wii u gamepad lcd screen quotation
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New: A brand-new, unused, unopened, undamaged item in its original packaging (where packaging is applicable). Packaging should be the same as what is found in a retail store, unless the item is handmade or was packaged by the manufacturer in non-retail packaging, such as an unprinted box or plastic bag. See the seller"s listing for full details.See all condition definitionsopens in a new window or tab
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Have any scratch, break or dead pixels on your touch screen display? This Replacement LCD for Gamepad will repair your broken or unresponsive LCD immediately.
This LCD screen replacement will do the job efficiently by renewing LCD screen functions of your device. The LCD screen is fragile, please be careful to install. No matter if your screen is damaged, scraped, broken, or the LCD screen is not working correctly, this part can get your device to good condition again!
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Replace a cracked or malfunctioning LCD display on your Wii U GamePad. This LCD screen will renew the appearance of your front panel, eliminate the dead pixels or flickering on an aging display. The product is Wii U GamePad LCD only, without the digitizer.
This is genuine Nintendo Wii U replacement part. Not fake OEM versions, or replicas! Premium graded external parts harvested from a non-working Nintendo Wii U units, it has been cleaned and tested, ready to use. Be aware of that this is not brand new part, it might contain some minor blemishes. Please make sure you don’t damage or remove any of your warranty stickers during your warranty period! These parts may be new, used or refurbished and have been thoroughly tested for functionality.
Please note: Before you buy this GamePad Screen replacement part for your Nintendo Wii U gaming console, make sure you double check the part you need, also please check the compatibility and product MPN number listings below if they match. Most of the parts installation requires the disassembly of the Nintendo Wii U gaming console for accurate identification. Unfortunately we won’t take responsibility for any misorders, or incompatibility, any wrong installations, or any damage caused in the part or the system it self, due to part mismatch.
I was happy with the product itself. Includes both a replacement LCD and replacement touch screen digitizer glass. The reason for 4-stars instead of 5-stars is that it was meekly packaged with bubble wrap and a padded envelope and consequently the ribbon cable on the LCD screen was solidly crimped. Ribbon cables are very sensitive and it left me with the choice of having to do all the work of replacement just for a 50-50 chance the screen would be good. Even worse, it was crimped in the opposite direction of the way the ribbon cable needs to flex inside the Wii U gamepad controller. Ugh. I order touch screens replacements occassionally (mostly for broken phones) and whereas 2/3rds of the time they are meekly packaged like this one, 1/3rd of the time they come in a proper solid plastic-molded container to prevent exactly this sort of damage. But with such a large (and relatively heavy) screen compared to a 4-inch phone screen... good packaging becomes even more important. Although most people should not bother installing the screen with a ribbon cable in such a condition I didn"t want to wait and go through the effort of a replacement without trying it, and fortunately the screen worked fine. However, because the ribbon cable is now flexing against the crimp, there"s a small chance it will eventually fail. Fortunately, the price is so good I will accept that small chance.Took 9 days to arrive with the free shipping and included the needed Y-tip screwdriver that all Nintendo products use for their external screws. The Y-tip screwdriver was of good quality.I did not utilize the touch digitzer glass and instead opted to use / transfer the original Nintendo one. If you don"t need a to replace the digitzer you"ll want to keep the current one, otherwise you have to go through the extra significant step of trying to extricate the moulding off of both sides of the older digitizer to transfer it to the new one. Plus, 3rd-party digitzers are rarely as good as factory ones. Again though, I didn"t test out this digitizer glass.The LCD screen itself I found to be of high quality (bright and crisp) and had the proper metal slide catches on the side that made it an exact replacement.I would definitely order from them again as I am happy with the product, and the listing was very clear this included both the LCD and digitzer glass + the Y-tip screwdriver for a great price, and it arrived in a reasonable time. Just the anxiety of having a very damaged-looking ribbon cable from the get-go due to the mediocre packaging was not at all welcomed. Hopefully they will address this in the future.There are plenty of youtube videos on the replacement process, but none of them were perfect. Aside from checking out a few videos, here are my tips:1) Whether you use the replacement digitzer, or are able to salvage the old one, you will need to seperate the glued black rubber in between the old glass, and the old LCD. Ideally, you should use a hair dryer to warm this up. If you mangle it, it"s hard to get the little bits of rubber out from between the glass and the LCD when you put them together. It"s very important to get all dust and particles out.2) There are two 4-wire (super thin... 1/2 cm) ribbon cables that connect to the Wii U gamepad controller, one from the digitzer screen, and one is for the power connector to the LCD screen. Being an experienced laptop and phone tech I can tell you these attach to the circuit board using the oddest flip-up-release tabs I have seen *very long and narrow*. They flip up from the rear end (the oppose side of where the cable plugs in). Exactly none of the videos on youtube showed this very delicate operation. Use a plastic pry tool to flip up the rear end of this long-thin ribbon cable connector.3) Getting the volume switch on the top/rear of the gamepad controller back in, is tricky. It took about a dozen times.4) Be very careful with the wires near the volume control, it"s hard to place them to not get squished when you put the cover back together.5) You absolutely want to transfer the ribbed plastic moulding stuck to the digitzer glass if you are going to use the new digitizer glass, and ideally should transfer the rubber from the inside of the glass as well, or replace it using two or three layers of double-sided Scotch sticky tape.6) Make sure the digizer glass and LCD are perfectly aligned. Again, I didn"t use the replacement digitzer but the replacement LCD was 100% size-perfect with the original, so the original glass certainly fit on perfectly 100% flush on all edges.
The Wii U GamePad is the standard game controller for Nintendo"s Wii U home video game console. Incorporating traits from tablet computers, the GamePad has traditional input methods (such as buttons, dual analog sticks, and a D-pad), touchscreen controls, and motion controls. The touchscreen can be used to supplement a game by providing alternate, second screen functionality or an asymmetric view of a scenario in a game. The screen can also be used to play a game strictly on the GamePad screen, without the use of a television display. Conversely, non-gaming functions can be assigned to it as well, such as using it as a television remote.
The Wii U GamePad can be used in conjunction with other controllers compatible with the console, such as the Wii Remote Plus, Nunchuk, Wii Balance Board, and the more conventional Wii U Pro Controller.
During development of the Wii console, video game designer Shigeru Miyamoto brought in mobile phones and controllers for automotive navigation systems for inspiration for the Wii Remote, eventually producing a prototype that resembled a cell phone.analog stick and a touchscreen, but Nintendo rejected the idea of a touchscreen on the controller, "since the portable console and living-room console would have been exactly the same".
Nintendo"s development team had determined that the Wii"s notification light did not provide enough information to be useful beyond whether it had received content or not. With the complexity of modern televisions, Miyamoto believed that a monitor separate from the console would provide an easier way to check on the console"s status without needing to use the television.karaoke establishments in Japan, which displays song information and also allows its users to select their next song.
Satoru Iwata explained that the controller"s design is intended to allow players to "see games in a different way,"asymmetric gaming" during Nintendo"s E3 2012 press conference.Gyroscopic capabilities were added by the team specifically to aid in aiming for first and third person shooter games.
The Nintendo EAD development team created two controller prototypes: a monitor with two Wii Remotes glued to the sides, and a display attached to a Wii Zapper.Nintendo 3DS. On May 19, 2012, a photograph of a near-final version of the controller was leaked on Twitter by an employee of TT Games, revealing a wider build with ergonomic grips, a redesigned button layout, and analog sticks instead of circle pads.E3 2012. The presentation confirmed the leaked changes, and unveiled other features making use of the screen.
The GamePad"s primary feature is its 6.2 in (16 cm), FWVGA (854x480), resistive touchscreen display, which can be controlled with either fingers or an included stylus. The screen can be used as a supplement to gameplay to provide additional functionality that can be controlled using the screen, or to stream gameplay from the console in lieu of a television display (Off-TV Play). The controller also features a front-facing camera (usable for video chat), dual analog sticks, nine-axis motion detection via a three-axis accelerometer, three-axis gyroscope and a three-axis magnetometer, rumble support,infrared array that can emulate the Wii Sensor Bar.NFC, which allows developers to create figurines (such as Nintendo"s Amiibo figures) or cards that can wirelessly interact with the controller, and allows Japanese users to pay for software on the Nintendo eShop using prepaid FeliCa-based transit cards such as Suica.E3 2012, Nintendo unveiled more details about the GamePad; including its ability to be used as a remote control for a television with the Nintendo TVii app, and the ability to send handwritten messages and other content.
The GamePad communicates with a Wii U console over a modified Wi-Fi protocol designed for low-latency transmission, establishing its connection with the console by using a variant of the WPS process, with proprietary transfer protocol and software co-developed with Broadcom.H.264 video codec, for which the GamePad contains a hardware decoder.
Nintendo"s first presentation of the controller in 2011 led to confusion upon whether the Wii U would support the use of multiple GamePads. A Nintendo spokesperson stated that the GamePad would not be sold individually from a Wii U console,Nintendo 3DS as a controller in this scenario as well—implying potential compatibility.