an lcd displays color using the brands

LCD Monitor Course II, which kicks off this session, will address certain points one must know to choose the LCD monitor best-suited to one"s needs from the various models available. Part 1 will focus on color gamut. While wide color gamuts are the latest trend in LCD monitors, color gamut is a term that lends itself to misunderstanding. Our hope is that this session will help users better understand the color gamut of LCD monitors and better select, use, and adjust the products.

Note: Below is the translation from the Japanese of the ITmedia article "IT Media LCD Monitor Course II, Part 1" published on November 11, 2008. Copyright 2011 ITmedia Inc. All Rights Reserved.

A color gamut defines a more specific range of colors from the range of colors identifiable by the human eye (i.e., the visible spectrum). While color imaging devices include a wide range of devices, such as digital cameras, scanners, monitors, and printers, since the range of colors they can reproduce varies, the color gamut is established to make these differences clear and to reconcile the colors that can be used in common between devices.

Various methods are used to express (diagram) the color gamut, but the common method used for display products is the xy chromaticity diagram of the XYZ color system established by the International Commission on Illumination (CIE). In an xy chromaticity diagram, the colors of the visible range are represented using numerical figures and graphed as color coordinates. In the following xy chromaticity diagram, the area shaped like an upside-down "U" surrounded by dotted lines indicates the range of colors visible to human beings with the naked eye.

Various standards govern color gamuts. The three standards frequently cited in relation to personal computers are sRGB, Adobe RGB, and NTSC. The color gamut defined by each standard is depicted as a triangle on the xy chromaticity diagram. These triangles show the peak RGB coordinates connected by straight lines. A larger area inside a triangle is regarded to represent a standard capable of displaying more colors. For LCD monitors, this means that a product compatible with a color gamut associated with a larger triangle can reproduce a wider range of colors on screen.

This is a CIE XYZ color system xy chromaticity diagram. The areas enclosed in dotted lines represent the range of colors human beings can see with the naked eye. The ranges corresponding to the sRGB, Adobe RGB, and NTSC standards defining color gamuts appear as triangles connecting their RGB peak coordinates. The color gamut of an LCD monitor"s hardware can be indicated using similar triangles. An LCD monitor is not capable of reproduction (display) of colors outside its color gamut.

The standard color gamut for personal computers is the international sRGB standard prepared in 1998 by the International Electrotechnical Commission (IEC). sRGB has established a firm position as the standard in Windows environments. In most cases, products like LCD monitors, printers, digital cameras, and various applications are configured to reproduce the sRGB color gamut as accurately as possible. By ensuring that the devices and applications used in the input and output of image data are sRGB compatible, we can reduce discrepancies in color between input and output.

However, a look at the xy chromaticity diagram shows that the range of colors that can be expressed using sRGB is narrow. In particular, sRGB excludes the range of highly saturated colors. For this reason, as well as the fact that advances in devices such as digital cameras and printers have led to widespread use of devices capable of reproducing colors more vivid than those allowed under the sRGB standard, the Adobe RGB standard and its wider color gamut have recently drawn interest. Adobe RGB is characterized by a broader range than sRGB, particularly in the G domain—that is, by its ability to express more vivid greens.

Adobe RGB was defined in 1998 by Adobe Systems, maker of the well-known Photoshop series of photo-retouching software products. While not an international standard like sRGB, it has become— backed by the high market share of Adobe"s graphics applications—the de facto standard in professional color imaging environments and in the print and publishing industries. Growing numbers of LCD monitors can reproduce most of the Adobe RGB color gamut.

NTSC, the color-gamut standard for analog television, is a color gamut developed by the National Television Standards Committee of the United States. While the range of colors that can be depicted under the NTSC standard is close to that of Adobe RGB, its R and B values differ slightly. The sRGB color gamut covers about 72% of the NTSC gamut. While monitors capable of reproducing the NTSC color gamut are required in places like video production sites, this is less important for individual users or for applications involving still images. sRGB compatibility and the capacity to reproduce the Adobe RGB color gamut are key points of LCD monitors that handle still images.

The visual differences between Adobe RGB (photo at left) and sRGB (photo at right). Converting a photograph in the Adobe RGB color gamut to the sRGB domain results in the loss of highly saturated color data and loss of tonal subtleties (i.e., a susceptibility to color saturation and tone jumping). The Adobe RGB color gamut can reproduce more highly saturated colors than sRGB color. (Note that the actual colors displayed will vary with factors such as the monitor used to view them and the software environment. The sample photographs should be used for reference only.)

In general, the LCD monitors currently available for use with PCs have color gamuts capable of displaying nearly the entire sRGB gamut, thanks to the specifications for their LCD panels (and panel controls). However, given the rising demand mentioned above for reproducing color gamuts broader than sRGB, recent models have expanded the color gamuts of LCD monitors, with Adobe RGB serving as one target. But how is such expansion of LCD monitor color gamuts taking place?

Improvements in backlights account for a significant proportion of the technologies expanding the color gamuts of LCD monitors. There are two major approaches to doing this: one involves expanding the color gamut of cold cathodes, the mainstream backlight technology; the other involves RGB LED backlights.

On the subject of color-gamut expansion using cold cathodes, while strengthening the LCD panel"s color filter is a quick fix, this also lowers screen luminance by decreasing light transmissivity. Increasing the luminance of the cold cathode to counter this effect tends to shorten the life of the device and often results in lighting irregularities. Efforts to date have overcome these drawbacks to a large extent; many LCD monitors feature cold cathodes with wide color gamuts resulting from modification of their phosphors. This generates cost benefits as well, since it makes it possible to expand the color gamut without major changes in the existing structure.

Use of RGB LED backlights has increased relatively recently. These backlights make it possible to achieve higher levels of luminance and purity of color than cold cathodes. Despite certain disadvantages, including lower color stability (i.e., radiant-heat problems) than a cold cathode and difficulty in attaining a uniform white color across the entire screen, since it involves a mixture of RGB LEDs, these weaknesses have been resolved for the most part. RGB LED backlights cost more than cold-cathode backlights and are currently used in a fairly small proportion of LCD monitors. However, based on their efficacy in expanding color gamuts, the number of LCD monitors incorporating the technology will likely increase. This is also true for LCD televisions.

In passing, many LCD monitors that extol wide color gamuts promote the area ratios of specific color gamuts (i.e., triangles on the xy chromaticity diagram). Many of us have probably have seen indications of attributes such as Adobe RGB rates and NTSC rates in product catalogs.

However, these are only area ratios. Very few products include the entire Adobe RGB and NTSC color gamuts. Even if a monitor featured a 120% Adobe RGB ratio, it would remain impossible to determine the extent of the difference in RGB values between the LCD monitor"s color gamut and the Adobe RGB color gamut. Since such statements lend themselves to misinterpretation, it is important to avoid being confused by product specifications.

To eliminate problems involving labeled specifications, some manufacturers use the expression "coverage" in place of "area." Clearly, for example, an LCD monitor labeled as having Adobe RGB coverage of 95% can reproduce 95% of the Adobe RGB color gamut.

From the user"s perspective, coverage is a more user-friendly, easier-to-understand type of labeling than surface ratio. While switching all labeling to coverage presents difficulties, showing in xy chromaticity diagrams the color gamuts of LCD monitors to be used in color management will certainly make it easier for users to form their own judgments.

With regard to the difference between area labeling and coverage labeling as gauges of an LCD monitor"s color gamut, to use Adobe RGB as an example, in many cases, even a monitor with an Adobe RGB ratio of 100% in terms of area will feature coverage of less than 100 percent. Since coverage impacts practical use, one must avoid the mistake of seeing a higher figure as automatically better.

When we check the color gamut of an LCD monitor, it"s also important to remember that a wide color gamut is not necessarily equivalent to high image quality. This point may generate misunderstanding among many people.

Color gamut is one spec used to measure the image quality of an LCD monitor, but color gamut alone does not determine image quality. The quality of the controls used to realize the full capabilities of an LCD panel having a wide color gamut is crucial. In essence, the capacity to generate accurate colors suited to one"s own purposes outweighs a wide color gamut.

When considering an LCD monitor with a wide color gamut, we need to determine if it has a color-gamut conversion function. Such functions control the LCD monitor"s color gamut based on the target color gamut, such as Adobe RGB or sRGB. For example, by selecting sRGB mode from a menu option, we can adjust even an LCD monitor with a wide color gamut and high Adobe RGB coverage so that the colors displayed on screen fall within the sRGB color gamut.

Few current LCD monitors offer color-gamut conversion functions (i.e., feature compatibility with both Adobe RGB and sRGB color gamuts). However, a color-gamut conversion function is essential for applications demanding accurate color generation in the Adobe RGB and sRGB color gamuts, such as photo retouching and Web production.

For purposes requiring accurate color generation, an LCD color monitor lacking any color-gamut conversion function but having a wide color gamut can actually be a disadvantage in some cases. These LCD monitors display each RGB color mapped to the color gamut inherent to the LCD panel in eight bits at full color. As a result, the colors generated are often too vivid for displaying images in the sRGB color gamut (i.e., the sRGB color gamut cannot be reproduced accurately).

Shown here are examples of an sRGB color gamut photograph displayed on an sRGB-compatible LCD monitor (photo at left) and on an LCD monitor with a wide color gamut but incompatible with sRGB and with no color-gamut conversion function (photo at right). While the photograph at right appears vivid, saturation is unnaturally high in parts of the photo. We also see a significant departure from the colors envisioned by the photographer, as well as so-called memory colors.

In more than a few cases, as expanding LCD monitor color gamuts result in the capacity to reproduce a wider range of colors and more opportunities to check colors or adjusting images on monitor screens, problems such as breakdowns in tonal gradations, variations in chromaticity caused by narrow viewing angles, and screen display irregularities, less conspicuous at color gamuts in the sRGB range, have become more pronounced. As mentioned earlier, the mere fact of incorporating an LCD panel with a wide color gamut does not ensure that an LCD monitor offers high image quality. On this subject, let"s take a close look at various technologies for putting a wide color gamut to use.

First we look at technologies to increase gradation. Key here is the internal gamma-correction function for multi-level gradation. This function displays eight-bit input signals on screen in each RGB color from the PC side after first subjecting them to multi-level gradation to 10 or more bits in each RGB color inside the LCD monitor, then assigning these to each RGB eight-bit color deemed optimal. This improves tonal gradations and gaps in hue by improving the gamma curve.

On the subject of the viewing angle of an LCD panel, while larger screen sizes generally make it easier to see differences, particularly with products with wide color gamuts, variations in chromaticity can be an issue. For the most part, chromaticity variation due to viewing angle is determined by the technology of the LCD panel, with superior ones showing no variation in color even when viewed from a moderate angle. Setting aside the various particulars of LCD panel technologies, these generally include in-plane switching (IPS), vertical alignment (VA), and twisted nematic (TN) panels, listed from smaller to larger chromaticity variation. While TN technology has advanced to the point at which viewing angle characteristics are much improved from several years back, a significant gap remains between this technology and VA and IPS technologies. If color performance and chromaticity variation are important, VA or IPS technology remains the better choice.

A uniformity-correction function is a technology for reducing display irregularities. The uniformity referred to here refers to colors and brightness (luminance) on screen. An LCD monitor with superior uniformity has low levels of screen luminance irregularities or color irregularities. High-performance LCD monitors feature systems that measure luminance and chromaticity at each position on screen and correct them internally.

This is a comparison of monitors with and without uniformity correction. An LCD monitor with uniformity correction (photo at left) has more uniform luminance and color on screen than one lacking uniformity correction (photo at right). The two photographs above have been adjusted to equalize levels to emphasize display irregularities. Actual irregularities would be less conspicuous.

To make full use of an LCD monitor with a wide color gamut and to display colors as the user intended, one needs to consider adopting a calibration environment. LCD monitor calibration is a system for measuring colors on screen using a special-purpose calibrator and reflecting the characteristics of the colors in the ICC profile (a file defining device color characteristics) used by the operating system. Going through an ICC profile ensures uniformity between the color information handled by graphics software or other software and the colors generated by the LCD monitor to a high degree of precision.

Software calibration refers to following the instructions of specialized calibration software to adjust parameters such as luminance, contrast, and color temperature (RGB balance) using the LCD monitor"s adjustment menu, approaching the intended color through manual adjustments. Graphics driver colors are manipulated in some cases in place of the LCD monitor"s adjustment menu. Software calibration features low cost and can be used to calibrate any LCD monitor.

However, variations in precision can arise since software calibration involves manual adjustment. Internally, RGB gradation can suffer because display balance is matched by thinning RGB output levels using software processing. Even so, use of software calibration will likely make it easier to reproduce colors as intended than using no calibration at all.

In contrast, hardware calibration is clearly more precise than software calibration. It also requires less effort, although it can be used only with compatible LCD monitors and entails certain setup costs. In general, it involves the following steps: calibration software controls the calibrator; matching color characteristics on screen with target color characteristics and directly adjusting the LCD monitor"s luminance, contrast, and gamma-correction table (look-up table) at the hardware level. Another aspect of hardware calibration that cannot be overlooked is its ease of use. All tasks through the preparation of an ICC profile for the results of adjustment and registering this to the OS are done automatically.

The EIZO LCD monitors currently compatible with hardware calibration include models in the ColorEdge series. The FlexScan series uses software calibration. (Note: As of January 2011, FlexScan monitors compatible with EasyPIX ver. 2 offer hardware calibration functionality.)

By combining a ColorEdge-series monitor with a calibrator and ColorNavigator special-purpose color-calibration software, one can achieve easy, precise hardware calibration.

In the next session, we will examine LCD monitor interfaces and a number of video interfaces for LCD monitors, including the latest generation of interfaces such as HDMI and DisplayPort.

an lcd displays color using the brands

In order to create the shades required for a full-colour display, there have to be some intermediate levels of brightness between all-light and no-light passing through. The varying levels of brightness required to create a full-colour display is achieved by changing the strength of the voltage applied to the crystals. The liquid crystals in fact untwist at a speed directly proportional to the strength of the voltage, thereby allowing the amount of light passing through to be controlled.

In practice, though, the voltage variation of LCDs can only be achieved at a slow speed, perhaps as slow as 25ms. This may be adequate for mainly static screen applications such as office or web browsing, but leads to motion blurring on videos and games. To combat this, manufacturers reduce the screen colours from 8 bits to 6 bits per colour per pixel – from 24 bit true colour to 18 bit colour. Although this might not seem like much, it’s actually a massive drop in the number of colours that can be accurately represented on a screen.

In a true-colour monitor there are 24 bits of colour data per pixel, divided into three groups of 8 bits each giving 256 possible colour shades for the colours red, green and blue. This is known as RGB colouring, the basis of a large part of computer colour theory and practice. When blended together this system gives an enormous colour range, with 256 x 256 x 256 = 16,777,216 possible colours per pixel. If, on the other hand, the colour depth is reduced to 18 bits, with only 6-bits for the red, green and blue hues, there are now only 64 different possible shades per element. This results in 6 bit colour LCDs delivering a maximum of 64 x 64 x 64 = 262,144 colours, a massive loss of around sixteen and a half million colours!

However, there are two major advantages to losing all these colours is a much increased response time, considerably reducing motion blur. The colours that are lost are imitated through a form of dithering, and also a technique called Frame Rate Control (FRC) which displays alternate shades on successive frame refreshes to average to the desired colour in the human eye. This can produce adequate colour information for perception to be fooled, except where the difference is too great as flicker may then be seen. The second advantage is simply cost: 6 bit LCD monitors are far cheaper to produce.

As multimedia applications have become more widespread the lack of true 24-bit colour on LCD monitors remains an issue. More businesses and home users are using more demanding colour applications involving photographic or video work, CAD or DTP, so they have demanded more from their monitors.

The screen response times in LCD monitors has come down considerably, to a great extent relieving many of the ghosting and motion trail issues. However, true 8 bit colour in flat panel monitors remains hugely expensive, and only available in very high end LCD monitors. On the next page, we’ll see how TFT LCD monitors made a considerable difference to colour representation in affordable LCD monitors.

an lcd displays color using the brands

LCD displays. Of course, there is only one color for the backlight and one color for the characters, but as you can see here on the picture above, there could be many colors of backlights. We can have a white backlight, orange, green, blue or any backlight color.

It does not fit every display technology, positive and negative, but as you can see on the picture above, there is a vast number of combinations of different technologies, positive, negative, STN, FSTN or VA technology (Vertical Alignment), a little bit different technology, allowing us to have wide viewing angles, and different backlight colors. So, we can have a lot of different variations that can be used to build every application.

The last part of this article covers graphic displays and character displays, the difference between them and how it influences the cost of an LCD display. The most basic LCD displays are the segmented monochrome LCD displays or icon displays. In this kind of LCD displays we have only some icons and characters, but they are defined when the display is being produced. What we see on the display is defined and we cannot have anything else, the other area is completely off. You can only switch on and off the display segments. This is the cheapest technology to produce, and it is made by mask during the production, so it is usually reserved for high volume applications, that are very well defined during the production phase. For example, this can a be kind of watch, or calculator, or temperature controller. The advantage is the cost, but the disadvantage is that later we cannot change anything, we cannot change the software and add another icon.

Another type of a display is a graphic display. So, we have character displays and a fully graphic display. The character display is also a very popular technology, and it is a combination between a segment display and the graphic display because we have the fields, that are defined, and they can show only the characters, letters, numbers, symbols and some added characters defined by the controller of a display. On this kind of screen, we cannot put the full graphic, because every character is physically separated from the other.

Next, we have the fully graphic display. In this kind of LCD display we have a matrix of pixels. It could be 64 by 256, or 64 by 128 pixels, so on this kind of screen we can show almost every image, because we can switch every pixel on and off. We can show letters, characters, images, small, big, anything we want. The disadvantage is the vast number of pixels that we need to connect. The controller and the glass are complicated, because we need to route the wires from every pixel out from the glass and connect it to the controller. So, in the monochrome LCD display family, this kind of display is the most expensive. Other kinds of displays are cheaper, not only because the glass is simple, but because the controllers are simple too.

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an lcd displays color using the brands

The color range of a computer is defined by the term color depth, which is the number of colors that the equipment can display, given its hardware. The most common normal color depths you"ll see are 8-bit (256 colors), 16-bit (65,536 colors), and 24-bit (16.7 million colors) modes. True color (or 24-bit color) is the most frequently used mode as computers have attained sufficient levels to work efficiently at this color depth.

Some professional designers and photographers use a 32-bit color depth, but mainly to pad the color to get more defined tones when the project renders down to the 24-bit level.

LCD monitors struggle with color and speed. Color on an LCD has three layers of colored dots that make up the final pixel. To display a color, a current is applied to each color layer to generate the desired intensity that results in the final color. The problem is that to get the colors, the current must move the crystals on and off to the desired intensity levels. This transition from the on-to-off state is called the response time. For most screens, it rates around 8 to 12 milliseconds.

The problem with response time becomes apparent when LCD monitors display motion or video. With a high response time for transitions from off-to-on states, pixels that should have transitioned to the new color levels trail the signal and result in an effect called motion blurring. This phenomenon isn"t an issue if the monitor displays applications such as productivity software. However, with high-speed video and certain video games, it can be jarring.

Because consumers demanded faster screens, many manufacturers reduced the number of levels each color-pixel renders. This reduction in intensity levels allows the response times to drop and has the drawback of reducing the overall range of colors that the screens support.

Color depth was previously referred to by the total number of colors that the screen can render. When referring to LCD panels, the number of levels that each color can render is used instead.

High-speed LCD monitors typically reduce the number of bits for each color to 6 instead of the standard 8. This 6-bit color generates fewer colors than 8-bit, as we see when we do the math:

This reduction is noticeable to the human eye. To get around this problem, device manufacturers employ a technique called dithering, where nearby pixels use slightly varying shades of color that trick the human eye into perceiving the desired color even though it isn"t truly that color. A color newspaper photo is a good way to see this effect in practice. In print, the effect is called halftones. Using this technique, the manufacturers claim to achieve a color depth close to that of the true color displays.

Why multiply groups of three? For computer displays, the RGB colorspace dominates. Which means that, for 8-bit color, the final image you see on the screen is a composite of one of 256 shades each of red, blue, and green.

There is another level of display that is used by professionals called a 10-bit display. In theory, it displays more than a billion colors, more than the human eye discerns.

The amount of data required for such high color requires a very-high-bandwidth data connector. Typically, these monitors and video cards use a DisplayPort connector.

Even though the graphics card renders upwards of a billion colors, the display"s color gamut—or range of colors it can display—is considerably less. Even the ultra-wide color gamut displays that support 10-bit color cannot render all the colors.

Professional displays often tout 10-bit color support. Once again, you have to look at the real color gamut of these displays. Most consumer displays don"t say how many they use. Instead, they tend to list the number of colors they support.

The amount of color matters to those that do professional work on graphics. For these people, the amount of color that displays on the screen is significant. The average consumer won"t need this level of color representation by their monitor. As a result, it probably doesn"t matter. People using their displays for video games or watching videos will likely not care about the number of colors rendered by the LCD but by the speed at which it can be displayed. As a result, it is best to determine your needs and base your purchase on those criteria.

an lcd displays color using the brands

Color gamut refers to the levels of colors that can potentially be displayed by a device. There are two types of color gamuts, additive and subtractive. Additive refers to the color that"s generated by mixing colored light to generate a final color. Subtractive color mixes dyes that prevent reflection of light that then produces a color.

Additive color gamut is the style used by computers, televisions, and other devices. It"s more often referred to as RGB based on the red, green, and blue light used to generate the colors.

The subtractive color gamut approach governs all printed media such as photos, magazines, and books. It"s also generally referred to as CMYKbased on the cyan, magenta, yellow, and black pigments used in the printing.

To quantify how many colors a device can handle, it uses one of the standardized color gamuts that define a particular range of colors. The most common of the RGB-based color gamuts is sRGB. This is the typical color gamut used for computer displays, TVs, cameras, video recorders, and related consumer electronics. It"s one of the oldest and narrowest of the color gamuts used for computer and consumer electronics.

AdobeRGB was developed by Adobe as a color gamut to provide a wider range of colors than sRGB. The purpose was to give professionals a greater level of color when they work on graphics and photos before converting for print. The wider AdobeRGB gamut gives a better translation of colors to print than sRGB.

NTSCis the color space developed for the range of colors that can be represented to the human eye. It"s also the only representative of the perceived colors that humans can see and isn"t the widest color gamut possible. Many may think this has to do with the television standard that it"s named after, but it"s not. Most real-world devices to date can"t reach this level of color in a display.

The last of the color gamuts that may be referenced in LCD monitor color ability is the CIE 1976. The CIE color spaces were one of the first ways to define mathematically specific colors. The 1976 version of this is a specific color space that charts the performance of other color spaces. It"s generally fairly narrow and, as a result, is one that many companies use, as it tends to have a higher percentage number than the others.

To quantify the various color gamuts in terms of the relative range of color from narrowest to widest would be CIE 1976 < sRGB < AdobeRGB < NTSC. In general, displays are compared to the NTSC color standard unless stated otherwise.

Monitors are generally rated by the percentage of colors out of a color gamut that"s possible. Thus, a monitor rated at 100 percent of NTSC can display all the colors within the NTSC color gamut. A screen with 50 percent of the NTSC color gamut can only represent half of those colors.

The average computer monitor displays around 70 to 75 percent of the NTSC color gamut. This capability is sufficient for most people, as 72 percent of NTSC is roughly equivalent to 100 percent of the sRGB color gamut.

An LCD monitor"s backlight is the key factor in determining its overall color gamut. The most common backlight used in an LCD is a Cold-Cathode Fluorescent Light. These can generally produce around 75 percent of the NTSC color gamut. Improved CCFL lights generate roughly 100 percent of NTSC. Newer LED backlighting can generate greater than 100 percent. Still, most LCDs use a less expensive LED system that produces a lower level of potential color gamut that"s closer to generic CCFL.

If an LCD monitor"s color is an important feature for you, find out how many colors it can represent. Manufacturer specs that list the number of colors are generally not useful and typically inaccurate when it comes to what a monitor actually displays versus what it theoretically can display.

Most displays go through a basic color calibration when shipped and are slightly off in one or more areas. Calibrate your display with proper profiles and adjustments using a calibration tool to get the best quality.

an lcd displays color using the brands

Glass substrate with ITO electrodes. The shapes of these electrodes will determine the shapes that will appear when the LCD is switched ON. Vertical ridges etched on the surface are smooth.

A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers. Liquid crystals do not emit light directlybacklight or reflector to produce images in color or monochrome.seven-segment displays, as in a digital clock, are all good examples of devices with these displays. They use the same basic technology, except that arbitrary images are made from a matrix of small pixels, while other displays have larger elements. LCDs can either be normally on (positive) or off (negative), depending on the polarizer arrangement. For example, a character positive LCD with a backlight will have black lettering on a background that is the color of the backlight, and a character negative LCD will have a black background with the letters being of the same color as the backlight. Optical filters are added to white on blue LCDs to give them their characteristic appearance.

LCDs are used in a wide range of applications, including LCD televisions, computer monitors, instrument panels, aircraft cockpit displays, and indoor and outdoor signage. Small LCD screens are common in LCD projectors and portable consumer devices such as digital cameras, watches, digital clocks, calculators, and mobile telephones, including smartphones. LCD screens are also used on consumer electronics products such as DVD players, video game devices and clocks. LCD screens have replaced heavy, bulky cathode-ray tube (CRT) displays in nearly all applications. LCD screens are available in a wider range of screen sizes than CRT and plasma displays, with LCD screens available in sizes ranging from tiny digital watches to very large television receivers. LCDs are slowly being replaced by OLEDs, which can be easily made into different shapes, and have a lower response time, wider color gamut, virtually infinite color contrast and viewing angles, lower weight for a given display size and a slimmer profile (because OLEDs use a single glass or plastic panel whereas LCDs use two glass panels; the thickness of the panels increases with size but the increase is more noticeable on LCDs) and potentially lower power consumption (as the display is only "on" where needed and there is no backlight). OLEDs, however, are more expensive for a given display size due to the very expensive electroluminescent materials or phosphors that they use. Also due to the use of phosphors, OLEDs suffer from screen burn-in and there is currently no way to recycle OLED displays, whereas LCD panels can be recycled, although the technology required to recycle LCDs is not yet widespread. Attempts to maintain the competitiveness of LCDs are quantum dot displays, marketed as SUHD, QLED or Triluminos, which are displays with blue LED backlighting and a Quantum-dot enhancement film (QDEF) that converts part of the blue light into red and green, offering similar performance to an OLED display at a lower price, but the quantum dot layer that gives these displays their characteristics can not yet be recycled.

Since LCD screens do not use phosphors, they rarely suffer image burn-in when a static image is displayed on a screen for a long time, e.g., the table frame for an airline flight schedule on an indoor sign. LCDs are, however, susceptible to image persistence.battery-powered electronic equipment more efficiently than a CRT can be. By 2008, annual sales of televisions with LCD screens exceeded sales of CRT units worldwide, and the CRT became obsolete for most purposes.

Each pixel of an LCD typically consists of a layer of molecules aligned between two transparent electrodes, often made of Indium-Tin oxide (ITO) and two polarizing filters (parallel and perpendicular polarizers), the axes of transmission of which are (in most of the cases) perpendicular to each other. Without the liquid crystal between the polarizing filters, light passing through the first filter would be blocked by the second (crossed) polarizer. Before an electric field is applied, the orientation of the liquid-crystal molecules is determined by the alignment at the surfaces of electrodes. In a twisted nematic (TN) device, the surface alignment directions at the two electrodes are perpendicular to each other, and so the molecules arrange themselves in a helical structure, or twist. This induces the rotation of the polarization of the incident light, and the device appears gray. If the applied voltage is large enough, the liquid crystal molecules in the center of the layer are almost completely untwisted and the polarization of the incident light is not rotated as it passes through the liquid crystal layer. This light will then be mainly polarized perpendicular to the second filter, and thus be blocked and the pixel will appear black. By controlling the voltage applied across the liquid crystal layer in each pixel, light can be allowed to pass through in varying amounts thus constituting different levels of gray.

The chemical formula of the liquid crystals used in LCDs may vary. Formulas may be patented.Sharp Corporation. The patent that covered that specific mixture expired.

Most color LCD systems use the same technique, with color filters used to generate red, green, and blue subpixels. The LCD color filters are made with a photolithography process on large glass sheets that are later glued with other glass sheets containing a TFT array, spacers and liquid crystal, creating several color LCDs that are then cut from one another and laminated with polarizer sheets. Red, green, blue and black photoresists (resists) are used. All resists contain a finely ground powdered pigment, with particles being just 40 nanometers across. The black resist is the first to be applied; this will create a black grid (known in the industry as a black matrix) that will separate red, green and blue subpixels from one another, increasing contrast ratios and preventing light from leaking from one subpixel onto other surrounding subpixels.Super-twisted nematic LCD, where the variable twist between tighter-spaced plates causes a varying double refraction birefringence, thus changing the hue.

LCD in a Texas Instruments calculator with top polarizer removed from device and placed on top, such that the top and bottom polarizers are perpendicular. As a result, the colors are inverted.

The optical effect of a TN device in the voltage-on state is far less dependent on variations in the device thickness than that in the voltage-off state. Because of this, TN displays with low information content and no backlighting are usually operated between crossed polarizers such that they appear bright with no voltage (the eye is much more sensitive to variations in the dark state than the bright state). As most of 2010-era LCDs are used in television sets, monitors and smartphones, they have high-resolution matrix arrays of pixels to display arbitrary images using backlighting with a dark background. When no image is displayed, different arrangements are used. For this purpose, TN LCDs are operated between parallel polarizers, whereas IPS LCDs feature crossed polarizers. In many applications IPS LCDs have replaced TN LCDs, particularly in smartphones. Both the liquid crystal material and the alignment layer material contain ionic compounds. If an electric field of one particular polarity is applied for a long period of time, this ionic material is attracted to the surfaces and degrades the device performance. This is avoided either by applying an alternating current or by reversing the polarity of the electric field as the device is addressed (the response of the liquid crystal layer is identical, regardless of the polarity of the applied field).

Displays for a small number of individual digits or fixed symbols (as in digital watches and pocket calculators) can be implemented with independent electrodes for each segment.alphanumeric or variable graphics displays are usually implemented with pixels arranged as a matrix consisting of electrically connected rows on one side of the LC layer and columns on the other side, which makes it possible to address each pixel at the intersections. The general method of matrix addressing consists of sequentially addressing one side of the matrix, for example by selecting the rows one-by-one and applying the picture information on the other side at the columns row-by-row. For details on the various matrix addressing schemes see passive-matrix and active-matrix addressed LCDs.

LCDs, along with OLED displays, are manufactured in cleanrooms borrowing techniques from semiconductor manufacturing and using large sheets of glass whose size has increased over time. Several displays are manufactured at the same time, and then cut from the sheet of glass, also known as the mother glass or LCD glass substrate. The increase in size allows more displays or larger displays to be made, just like with increasing wafer sizes in semiconductor manufacturing. The glass sizes are as follows:

Until Gen 8, manufacturers would not agree on a single mother glass size and as a result, different manufacturers would use slightly different glass sizes for the same generation. Some manufacturers have adopted Gen 8.6 mother glass sheets which are only slightly larger than Gen 8.5, allowing for more 50 and 58 inch LCDs to be made per mother glass, specially 58 inch LCDs, in which case 6 can be produced on a Gen 8.6 mother glass vs only 3 on a Gen 8.5 mother glass, significantly reducing waste.AGC Inc., Corning Inc., and Nippon Electric Glass.

The origins and the complex history of liquid-crystal displays from the perspective of an insider during the early days were described by Joseph A. Castellano in Liquid Gold: The Story of Liquid Crystal Displays and the Creation of an Industry.IEEE History Center.Peter J. Wild, can be found at the Engineering and Technology History Wiki.

In 1888,Friedrich Reinitzer (1858–1927) discovered the liquid crystalline nature of cholesterol extracted from carrots (that is, two melting points and generation of colors) and published his findings at a meeting of the Vienna Chemical Society on May 3, 1888 (F. Reinitzer: Beiträge zur Kenntniss des Cholesterins, Monatshefte für Chemie (Wien) 9, 421–441 (1888)).Otto Lehmann published his work "Flüssige Kristalle" (Liquid Crystals). In 1911, Charles Mauguin first experimented with liquid crystals confined between plates in thin layers.

In 1922, Georges Friedel described the structure and properties of liquid crystals and classified them in three types (nematics, smectics and cholesterics). In 1927, Vsevolod Frederiks devised the electrically switched light valve, called the Fréedericksz transition, the essential effect of all LCD technology. In 1936, the Marconi Wireless Telegraph company patented the first practical application of the technology, "The Liquid Crystal Light Valve". In 1962, the first major English language publication Molecular Structure and Properties of Liquid Crystals was published by Dr. George W. Gray.RCA found that liquid crystals had some interesting electro-optic characteristics and he realized an electro-optical effect by generating stripe-patterns in a thin layer of liquid crystal material by the application of a voltage. This effect is based on an electro-hydrodynamic instability forming what are now called "Williams domains" inside the liquid crystal.

The MOSFET (metal-oxide-semiconductor field-effect transistor) was invented by Mohamed M. Atalla and Dawon Kahng at Bell Labs in 1959, and presented in 1960.Paul K. Weimer at RCA developed the thin-film transistor (TFT) in 1962.

In 1964, George H. Heilmeier, then working at the RCA laboratories on the effect discovered by Williams achieved the switching of colors by field-induced realignment of dichroic dyes in a homeotropically oriented liquid crystal. Practical problems with this new electro-optical effect made Heilmeier continue to work on scattering effects in liquid crystals and finally the achievement of the first operational liquid-crystal display based on what he called the George H. Heilmeier was inducted in the National Inventors Hall of FameIEEE Milestone.

In the late 1960s, pioneering work on liquid crystals was undertaken by the UK"s Royal Radar Establishment at Malvern, England. The team at RRE supported ongoing work by George William Gray and his team at the University of Hull who ultimately discovered the cyanobiphenyl liquid crystals, which had correct stability and temperature properties for application in LCDs.

The idea of a TFT-based liquid-crystal display (LCD) was conceived by Bernard Lechner of RCA Laboratories in 1968.dynamic scattering mode (DSM) LCD that used standard discrete MOSFETs.

On December 4, 1970, the twisted nematic field effect (TN) in liquid crystals was filed for patent by Hoffmann-LaRoche in Switzerland, (Swiss patent No. 532 261) with Wolfgang Helfrich and Martin Schadt (then working for the Central Research Laboratories) listed as inventors.Brown, Boveri & Cie, its joint venture partner at that time, which produced TN displays for wristwatches and other applications during the 1970s for the international markets including the Japanese electronics industry, which soon produced the first digital quartz wristwatches with TN-LCDs and numerous other products. James Fergason, while working with Sardari Arora and Alfred Saupe at Kent State University Liquid Crystal Institute, filed an identical patent in the United States on April 22, 1971.ILIXCO (now LXD Incorporated), produced LCDs based on the TN-effect, which soon superseded the poor-quality DSM types due to improvements of lower operating voltages and lower power consumption. Tetsuro Hama and Izuhiko Nishimura of Seiko received a US patent dated February 1971, for an electronic wristwatch incorporating a TN-LCD.

In 1972, the concept of the active-matrix thin-film transistor (TFT) liquid-crystal display panel was prototyped in the United States by T. Peter Brody"s team at Westinghouse, in Pittsburgh, Pennsylvania.Westinghouse Research Laboratories demonstrated the first thin-film-transistor liquid-crystal display (TFT LCD).high-resolution and high-quality electronic visual display devices use TFT-based active matrix displays.active-matrix liquid-crystal display (AM LCD) in 1974, and then Brody coined the term "active matrix" in 1975.

In 1972 North American Rockwell Microelectronics Corp introduced the use of DSM LCDs for calculators for marketing by Lloyds Electronics Inc, though these required an internal light source for illumination.Sharp Corporation followed with DSM LCDs for pocket-sized calculators in 1973Seiko and its first 6-digit TN-LCD quartz wristwatch, and Casio"s "Casiotron". Color LCDs based on Guest-Host interaction were invented by a team at RCA in 1968.TFT LCDs similar to the prototypes developed by a Westinghouse team in 1972 were patented in 1976 by a team at Sharp consisting of Fumiaki Funada, Masataka Matsuura, and Tomio Wada,

In 1983, researchers at Brown, Boveri & Cie (BBC) Research Center, Switzerland, invented the passive matrix-addressed LCDs. H. Amstutz et al. were listed as inventors in the corresponding patent applications filed in Switzerland on July 7, 1983, and October 28, 1983. Patents were granted in Switzerland CH 665491, Europe EP 0131216,

The first color LCD televisions were developed as handheld televisions in Japan. In 1980, Hattori Seiko"s R&D group began development on color LCD pocket televisions.Seiko Epson released the first LCD television, the Epson TV Watch, a wristwatch equipped with a small active-matrix LCD television.dot matrix TN-LCD in 1983.Citizen Watch,TFT LCD.computer monitors and LCD televisions.3LCD projection technology in the 1980s, and licensed it for use in projectors in 1988.compact, full-color LCD projector.

In 1990, under different titles, inventors conceived electro optical effects as alternatives to twisted nematic field effect LCDs (TN- and STN- LCDs). One approach was to use interdigital electrodes on one glass substrate only to produce an electric field essentially parallel to the glass substrates.Germany by Guenter Baur et al. and patented in various countries.Hitachi work out various practical details of the IPS technology to interconnect the thin-film transistor array as a matrix and to avoid undesirable stray fields in between pixels.

Hitachi also improved the viewing angle dependence further by optimizing the shape of the electrodes (Super IPS). NEC and Hitachi become early manufacturers of active-matrix addressed LCDs based on the IPS technology. This is a milestone for implementing large-screen LCDs having acceptable visual performance for flat-panel computer monitors and television screens. In 1996, Samsung developed the optical patterning technique that enables multi-domain LCD. Multi-domain and In Plane Switching subsequently remain the dominant LCD designs through 2006.South Korea and Taiwan,

In 2007 the image quality of LCD televisions surpassed the image quality of cathode-ray-tube-based (CRT) TVs.LCD TVs were projected to account 50% of the 200 million TVs to be shipped globally in 2006, according to Displaybank.Toshiba announced 2560 × 1600 pixels on a 6.1-inch (155 mm) LCD panel, suitable for use in a tablet computer,transparent and flexible, but they cannot emit light without a backlight like OLED and microLED, which are other technologies that can also be made flexible and transparent.

In 2016, Panasonic developed IPS LCDs with a contrast ratio of 1,000,000:1, rivaling OLEDs. This technology was later put into mass production as dual layer, dual panel or LMCL (Light Modulating Cell Layer) LCDs. The technology uses 2 liquid crystal layers instead of one, and may be used along with a mini-LED backlight and quantum dot sheets.

Since LCDs produce no light of their own, they require external light to produce a visible image.backlight. Active-matrix LCDs are almost always backlit.Transflective LCDs combine the features of a backlit transmissive display and a reflective display.

CCFL: The LCD panel is lit either by two cold cathode fluorescent lamps placed at opposite edges of the display or an array of parallel CCFLs behind larger displays. A diffuser (made of PMMA acrylic plastic, also known as a wave or light guide/guiding plateinverter to convert whatever DC voltage the device uses (usually 5 or 12 V) to ≈1000 V needed to light a CCFL.

EL-WLED: The LCD panel is lit by a row of white LEDs placed at one or more edges of the screen. A light diffuser (light guide plate, LGP) is then used to spread the light evenly across the whole display, similarly to edge-lit CCFL LCD backlights. The diffuser is made out of either PMMA plastic or special glass, PMMA is used in most cases because it is rugged, while special glass is used when the thickness of the LCD is of primary concern, because it doesn"t expand as much when heated or exposed to moisture, which allows LCDs to be just 5mm thick. Quantum dots may be placed on top of the diffuser as a quantum dot enhancement film (QDEF, in which case they need a layer to be protected from heat and humidity) or on the color filter of the LCD, replacing the resists that are normally used.

WLED array: The LCD panel is lit by a full array of white LEDs placed behind a diffuser behind the panel. LCDs that use this implementation will usually have the ability to dim or completely turn off the LEDs in the dark areas of the image being displayed, effectively increasing the contrast ratio of the display. The precision with which this can be done will depend on the number of dimming zones of the display. The more dimming zones, the more precise the dimming, with less obvious blooming artifacts which are visible as dark grey patches surrounded by the unlit areas of the LCD. As of 2012, this design gets most of its use from upscale, larger-screen LCD televisions.

RGB-LED array: Similar to the WLED array, except the panel is lit by a full array of RGB LEDs. While displays lit with white LEDs usually have a poorer color gamut than CCFL lit displays, panels lit with RGB LEDs have very wide color gamuts. This implementation is most popular on professional graphics editing LCDs. As of 2012, LCDs in this category usually cost more than $1000. As of 2016 the cost of this category has drastically reduced and such LCD televisions obtained same price levels as the former 28" (71 cm) CRT based categories.

Monochrome LEDs: such as red, green, yellow or blue LEDs are used in the small passive monochrome LCDs typically used in clocks, watches and small appliances.

Mini-LED: Backlighting with Mini-LEDs can support over a thousand of Full-area Local Area Dimming (FLAD) zones. This allows deeper blacks and higher contrast ratio.MicroLED.)

Today, most LCD screens are being designed with an LED backlight instead of the traditional CCFL backlight, while that backlight is dynamically controlled with the video information (dynamic backlight control). The combination with the dynamic backlight control, invented by Philips researchers Douglas Stanton, Martinus Stroomer and Adrianus de Vaan, simultaneously increases the dynamic range of the display system (also marketed as HDR, high dynamic range television or FLAD, full-area local area dimming).

The LCD backlight systems are made highly efficient by applying optical films such as prismatic structure (prism sheet) to gain the light into the desired viewer directions and reflective polarizing films that recycle the polarized light that was formerly absorbed by the first polarizer of the LCD (invented by Philips researchers Adrianus de Vaan and Paulus Schaareman),

Due to the LCD layer that generates the desired high resolution images at flashing video speeds using very low power electronics in combination with LED based backlight technologies, LCD technology has become the dominant display technology for products such as televisions, desktop monitors, notebooks, tablets, smartphones and mobile phones. Although competing OLED technology is pushed to the market, such OLED displays do not feature the HDR capabilities like LCDs in combination with 2D LED backlight technologies have, reason why the annual market of such LCD-based products is still growing faster (in volume) than OLED-based products while the efficiency of LCDs (and products like portable computers, mobile phones and televisions) may even be further improved by preventing the light to be absorbed in the colour filters of the LCD.

A pink elastomeric connector mating an LCD panel to circuit board traces, shown next to a centimeter-scale ruler. The conductive and insulating layers in the black stripe are very small.

A standard television receiver screen, a modern LCD panel, has over six million pixels, and they are all individually powered by a wire network embedded in the screen. The fine wires, or pathways, form a grid with vertical wires across the whole screen on one side of the screen and horizontal wires across the whole screen on the other side of the screen. To this grid each pixel has a positive connection on one side and a negative connection on the other side. So the total amount of wires needed for a 1080p display is 3 x 1920 going vertically and 1080 going horizontally for a total of 6840 wires horizontally and vertically. That"s three for red, green and blue and 1920 columns of pixels for each color for a total of 5760 wires going vertically and 1080 rows of wires going horizontally. For a panel that is 28.8 inches (73 centimeters) wide, that means a wire density of 200 wires per inch along the horizontal edge.

The LCD panel is powered by LCD drivers that are carefully matched up with the edge of the LCD panel at the factory level. The drivers may be installed using several methods, the most common of which are COG (Chip-On-Glass) and TAB (Tape-automated bonding) These same principles apply also for smartphone screens that are much smaller than TV screens.anisotropic conductive film or, for lower densities, elastomeric connectors.

Monochrome and later color passive-matrix LCDs were standard in most early laptops (although a few used plasma displaysGame Boyactive-matrix became standard on all laptops. The commercially unsuccessful Macintosh Portable (released in 1989) was one of the first to use an active-matrix display (though still monochrome). Passive-matrix LCDs are still used in the 2010s for applications less demanding than laptop computers and TVs, such as inexpensive calculators. In particular, these are used on portable devices where less information content needs to be displayed, lowest power consumption (no backlight) and low cost are desired or readability in direct sunlight is needed.

A comparison between a blank passive-matrix display (top) and a blank active-matrix display (bottom). A passive-matrix display can be identified when the blank background is more grey in appearance than the crisper active-matrix display, fog appears on all edges of the screen, and while pictures appear to be fading on the screen.

Displays having a passive-matrix structure are employing Crosstalk between activated and non-activated pixels has to be handled properly by keeping the RMS voltage of non-activated pixels below the threshold voltage as discovered by Peter J. Wild in 1972,

STN LCDs have to be continuously refreshed by alternating pulsed voltages of one polarity during one frame and pulses of opposite polarity during the next frame. Individual pixels are addressed by the corresponding row and column circuits. This type of display is called response times and poor contrast are typical of passive-matrix addressed LCDs with too many pixels and driven according to the "Alt & Pleshko" drive scheme. Welzen and de Vaan also invented a non RMS drive scheme enabling to drive STN displays with video rates and enabling to show smooth moving video images on an STN display.

Bistable LCDs do not require continuous refreshing. Rewriting is only required for picture information changes. In 1984 HA van Sprang and AJSM de Vaan invented an STN type display that could be operated in a bistable mode, enabling extremely high resolution images up to 4000 lines or more using only low voltages.

High-resolution color displays, such as modern LCD computer monitors and televisions, use an active-matrix structure. A matrix of thin-film transistors (TFTs) is added to the electrodes in contact with the LC layer. Each pixel has its own dedicated transistor, allowing each column line to access one pixel. When a row line is selected, all of the column lines are connected to a row of pixels and voltages corresponding to the picture information are driven onto all of the column lines. The row line is then deactivated and the next row line is selected. All of the row lines are selected in sequence during a refresh operation. Active-matrix addressed displays look brighter and sharper than passive-matrix addressed displays of the same size, and generally have quicker response times, producing much better images. Sharp produces bistable reflective LCDs with a 1-bit SRAM cell per pixel that only requires small amounts of power to maintain an image.

Segment LCDs can also have color by using Field Sequential Color (FSC LCD). This kind of displays have a high speed passive segment LCD panel with an RGB backlight. The backlight quickly changes color, making it appear white to the naked eye. The LCD panel is synchronized with the backlight. For example, to make a segment appear red, the segment is only turned ON when the backlight is red, and to make a segment appear magenta, the segment is turned ON when the backlight is blue, and it continues to be ON while the backlight becomes red, and it turns OFF when the backlight becomes green. To make a segment appear black, the segment is always turned ON. An FSC LCD divides a color image into 3 images (one Red, one Green and one Blue) and it displays them in order. Due to persistence of vision, the 3 monochromatic images appear as one color image. An FSC LCD needs an LCD panel with a refresh rate of 180 Hz, and the response time is reduced to just 5 milliseconds when compared with normal STN LCD panels which have a response time of 16 milliseconds.

Samsung introduced UFB (Ultra Fine & Bright) displays back in 2002, utilized the super-birefringent effect. It has the luminance, color gamut, and most of the contrast of a TFT-LCD, but only consumes as much power as an STN display, according to Samsung. It was being used in a variety of Samsung cellular-telephone models produced until late 2006, when Samsung stopped producing UFB displays. UFB displays were also used in certain models of LG mobile phones.

Twisted nematic displays contain liquid crystals that twist and untwist at varying degrees to allow light to pass through. When no voltage is applied to a TN liquid crystal cell, polarized light passes through the 90-degrees twisted LC layer. In proportion to the voltage applied, the liquid crystals untwist changing the polarization and blocking the light"s path. By properly adjusting the level of the voltage almost any gray level or transmission can be achieved.

In-plane switching is an LCD technology that aligns the liquid crystals in a plane parallel to the glass substrates. In this method, the electrical field is applied through opposite electrodes on the same glass substrate, so that the liquid crystals can be reoriented (switched) essentially in the same plane, although fringe fields inhibit a homogeneous reorientation. This requires two transistors for each pixel instead of the single transistor needed for a standard thin-film transistor (TFT) display. The IPS technology is used in everything from televisions, computer monitors, and even wearable devices, especially almost all LCD smartphone panels are IPS/FFS mode. IPS displays belong to the LCD panel family screen types. The other two types are VA and TN. Before LG Enhanced IPS was introduced in 2001 by Hitachi as 17" monitor in Market, the additional transistors resulted in blocking more transmission area, thus requiring a brighter backlight and consuming more power, making this type of display less desirable for notebook computers. Panasonic Himeji G8.5 was using an enhanced version of IPS, also LGD in Korea, then currently the world biggest LCD panel manufacture BOE in China is also IPS/FFS mode TV panel.

In 2015 LG Display announced the implementation of a new technology called M+ which is the addition of white subpixel along with the regular RGB dots in their IPS panel technology.

Most of the new M+ technology was employed on 4K TV sets which led to a controversy after tests showed that the addition of a white sub pixel replacing the traditional RGB structure would reduce the resolution by around 25%. This means that a 4K TV cannot display the full UHD TV standard. The media and internet users later called this "RGBW" TVs because of the white sub pixel. Although LG Display has developed this technology for use in notebook display, outdoor and smartphones, it became more popular in the TV market because the announced 4K UHD resolution but