino or ESP8266 board.

esp8266 tft lcd display in stock

Simply put: that TFT requires a lot of GPIO pins - 10 at an absolute bare minimum, but better if you have more available. The ESP8266 doesn"t have many IO pins - and some of them are very sensitive about what they can be connected to without affecting the boot process.

esp8266 tft lcd display in stock

An excellent new compatible library is available which can render TrueType fonts on a TFT screen (or into a sprite). This has been developed by takkaO and is available here. I have been reluctant to support yet another font format but this is an amazing library which is very easy to use. It provides access to compact font files, with fully scaleable anti-aliased glyphs. Left, middle and right justified text can also be printed to the screen. I have added TFT_eSPI specific examples to the OpenFontRender library and tested on RP2040 and ESP32 processors, however the ESP8266 does not have sufficient RAM. Here is a demo screen where a single 12kbyte font file binary was used to render fully anti-aliased glyphs of gradually increasing size on a 320x480 TFT screen:

The following is now deprecated due to the number of issues it can cause in certain circumstances. For ESP32 ONLY, the TFT configuration (user setup) can now be included inside an Arduino IDE sketch providing the instructions in the example Generic->Sketch_with_tft_setup are followed. See ReadMe tab in that sketch for the instructions. If the setup is not in the sketch then the library settings will be used. This means that "per project" configurations are possible without modifying the library setup files. Please note that ALL the other examples in the library will use the library settings unless they are adapted and the "tft_setup.h" header file included. Note: there are issues with this approach, #2007 proposes an alternative method.

Support has been added in v2.4.70 for the RP2040 with 16 bit parallel displays. This has been tested and the screen update performance is very good (4ms to clear 320 x 480 screen with HC8357C). The use of the RP2040 PIO makes it easy to change the write cycle timing for different displays. DMA with 16 bit transfers is also supported.

Smooth fonts can now be rendered direct to the TFT with very little flicker for quickly changing values. This is achieved by a line-by-line and block-by-block update of the glyph area without drawing pixels twice. This is a "breaking" change for some sketches because a new true/false parameter is needed to render the background. The default is false if the parameter is missing, Examples:

New anti-aliased graphics functions to draw lines, wedge shaped lines, circles and rounded rectangles. Examples are included. Examples have also been added to display PNG compressed images (note: requires ~40kbytes RAM).

Frank Boesing has created an extension library for TFT_eSPI that allows a large range of ready-built fonts to be used. Frank"s library (adapted to permit rendering in sprites as well as TFT) can be downloaded here. More than 3300 additional Fonts are available here. The TFT_eSPI_ext library contains examples that demonstrate the use of the fonts.

Users of PowerPoint experienced with running macros may be interested in the pptm sketch generator here, this converts graphics and tables drawn in PowerPoint slides into an Arduino sketch that renders the graphics on a 480x320 TFT. This is based on VB macros created by Kris Kasprzak here.

The RP2040 8 bit parallel interface uses the PIO. The PIO now manages the "setWindow" and "block fill" actions, releasing the processor for other tasks when areas of the screen are being filled with a colour. The PIO can optionally be used for SPI interface displays if #define RP2040_PIO_SPI is put in the setup file. Touch screens and pixel read operations are not supported when the PIO interface is used.

DMA can now be used with the Raspberry Pi Pico (RP2040) when used with both 8 bit parallel and 16 bit colour SPI displays. See "Bouncy_Circles" sketch.

The library now supports the Raspberry Pi Pico with both the official Arduino board package and the one provided by Earle Philhower. The setup file "Setup60_RP2040_ILI9341.h" has been used for tests with an ILI9341 display. At the moment only SPI interface displays have been tested. SPI port 0 is the default but SPI port 1 can be specifed in the setup file if those SPI pins are used.

The library now provides a "viewport" capability. See "Viewport_Demo" and "Viewport_graphicstest" examples. When a viewport is defined graphics will only appear within that window. The coordinate datum by default moves to the top left corner of the viewport, but can optionally remain at top left corner of TFT. The GUIslice library will make use of this feature to speed up the rendering of GUI objects (see #769).

An Arduino IDE compatible graphics and fonts library for 32 bit processors. The library is targeted at 32 bit processors, it has been performance optimised for RP2040, STM32, ESP8266 and ESP32 types, other processors may be used but will use the slower generic Arduino interface calls. The library can be loaded using the Arduino IDE"s Library Manager. Direct Memory Access (DMA) can be used with the ESP32, RP2040 and STM32 processors with SPI interface displays to improve rendering performance. DMA with a parallel interface (8 and 16 bit parallel) is only supported with the RP2040.

For other processors only SPI interface displays are supported and the slower Arduino SPI library functions are used by the library. Higher clock speed processors such as used for the Teensy 3.x and 4.x boards will still provide a very good performance with the generic Arduino SPI functions.

"Four wire" SPI and 8 bit parallel interfaces are supported. Due to lack of GPIO pins the 8 bit parallel interface is NOT supported on the ESP8266. 8 bit parallel interface TFTs (e.g. UNO format mcufriend shields) can used with the STM32 Nucleo 64/144 range or the UNO format ESP32 (see below for ESP32).

The library supports some TFT displays designed for the Raspberry Pi (RPi) that are based on a ILI9486 or ST7796 driver chip with a 480 x 320 pixel screen. The ILI9486 RPi display must be of the Waveshare design and use a 16 bit serial interface based on the 74HC04, 74HC4040 and 2 x 74HC4094 logic chips. Note that due to design variations between these displays not all RPi displays will work with this library, so purchasing a RPi display of these types solely for use with this library is NOT recommended.

A "good" RPi display is the MHS-4.0 inch Display-B type ST7796 which provides good performance. This has a dedicated controller and can be clocked at up to 80MHz with the ESP32 (125MHz with overclocked RP2040, 55MHz with STM32 and 40MHz with ESP8266). The MHS-3.5 inch RPi ILI9486 based display is also supported, however the MHS ILI9341 based display of the same type does NOT work with this library.

Some displays permit the internal TFT screen RAM to be read, a few of the examples use this feature. The TFT_Screen_Capture example allows full screens to be captured and sent to a PC, this is handy to create program documentation.

The library supports Waveshare 2 and 3 colour ePaper displays using full frame buffers. This addition is relatively immature and thus only one example has been provided.

The library includes a "Sprite" class, this enables flicker free updates of complex graphics. Direct writes to the TFT with graphics functions are still available, so existing sketches do not need to be changed.

A Sprite is notionally an invisible graphics screen that is kept in the processors RAM. Graphics can be drawn into the Sprite just as they can be drawn directly to the screen. Once the Sprite is completed it can be plotted onto the screen in any position. If there is sufficient RAM then the Sprite can be the same size as the screen and used as a frame buffer. Sprites by default use 16 bit colours, the bit depth can be set to 8 bits (256 colours) , or 1 bit (any 2 colours) to reduce the RAM needed. On an ESP8266 the largest 16 bit colour Sprite that can be created is about 160x128 pixels, this consumes 40Kbytes of RAM. On an ESP32 the workspace RAM is more limited than the datasheet implies so a 16 bit colour Sprite is limited to about 200x200 pixels (~80Kbytes), an 8 bit sprite to 320x240 pixels (~76kbytes). A 1 bit per pixel Sprite requires only 9600 bytes for a full 320 x 240 screen buffer, this is ideal for supporting use with 2 colour bitmap fonts.

The "Animated_dial" example shows how dials can be created using a rotated Sprite for the needle. To run this example the TFT interface must support reading from the screen RAM (not all do). The dial rim and scale is a jpeg image, created using a paint program.

The XPT2046 touch screen controller is supported for SPI based displays only. The SPI bus for the touch controller is shared with the TFT and only an additional chip select line is needed. This support will eventually be deprecated when a suitable touch screen library is available.

The library supports SPI overlap on the ESP8266 so the TFT screen can share MOSI, MISO and SCLK pins with the program FLASH, this frees up GPIO pins for other uses. Only one SPI device can be connected to the FLASH pins and the chips select for the TFT must be on pin D3 (GPIO0).

Configuration of the library font selections, pins used to interface with the TFT and other features is made by editing the User_Setup.h file in the library folder, or by selecting your own configuration in the "User_Setup_Selet,h" file. Fonts and features can easily be enabled/disabled by commenting out lines.

It would be possible to compress the vlw font files but the rendering performance to a TFT is still good when storing the font file(s) in SPIFFS, LittleFS or FLASH arrays.

Anti-aliased fonts can also be drawn over a gradient background with a callback to fetch the background colour of each pixel. This pixel colour can be set by the gradient algorithm or by reading back the TFT screen memory (if reading the display is supported).

The common 8 bit "Mcufriend" shields are supported for the STM Nucleo 64/144 boards and ESP32 UNO style board. The STM32 "Blue/Black Pill" boards can also be used with 8 bit parallel displays.

Unfortunately the typical UNO/mcufriend TFT display board maps LCD_RD, LCD_CS and LCD_RST signals to the ESP32 analogue pins 35, 34 and 36 which are input only. To solve this I linked in the 3 spare pins IO15, IO33 and IO32 by adding wires to the bottom of the board as follows:

If the display board is fitted with a resistance based touch screen then this can be used by performing the modifications described here and the fork of the Adafruit library:

If you load a new copy of TFT_eSPI then it will overwrite your setups if they are kept within the TFT_eSPI folder. One way around this is to create a new folder in your Arduino library folder called "TFT_eSPI_Setups". You then place your custom setup.h files in there. After an upgrade simply edit the User_Setup_Select.h file to point to your custom setup file e.g.:

The library was intended to support only TFT displays but using a Sprite as a 1 bit per pixel screen buffer permits support for the Waveshare 2 and 3 colour SPI ePaper displays. This addition to the library is experimental and only one example is provided. Further examples will be added.

esp8266 tft lcd display in stock

This display module features high resolution, low power consumption, wide angle and easy wiring. It employs IPS display with a small size of 1.54 inches, offering 240×240 resolution. The module adopts SPI and GDI interface(work with maincontrollers with GDI port). This LCD display can be powered by 3.3V~5V, and the maximum is power consumption is 24Ma. This product can be used in many display applications: waveform monitor display, electronic gift box, electronic weather decorations, etc.

The product is a Breakout module. It adopts SPI communication and has onboard GDI interface, which reduces the complexity of wiring and can easily display the contents read from SD card.

This is an example of commonly-used icons. 1. We use GIMP2 to convert these icons into codes for better display. 2. We provide some icons for you, Click here to find more "Click here to find more").

esp8266 tft lcd display in stock

What you’ll build in less that 20 minutes of soldering is a device, that (with demo sketch for Arduino IDE) is able to connect to your WiFi and fetch current WeatherStation data for pre-defined location. On first start, it will require to calibrate touch display used to control the device.

Even though it might not be visible at first sight, there’s a tremendous amount of work behind this thing (and by ‘thing’ is meant a combination of software and hardware). When you start installing the sample Weather Station sketch, it appears that you need to install some libraries, all of them by Daniel Eichhorn: ESP8266 WeatherStation which is a WeatherUnderground client, Json Streaming Parser that helps keeping low memory profile while getting huge API responses, and Mini Grafx library that implements a VSYNC equivalent through framebuffer for embedded devices.

The Arduino sketch has 438k built so there’s still plenty of room to add more features. However, I’m looking to dive deeply into existing example code in order to reuse as much as possible. There’s NNTP, visual WiFi display, display carousel, icons, fonts, colours and last but not least the touch screen support.