wuxga vs lcd display in stock
VGA was first released in 1987 by IBM as part of their PS/2 line of computers. Since its initial inception, VGA has taken on a few different meanings in recent years and is characterized by its 640×480 resolution. It also refers to the 15-pin D-subminiature VGA connector and the analog computer display standard. Currently, it’s used for high-definition resolutions of 1080p or higher.
Developed in 1988 (just one year after IBM introduced VGA) by NEC Home Electronics, SVGA was an improvement on its predecessor. It increased graphics display resolutions by up to 36%, which amounted to 800×600 pixels. SVGA was designed to be compatible with the IBM PC and eventually replace VGA.
If you’re not sure what XGA looks like, you’ve definitely seen it before. Most modern laptop computers—around 80% of the current market—use XGA, which is an LCD display that exhibits 1024×768 resolutions. Sizes range from 15.1 inches to 10.4 inches.
As the name suggests, SXGA+ is an extension or modified version of XGA. With a 1400×1050 resolution, this screen is designed specifically and exclusively to accommodate laptop computers. It also has a much higher display accuracy than its predecessor thanks its compatibility with the horizontal and vertical dot pitch that all standard-sized laptop computers have.
QXGA has a resolution of 2048×1536. This particular display mode is commonly used by graphics designers, computer engineers, and other users who require or prefer exact image details when using various programs for specific projects. It’s also ideal for users who use their devices to watch online videos.
Like WXGA, WSXGA+ is also a display mode that’s meant to be an improved version of the standard XGA, except it has a screen resolution of 1440×900 with an aspect ratio of 15:10, which makes it more compatible with smaller screens.
WSXGA is basically a widescreen version of the original WXGA featuring a screen resolution of 1680×1050 with 32-bit pixels. It’s most commonly applied to wide screen LCD displays that are 15.4 inches diagonally.
Although it’s rarely used in technological applications, WUVGA has an aspect ratio of 4:3 and display resolution of 1920×1200 in its most advanced format. The reason it’s rarely used in technological applications is because of how expensive this formatting is.
qHD has become the standard display mode for modern high-end smartphones and certain gaming consoles. With a 960×540 resolution coupled with a 16:9 aspect ratio, qHD accounts for a quarter of 1080p’s screen resolution, but it still packs a powerful punch for mobile devices.
Also known as full HDTV, ultra-HD, and true HDTV, 1080p is a display mode that’s applied to most modern television screens as it has a far superior picture quality compared to 720p. It has a screen resolutionof 1920×1080, which indicates that there are 1080 vertical scans that occur right before the viewers’ eyes.
While most modern flat screen televisions boast a 4K standard resolution, electronic companies are also starting to adapt an 8K display mode. What does this mean? The K in all these abbreviations stands for “kilo”, meaning “thousand”. 2K, which is the standard used for most commercial movie screen projectors and high-end mobile devices, has a screen resolution of 2560×1440. 4K has a resolution of 4096×2160 and is also used for some high-end mobile devices. 8K, which has a resolution of 7680×4320 and is considered to be the highest screen resolution that humans can view. It’s also projected to be the next reigning champion of screen resolution standards as the technology continues to evolve.
As one of the leading designers, manufacturers, and distributors of high-end military and commercial-grade displays in North America, Nauticomp Inc. is at the forefront of this technological renaissance. We build and deliver high-end monitors and displays that are customized to meet the needs and daily operations of our customers. Contact us today to learn more or to place your order!
When buying a widescreen notebook, it can be a bit confusing to pick the right LCD. Generally, you are given a choice between WXGA, WSXGA and WUXGA notebook displays. What are these and which do you choose?
The above acronyms are resolution standards for television and computer monitors. All of them refer to widescreen display standards: WXGA stands for Widescreen Extended Graphics Array; WSXGA for Widescreen Super Extended Graphics Array; and WUXGA for Widescreen Ultra Extended Graphics Array.
WXGA, WSXGA and WUXGA are not the only display standards for screen displays, but they are the most common in notebook computers. True to widescreen standards, all three of these have an aspect ratio in the range of 16/9 to 16/10. They mainly differ in their resolution (the number of pixels they can display on screen).
While all widescreen displays can use resolutions lower than their rated display, they provide the best image at their native resolution, which is also their maximum resolution. Keep in mind that a lower resolution is much easier on the eyes, so you will want to go with a native resolution that does not leave you squinting at the screen in your day-to-day use.
WXGA has a 1366x768 resolution, an aspect ratio of 16/9. WSXGA boasts a greater resolution at 1680x1050 and an aspect ratio of 16/10. WUXGA uses a resolution of 1920x1200 at an aspect ratio of 16/10.
If you are buying a notebook computer for gaming purposes, you probably want a WUXGA screen for the sharpest image. If you are an HDTV subscriber and you plan to use your notebook computer as an HDTV receiver, WUXGA gives the very highest resolution available. WUXGA is also great for watching movies and viewing digital images due to the sharp rendering of images and pictures.
In addition, WUXGA is very convenient for multi-tasking, provided you can handle the smaller text size. The 1920X1200 resolution is perfect for working on two documents or web pages side-by-side, which can enhance productivity.
Although a WUXGA LCD seems like the obvious choice because of its higher resolution that produces more desktop space and greater amounts of detail, this is not to say that WXGA and WSXGA have nothing to recommend them. In fact, WUXGA is not for everyone.
If the notebook computer does not have a powerful mobile graphics processing unit and a 17-inch or larger LCD, high-resolution gaming and 3D rendering will be more difficult, as it takes a high-end GPU to push modern games and 3D models to 1920x1200 resolutions. As mentioned, customers with less than excellent vision are better off choosing WXGA to get the largest text display. If you want a notebook display with medium-sized text, sharp images, and less than 17 inches of physical screen size, WSXGA is a good compromise, and the 1680x1050 resolution is nothing to sneeze at, by any means.
It refers to 1400 x 1050 resolution. As an extension of SXGA, SXGA+ is a kind of screen designed specially for laptops. Since the horizontal and vertical dot pitch of laptop LCD screen differs from that of common desktop LCD screen, the display accuracy is much higher than common 17inch desktop.
It refers to 1600 x 1200 resolution.UXGA is also called UGA, its resolution is exactly 4 times of VGA. The biggest downside of this display is its high cost. At present, this kind of resolution is found application in 20inch LCD devices.
It refers to 2048 x 1536 resolution. Its resolution is right 4 times of XGA, and is also the limit of most 4:3 screen. Currently, Apple has released new iPad, iPad4 and New Macbook Pro, and these products has applied this technology in its retina screen. This screen technology makes the whole screen display effect reach a very high smooth degree.
It is an extension of WXGA and has a resolution of 1440 x 900. Its biggest display resolution is 1280 x 854. Its aspect ratio is 15:10 rather than 16:10, so only a small part of notebook with 15.2 inch adopts this technology.
It means wide-screen version SXGA+ and has a resolution of 1680 x 1050. Every pixel is 32 bit. This kind of resolution used in a wide-screen LCD with a 15.4-inch diagonal length.
It refers to 1920 x 1200 resolution. As the 4:3 aspect ratio in UXGA, WUXGA is very rare to be found. Its display resolution can reach up to 1920 x 1200. But rare notebook manufactures adopts this screen due to its high price.
Refers to the concentration of pixels on a particular display, measured in pixels per inch (PPI). Pixel density is calculated by dividing the diagonal pixel resolution of a display by its diagonal size.
The graphics display resolution is the width and height dimension of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA) and typically given a name and an initialism that is descriptive of its dimensions. A graphics display resolution can be used in tandem with the size of the graphics display to calculate pixel density. An increase in the pixel density often correlates with a decrease in the size of individual pixels on a display.
The favored aspect ratio of mass-market display industry products has changed gradually from 4:3, then to 16:10, then to 16:9, and is now changing to 18:9 for smartphones.cathode ray tube (CRT). The 16:10 aspect ratio had its largest use in the 1995–2010 period, and the 16:9 aspect ratio tends to reflect post-2010 mass-market computer monitor, laptop, and entertainment products displays. On CRTs, there was often a difference between the aspect ratio of the computer resolution and the aspect ratio of the display causing non-square pixels (e.g. 320 × 200 or 1280 × 1024 on a 4:3 display).
The 4:3 aspect ratio was common in older television cathode ray tube (CRT) displays, which were not easily adaptable to a wider aspect ratio. When good quality alternate technologies (i.e., liquid crystal displays (LCDs) and plasma displays) became more available and less costly, around the year 2000, the common computer displays and entertainment products moved to a wider aspect ratio, first to the 16:10 ratio. The 16:10 ratio allowed some compromise between showing older 4:3 aspect ratio broadcast TV shows, but also allowing better viewing of widescreen movies. However, around the year 2005, home entertainment displays (i.e., TV sets) gradually moved from 16:10 to the 16:9 aspect ratio, for further improvement of viewing widescreen movies. By about 2007, virtually all mass-market entertainment displays were 16:9. In 2011, 1920 × 1080 (Full HD, the native resolution of Blu-ray) was the favored resolution in the most heavily marketed entertainment market displays. The next standard, 3840 × 2160 (4K UHD), was first sold in 2013.
Also in 2013, displays with 2560 × 1080 (aspect ratio 64:27 or 2.370, however commonly referred to as "21:9" for easy comparison with 16:9) appeared, which closely approximate the common CinemaScope movie standard aspect ratio of 2.35–2.40. In 2014, "21:9" screens with pixel dimensions of 3440 × 1440 (actual aspect ratio 43:18 or 2.38) became available as well.
The computer display industry maintained the 16:10 aspect ratio longer than the entertainment industry, but in the 2005–2010 period, computers were increasingly marketed as dual-use products, with uses in the traditional computer applications, but also as means of viewing entertainment content. In this time frame, with the notable exception of Apple, almost all desktop, laptop, and display manufacturers gradually moved to promoting only 16:9 aspect ratio displays. By 2011, the 16:10 aspect ratio had virtually disappeared from the Windows laptop display market (although Mac laptops are still mostly 16:10, including the 2880 × 1800 15" Retina MacBook Pro and the 2560 × 1600 13" Retina MacBook Pro). One consequence of this transition was that the highest available resolutions moved generally downward (i.e., the move from 1920 × 1200 laptop displays to 1920 × 1080 displays).
In response to usability flaws of now common 16:9 displays in office/professional applications, Microsoft and also Huawei started to offer notebooks with a 3:2 aspect ratio. By 2021, Huawei also offers a monitor display offering this aspect ratio, targeted towards professional uses.
All standard HD resolutions share a 16∶9 aspect ratio, although some derived resolutions with smaller or larger ratios also exist. Most of the narrower resolutions are only used for storing, not for displaying videos.
nHD (ninth HD) is a display resolution of 640 × 360 pixels, which is exactly one-ninth of a Full HD (1080p) frame and one-quarter of a HD (720p) frame. Pixel doubling (vertically and horizontally) nHD frames will form one 720p frame and pixel tripling nHD frames will form one 1080p frame.
To avoid storing the eight lines of padded pixels, some people prefer to encode video at 624 × 352, which only has one stored padded line. When such video streams are either encoded from HD frames or played back on HD displays in full-screen mode (either 720p or 1080p) they are scaled by non-integer scale factors. True nHD frames on the other hand has integer scale factors, for example Nokia 808 PureView with nHD display.
One of the few tabletop TVs to use this as its native resolution was the Sony XEL-1. Similar to DVGA, this resolution became popular for high-end smartphone displays in early 2011. Mobile phones including the Jolla, Sony Xperia C, HTC Sensation, Motorola Droid RAZR, LG Optimus L9, Microsoft Lumia 535 and Samsung Galaxy S4 Mini have displays with the qHD resolution, as does the PlayStation Vita portable game system.
This resolution is often referred to as p (which stands for progressive scan and is important for transmission formats) is irrelevant for labeling digital display resolutions. When distinguishing 1280 × 720 from 1920 × 1080, the pair has sometimes been labeled HD1 or HD-1 and HD2 or HD-2, respectively.
The 27-inch version of the Apple Cinema Display monitor introduced in July 2010 has a native resolution of 2560 × 1440, as does its successor, the 27-inch Apple Thunderbolt Display.
The resolution is also used in portable devices. In September 2012, Samsung announced the Series 9 WQHD laptop with a 13-inch 2560 × 1440 display.LG announced a 5.5-inch QHD smartphone display, which was used in the LG G3.Vivo announced a smartphone with a 2560 × 1440 display.Galaxy Note 4,GoogleMotorolaNexus 6HTC 10, the Lumia 950, and the Galaxy S6
This resolution is equivalent to two Full HD (1920 × 1080) displays side by side or one vertical half of a 4K UHD (3840 × 2160) display. It has an aspect ratio of 32:9 (3.5:1), close to the 3.6:1 ratio of IMAX UltraWideScreen 3.6. Samsung monitors at this resolution contain built-in firmware to divide the screen into two 1920 × 1080 screens, or one 2560 × 1080 and one 1280 × 1080 screen.
3840 × 2160 was chosen as the resolution of the UHDTV1 format defined in SMPTE ST 2036-1,4K UHDTV system defined in ITU-R BT.2020UHD-1 broadcast standard from DVB.Ultra HD display.QFHD (Quad Full HD).
The first commercial displays capable of this resolution include an 82-inch LCD TV revealed by Samsung in early 2008,PPI 4K IPS monitor for medical purposes launched by Innolux in November 2010.Toshiba announced the REGZA 55x3,
DisplayPort supports 3840 × 2160 at 30Hz in version 1.1 and added support for up to 75Hz in version 1.2 (2009) and 120Hz in version 1.3 (2014),HDMI added support for 3840 × 2160 at 30Hz in version 1.4 (2009)Hz in version 2.0 (2013).
When support for 4K at 60Hz was added in DisplayPort 1.2, no DisplayPort timing controllers (TCONs) existed which were capable of processing the necessary amount of data from a single video stream. As a result, the first 4K monitors from 2013 and early 2014, such as the Sharp PN-K321, Asus PQ321Q, and Dell UP2414Q and UP3214Q, were addressed internally as two 1920 × 2160 monitors side by side instead of a single display and made use of DisplayPort"s Multi-Stream Transport (MST) feature to multiplex a separate signal for each half over the connection, splitting the data between two timing controllers.Asus PB287Q no longer rely on MST tiling technique to achieve 4K at 60Hz,
This resolution is equivalent to 4K UHD (3840 × 2160) extended in width by 33%, giving it a 64:27 aspect ratio (2.370 or 21.3:9, commonly marketed as simply "21:9") and 11,059,200 total pixels. It is exactly double the size of 2560 × 1080 in both dimensions, for a total of four times as many pixels. The first displays to support this resolution were 105-inch televisions, the LG 105UC9 and the Samsung UN105S9W.5120 × 2160 monitor, the 34WK95U,5K2K WUHD.
DisplayPort version 1.3 added support for 5K at 60Hz over a single cable, whereas DisplayPort1.2 was only capable of 5K at 30Hz. Early 5K 60Hz displays such as the Dell UltraSharp UP2715K and HP DreamColor Z27q that lacked DisplayPort1.3 support required two DisplayPort1.2 connections to operate at 60Hz, in a tiled display mode similar to early 4K displays using DP MST.
DisplayPort1.3, finalized by VESA in late 2014, added support for 7680 × 4320 at 30Hz (or 60Hz with Y′CBCR 4:2:0 subsampling). VESA"s Display Stream Compression (DSC), which was part of early DisplayPort1.3 drafts and would have enabled 8K at 60Hz without subsampling, was cut from the specification prior to publication of the final draft.
DSC support was reintroduced with the publication of DisplayPort1.4 in March 2016. Using DSC, a "visually lossless" form of compression, formats up to 7680 × 4320 (8K UHD) at 60Hz with HDR and 30bit/px color depth are possible without subsampling.
Quarter-QVGA (QQVGA or qqVGA) denotes a resolution of 160 × 120 or 120 × 160 pixels, usually used in displays of handheld devices. The term Quarter-QVGA signifies a resolution of one fourth the number of pixels in a QVGA display (half the number of vertical and half the number of horizontal pixels) which itself has one fourth the number of pixels in a VGA display.
Half-QVGA denotes a display screen resolution of 240 × 160 or 160 × 240 pixels, as seen on the Game Boy Advance. This resolution is half of QVGA, which is itself a quarter of VGA, which is 640 × 480 pixels.
Quarter VGA (QVGA or qVGA) is a popular term for a computer display with 320 × 240 display resolution. QVGA displays were most often used in mobile phones, personal digital assistants (PDA), and some handheld game consoles. Often the displays are in a "portrait" orientation (i.e., taller than they are wide, as opposed to "landscape") and are referred to as 240 × 320.
The name comes from having a quarter of the 640 × 480 maximum resolution of the original IBM Video Graphics Array display technology, which became a de facto industry standard in the late 1980s. QVGA is not a standard mode offered by the VGA BIOS, even though VGA and compatible chipsets support a QVGA-sized Mode X. The term refers only to the display"s resolution and thus the abbreviated term QVGA or Quarter VGA is more appropriate to use.
While QVGA is a lower resolution than VGA, at higher resolutions the "Q" prefix commonly means quad(ruple) or four times higher display resolution (e.g., QXGA is four times higher resolution than XGA). To distinguish quarter from quad, lowercase "q" is sometimes used for "quarter" and uppercase "Q" for "Quad", by analogy with SI prefixes like m/M and p/P, but this is not a consistent usage.
Wide QVGA or WQVGA is any display resolution having the same height in pixels as QVGA, but wider. This definition is consistent with other "wide" versions of computer displays.
WQVGA has also been used to describe displays that are not 240 pixels high, for example, Sixteenth HD1080 displays which are 480 pixels wide and 270 or 272 pixels high. This may be due to WQVGA having the nearest screen height.
Video Graphics Array (VGA) refers specifically to the display hardware first introduced with the IBM PS/2 line of computers in 1987.D-subminiature VGA connector, or the 640 × 480 resolution itself. While the VGA resolution was superseded in the personal computer market in the 1990s, it became a popular resolution on mobile devices in the 2000s.
Wide VGA or WVGA, sometimes just WGA is any display resolution with the same 480-pixel height as VGA but wider, such as 720 × 480 (3:2 aspect ratio), 800 × 480 (5:3), 848 × 480, 852 × 480, 853 × 480, or 854 × 480 (≈16:9).
It is a common resolution among LCD projectors and later portable and hand-held internet-enabled devices (such as MID and Netbooks) as it is capable of rendering websites designed for an 800 wide window in full page-width. Examples of hand-held internet devices, without phone capability, with this resolution include: Spice stellar nhance mi-435, ASUS Eee PC 700 series, Dell XCD35, Nokia 770, N800, and N810.
FWVGA is an abbreviation for Full Wide Video Graphics Array which refers to a display resolution of 854 × 480 pixels. 854 × 480 is approximately the 16:9 aspect ratio of anamorphically "un-squeezed" NTSC DVD widescreen video and is considered a "safe" resolution that does not crop any of the image. It is called Full WVGA to distinguish it from other, narrower WVGA resolutions which require cropping 16:9 aspect ratio high-definition video (i.e. it is full width, albeit with a considerable reduction in size).
In 2010, mobile phones with FWVGA display resolution started to become more common. A list of mobile phones with FWVGA displays is available. In addition, the Wii U GamePad that comes with the Nintendo Wii U gaming console includes a 6.2-inch FWVGA display.
Super Video Graphics Array, abbreviated to Super VGA or SVGA, also known as Ultra Video Graphics Array,Ultra VGA or UVGA, is a broad term that covers a wide range of computer display standards.
Examples of devices that use DVGA include the Meizu MX mobile phone and the Apple iPhone 4 and 4S with the iPod Touch 4, where the screen is called the "Retina Display".
The Extended Graphics Array (XGA) is an IBM display standard introduced in 1990. Later it became the most common appellation of the 1024 × 768 pixels display resolution, but the official definition is broader than that. It was not a new and improved replacement for Super VGA, but rather became one particular subset of the broad range of capabilities covered under the "Super VGA" umbrella.
Wide XGA (WXGA) is a set of non-standard resolutions derived from the XGA display standard by widening it to a widescreen aspect ratio. WXGA is commonly used for low-end LCD TVs and LCD computer monitors for widescreen presentation. The exact resolution offered by a device described as "WXGA" can be somewhat variable owing to a proliferation of several closely related timings optimised for different uses and derived from different bases.
When referring to televisions and other monitors intended for consumer entertainment use, WXGA is generally understood to refer to a resolution of 1366 × 768,1024 × 768 pixels, 4:3 aspect) extended to give square pixels on the increasingly popular 16:9 widescreen display ratio without having to effect major signalling changes other than a faster pixel clock, or manufacturing changes other than extending panel width by one third. As 768 is not divisible by 9, the aspect ratio is not quite 16:9 – this would require a horizontal width of 13651⁄3 pixels. However, at only 0.05%, the resulting error is insignificant.
In 2006, 1366 × 768 was the most popular resolution for liquid crystal display televisions (versus XGA for Plasma TVs flat panel displays);1920 × 1080.
A common variant on this resolution is 1360 × 768, which confers several technical benefits, most significantly a reduction in memory requirements from just over to just under 1MB per 8-bit channel (1366 × 768 needs 1024.5KB per channel; 1360 × 768 needs 1020KB; 1MB is equal to 1024KB), which simplifies architecture and can significantly reduce the amount–and speed–of VRAM required with only a very minor change in available resolution, as memory chips are usually only available in fixed megabyte capacities. For example, at 32-bit color, a 1360 × 768 framebuffer would require only 4MB, whilst a 1366 × 768 one may need 5, 6 or even 8MB depending on the exact display circuitry architecture and available chip capacities. The 6-pixel reduction also means each line"s width is divisible by 8 pixels, simplifying numerous routines used in both computer and broadcast/theatrical video processing, which operate on 8-pixel blocks. Historically, many video cards also mandated screen widths divisible by 8 for their lower-color, planar modes to accelerate memory accesses and simplify pixel position calculations (e.g. fetching 4-bit pixels from 32-bit memory is much faster when performed 8 pixels at a time, and calculating exactly where a particular pixel is within a memory block is much easier when lines do not end partway through a memory word), and this convention persisted in low-end hardware even into the early days of widescreen, LCD HDTVs; thus, most 1366-width displays also quietly support display of 1360-width material, with a thin border of unused pixel columns at each side. This narrower mode is of course even further removed from the 16:9 ideal, but the error is still less than 0.5% (technically, the mode is either 15.94:9.00 or 16.00:9.04) and should be imperceptible.
When referring to laptop displays or independent displays and projectors intended primarily for use with computers, WXGA is also used to describe a resolution of 1280 × 800 pixels, with an aspect ratio of 16:10.both dimensions vs. the old standard (especially useful in portrait mode, or for displaying two standard pages of text side by side), a perceptibly "wider" appearance and the ability to display 720p HD video "native" with only very thin letterbox borders (usable for on-screen playback controls) and no stretching. Additionally, like 1360 × 768, it required only 1000KB (just under 1MB) of memory per 8-bit channel; thus, a typical double-buffered 32-bit colour screen could fit within 8MB, limiting everyday demands on the complexity (and cost, energy use) of integrated graphics chipsets and their shared use of typically sparse system memory (generally allocated to the video system in relatively large blocks), at least when only the internal display was in use (external monitors generally being supported in "extended desktop" mode to at least 1600 × 1200 resolution). 16:10 (or 8:5) is itself a rather "classic" computer aspect ratio, harking back to early 320 × 200 modes (and their derivatives) as seen in the Commodore 64, IBM CGA card and others. However, as of mid-2013, this standard is becoming increasingly rare, crowded out by the more standardised and thus more economical-to-produce 1366 × 768 panels, as its previously beneficial features become less important with improvements to hardware, gradual loss of general backwards software compatibility, and changes in interface layout. As of August 2013, the market availability of panels with 1280 × 800 native resolution had been generally relegated to data projectors or niche products such as convertible tablet PCs and LCD-based eBook readers.
First, the HDTV-standard 1280 × 720720p"), which offers an exact 16:9 aspect with square pixels; naturally, it displays standard 720p HD video material without stretching or letterboxing and 1080i/1080p with a simple 2:3 downscale. This resolution has found some use in tablets and modern, high-pixel-density mobile phones, as well as small-format "netbook" or "ultralight" laptop computers. However, its use is uncommon in larger, mainstream devices as it has an insufficient vertical resolution for the proper use of modern operating systems such as Windows 7 whose UI design assumes a minimum of 768 lines. For certain uses such as word processing, it can even be considered a slight downgrade (reducing the number of simultaneously visible lines of text without granting any significant benefit as even 640 pixels is sufficient horizontal resolution to legibly render a full page width, especially with the addition of subpixel anti-aliasing).
Widespread availability of 1280 × 800 and 1366 × 768 pixel resolution LCDs for laptop monitors can be considered an OS-driven evolution from the formerly popular 1024 × 768 screen size, which has itself since seen UI design feedback in response to what could be considered disadvantages of the widescreen format when used with programs designed for "traditional" screens. In Microsoft Windows operating system specifically, the larger taskbar of Windows Vista and 7 occupies an additional 16-pixel lines by default, which may compromise the usability of programs that already demanded a full 1024 × 768 (instead of, e.g. 800 × 600) unless it is specifically set to use small icons; an "oddball" 784-line resolution would compensate for this, but 1280 × 800 has a simpler aspect and also gives the slight bonus of 16 more usable lines. Also, the Windows Sidebar in Windows Vista and 7 can use the additional 256 or 336 horizontal pixels to display informational "widgets" without compromising the display width of other programs, and Windows 8 is specifically designed around a "two-pane" concept where the full 16:9 or 16:10 screen is not required. Typically, this consists of a 4:3 main program area (typically 1024 × 768, 1000 × 800 or 1440 × 1080) plus a narrow sidebar running a second program, showing a toolbox for the main program or a pop-out OS shortcut panel taking up the remainder.
XGA+ stands for Extended Graphics Array Plus and is a computer display standard, usually understood to refer to the 1152 × 864 resolution with an aspect ratio of 4:3. Until the advent of widescreen LCDs, XGA+ was often used on 17-inch desktop CRT monitors. It is the highest 4:3 resolution not greater than 220 pixels (≈1.05 megapixels), with its horizontal dimension a multiple of 32 pixels. This enables it to fit closely into a video memory or framebuffer of 1MB (1 × 220 bytes), assuming the use of one byte per pixel. The common multiple of 32 pixels constraint is related to alignment.
Historically, the resolution also relates to the earlier standard of 1152 × 900 pixels, which was adopted by Sun Microsystems for the Sun-2 workstation in the early 1980s. A decade later, Apple Computer selected the resolution of 1152 × 870 for their 21-inch CRT monitors, intended for use as two-page displays on the Macintosh II computer. These resolutions are even closer to the limit of a 1MB framebuffer, but their aspect ratios differ slightly from the common 4:3.
WXGA+ and WSXGA are non-standard terms referring to a computer display resolution of 1440 × 900. Occasionally manufacturers use other terms to refer to this resolution.1440 × 900 resolution as WXGA(II).
WXGA+ (1440 × 900) resolution is common in 19-inch widescreen desktop monitors (a very small number of such monitors use WSXGA+), and is also optional, although less common, in laptop LCDs, in sizes ranging from 12.1 to 17 inches.
Super XGA (SXGA) is a standard monitor resolution of 1280 × 1024 pixels. This display resolution is the "next step" above the XGA resolution that IBM developed in 1990.
SXGA is the most common native resolution of 17-inch and 19-inch LCD monitors. An LCD monitor with SXGA native resolution will typically have a physical 5:4 aspect ratio, preserving a 1:1 pixel aspect ratio.
Any CRT that can run 1280 × 1024 can also run 1280 × 960, which has the standard 4:3 ratio. A flat panel TFT screen, including one designed for 1280 × 1024, will show stretching distortion when set to display any resolution other than its native one, as the image needs to be interpolated to fit in the fixed grid display. Some TFT displays do not allow a user to disable this, and will prevent the upper and lower portions of the screen from being used forcing a "letterbox" format when set to a 4:3 ratio.
SXGA+ stands for Super Extended Graphics Array Plus and is a computer display standard. An SXGA+ display is commonly used on 14-inch or 15-inch laptop LCD screens with a resolution of 1400 × 1050 pixels. An SXGA+ display is used on a few 12-inch laptop screens such as the ThinkPad X60 and X61 (both only as tablet) as well as the Toshiba Portégé M200 and M400, but those are far less common. At 14.1 inches, Dell offered SXGA+ on many of the Latitude C-Series laptops, such as the C640, and IBM since the ThinkPad T21. Sony also used SXGA+ in their Z1 series, but no longer produce them as widescreen has become more predominant.
In desktop LCDs, SXGA+ is used on some low-end 20-inch monitors, whereas most of the 20-inch LCDs use UXGA (standard screen ratio), or WSXGA+ (widescreen ratio).
WSXGA+ stands for Widescreen Super Extended Graphics Array Plus. WSXGA+ displays were commonly used on Widescreen 20-, 21-, and 22-inch LCD monitors from numerous manufacturers (and a very small number of 19-inch widescreen monitors), as well as widescreen 15.4-inch and 17-inch laptop LCD screens like the Thinkpad T61p, the late 17" Apple PowerBook G4 and the unibody Apple 15" MacBook Pro. The resolution is 1680 × 1050 pixels (1,764,000 pixels) with a 16:10 aspect ratio.
WSXGA+ is the widescreen version of SXGA+, but it is not approved by any organization. The next highest resolution (for widescreen) after it is WUXGA, which is 1920 × 1200 pixels.
UXGA has been the native resolution of many fullscreen monitors of 15 inches or more, including laptop LCDs such as the ones in the IBM ThinkPad A21p, A30p, A31p, T42p, T43p, T60p, Dell Inspiron 8000/8100/8200 and Latitude/Precision equivalents; some Panasonic Toughbook CF-51 models; and the original Alienware Area 51M gaming laptop. However, in more recent times, UXGA is not used in laptops at all but rather in desktop UXGA monitors that have been made in sizes of 20 inches and 21.3 inches. Some 14-inch laptop LCDs with UXGA have also existed (such as the Dell Inspiron 4100), but these are very rare.
WUXGA stands for Widescreen Ultra Extended Graphics Array and is a display resolution of 1920 × 1200 pixels (2,304,000 pixels) with a 16:10 screen aspect ratio. It is a wide version of UXGA, and can be used for viewing high-definition television (HDTV) content, which uses a 16:9 aspect ratio and a 1280 × 720 (720p) or 1920 × 1080 (1080i or 1080p) resolution.
The 16:10 aspect ratio (as opposed to the 16:9 used in widescreen televisions) was chosen because this aspect ratio is appropriate for displaying two full pages of text side by side.
WUXGA resolution has a total of 2,304,000 pixels. One frame of uncompressed 8BPC RGB WUXGA is 6.75MiB (6.912MB). Initially, it was available in widescreen CRTs such as the Sony GDM-FW900 and the Hewlett-Packard A7217A (introduced in 2003), and in 17-inch laptops. Most QXGA displays support 1920 × 1200. WUXGA is also available in some mobile phablet devices such as the Huawei Honor X2 Gem.
The next lower standard resolution (for widescreen) before it is WSXGA+, which is 1680 × 1050 pixels (1,764,000 pixels, or 30.61% fewer than WUXGA); the next higher resolution widescreen is an unnamed 2304 × 1440 resolution (supported by the above GDM-FW900 and A7217A) and then the more common WQXGA, which has 2560 × 1600 pixels (4,096,000 pixels, or 77.78% more than WUXGA).
The QXGA, or Quad Extended Graphics Array, display standard is a resolution standard in display technology. Some examples of LCD monitors that have pixel counts at these levels are the Dell 3008WFP, the Apple Cinema Display, the Apple iMac (27-inch 2009–present), the iPad (3rd generation), the iPad Mini 2, and the MacBook Pro (3rd generation). Many standard 21–22-inch CRT monitors and some of the highest-end 19-inch CRTs also support this resolution.
QWXGA (Quad Wide Extended Graphics Array) is a display resolution of 2048 × 1152 pixels with a 16:9 aspect ratio. A few QWXGA LCD monitors were available in 2009 with 23- and 27-inch displays, such as the Acer B233HU (23-inch) and B273HU (27-inch), the Dell SP2309W, and the Samsung 2343BWX. As of 2011, most 2048 × 1152 monitors have been discontinued, and as of 2013, no major manufacturer produces monitors with this resolution.
QXGA (Quad Extended Graphics Array) is a display resolution of 2048 × 1536 pixels with a 4:3 aspect ratio. The name comes from it having four times as many pixels as an XGA display. Examples of LCDs with this resolution are the IBM T210 and the Eizo G33 and R31 screens, but in CRT monitors this resolution is much more common; some examples include the Sony F520, ViewSonic G225fB, NEC FP2141SB or Mitsubishi DP2070SB, Iiyama Vision Master Pro 514, and Dell and HP P1230. Of these monitors, none are still in production. A related display size is WQXGA, which is a widescreen version. CRTs offer a way to achieve QXGA cheaply. Models like the Mitsubishi Diamond Pro 2045U and IBM ThinkVision C220P retailed for around US$200, and even higher performance ones like the ViewSonic PerfectFlat P220fB remained under $500. At one time, many off-lease P1230s could be found on eBay for under $150. The LCDs with WQXGA or QXGA resolution typically cost four to five times more for the same resolution. IDTech manufactured a 15-inch QXGA IPS panel, used in the IBM ThinkPad R50p. NEC sold laptops with QXGA screens in 2002–05 for the Japanese market.iPad (starting from 3rd generation and Mini 2) also has a QXGA display.
WQXGA (Wide Quad Extended Graphics Array) is a display resolution of 2560 × 1600 pixels with a 16:10 aspect ratio. The name comes from it being a wide version of QXGA1280 × 800) display.
To obtain a vertical refresh rate higher than 40Hz with DVI, this resolution requires dual-link DVI cables and devices. To avoid cable problems monitors are sometimes shipped with an appropriate dual link cable already plugged in. Many video cards support this resolution. One feature that is currently unique to the 30-inch WQXGA monitors is the ability to function as the centerpiece and main display of a three-monitor array of complementary aspect ratios, with two UXGA (1600 × 1200) 20-inch monitors turned vertically on either side. The resolutions are equal, and the size of the 1600 resolution edges (if the manufacturer is honest) is within a tenth of an inch (16-inch vs. 15.89999"), presenting a "picture window view" without the extreme lateral dimensions, small central panel, asymmetry, resolution differences, or dimensional difference of other three-monitor combinations. The resulting 4960 × 1600 composite image has a 3.1:1 aspect ratio. This also means one UXGA 20-inch monitor in portrait orientation can also be flanked by two 30-inch WQXGA monitors for a 6320 × 1600 composite image with an 11.85:3 (79:20, 3.95:1) aspect ratio. Some WQXGA medical displays (such as the Barco Coronis 4MP or the Eizo SX3031W) can also be configured as two virtual 1200 × 1600 or 1280 × 1600 seamless displays by using both DVI ports at the same time.
An early consumer WQXGA monitor was the 30-inch Apple Cinema Display, unveiled by Apple in June 2004. At the time, dual-link DVI was uncommon on consumer hardware, so Apple partnered with Nvidia to develop a special graphics card that had two dual-link DVI ports, allowing simultaneous use of two 30-inch Apple Cinema Displays. The nature of this graphics card, being an add-in AGP card, meant that the monitors could only be used in a desktop computer, like the Power Mac G5, that could have the add-in card installed, and could not be immediately used with laptop computers that lacked this expansion capability.
In March 2009, Apple updated several Macintosh computers with a Mini DisplayPort adapter, such as the Mac mini and iMac. These allow an external connection to 2560x1600 display.
In 2010, WQXGA made its debut in a handful of home theater projectors targeted at the Constant Height Screen application market. Both Digital Projection Inc and projectiondesign released models based on a Texas Instruments DLP chip with a native WQXGA resolution, alleviating the need for an anamorphic lens to achieve 1:2.35 image projection. Many manufacturers have 27–30-inch models that are capable of WQXGA, albeit at a much higher price than lower resolution monitors of the same size. Several mainstream WQXGA monitors are or were available with 30-inch displays, such as the Dell 3007WFP-HC, 3008WFP, U3011, U3014, UP3017, the Hewlett-Packard LP3065, the Gateway XHD3000, LG W3000H, and the Samsung 305T. Specialist manufacturers like NEC, Eizo, Planar Systems, Barco (LC-3001), and possibly others offer similar models. As of 2016, LG Display make a 10-bit 30-inch AH-IPS panel, with wide color gamut, used in monitors from Dell, NEC, HP, Lenovo and Iiyama.
Released in November 2012, Google"s Nexus 10 is the first consumer tablet to feature WQXGA resolution. Before its release, the highest resolution available on a tablet was QXGA (2048 × 1536), available on the Apple iPad 3rd and 4th generations devices. Several Samsung Galaxy tablets, including the Note 10.1 (2014 Edition), Tab S 8.4, 10.5 and TabPRO 8.4, 10.1 and Note Pro 12.2, as well as the Gigaset QV1030, also feature a WQXGA resolution display.
QSXGA (Quad Super Extended Graphics Array) is a display resolution of 2560 × 2048 pixels with a 5:4 aspect ratio. Grayscale monitors with a 2560 × 2048 resolution, primarily for medical use, are available from Planar Systems (Dome E5), Eizo (Radiforce G51), Barco (Nio 5, MP), WIDE (IF2105MP), IDTech (IAQS80F), and possibly others.
Recent medical displays such as Barco Coronis Fusion 10MP or NDS Dome S10 have a native panel resolution of 4096 × 2560. These are driven by two dual-link DVI or DisplayPort outputs. They can be considered to be two seamless virtual QSXGA displays as they have to be driven simultaneously by both dual-link DVI or DisplayPort since one dual-link DVI or DisplayPort cannot single-handedly display 10 megapixels. A similar resolution of 2560 × 1920 (4:3) was supported by a small number of CRT displays via VGA such as the Viewsonic P225f when paired with the right graphics card.
WQSXGA (Wide Quad Super Extended Graphics Array) describes a display standard that can support a resolution up to 3200 × 2048 pixels, assuming a 1.5625:1 (25:16) aspect ratio. The Coronis Fusion 6MP DL by Barco supports 3280 × 2048 (approximately 16:10).
QUXGA (Quad Ultra Extended Graphics Array) describes a display standard that can support a resolution up to 3200 × 2400 pixels, assuming a 4:3 aspect ratio.
WQUXGA (Wide Quad Ultra Extended Graphics Array) describes a display standard that supports a resolution of 3840 × 2400 pixels, which provides a 16:10 aspect ratio. This resolution is exactly four times 1920 × 1200 (in pixels). On their XPS 13 2‑in‑1 (7390) laptop computer Dell seems to have referred to this resolution as "UHD+".
Most display cards with a DVI connector are capable of supporting the 3840 × 2400 resolution. However, the maximum refresh rate will be limited by the number of DVI links connected to the monitor. 1, 2, or 4 DVI connectors are used to drive the monitor using various tile configurations. Only the IBM T221-DG5 and IDTech MD22292B5 support the use of dual-link DVI ports through an external converter box. Many systems using these monitors use at least two DVI connectors to send video to the monitor. These DVI connectors can be from the same graphics card, different graphics cards, or even different computers. Motion across the tile boundary(ies) can show tearing if the DVI links are not synchronized. The display panel can be updated at a speed between 0Hz and 41Hz (48Hz for the IBM T221-DG5, -DGP, and IDTech MD22292B5). The refresh rate of the video signal can be higher than 41Hz (or 48Hz) but the monitor will not update the display any faster even if graphics card(s) do so.
In June 2001, WQUXGA was introduced in the IBM T220 LCD monitor using a LCD panel built by IDTech. LCD displays that support WQUXGA resolution include: IBM T220, IBM T221, Iiyama AQU5611DTBK, ViewSonic VP2290,Hz and 48Hz, made them less attractive for many applications.
Other manufacturers have also introduced phones with irregular display resolutions and aspect ratios, e.g. Samsung"s various Infinity displays with 37:18 = 18+1/2:9 (Galaxy S8/S9 and A8/A9), i.e. 2960 × 1440 (Quad HD+, WQHD+) or 2220 × 1080 (Full HD+), and 19:9 (S10) aspect ratios: 3040 × 1440 and 2280 × 1080 (S10e).
Some air traffic control monitors use displays with a resolution of 2048 x 2048, with an aspect ratio of 1:1,Eizo is major supplier of panels and monitors in this aspect ratio. Also in 2022, a 16:18 (2560x2880) monitor was released for general productivity work by LG Electronics.
VESA CVT 1.2 from 2003 recommends only 4:3, 16:9 and 16:10 (8:5) aspect ratios for newly introduced display resolutions. The discouraged legacy aspect ratios 5:4 and 15:9 (5:3) are only kept for SXGA and WXGA. VESA CVT 1.2
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If the Buyer has received defective item(s) or item(s) damaged in transit the Buyer has 24 hours in receipt of the goods to call and inform the Company. Require IT can be contacted on +44 (0)1473 742656 or emailed at returns@requireit.co.uk When returning to us, please ensure the RMA number is displayed on the packaging and please provide a cover note with a detailed description of the fault. If the item is not available at the time the Company will refund the Buyer in full.
OLED is the display technology that has everyone talking. Considering the inky shadows, vivid highlights, and lifelike colors that these panels can produce, it’s no wonder. For 2022, we’re offering this coveted display tech across a wide range of our ProArt Studiobook, Zenbook, and Vivobook families of laptops. From our affordable everyday laptops to our premium, luxury machines, you’ll find an OLED-equipped laptop that fits your needs and budget. So what sets these displays apart from the competition? Here, we’ll break down the LCD vs. OLED debate so that you can pick the best laptop for your needs.
If you bought a high-end smartphone in recent years, you likely already have an example of this premium panel tech ready to hand. Ever wonder why photos and videos seem to look better on your phone than your old laptop? That could be because OLED displays excel at producing lifelike images with vibrant colors and striking contrast.
Both LCD and OLED displays create the image on your screen using millions of individual pixels. However, on standard LCDs, those pixels are illuminated by an always-on backlight, usually an array of large LEDs, that light up the entire screen at once. It’s an efficient arrangement, but it hinders a display’s ability to produce inky shadows, since the black pixels still have some light behind them. On an OLED display, however, there is no backlight—instead, each pixel acts as its own light source, and can be turned on or off independently of the others. This means that black portions of an image can be truly black, because there’s no light source shining through behind them.
OLED panels also excel at displaying vibrant, lifelike colors. Typically, they offer wide color gamut coverage comparable with the color production of expensive studio-grade monitors. Between the intense colors, inky shadows, and striking highlights, OLED panels deliver an image that leaps off the screen. For media of all kinds, you’ll see the difference right away.
For folks who often use their laptops in well-lit rooms full of natural light, a display with a high peak brightness is crucial. Our Vivobook Pro 16X OLED, for example, offers a 550-nit peak brightness so that you can comfortably use the laptop wherever, whenever.
But a display’s low-light performance matters, too. You probably turn down the brightness when you’re in a dimly lit bedroom to conserve battery life—and so it doesn’t sear your eyes when you open a website with a white background. Unfortunately for LCD displays, their contrast and color production often suffer at low brightness levels, leading to a washed-out image where it’s hard to distinguish one color from another. An LCD might only cover 11% of the DCI-P3 color gamut at its lowest brightness setting. To make matters worse, many LCDs introduce distracting, annoying flicker at low brightness levels due to their use of pulse-width modulation (PWM) techniques.
OLED panels, on the other hand, shine in this scenario. Much more than LCDs, they can deliver the vibrant colors and striking contrast that makes your content immersive and text easy to read. ASUS OLED panels maintain 100% DCI-P3 color gamut coverage at both high and low brightness levels, giving you accurate, lifelike colors across the board. Our OLED panels are certified for flicker-free performance by TÜV Rheinland, too. For comfortable use in a wide range of scenarios, OLED panels are the way to go.
When many of us think about using our laptop, we imagine ourselves sitting directly in front of the screen. While this is how folks commonly use a laptop, it’s not the entire story. You’ve probably watched a movie on your laptop with a loved one, collaborated with a classmate on a project, or followed an online recipe as you cooked dinner. Look at an LCD display from a sharp angle, as you likely had to do in any of these instances, and you’ll often see an ugly, color-shifted image.
This is another circumstance where OLED panels stand out from the other options. While some types of LEDs, notably IPS panels, offer wide viewing angles, OLED displays tend to offer wider viewing angles than even the best LEDs. With an OLED-equipped laptop, you’ll always have a clear view of the screen, even in those regular moments when you’re not looking at it straight-on.
An LCD display has a single, always-on backlight that emits broad-spectrum white light similar to what you see during the daytime. That’s fine during typical working hours, but prolonged exposure to blue wavelengths in the evening hours can disrupt your circadian rhythm and make it harder for you to fall asleep.* That’s why we offer a range of Eye Care monitors that give you tools for reducing your exposure to blue light.
Another option is an OLED display. Since each pixel in an OLED panel is its own light source, these displays automatically emit less blue light than LCD options under almost all conditions—about 70% less, compared with standard LCD displays.** You’ll be much more able to browse your TikTok feed or catch a show before bedtime without throwing off your sleep schedule. And your eyes will get fatigued more slowly when you use your PC, making you better able to finish a creative project while you’re still feeling the inspiration.
There are LCD displays that deliver a credible HDR experience, but OLED displays are a more natural fit for the content. The infinite contrast of an OLED display lets you have a brightly shining pixel right next to a perfectly black one, perfect for displaying high-contrast scenes. Bright stars in the infinite blackness of space, fireworks bursting across a night sky, and the sun setting behind a natural landscape never looked so good as they do on an OLED display. Look for laptops with Dolby Vision support and a VESA DisplayHDR 400 True Black or DisplayHDR 500 True Black certification to ensure the best experience.
That said, you certainly can get an LCD display that’s primed and ready for HDR. Our ROG Zephyrus Duo 16 includes a display option with a full-array local-dimming (FALD) backlight comprising 512 Mini LEDs that approximate the contrast ratio that an OLED panel can achieve. On top of that, it offers an 1100-nit peak brightness and a VESA DisplayHDR 1000 certification. That increased high-end luminance means that you can see more detail in bright images than you would on an HDR display with lower peak brightness.
When you’re watching an action movie, cheering on your favorite athletes during March Madness, playing a round of Fortnite with your friends, or simply tracking the movement of your mouse cursor across the screen as you get some work done, the clarity of moving objects on your display matters. The key spec here is response time. Each pixel on any display takes a small but noticeable amount of time to transition from one color to the next. On a display with poor response time, this appears as a distracting blur that resolves and goes away when the image stops moving. Our OLED panels offer an exceptional 0.2ms response time that gives you absolute clarity in moving images. Comparable LCD displays can take up to 10ms to switch colors.
It’s not just the sharpness of any given image that’s improved by low response time. The accuracy of any given pixel is affected, as well. A typical 60Hz panel refreshes the content on the screen every 16.67 milliseconds. If a pixel takes 10ms to transition to the correct color, then it only actually spends 6.67ms displaying the correct color. A pixel that only needs 0.2ms to transition to the correct color displays that color for almost the entirety of the refresh cycle. Whether you’re watching an action-packed movie, cheering on your favorite sports team, or digging into a great nature documentary, you’ll see a clear image throughout instead of blurry motion.
However, not all LCD displays are built the same. Purchase a gaming laptop equipped with one of our ROG Nebula Displays, and you’ll enjoy a speedy 3ms response time. What’s more, LCD panels are capable of reaching refresh rates that OLED can’t currently match. Our ROG Strix SCAR laptops, for example, can be equipped with a lightning-quick 360Hz display. If you’re shopping for a laptop primarily for fast-paced competitive gaming, a high-refresh-rate LCD display is likely a better fit for you. Click here to read about our different families of gaming laptops.
As you read articles about OLED displays and watch reviews on YouTube, you might notice people talking about “burn-in.” More accurately known as image retention, this is a type of image distortion that can occur when users display static images or on-screen elements at peak brightness levels uninterrupted for many hours, if not days, at a time. Most folks simply don’t use their monitors in this way, so in real-world usage, you can purchase a laptop with an OLED display with the confidence that you’re unlikely to encounter image retention issues. For additional peace of mind, check out the results of a long-term uniformity test conducted by a trusted independent media outlet.
To provide an additional layer of protection against image retention, we include a suite of ASUS OLED Care settings in the easy-to-use MyASUS app. Pixel refresh launches a special screen saver when your display has been idle for 30 minutes that refreshes your screen pixels and optimizes picture quality. Pixel shift moves display pixels almost invisibly to help make sure that static images aren’t constantly displayed on your desktop. And we make it easy to adjust your Windows taskbar settings so that this static display element doesn’t cause any long-term image retention issues.
Some best practices can give you even more assurance that your OLED display will deliver a pristine image over the expected lifetime of the device—and they’re things that you’d likely already do with your laptop anyway. It’s prudent to have the display turn off due to inactivity after a certain amount of time. Rather than leave the brightness level at maximum constantly, it’s a good idea to dial back the display brightness to best fit the surrounding ambient light. Both of these prudent measures help extend battery life, as well, so you likely do these things with your laptops anyway. Finally, our OLED-equipped laptops ship with Dark Mode enabled in Windows by default so that static UI elements aren’t unnecessarily bright.
For most users, an OLED panel is a better fit than an LCD panel. The infinite contrast these displays provide make them more comfortable to use in a wide range of applications. Whether you’re connecting with friends on social media, skimming through your email, watching the latest show, or just browsing your favorite sites, an OLED panel will elevate your experience. Ultra-wide viewing angles let you share any of these things with family, friends, coworkers, and clients. And the list goes on—this display option sets you up for immersive HDR media, takes care of your eyes with its reduced blue light emission, and gives you exceptional clarity in moving images.
There are folks out there for whom LCD panels are a superior choice. Gamers, in particular, benefit from the sky-high refresh rates and ever-lowering response times afforded by LCDs. And those who want an HDR experience augmented by the absolute highest peak brightness levels may prefer an LCD equipped with an ultra-bright FALD backlight.
For just about everyone else, the advantages of OLED panels make them the clear winner of the LCD vs. OLED debate. For too long, display aficionados had to hunt for devices equipped with this class-leading tech. Now, we’re offering OLED panels across a wide range of laptops.
It is such a waste to only use the LCD for desktop computers. Connecting it up with a laptop PC has many merits for the user and can also bring out the latent power of the laptop.
Note: Below is the translation from the Japanese of the ITmedia article "The dual display in Windows 7 is now even more convenient" published March 1, 2010. Copyright 2011 ITmedia Inc. All Rights Reserved.
Most laptops have a handy "external display output" port. It can be used in the home to transmit videos played on the laptop to a large screen TV or, in the office, to connect up with a projector for presentations. In fact, there must be many users who already use it like this. However, people tend to use just the laptop in their daily routine and there are probably not so many cases where they use the external display output.
A laptop can be put to more effective use if it is connected to an external LCD. The photograph shows an EIZO 23-inch wide-screen LCD connected by HDMI to a Sony VAIO C laptop (VPCCW28FJ/R).
This time we would like to suggest a style that can be used in both the home and the office, where a laptop and stand-alone LCD remain connected. A laptop already has an LCD, but using it with an additional stand-alone LCD offers various merits. Not only does it make the laptop environment more pleasant and convenient, it also expands the potential of the computer itself, for example by making it possible to use it for new purposes.
Even if the LCD is already connected to a desktop computer and being used for something other than the laptop, most monitors nowadays have two or more video inputs and they tend not to use this capability to the full. It is such a waste to let the laptop"s external display output function and the monitor"s video input function remain dormant, so we would like them to be put to effective use. Of course, we would also recommend the introduction of a new LCD to connect to your laptop.
The biggest merit of connecting a laptop with a stand-alone LCD is that it gives you a large screen and high resolution dual display environment. Standard laptop models usually come with a built-in 13-inch to 15-inch wide-screen LCD with a 1280 × 800 dot or 1366 × 768 dot resolution.
This level of resolution is good enough for basic Windows operations, but it goes without saying that a large, high-resolution computer screen is much more user-friendly. Combining a laptop with one of the latest wide-screen monitors enables you to easily construct a large-screen, high-resolution dual display environment. It is a real boon to dramatically boost the screen size and resolution while continuing to use your familiar laptop.
In particular, the increased vertical resolution makes applications such as web browsers and document display and editing far easier to use. For example, you can do things like check things with the web browser, refer to pdf files, organize data using word processing or presentation software, and create spread sheets and documents without having to change windows.
Another plus is that you can create the luxury of a "watching while" environment where you run the web browser, for instance, on the laptop"s built-in LCD and watch the video content on the large screen of the external monitor. This can be really useful for hobbies too. For example, while playing a game on the large external LCD screen you can check out strategies on websites, post information on a BBS or communicate with other users.
You can smoothly use multiple applications at the same time in the large workspace provided by a dual display. The photograph shows an EIZO 24.1-inch wide-screen LCD, the FlexScan SX2462W connected to a VAIO C. By supplementing the laptop"s built-in 1366 × 768 dot 14-inch wide-screen LCD with a 1920 × 1200 dot 24.1-inch wide-screen, it is possible to show more data at a time, a huge boost to work efficiency.
With two screens it"s easy to have full-screen display of the video content on one screen while you operate the computer on the other. The photograph shows an EIZO 23-inch wide-screen LCD monitor connected to a VAIO C. The VAIO C has HDMI output and the LCD monitor has HDMI input so visuals and sound can be transmitted by a single HDMI cable. The LCD monitor has full HD screen resolution (1920 × 1080 dot), making it the perfect match for HD video content.
At the office, it is very helpful for presentations to use "clone view" for the laptop"s built-in LCD and the external LCD screen. Clone view means showing exactly the same content on two display screens. It is normally set by a graphics driver function.
When holding small meetings it is certainly very convenient to be able to offer simple explanations of the presentation materials displaye