colour tft display price
Pacer offers an extensive range of colour TFT LCD panels from 1.8″ through the popular 3.5″ and 5.7″ sizes to 82″. Our range includes sunlight readable panels from 5.6″ to 70″, bar cut panels, and SMART TFT displays with built-in control. We offer TFT displays with high brightness, high contrast ratio, wide viewing angle, wide temperature operation, longer lamp life, and lower power consumption.
TFT displays are used extensively in many industrial, commercial and scientific applications, including ATMs, POS terminals, kiosks, security systems, lottery and gambling gaming machines, medical equipment, factory automation, digital advertisement signage, transportation information, and marine equipment.
TFT technology is being used to replace Mono LCD in many applications, and Raystar Optronics now offers a 5.2″ TFT module designed specifically to fit the footprint of the industry standard RG24064-series 240×64 mono graphic STN LCD. The RFS520A can replace traditional STN displays of 8×2 or 16×2 format as it shares the same 16 pin footprint.
Our TFT modules are fully supported with a variety of options including wide operating temperatures, high brightness and contrast, built-in DC-DC and temperature compensation circuitry and most with white LED backlights. Resistive Touchscreens and Projected Capacitive Touchscreens are available for most models. Many panels can be configured as a kit – see our Interface Kits page for more details.
IMPORTANT ANNOUNCEMENT – Mitsubishi has decided to end production of TFT-LCD modules, as the company is no longer able to maintain the products’ competitiveness after significant price falls in the global market. Production of TFT-LCD modules is scheduled to end in June 2022 with a Last Time Buy date of June 2021. Please contact us as soon as possible to discuss last time buy or identification of suitable alternative displays.
Raystar is a professional TFT (Thin Film Transistor) module manufacturer. Whether you need a TFT display with control board, high brightness, wide viewing angle, monochrome or bar type, we have TFT active matrix display models for you to choose from.
LITEMAX® Industrial Display solution provide a wide range of reliable displays from 5.7″ to 85″ including LCD panel modules, open frame LCD displays, outdoor displays, and panel mount monitors. LITEMAX have developed and focused on LCD display technologies such as high brightness technology, optical bonding solutions, and color enhancement technology that bring more add-on value to enhance their products.
With the continual development of LCD technologies, TFTs have become widely available at a lower price point. The manufacturing process of TFTs has been standardized which has changed the industry for display applications, making TFTs a feasible replacement option for graphic LCDs. This application note will discuss the options for replacing a graphic LCD with a TFT LCD. Considerations of price, size, features and functions will be analyzed to evaluate the options for TFT displays in place of a graphic LCD.
The two displays that will be reviewed in this application are described in the table below. These displays are similar in size and cost but vary in features and technical specifications.
Graphic LCDs are common for industrial applications where the features of TFTs are not justified by price. In recent years, TFT manufacturing has broadened its standard manufacturing process, making TFTs a competitor in typical graphic LCD applications.
TFTs offer additional features that graphic LCDs cannot provide. Such features consist of high color and resolution. TFTs also have the benefit of integrating capacitive and resistive touch functions to the display. If you are considering replacing a current graphic LCD, it may be time to switch to a TFT.
Graphic LCDs are a common display for industrial applications where vivid and high-resolution graphics are not essential to the application. Graphic displays typically have an 8-bit parallel interface which does not require a high frequency clock to communicate with the display. The graphic display in this example has 128 x 64 dots of resolution. This means the memory requirement of the frame buffer for this display is small and is provided by the IC on the display. Graphic LCDs do not offer RGB pixel color and display pixels as either on or off.
Significant limiting factors for graphic LCDs include the resolution and color depth of the display. The options for what can be displayed is restricted to a small area, in this example 128x64 pixels. This means that the image must be very low resolution and text must be very small. Typical graphic LCD applications display text or small user interface option.
The dimensions of G12864B-BW-LW63 are reviewed below. This graphic LCD is close in size to E30RA-FW400-N, the main differences being the mounting of the backlight and the depth of the displays. This graphic LCD is transmissive, STN blue, with a white LED backlight. The demo images will be displayed with white pixels and a blue background.
An example application for this graphic LCD will be reviewed in comparison with the TFT. The graphic LCD is interfaced over an 8-bit parallel connection. The display controller IC, ST7565, provides 8 pages of display RAM, an internal oscillator, and power regulation functions. This makes it easy to control a graphic LCD with a simple 8-bit controller because the main functions are provided internally.
The graphic LCD will display a menu followed by a temperature measurement screen. This is to provide an example of a typical graphic LCD application. Below is an example of the menu and the temperature measurement screen before they are uploaded onto the display.
Pixel size is limited for graphic LCDs. The full page consists of 128x64 pixels so the images must be low resolution and small. The amount of RAM provided by the embedded IC of the display will support 8 full pages of display data. The images must be black and white but will appear as white and blue once uploaded to the display. Below are the images of the display with these example applications uploaded.
The individual pixels can be seen on the graphic LCD and can be altered to project a monochrome image. STN blue graphic LCDs will display white pixels over a blue background. The amount that can be displayed in one page is restricted to 128x64 pixels. Simple icons and characters are common options for graphic display applications.
The design for graphic displays must be simplified to low resolution texts and icons. When you get down to a low resolution, such as 128x64 pixels, every pixel counts in creating a coherent image. This is why there is a standard set of icons used, and you will see them across graphic display applications. These icons are reminiscent of an early Windows computer era, 1980’s/1990’s. Most of these applications have already transferred to higher resolution and colored TFTs.
TFTs have begun to replace graphic LCDs in many applications. This is largely due to the price decrease of the displays and the electronics required to support them. The price of microprocessors and memory chips has substantially decreased, making TFTs a competitive alternative to graphic LCDs. TFT displays have the benefit of higher graphics quality, color, and speed for no extra cost.
The TFT used in this application is close in size to the graphic display. The display can be used both vertically and horizontally by changing the scan direction register. This can also be done by changing the page and column addresses before writing to RAM. The dimensions of the TFT are reviewed below from a vertical reference.
TFT displays offer a higher resolution and color depth. The TFT in this application has a resolution of 480x854 and can display up to 16.7 million colors. The combinations of color and the number of available pixels drastically increases the options for what can be displayed.
The TFT’s size is similar to the graphic LCD, but the resolution area is over six times larger. This makes a significant difference in image quality and available area. Below are the two graphic LCD demos displayed on the TFT.
Both graphic LCD demos can fit in the TFT display resolution and only take up a fraction of the total area available. The resolution of the TFT is highlighted by the amount of data that can be stored in one frame of the display area. Each pixel makes up only a small part of the image which means high resolution images can be portrayed. The same image is uploaded on both the graphic LCD and the TFT below.
TFTs also differ from graphic LCDs because they can display colors. This display supports 24-bits of color data for each pixel. This mean there are 16.7 million colors to select from. The graphic LCD writes to each pixel as on or off. The TFT assigns each pixel 24-bits of color data which means there are 16.7M unique colors that can be displayed.
TFTs have become increasingly standard for most display applications. Even if the application does not require high definition for its intended function, the comparable price for each display type makes the graphics quality an added bonus.
E30RA-FW400-N uses a 24-bit parallel interface and renders 24-bpp of color data for each pixel. This interface is fast enough to support this resolution and color depth to maintain a frame rate of 60 Hz. The only draw-back to this interface is the number of data pins that must be connected to a controller. TFTs come with many different interfaces depending on the resolution.
The graphic LCD demo can be recreated for the TFT to display more complex elements and colors. The addition of color and an increased pixel area gives the display more flexibility on what can be displayed and the quality of the image. TFT displays also have the benefit of touch interface options which can incorporate the user interface on the screen. Below is the example displayed on the TFT.
Some considerations should be made when switching from a graphic LCD to a TFT. A higher resolution means more pixels per frame. An increase in color depth means there is more data assigned to each of the pixels. The memory cost for one page of data can add up quickly depending on size and color depth chosen. The TFT in this example needs a minimum of 1.23MB if using the 24-bpp color depth. A lower color depth can be chosen through commands if you want to reduce memory costs.
The display also requires a higher speed interface to support its resolution and color depth. This display can be interfaced over a 16, 18 or 24-bit parallel interface with a clock cycle of 24.5MHz. This is the minimum speed required to maintain a frame rate of 60Hz. A high-speed controller is also required for this. Since high-speed controllers are becoming more affordable, these constraints are not as significant of a factor as they used to be.
Colour TFT displays come in many forms and we specialise in products that meet the more demanding application requirements. Our ranges feature high visual performance such as high contrast, high brightness, wide viewing angle displays or sunlight readability and mechanical adaptation such as ultra-wide or letterbox form factors, optical enhancement or customisation with touchscreen and cover lenses.
The highlight of GTK’s colour TFT displays is a range of high performance In-Plane Switching (IPS) displays at the cutting edge of the technology, with high speed interfaces to support high speed video and 24bit colour depth. This technology is ideal for applications where true colour and vivid reproduction are an advantage. All our colour TFT displays are customisable to requirement yet meet the expectations of the industrial market.
Our technical experts can help you to integrate your chosen display into your finished product and can provide acomplete user interfacesolution, including capacitive sensors andtouchless UIoptions. We will support you throughout the design process bringing together customisation and enhancement options with thorough technical support for both electronics and mechanical design.
Let us start with the basics first; refresh the knowledge about TN and LCD displays in general, later we will talk about TFTs (Thin Film Transistors), how they differ from regular monochrome LCD displays. Then we will go on to the ghosting effect, so we will not only discuss the technology behind the construction of the TFT, but also some phenomena, like the ghosting effect, or grayscale inversion, that are important to understand when using an LCD TFT display.
Next, we will look at different technologies of the TFT LCD displays like TN, IPS, VA, and of course about transmissive and transflective LCD displays, because TFT displays also can be transmissive and transflective. In the last part we will talk about backlight.
Let us start with a short review of the most basic liquid crystal cell, which is the TN (twisted nematic) display. On the picture above, we can see that the light can be transmit through the cell or blocked by the liquid crystal cell using voltage. If you want to learn more about monochrome LCD displays and the basics of LCD displays, follow this link.
What is a TFT LCD display and how it is different from a monochrome LCD display? TFT is called an active display. Active, means we have one or more transistors in every cell, in every pixel and in every subpixel. TFT stands for Thin Film Transistor, transistors that are very small and very thin and are built into the pixel, so they are not somewhere outside in a controller, but they are in the pixel itself. For example, in a 55-inch TV set, the TFT display contains millions of transistors in the pixels. We do not see them, because they are very small and hidden, if we zoom in, however, we can see them in every corner of each pixel, like on the picture below.
On the picture above we can see subpixels, that are basic RGB (Red, Green, Blue) colors and a black part, with the transistors and electronic circuits. We just need to know that we have pixels, and subpixels, and each subpixel has transistors. This makes the display active, and thus is called the TFT display. TFT displays are usually color displays, but there are also monochrome TFT displays, that are active, and have transistors, but have no colors. The colors in the TFT LCD display are typically added by color filters on each subpixel. Usually the filters are RGB, but we also have RGBW (Red, Green, Blue, White) LCD displays with added subpixels without the filter (White) to make the display brighter.
Going a little bit deeper, into the TFT cell, there is a part inside well known to us from the monochrome LCD display Riverdi University lecture. We have a cell, liquid crystal, polarizers, an ITO (Indium Tin Oxide) layer for the electrodes, and additionally an electronic circuit. Usually, the electronic circuit consists of one transistor and some capacitors to sustain the pixel state when we switch the pixel OFF and ON. In a TFT LCD display the pixels are much more complicated because apart from building the liquid crystal part, we also need to build an electronic part.
That is why TFT LCD display technologies are very expensive to manufacture. If you are familiar with electronics, you know that the transistor is a kind of switch, and it allows us to switch the pixel ON and OFF. Because it is built into the pixel itself, it can be done very quickly and be very well controlled. We can control the exact state of every pixel not only the ON and OFF states, but also all the states in between. We can switch the light of the cells ON and OFF in several steps. Usually for TFT LCD displays it will be 8-bit steps per color, so we have 256 steps of brightness for every color, and every subpixel. Because we have three subpixels, we have a 24-bit color range, that means over 16 million combinations, we can, at least theoretically, show on our TFT LCD display over 16 million distinct colors using RGB pixels.
Now that we know how the TFT LCD display works, we can now learn some practical things one of which is LCD TFT ghosting. We know how the image is created, but what happens when we have the image on the screen for a prolonged time, and how to prevent it. In LCD displays we have something called LCD ghosting. We do not see it very often, but in some displays this phenomenon still exists.
If some elements of the picture i.e., your company logo is in the same place of the screen for a long period of time, for couple of weeks, months or a year, the crystals will memorize the state and later, when we change the image, we may see some ghosting of those elements. It really depends on many conditions like temperature and even the screen image that we display on the screen for longer periods of time. When you build your application, you can use some techniques to avoid it, like very rapid contrast change and of course to avoid the positioning the same image in the same position for a longer time.
You may have seen this phenomenon already as it is common in every display technology, and even companies like Apple put information on their websites, that users may encounter this phenomenon and how to fix it. It is called image ghosting or image persistence, and even Retina displays are not free of it.
Another issue present in TFT displays, especially TN LCD displays, is grayscale inversion. This is a phenomenon that changes the colors of the screen according to the viewing angle, and it is only one-sided. When buying a TFT LCD display, first we need to check what kind of technology it is. If it is an IPS display, like the Riverdi IPS display line, then we do not need to worry about the grayscale inversion because all the viewing angles will be the same and all of them will be very high, like 80, 85, or 89 degrees. But if you buy a more common or older display technology type, like the TN (twisted nematic) display, you need to think where it will be used, because one viewing angle will be out. It may be sometimes confusing, and you need to be careful as most factories define viewing direction of the screen and mistake this with the greyscale inversion side.
On the picture above, you can see further explanation of the grayscale inversion from Wikipedia. It says that some early panels and also nowadays TN displays, have grayscale inversion not necessary up-down, but it can be any angle, you need to check in the datasheet. The reason technologies like IPS (In-Plane Switching), used in the latest Riverdi displays, or VA, were developed, was to avoid this phenomenon. Also, we do not want to brag, but the Wikipedia definition references our website.
We know already that TN (twisted nematic) displays, suffer from grayscale inversion, which means the display has one viewing side, where the image color suddenly changes. It is tricky, and you need to be careful. On the picture above there is a part of the LCD TFT specification of a TN (twisted nematic) display, that has grayscale inversion, and if we go to this table, we can see the viewing angles. They are defined at 70, 70, 60 and 70 degrees, that is the maximum viewing angle, at which the user can see the image. Normally we may think that 70 degrees is better, so we will choose left and right side to be 70 degrees, and then up and down, and if we do not know the grayscale inversion phenomena, we may put our user on the bottom side which is also 70 degrees. The viewing direction will be then like a 6 o’clock direction, so we call it a 6 o’clock display. But you need to be careful! Looking at the specification, we can see that this display was defined as a 12 o’clock display, so it is best for it to be seen from a 12 o’clock direction. But we can find that the 12 o’clock has a lower viewing angle – 60 degrees. What does it mean? It means that on this side there will be no grayscale inversion. If we go to 40, 50, 60 degrees and even a little bit more, probably we will still see the image properly. Maybe with lower contrast, but the colors will not change. If we go from the bottom, from a 6 o’clock direction where we have the grayscale inversion, after 70 degrees or lower we will see a sudden color change, and of course this is something we want to avoid.
To summarize, when you buy older technology like TN and displays, which are still very popular, and Riverdi is selling them as well, you need to be careful where you put your display. If it is a handheld device, you will see the display from the bottom, but if you put it on a wall, you will see the display from the top, so you need to define it during the design phase, because later it is usually impossible or expensive to change the direction.
We will talk now about the other TFT technologies, that allow us to have wider viewing angles and more vivid colors. The most basic technology for monochrome and TFT LCD displays is twisted nematic (TN). As we already know, this kind of displays have a problem with grayscale inversion. On one side we have a higher retardation and will not get a clear image. That is why we have other technologies like VA (Vertical Alignment), where the liquid crystal is differently organized, and another variation of the TFT technology – IPS which is In-Plane Switching. The VA and IPS LCD displays do not have a problem with the viewing angles, you can see a clear image from all sides.
Apart from the different organization of the liquid crystals, we also organize subpixels a little bit differently in a VA and IPS LCD displays. When we look closer at the TN display, we will just see the subpixels with color filters. If we look at the VA or IPS display they will have subpixels of subpixels. The subpixels are divided into smaller parts. In this way we can achieve even wider viewing angles and better colors for the user, but of course, it is more complicated and more expensive to do.
The picture above presents the TN display and grayscale inversion. For IPS or VA technology there is no such effect. The picture will be the same from all the sides we look so these technologies are popular where we need wide viewing angles, and TN is popular where we don’t need that, like in monitors. Other advantages of IPS LCD displays are they give accurate colors, and wide viewing angles. What is also important in practice, in our projects, is that the IPS LCD displays are less susceptible to mechanical force. When we apply mechanical force to the screen, and have an optically bonded touch screen, we push the display as well as squeeze the cells. When we have a TN display, every push on the cell changes the image suddenly, with the IPS LCD displays with in-plane switching, different liquid crystals organization, this effect is lesser. It is not completely removed but it is much less distinct. That is another reason IPS displays are very popular for smartphones, tablets, when we have the touchscreens usually optically bonded.
If we wanted to talk about disadvantages, there is a question mark over it, as some of them may be true, some of them do not rely on real cases, what kind of display, what kind of technology is it. Sometimes the IPS displays can have higher power consumption than others, in many cases however, not. They can be more expensive, but not necessarily. The new IPS panels can cost like TN panels, but IPS panels definitely have a longer response time. Again, it is not a rule, you can make IPS panels that are very fast, faster than TN panels, but if you want the fastest possible display, probably the TN panel will be the fastest. That is why the TN technology is still popular on the gaming market. Of course, you can find a lot of discussions on the internet, which technology is better, but it really depends on what you want to achieve.
Now, let us look at the backlight types. As we see here, on the picture above, we have four distinct types of backlight possible. The most common, 95 or 99 per cent of the TFT LCD displays on the market are the transmissive LCD display type, where we need the backlight from the back. If you remember from our Monochrome LCD Displays lecture, for transmissive LCD displays you need the backlight to be always on. If you switch the backlight off, you will not see anything. The same as for monochrome LCD displays, but less popular for TFT displays, we have the transflective LCD display type. They are not popular because usually for transflective TFT displays, the colors lack in brightness, and the displays are not very practical to use. You can see the screen, but the application is limited. Some transflective LCD displays are used by military, in applications where power consumption is paramount; where you can switch the backlight off and you agree to have lower image quality but still see the image. Power consumption and saving energy is most important in some kind of applications and you can use transflective LCD displays there. The reflective type of LCD displays are almost never used in TFT. There is one technology called Low Power Reflective Displays (LPRD) that is used in TFT but it is not popular. Lastly, we have a variation of reflective displays with frontlight, where we add frontlight to the reflective display and have the image even without external light.
Just a few words about Low Power Reflective Displays (LPRD). This kind of display uses environmental light, ambient light to reflect, and produce some colors. The colors are not perfect, not perfectly clear, but this technology is becoming increasingly popular because it allows to have color displays in battery powered applications. For example, a smartwatch would be a case for that technology, or an electrical bike or scooter, where we can not only have a standard monochrome LCD display but also a TFT LCD color display without the backlight; we can see the image even in
strong sunlight and not need backlight at all. So, this kind of TFL LCD display technology is getting more and more popular when we have outdoor LCD displays and need a low power consumption.
On the picture above, we have some examples of how transmissive and reflective LCD displays work in the sunlight. If we have a simple image, like a black and white pattern, then on a transmissive LCD display, even with 1000 candela brightness, the image probably will be lower quality than for a reflective LCD display; if we have sunlight, we have very strong light reflections on the surface of the screen. We have talked about contrast in more detail in the lecture Sunlight Readable Displays. So, reflective LCD displays are a better solution for outdoor applications than transmissive LCD displays, where you need a really strong backlight, 1000 candela or more, to be really seen outdoors.
To show you how the backlight of LCD displays is built, we took the picture above. You can see the edge backlight there, where we have LEDs here on the small PCB on the edge, and we have a diffuser that distributes the light to the whole surface of LCD screen.
In addition to the backlight, we have something that is called a frontlight. It is similar to backlight, it also uses the LEDs to put the light into it, but the frontlight needs to be transparent as we have the display behind. On the example on the picture above we can see an e-paper display. The e-paper display is also a TFT display variation, but it is not LCD (liquid crystal), it is a different technology, but the back of the display is the same and it is reflective. The example you see is the Kindle 4 eBook reader. It uses an e-paper display and a frontlight as well, so you can read eBooks even during the night.