iic/i2c interface 2004 lcd module display free sample

The Arduino family of devices is features rich and offers many capabilities. The ability to interface to external devices readily is very enticing, although the Arduino has a limited number of input/output options. Adding an external display would typically require several of the limited I/O pins. Using an I2C interface, only two connections for an LCD character display are possible with stunning professional results. We offer both a 4 x 20 LCD.

The character LCD is ideal for displaying text and numbers and special characters. LCDs incorporate a small add-on circuit (backpack) mounted on the back of the LCD module. The module features a controller chip handling I2C communications and an adjustable potentiometer for changing the intensity of the LED backlight. An I2C LCD advantage is that wiring is straightforward, requiring only two data pins to control the LCD.

A standard LCD requires over ten connections, which can be a problem if your Arduino does not have many GPIO pins available. If you happen to have an LCD without an I2C interface incorporated into the design, these can be easily

The LCD displays each character through a matrix grid of 5×8 pixels. These pixels can display standard text, numbers, or special characters and can also be programmed to display custom characters easily.

Connecting the Arduino UNO to the I2C interface of the LCD requires only four connections. The connections include two for power and two for data. The chart below shows the connections needed.

The I2C LCD interface is compatible across much of the Arduino family. The pin functions remain the same, but the labeling of those pins might be different.

Located on the back of the LCD screen is the I2C interface board, and on the interface is an adjustable potentiometer. This adjustment is made with a small screwdriver. You will adjust the potentiometer until a series of rectangles appear – this will allow you to see your programming results.

The Arduino module and editor do not know how to communicate with the I2C interface on the LCD. The parameter to enable the Arduino to send commands to the LCD are in separately downloaded LiquidCrystal_I2C library.

Several examples and code are included in the Library installation, which can provide some reference and programming examples. You can use these example sketches as a basis for developing your own code for the LCD display module.

The I2c address can be changed by shorting the address solder pads on the I2C module. You will need to know the actual address of the LCD before you can start using it.

Once you have the LCD connected and have determined the I2C address, you can proceed to write code to display on the screen. The code segment below is a complete sketch ready for downloading to your Arduino.

The code assumes the I2C address of the LCD screen is at 0x27 and can be adjusted on the LiquidCrystal_I2C lcd = LiquidCrystal_I2C(0x27,16,2); as required.

Similar to the cursor() function, this will create a block-style cursor. Displayed at the position of the next character to be printed and displays as a blinking rectangle.

This function turns off any characters displayed to the LCD. The text will not be cleared from the LCD memory; rather, it is turned off. The LCD will show the screen again when display() is executed.

Scrolling text if you want to print more than 16 or 20 characters in one line then the scrolling text function is convenient. First, the substring with the maximum of characters per line is printed, moving the start column from right to left on the LCD screen. Then the first character is dropped, and the next character is displayed to the substring. This process repeats until the full string has been displayed on the screen.

The LCD driver backpack has an exciting additional feature allowing you to create custom characters (glyph) for use on the screen. Your custom characters work with both the 16×2 and 20×4 LCD units.

A custom character allows you to display any pattern of dots on a 5×8 matrix which makes up each character. You have full control of the design to be displayed.

To aid in creating your custom characters, there are a number of useful tools available on Internet. Here is a LCD Custom Character Generator which we have used.

iic/i2c interface 2004 lcd module display free sample

This tutorial shows how to use the I2C LCD (Liquid Crystal Display) with the ESP32 using Arduino IDE. We’ll show you how to wire the display, install the library and try sample code to write text on the LCD: static text, and scroll long messages. You can also use this guide with the ESP8266.

Additionally, it comes with a built-in potentiometer you can use to adjust the contrast between the background and the characters on the LCD. On a “regular” LCD you need to add a potentiometer to the circuit to adjust the contrast.

Before displaying text on the LCD, you need to find the LCD I2C address. With the LCD properly wired to the ESP32, upload the following I2C Scanner sketch.

After uploading the code, open the Serial Monitor at a baud rate of 115200. Press the ESP32 EN button. The I2C address should be displayed in the Serial Monitor.

Displaying static text on the LCD is very simple. All you have to do is select where you want the characters to be displayed on the screen, and then send the message to the display.

The next two lines set the number of columns and rows of your LCD display. If you’re using a display with another size, you should modify those variables.

Then, you need to set the display address, the number of columns and number of rows. You should use the display address you’ve found in the previous step.

To display a message on the screen, first you need to set the cursor to where you want your message to be written. The following line sets the cursor to the first column, first row.

Scrolling text on the LCD is specially useful when you want to display messages longer than 16 characters. The library comes with built-in functions that allows you to scroll text. However, many people experience problems with those functions because:

The messageToScroll variable is displayed in the second row (1 corresponds to the second row), with a delay time of 250 ms (the GIF image is speed up 1.5x).

In a 16×2 LCD there are 32 blocks where you can display characters. Each block is made out of 5×8 tiny pixels. You can display custom characters by defining the state of each tiny pixel. For that, you can create a byte variable to hold  the state of each pixel.

In summary, in this tutorial we’ve shown you how to use an I2C LCD display with the ESP32/ESP8266 with Arduino IDE: how to display static text, scrolling text and custom characters. This tutorial also works with the Arduino board, you just need to change the pin assignment to use the Arduino I2C pins.

iic/i2c interface 2004 lcd module display free sample

If you’ve ever tried to connect an LCD display to an Arduino, you might have noticed that it consumes a lot of pins on the Arduino. Even in 4-bit mode, the Arduino still requires a total of seven connections – which is half of the Arduino’s available digital I/O pins.

The solution is to use an I2C LCD display. It consumes only two I/O pins that are not even part of the set of digital I/O pins and can be shared with other I2C devices as well.

True to their name, these LCDs are ideal for displaying only text/characters. A 16×2 character LCD, for example, has an LED backlight and can display 32 ASCII characters in two rows of 16 characters each.

If you look closely you can see tiny rectangles for each character on the display and the pixels that make up a character. Each of these rectangles is a grid of 5×8 pixels.

At the heart of the adapter is an 8-bit I/O expander chip – PCF8574. This chip converts the I2C data from an Arduino into the parallel data required for an LCD display.

If you are using multiple devices on the same I2C bus, you may need to set a different I2C address for the LCD adapter so that it does not conflict with another I2C device.

An important point here is that several companies manufacture the same PCF8574 chip, Texas Instruments and NXP Semiconductors, to name a few. And the I2C address of your LCD depends on the chip manufacturer.

So your LCD probably has a default I2C address 0x27Hex or 0x3FHex. However it is recommended that you find out the actual I2C address of the LCD before using it.

Connecting an I2C LCD is much easier than connecting a standard LCD. You only need to connect 4 pins instead of 12. Start by connecting the VCC pin to the 5V output on the Arduino and GND to ground.

After wiring up the LCD you’ll need to adjust the contrast of the display. On the I2C module you will find a potentiometer that you can rotate with a small screwdriver.

Plug in the Arduino’s USB connector to power the LCD. You will see the backlight lit up. Now as you turn the knob on the potentiometer, you will start to see the first row of rectangles. If that happens, Congratulations! Your LCD is working fine.

To drive an I2C LCD you must first install a library called LiquidCrystal_I2C. This library is an enhanced version of the LiquidCrystal library that comes with your Arduino IDE.

The I2C address of your LCD depends on the manufacturer, as mentioned earlier. If your LCD has a Texas Instruments’ PCF8574 chip, its default I2C address is 0x27Hex. If your LCD has NXP Semiconductors’ PCF8574 chip, its default I2C address is 0x3FHex.

So your LCD probably has I2C address 0x27Hex or 0x3FHex. However it is recommended that you find out the actual I2C address of the LCD before using it. Luckily there’s an easy way to do this, thanks to the Nick Gammon.

But, before you proceed to upload the sketch, you need to make a small change to make it work for you. You must pass the I2C address of your LCD and the dimensions of the display to the constructor of the LiquidCrystal_I2C class. If you are using a 16×2 character LCD, pass the 16 and 2; If you’re using a 20×4 LCD, pass 20 and 4. You got the point!

First of all an object of LiquidCrystal_I2C class is created. This object takes three parameters LiquidCrystal_I2C(address, columns, rows). This is where you need to enter the address you found earlier, and the dimensions of the display.

In ‘setup’ we call three functions. The first function is init(). It initializes the LCD object. The second function is clear(). This clears the LCD screen and moves the cursor to the top left corner. And third, the backlight() function turns on the LCD backlight.

After that we set the cursor position to the third column of the first row by calling the function lcd.setCursor(2, 0). The cursor position specifies the location where you want the new text to be displayed on the LCD. The upper left corner is assumed to be col=0, row=0.

There are some useful functions you can use with LiquidCrystal_I2C objects. Some of them are listed below:lcd.home() function is used to position the cursor in the upper-left of the LCD without clearing the display.

lcd.scrollDisplayRight() function scrolls the contents of the display one space to the right. If you want the text to scroll continuously, you have to use this function inside a for loop.

lcd.scrollDisplayLeft() function scrolls the contents of the display one space to the left. Similar to above function, use this inside a for loop for continuous scrolling.

If you find the characters on the display dull and boring, you can create your own custom characters (glyphs) and symbols for your LCD. They are extremely useful when you want to display a character that is not part of the standard ASCII character set.

CGROM is used to store all permanent fonts that are displayed using their ASCII codes. For example, if we send 0x41 to the LCD, the letter ‘A’ will be printed on the display.

CGRAM is another memory used to store user defined characters. This RAM is limited to 64 bytes. For a 5×8 pixel based LCD, only 8 user-defined characters can be stored in CGRAM. And for 5×10 pixel based LCD only 4 user-defined characters can be stored.

After the library is included and the LCD object is created, custom character arrays are defined. The array consists of 8 bytes, each byte representing a row of a 5×8 LED matrix. In this sketch, eight custom characters have been created.

iic/i2c interface 2004 lcd module display free sample

In this Arduino LCD I2C tutorial, we will learn how to connect an LCD I2C (Liquid Crystal Display) to the Arduino board. LCDs are very popular and widely used in electronics projects for displaying information. There are many types of LCD. This tutorial takes LCD 16x2 (16 columns and 2 rows) as an example. The other LCDs are similar.

In the previous tutorial, we had learned how to use the normal LCD. However, wiring between Arduino and the normal LCD is complicated. Therefore, LCD I2C has been created to simplify the wiring. Actually, LCD I2C is composed of a normal LCD, an I2C module and a potentiometer.

lcd.print() function supports only ASCII characters. If you want to display a special character or symbol (e.g. heart, angry bird), you need to use the below character generator.

Depending on manufacturers, the I2C address of LCD may be different. Usually, the default I2C address of LCD is 0x27 or 0x3F. Try these values one by one. If you still failed, run the below code to find the I2C address.

iic/i2c interface 2004 lcd module display free sample

I looked at a few libraries (Arduino ones) to get inspiration. In LCD_I2C_PCF8574.c I have added a lot of background and links to where you can get hold of other source, documentation and data on the PIC18F2685, I2C, the LCD and IO expander should you be so inclined. I also added a link to the library I ripped for the character generation. Thanks Mario. This file also contains details on how you may want to customise to your implementation, these are tagged with "TODO adapt" so you can use the MPLABX task list to grab them.

I took all my details/nomenclature etc. from an Hitachi hard copy LCD manual (yes hard copy, real paper an"all!) I obtained in the early 1980"s when we were still printing on flattened trees.

The code in main.c exercises all the functionality of the display including reading DD and CG ram and the busy flag. It should give a good heads up on how to use the library. I included a link to a YouTube Video so you can see it"s potential.

iic/i2c interface 2004 lcd module display free sample

The library allows to control I2C displays with functions extremely similar to LiquidCrystal library. THIS LIBRARY MIGHT NOT BE COMPATIBLE WITH EXISTING SKETCHES.

iic/i2c interface 2004 lcd module display free sample

Describing connectable devices via small ROM configuration tables to enable plug and play operation, such as in serial presence detect (SPD) EEPROMs on dual in-line memory modules (DIMMs), and Extended Display Identification Data (EDID) for monitors via VGA, DVI and HDMI connectors.

A particular strength of I2C is the capability of a microcontroller to control a network of device chips with just two general-purpose I/O pins and software. Many other bus technologies used in similar applications, such as Serial Peripheral Interface Bus (SPI), require more pins and signals to connect multiple devices.

Although the controller may also hold the SCL line low for as long as it desires (this is not allowed since Rev. 6 of the protocol – subsection 3.1.1), the term "clock stretching" is normally used only when targets do it. Although in theory any clock pulse may be stretched, generally it is the intervals before or after the acknowledgment bit which are used. For example, if the target is a microcontroller, its I2C interface could stretch the clock after each byte, until the software decides whether to send a positive acknowledgment or a NACK.

Clock stretching is the only time in I2C where the target drives SCL. Many targets do not need to clock stretch and thus treat SCL as strictly an input with no circuitry to drive it. Some controllers, such as those found inside custom ASICs may not support clock stretching; often these devices will be labeled as a "two-wire interface" and not I2C.

Ultra-Fast mode is essentially a write-only I2C subset, which is incompatible with other modes except in that it is easy to add support for it to an existing I2C interface hardware design. Only one controller is permitted, and it actively drives data lines at all times to achieve a 5 Mbit/s transfer rate. Clock stretching, arbitration, read transfers, and acknowledgements are all omitted. It is mainly intended for animated LED displays where a transmission error would only cause an inconsequential brief visual glitch. The resemblance to other I2C bus modes is limited to:

Although MSB 1111 is reserved for Device ID and 10-bit target (slave) addressing, it is also used by VESA DDC display dependent devices such as pointing devices.

When developing and/or troubleshooting the I2C bus, examination of hardware signals can be very important. Logic analyzers are tools that collect, analyze, decode, and store signals, so people can view the high-speed waveforms at their leisure. Logic analyzers display time stamps of each signal level change, which can help find protocol problems. Most logic analyzers have the capability to decode bus signals into high-level protocol data and show ASCII data.

I2C is the basis for the ACCESS.bus, the VESA Display Data Channel (DDC) interface, the System Management Bus (SMBus), Power Management Bus (PMBus) and the Intelligent Platform Management Bus (IPMB, one of the protocols of IPMI). These variants have differences in voltage and clock frequency ranges, and may have interrupt lines.

TWI (Two-Wire Interface) or TWSI (Two-Wire Serial Interface) is essentially the same bus implemented on various system-on-chip processors from Atmel and other vendors.2C is not a registered trademark as of 2014-11-07.2C have now lapsed.Microchip Technology, TWI and I2C have a few differences. One of them is that TWI does not support START byte.

In some cases, use of the term "two-wire interface" indicates incomplete implementation of the I2C specification. Not supporting arbitration or clock stretching is one common limitation, which is still useful for a single controller communicating with simple targets that never stretch the clock.

Using The ZONE_READ And ZONE_WRITE Protocols (PDF) (Application Note). Revision 1.0.1. System Management Interface Forum. 2016-01-07. AN001. Archived (PDF) from the original on 2017-09-22.

"System Management Bus (SMBus) Specification" (PDF). Version 3.0. System Management Interface Forum. 2014-12-20. pp. 81–82. Archived (PDF) from the original on 2016-01-29. Retrieved 2017-12-01.

"VESA Display Data Channel Command Interface (DDC/CI) Standard" (PDF). Version 1.1. VESA. 2004-10-29. pp. 15–16. Archived (PDF) from the original on 2016-09-09. Retrieved 2017-12-01.

"Intelligent Platform Management Interface Specification Second Generation V2.0" (PDF). Document Revision 1.1. Intel, NEC, Hewlett-Packard & Dell. 2013-10-01. p. 563. Archived (PDF) from the original on 2016-03-27. Retrieved 2017-12-01. The 7-bit portion of the slave address for the BMC is 0010_000b

iic/i2c interface 2004 lcd module display free sample

LCD Displays are a fast and inexpensive way to display simple information. This tutorial will demonstrate how to connect a 16x2 LCD display using I2C to an ESP8266 NodeMCU dev kit.

The LCD display I"m going to use is fairly common and can be picked up for a couple of bucks from Amazon. It uses I2C to communicate with the NodeMCU. I2C is nice because it only required two wires for communication.

Connect the VCC pin on the LCD display to the VIN pin on the NodeMCU. The VIN pin on the NodeMCU is tied directly to the 5V pin on the incoming USB port. If you plan on powering the NodeMCU with something other than USB, you"ll have to find another way to provide 5V to the display.

Thanks to the LiquidCrystal_I2C library, communicating with these displays is simple. First use the Arduino"s library manager to the install the LiquidCrystal_I2C library if you haven"t already.

The LCD display works by first moving the cursor to where you want to start and then printing some characters. In my example, I wanted HELLO and WORLD to be centered on each line. For "HELLO", the cursor needed to be 5 characters from the right and zero characters down, so I moved it (5, 0). For "WORLD", I needed it to be 5 characters to the right and one character down, so I moved it (5, 1).

iic/i2c interface 2004 lcd module display free sample

A 20×4 dot matrix Character LCD Module display in STN Negative Blue LCD Mode, Six O’clock viewing direction, Wide Temperature Range (Operating Temp: -20°C to 70°C, Storage Temp: -30°C to 80°C), and White LED Backlight. It has a transmissive polarizer suitable for darker environment. This product is assembled Chip On board with 1/16 Duty and a Controller IC AC780S or equivalent. The interface type is Serial – I2C or IIC. This is an ROHS Compliant product manufactured with ISO standards and procedures.