16x2 lcd display pinout factory
16×2 LCD is named so because; it has 16 Columns and 2 Rows. There are a lot of combinations available like, 8×1, 8×2, 10×2, 16×1, etc. But the most used one is the 16*2 LCD, hence we are using it here.
All the above mentioned LCD display will have 16 Pins and the programming approach is also the same and hence the choice is left to you. Below is the Pinout and Pin Description of 16x2 LCD Module:
These black circles consist of an interface IC and its associated components to help us use this LCD with the MCU. Because our LCD is a 16*2 Dot matrix LCD and so it will have (16*2=32) 32 characters in total and each character will be made of 5*8 Pixel Dots. A Single character with all its Pixels enabled is shown in the below picture.
So Now, we know that each character has (5*8=40) 40 Pixels and for 32 Characters we will have (32*40) 1280 Pixels. Further, the LCD should also be instructed about the Position of the Pixels.
It will be a hectic task to handle everything with the help of MCU, hence an Interface IC like HD44780 is used, which is mounted on LCD Module itself. The function of this IC is to get the Commands and Data from the MCU and process them to display meaningful information onto our LCD Screen.
The LCD can work in two different modes, namely the 4-bit mode and the 8-bit mode. In 4 bit mode we send the data nibble by nibble, first upper nibble and then lower nibble. For those of you who don’t know what a nibble is: a nibble is a group of four bits, so the lower four bits (D0-D3) of a byte form the lower nibble while the upper four bits (D4-D7) of a byte form the higher nibble. This enables us to send 8 bit data.
As said, the LCD itself consists of an Interface IC. The MCU can either read or write to this interface IC. Most of the times we will be just writing to the IC, since reading will make it more complex and such scenarios are very rare. Information like position of cursor, status completion interrupts etc. can be read if required, but it is out of the scope of this tutorial.
The Interface IC present in most of the LCD is HD44780U,in order to program our LCD we should learn the complete datasheet of the IC. The datasheet is given here.
There are some preset commands instructions in LCD, which we need to send to LCD through some microcontroller. Some important command instructions are given below:
We come across Liquid Crystal Display (LCD) displays everywhere around us. Computers, calculators, television sets, mobile phones, and digital watches use some kind of display to display the time.
An LCD screen is an electronic display module that uses liquid crystal to produce a visible image. The 16×2 LCD display is a very basic module commonly used in DIYs and circuits. The 16×2 translates a display of 16 characters per line in 2 such lines. In this LCD, each character is displayed in a 5×7 pixel matrix.
Contrast adjustment; the best way is to use a variable resistor such as a potentiometer. The output of the potentiometer is connected to this pin. Rotate the potentiometer knob forward and backward to adjust the LCD contrast.
A 16X2 LCD has two registers, namely, command and data. The register select is used to switch from one register to other. RS=0 for the command register, whereas RS=1 for the data register.
Command Register: The command register stores the command instructions given to the LCD. A command is an instruction given to an LCD to do a predefined task. Examples like:
Data Register: The data register stores the data to be displayed on the LCD. The data is the ASCII value of the character to be displayed on the LCD. When we send data to LCD, it goes to the data register and is processed there. When RS=1, the data register is selected.
Generating custom characters on LCD is not very hard. It requires knowledge about the custom-generated random access memory (CG-RAM) of the LCD and the LCD chip controller. Most LCDs contain a Hitachi HD4478 controller.
CG-RAM address starts from 0x40 (Hexadecimal) or 64 in decimal. We can generate custom characters at these addresses. Once we generate our characters at these addresses, we can print them by just sending commands to the LCD. Character addresses and printing commands are below.
LCD modules are very important in many Arduino-based embedded system designs to improve the user interface of the system. Interfacing with Arduino gives the programmer more freedom to customize the code easily. Any cost-effective Arduino board, a 16X2 character LCD display, jumper wires, and a breadboard are sufficient enough to build the circuit. The interfacing of Arduino to LCD display is below.
The combination of an LCD and Arduino yields several projects, the most simple one being LCD to display the LED brightness. All we need for this circuit is an LCD, Arduino, breadboard, a resistor, potentiometer, LED, and some jumper cables. The circuit connections are below.
16x2 LCD modules are very commonly used in most embedded projects, the reason being its cheap price, availability, programmer friendly and available educational resources.
16×2 LCD is named so because; it has 16 Columns and 2 Rows. There are a lot of combinations available like, 8×1, 8×2, 10×2, 16×1, etc. but the most used one is the 16×2 LCD. So, it will have (16×2=32) 32 characters in total and each character will be made of 5×8 Pixel Dots. A Single character with all its Pixels is shown in the below picture.
Now, we know that each character has (5×8=40) 40 Pixels and for 32 Characters we will have (32×40) 1280 Pixels. Further, the LCD should also be instructed about the Position of the Pixels. Hence it will be a hectic task to handle everything with the help of MCU, hence an Interface IC like HD44780is used, which is mounted on the backside of the LCD Module itself. The function of this IC is to get the Commands and Data from the MCU and process them to display meaningful information onto our LCD Screen. You can learn how to interface an LCD using the above mentioned links. If you are an advanced programmer and would like to create your own library for interfacing your Microcontroller with this LCD module then you have to understand the HD44780 IC working and commands which can be found its datasheet.
Lcd stands for liquid crystal display. Character and graphical lcd’s are most common among hobbyist and diy electronic circuit/project makers. Since their interface serial/parallel pins are defined so its easy to interface them with many microcontrollers. Many products we see in our daily life have lcd’s with them. They are used to show status of the product or provide interface for inputting or selecting some process. Washing machine, microwave,air conditioners and mat cleaners are few examples of products that have character or graphical lcd’s installed in them. In this tutorial i am going to discuss about the character lcd’s. How they work? their pin out and initialization commands etc.
Character lcd’s come in many sizes 8×1, 8×2, 10×2, 16×1, 16×2, 16×4, 20×2, 20×4, 24×2, 30×2, 32×2, 40×2 etc .Many multinational companies like Philips, Hitachi, Panasonic make their own custom type of character lcd’s to be used in their products. All character lcd’s performs the same functions(display characters numbers special characters, ascii characters etc).Their programming is also same and they all have same 14 pins (0-13) or 16 pins (0 to 15).
In an mxn lcd. M denotes number of columns and n represents number of rows. Like if the lcd is denoted by 16×2 it means it has 16 columns and 2 rows. Few examples are given below. 16×2, 8×1 and 8×2 lcd are shown in the picture below. Note the difference in the rows and columns.
On a character lcd a character is generated in a matrix of 5×8 or 5×7. Where 5 represents number of columns and 7/8 represent number of rows. Maximum size of the matrix is 5×8. You can not display character greater then 5×8 dimension matrix. Normally we display a character in 5×7 matrix and left the 8th row for the cursor. If we use the 8th row of the matrix for the character display, then their will be no room for cursor. The picture below shows the 5×8 dot matrix pixels arrangement.
To display character greater than this dimension you have to switch to graphical lcd’s. To learn about graphical lcds here is a good tutorialGraphical Lcd’s Working and Pin out.
The picture above shows the pin out of the character lcd. Almost all the character lcd’s are composed of the same pin out. Lcd’s with total pin count equal to 14 does not have back light control option. They might have back light always on or does not have a back light. 16 total pin count lcd’s have 2 extra A and K pins. A means anode and K cathode, use these pins to control the back light of lcd.
Character Lcd’s have a controller build in to them named HD44780. We actually talk with this controller in order to display character on the lcd screen. HD44780 must be properly handled and initialized before sending any data to it. HD44780 has some registers which are initialized and manipulated for character displaying on the lcd. These registers are selected by the pins of character lcd.
When we send commands to lcd these commands go to Command register and are processed their.Commands with their full description are given in the picture below.When Rs=0 command register is selected.
When we select the register Rs(Command and Data) and set Rw(read – write) and placed the raw value on 8-data lines, now its time to execute the instruction. By instruction i mean the 8-bit data or 8-bit command present on Data lines of lcd. For sending the final data/command present on the data lines we use this enable pin.Usually it remains en=0 and when we want to execute the instruction we make it high en=1 for some mills seconds. After this we again make it ground en=0.
To set lcd display sharpness use this pin. Best way is to use variable resistor such as potentiometer a variable current makes the character contrast sharp. Connect the output of the potentiometer to this pin. Rotate the potentiometer knob forward and backward to adjust the lcd contrast.
NOTE: we can not send an integer, float, long, double type data to lcd because lcd is designed to display a character only. Only the characters that are supported by the HD44780 controller. See the HD44780 data sheet to find out what characters can we display on lcd. The 8 data pins on lcd carries only Ascii 8-bit code of the character to lcd. How ever we can convert our data in character type array and send one by one our data to lcd. Data can be sent using lcd in 8-bit or 4-bit mode. If 4-bit mode is used, two nibbles of data (First high four bits and then low four bits) are sent to complete a full eight-bit transfer. 8-bit mode is best used when speed is required in an application and at least ten I/O pins are available. 4-bit mode requires a minimum of seven bits. In 4-bit mode, only the top 4 data pins (4-7) are used.
Command 0x30 means we are setting 8-bit mode lcd having 1 line and we are initializing it to be 5×7 character display.Now this 5×7 is some thing which every one should know what it stands for. usually the characters are displayed on lcd in 5×8 matrices form. where 5 is total number of columns and is number of rows.Thus the above 0x30 command initializes the lcd to display character in 5 columns and 7 rows the last row we usually leave for our cursor to move or blink etc.
NOTE:You can send commands in hexadecimal or decimal form which one do you like the result is same because the microcontroller translate the command in 8-bit binary value and sends it to the lcd.
Character Lcd’s can be used in 4-bit and 8-bit mode.Before you send commands and data to your lcd. Lcd must first be initialized. This initialization is very important for lcd that are made by Hitachibecause they use HD44780 driver chip sets. Hd44780 Chip set first has to be initialized before using it. If you don’t initialize it properly you will see nothing on your lcd.
In 4-bit mode the high nibble is sent first before the low nibble and the En pin is toggled eachtime four bits is sent to the LCD. To initialize in 4-bit mode:
To learn more about the difference between 4-bit and 8-bit character lcd mode and operation with demo example visit the tutorial link given below. Demo examples are very easy to understand and one can make changes easily in the code. Please also give us your feed back on the post.
Winstar 16x2 Character LCD Display WH1602W is having two pinout interfaces on upper and bottom sides of the LCD module. This 16x2 lcd display has the outline size of 80.0 x 36.0 mm and VA size of 66.0 x 16.0 mm and the maximum thickness is 13.2 mm. WH1602W 16x2 LCD Displays are built-in controller ST7066 or equivalent. It is optional for + 5.0 V or + 3.0 V power supply. The LEDs can be driven by pin 1, pin 2, or pin 15 pin 16 or A/K. This type of module can be operating at temperatures from -20℃ to +70℃; its storage temperatures range from -30℃ to +80℃.
The Displaytech 162GCOG series is a lineup of 16x2 character chip-on-glass LCD modules. These modules have an 65x27.7 mm outer dimension with 61x15.7 mm viewing area on the display. The 162GCOG 16x2 LCD display series has the controller mounted directly onto the LCD glass. The chip-on-glass (COG) technology allows for a cost-effective system build since the display does not require a PCB. Get a quote directly from Displaytech for the 16x2 COG character LCD display from the 162GCOG series.
The Displaytech 162M series is a lineup of our largest 16x2 character LCD modules. These modules have a 122x44 mm outer dimension with 99x24 mm viewing area on the display. The 162M 16x2 LCD displays are available in STN or FSTN LCD modes with or without an LED backlight. The backlight color options include yellow green, white, blue, pure green, or amber color. Get a free quote direct from Displaytech for a 16x2 character LCD display from the 162M series.
Bought this from Robotshop retailer. Worked right away like a charm. I even changed splash screen to display my software version. However at some point it stopped displaying text, then backlight started spontaneously switching off several seconds after powering on. I connected LCD to different device and started experimenting just sending one command at a time.
ALL 0xFE commands work just fine. I am able to switch display on/off, change between underline and blinking cursor, directly position cursor on screen and scroll screen around. 0x7C commands work too, I can control backlight and turn splash screen on/off. Reset 0x12 also works.
The only thing that does not work is actual text display. I tried all acsii characters at different cursor locations. It seems that something is going on, at least cursor jumps to 2nd line after printing 16 characters (does not move otherwise), except characters are invisible. Note that splash screen still works, with exact text I put there!
My only complaint with this product is the difficulty in mounting. Finally had to drill out the holes to accept 4-40 standoffs. The Eagle files don"t include the complete board so making a screw hole template from the PCB is impossible. Otherwise works fine with my stand alone Atmega 328P using the SerLCD.h and SoftwareSerial.h libraries.
Does anybody know how to do a hard reset on this LCD? While I was uploading my code, I left it plugged into TX, and it doesn"t work anymore. I"m realizing that it probably got spammed with commands and the configuration got messed up. Does anybody know how to reset to factory defaults?
I have the same question. I now have the 3.3v serial enabled LCD (with backpack) and want to use this one for future usage. VDD of 5V can be supplied, but will the TTL work when its getting 3.3V signals from the TX from Netduino?
I"ve put together some python code for sending serial data to these LCD screens. In particular, the code pulls my twitter status and writes it to the LCD. To work with the extra characters, I wrote functions to page the text (vertical scroll) or scroll the text (horizontal scroll). Details are available here: http://dawes.wordpress.com/2009/12/23/twitter-to-lcd/
Is it possible to wire this up in parrellel rather than use the serial function? I ran into a snag and am unable to use the serial function of this lcd? I see the pinouts on the schematic but when wired it doesn"t seem to work.
I"ve created a new splash screen for the Serial LCD, now I want to save it to the Serial LCD memory. So, exactly how do I write a "control-j" to the Serial LCD. I"ve put in the required line to transmit special character 124, but I can figure out how to format the "control-j" line of code. I"ve Googled this for about an hour and can"t find an explanation or sample code anywhere. Here"s my code...void setup() {
I"m not sure if you"re referring to comments on the website, or on your LCD screen. You can contact techsupport@ and they"ll be able to assist you further.
I have used a Labview program for this LCD. When i send character "a", the display is "0". Does anyone having a same problem. How should I troubleshoot this problem.Tq
Has anyone managed to get the PWM backlighting working with an Arduino? I"m trying variations of this and nothing works except the standard On/Off commands using 0xFE as the escape. All my attempts turn the display off but the backlight LED is on full.
Why do I get power out of the VDD port with only RX and GND hooked up? I have a 5V rail that I use to power everything on my board - and when I added this SerLCD I now have a bridge between the arduino power and my 5v line ... which I dont want. Can I add a diode to the VDD to stop reverse voltage from powering my board?
It seems like the MCLR function has been disabled through the config bits. No pullup to Vdd is installed. This makes it really irritating to work with this display. Programming an arduino with this hooked the HW serial port will screw up the display, and without the reset line you have to pull power. A simple solution would just be to wire the PICs MCLR pin to the Arduinos reset line, but this isn"t possible without the MCLR function obviously.
Quick suggestion... It"d be very helpful for some people if you guys added a note in the description pointing people to the correct 3-pin JST jumper wire to be used with these serial LCDs. Two reasons... it"s not clear that the jumper is not included, and you have 3-pin jumpers in your catalog which don"t work with this serial LCD.
I have ported LiquidCrystal library for use with the serial LCD you can look at my code here. Still working on finishing all the documentation. But putting up for now hopefully someone will find it usefull.
I"m also having the same problem after accidentally sending the control character "|" followed by "\", "-", "/" to the LCD as I was trying to animate a rotating bar to indicate a busy status.
The baud rate problem can be solved by writing at 9600, at startup, a "change baud rate" command to the target rate. At worst, the display is already at the target rate and will misinterpret the command and display garbage, at best, it will be set to the right baud rate.
Does the serial version of the display still have the parallel pins available on it? I would like to use the serial access for the most part, but I might need regular old parallel for one project.
Yes you can, but you are limited to only 8 custom characters. First define 8 bytes that will hold your custom character, one byte per line (obviously only the lower 5 bits can be used since this is a 5x8 display). Then decide which character (from 0-7) you want to set. Call this "x". Then do this pseudocode:
I"m surprised that a mechanical drawing is not included in the data sheet. It"s not too hard to measure but seems like a documentation oversight for anyone who wants to integrate the display into a case.
Having ordered this exact LCD myself, I can say that aside from the issue mentioned in my other comment, it looks exactly like the picture. No bulky backpack module, everything is on a single board. Pretty sleek, really.
Hi...noob question. how do i send data on the fly via arduino? it only has 1 connection to tx. i tried using the serial monitor to send something, but it doesnt work...im looking for something which i guess is similar to liquidCrystal->SerialDisplay example.
Nevermind, my own fault. I calculated the wrong offset to the start of the second line when I repositioned the cursor. Although the second line was displayed correctly, the offset was wrong by -32.
The data stream I tapped into once inadvertently changed the backlight level to something less than 100%, and I noticed that the dimmed display had a noticeable flicker.
I have a couple of suggestions for a future version: On the PCB layout, please add a thermal to the ground pin for the user connectors to make it easier to hand solder. Please change the firmware to make it more difficult for a random serial stream to stumble upon a configuration sequence. Maybe pick a non-printable prefix character like ESC instead of the vertical bar. Please make the brightness values more user friendly, like 1, 2, 3, etc. Maybe have an option to make the display scroll when it gets full, instead of resetting the cursor to home and overwriting. All-in-all, a fun little platform. Thanks for using a PIC on this one! I think I may try my hand at writing some new firmware for it. Cheers!
Edit: Got mine fixed. If you checked the soldering on all the terminals, check them again. I also sometimes was getting strings of garbage if I wriggled the terminals on the LCD (I suspect because I was getting a partial connection on the bad terminal). Resoldered and it is working fine now.
Wait, so I get the 3 pins for power and control, but whats with all the other pins on the sides? Can it be used to control another LCD besides the one built in?
The other pins are used if you want to control the LCD without using the serial standard. There"s some tutorials on how to do that with the arduino below. You have more control over what you can do with it, but it takes up more pins on the arduino. If you want to wire it up this way, don"t spend the money on the serial interface, they have cheaper LCD"s that allow you to do it this way, without the serial.
The 16x2 Alphanumeric LCD Display Module is equally popular among hobbyists and professionals for its affordable price and easy to use nature. As the name suggests the 16x2 Alphanumeric LCD can show 16 Columns and 2 Rows therefore a total of (16x2) 32 characters can be displayed. Each character can either be an alphabet or number or even a custom character. This particular LCD gas a green backlight, you can also get a Blue Backlight LCD to make your projects stand our and visually appealing, apart from the backlight color both the LCD have the same specifications hence they can share the same circuit and code. If your projects require more characters to be displayed you can check the 20x4 Graphical LCD which has 20 Columns and 4 Rows and hence can display up to 80 characters.
The 16x2 LCD pinout diagram is shown below. As you can see the module has (from right) two power pins Vss and Vcc to power the LCD. Typically Vss should be connected to ground and Vcc to 5V, but the LCD can also operate from voltage between 4.7V to 5.3V. Next, we have the control pins namely Contrast (VEE), Register Select (RS), Read/Write (R/W) and Enable (E). The Contrast pin is used to set the contrast (visibility) of the characters, normally it is connected to a 10k potentiometer so that the contrast can be adjusted. The Read/Write pin will be grounded in most cases because we will only be writing characters to the LCD and not read anything from it. The Register Select (RS) and Enable pin (E) pin are the control pins of the LCD and will be connected to the digital pins GPIO pins of the microcontroller. These pins are used to instruct the LCD where place a character when to clear it etc.
From DB0 to DB7 we have our eight Data Pins which are used to send information about the characters that have to be displayed on the LCD. The LCD can operate in two different modes, in the 4-bit Modeonly pins DB4 to DB7 will be used and the pins DB0 to DB3 will be left idle. In 8-bit Mode, all the eight-pin DB0 to DB7 will be used. Most commonly the 4-bit mode is preferred since it uses only 4 Data pins and thus reduces complexity and GPIO pin requirement on the microcontroller.Finally, we have the LED+ and LED- pins which are used to power the backlight LED inside our Display module. Normally the LED+ pin is connected to 5V power through a 100 ohm current limiting resistor and the LED- pin is connected to Ground.
ERMC1602SYG-1 is big 16 characters wide,2 rows character lcd module,SPLC780C controller (Industry-standard HD44780 compatible controller),6800 4/8-bit parallel interface,single led backlight with yellow green color included can be dimmed easily with a resistor or PWM,stn-lcd positive,dark blue text on the yellow green color,wide operating temperature range,rohs compliant,built in character set supports English/Japanese text, see the SPLC780C datasheet for the full character set. It"s optional for pin header connection,5V or 3.3V power supply and I2C adapter board for arduino.
RC1602C is a 16x2 character type LCD display with module dimension 85.0 x 36.0 mm. This monochrome display LCD 16x2 has built-in IC ST7066. Default interface of RC1601A module is 6800; if you require interface such as SPI or I2C, they’re available as well, but the IC will be replaced with RW1063.
Raystar provides various LED backlight combinations for RC1602C 16 character x 2 lines LCD display module, such as yellow-green, green and white. You can choose module with LED backlight or without it.
This RC1602C display LCD 16x2 offers a selection of fonts, including English/Japanese, Europe and Cyrillic (Russian), etc. Feel free to contact us if you need full datasheet or more info of this display lcd 16x2.
I am on a tight budget since I have so many other hobbies as well but am getting into Arduinos and want to be able to output GPS location data for a fun project I have in mind. I want to confirm if it"s possible to get the cheap LCD I linked above working with an Arduino Pro or Uno and can I get it working with a GPS connected as well or do I need to go with the SparkFun LCD screen instead as it"s a little more ready to go?
We need a photograph that allows us to unambiguously follow the six wires that connect between your LCD module and your Arduino. Your second photo is the closest but using wires of the same color on adjacent pins doesn"t help things.
You should also redo the solder connections on your LCD module. You have used too much solder so go easy next time. If you can find a header strip that might be a better choice for tinkering.