tft display interface with arduino in stock

The ST7789 TFT module contains a display controller with the same name: ST7789. It’s a color display that uses SPI interface protocol and requires 3, 4 or 5 control pins, it’s low cost and easy to use. This display is an IPS display, it comes in different sizes (1.3″, 1.54″ …) but all of them should have the same resolution of 240×240 pixel, this means it has 57600 pixels. This module works with 3.3V only and it doesn’t support 5V (not 5V tolerant).

The ST7789 display module shown in project circuit diagram has 7 pins: (from right to left): GND (ground), VCC, SCL (serial clock), SDA (serial data), RES (reset), DC (or D/C: data/command) and BLK (back light).

As mentioned above, the ST7789 TFT display controller works with 3.3V only (power supply and control lines). The display module is supplied with 3.3V (between VCC and GND) which comes from the Arduino board.

To connect the Arduino to the display module, I used voltage divider for each line which means there are 4 voltage dividers. Each voltage divider consists of 2.2k and 3.3k resistors, this drops the 5V into 3V which is sufficient.

The first library is a driver for the ST7789 TFT display which can be installed from Arduino IDE library manager (Sketch —> Include Library —> Manage Libraries …, in the search box write “st7789” and install the one from Adafruit).

tft display interface with arduino in stock

In electronics world today, Arduino is an open-source hardware and software company, project and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices. Arduino board designs use a variety of microprocessors and controllers. The boards are equipped with sets of digital and analog input/output (I/O) pins that may be interfaced to various expansion boards (‘shields’) or breadboards (for prototyping) and other circuits.

The boards feature serial communications interfaces, including Universal Serial Bus (USB) on some models, which are also used for loading programs. The microcontrollers can be programmed using the C and C++ programming languages, using a standard API which is also known as the “Arduino language”. In addition to using traditional compiler toolchains, the Arduino project provides an integrated development environment (IDE) and a command line tool developed in Go. It aims to provide a low-cost and easy way for hobbyist and professionals to create devices that interact with their environment using sensors and actuators. Common examples of such devices intended for beginner hobbyists include simple robots, thermostats and motion detectors.

In order to follow the market tread, Orient Display engineers have developed several Arduino TFT LCD displays and Arduino OLED displays which are favored by hobbyists and professionals.

Although Orient Display provides many standard small size OLED, TN and IPS Arduino TFT displays, custom made solutions are provided with larger size displays or even with capacitive touch panel.

tft display interface with arduino in stock

If none of these part numbers meet your requirements in terms of brightness, interface, or connection method, please email us at info@orientdisplay.com.

tft display interface with arduino in stock

In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.

The next example is controlling an RGB LED using these three RGB sliders. For example if we start to slide the blue slider, the LED will light up in blue and increase the light as we would go to the maximum value. So the sliders can move from 0 to 255 and with their combination we can set any color to the RGB LED,  but just keep in mind that the LED cannot represent the colors that much accurate.

As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.

Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.

As the code is a bit longer and for better understanding I will post the source code of the program in sections with description for each section. And at the end of this article I will post the complete source code.

I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.

After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.

Next we need to define the fonts that are coming with the libraries and also define some variables needed for the program. In the setup section we need to initiate the screen and the touch, define the pin modes for the connected sensor, the led and the button, and initially call the drawHomeSreen() custom function, which will draw the home screen of the program.

So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels  down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.

Next is the distance sensor button. First we need to set the color and then using the fillRoundRect() function we will draw the rounded rectangle. Then we will set the color back to white and using the drawRoundRect() function we will draw another rounded rectangle on top of the previous one, but this one will be without a fill so the overall appearance of the button looks like it has a frame. On top of the button we will print the text using the big font and the same background color as the fill of the button. The same procedure goes for the two other buttons.

Here’s that function which uses the ultrasonic sensor to calculate the distance and print the values with SevenSegNum font in green color, either in centimeters or inches. If you need more details how the ultrasonic sensor works you can check my particular tutorialfor that. Back in the loop section we can see what happens when we press the select unit buttons as well as the back button.

Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.

In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work  you can check my particular tutorial. Here you can download that file:

tft display interface with arduino in stock

This module is a 3.5-inch TFT LCD module with “320X480” resolution and 65K color display. It is suitable for Arduino Uno and Mega2560 development boards, and also supports SD card expansion function. It uses 8-bit parallel port communication, and the driver IC is ILI9486.

The 3.5-inch display is a ready-made shield for Arduino Uno, which can also be placed on the Arduino Mega. The pins of this shield are designed to be easily installed on the Arduino. The bad point about these modules is that they use all Arduino Uno pins.

my_lcd.Draw_Line(2+random(my_lcd.Get_Display_Width()-4),17+random(my_lcd.Get_Display_Height()-34),2+random(my_lcd.Get_Display_Width()-4),17+random(my_lcd.Get_Display_Height()-34));

my_lcd.Draw_Rectangle(2+random(my_lcd.Get_Display_Width()-4),17+random(my_lcd.Get_Display_Height()-34),2+random(my_lcd.Get_Display_Width()-4),17+random(my_lcd.Get_Display_Height()-34));

my_lcd.Draw_Round_Rectangle(2+random(my_lcd.Get_Display_Width()-4),17+random(my_lcd.Get_Display_Height()-34),2+random(my_lcd.Get_Display_Width()-4),17+random(my_lcd.Get_Display_Height()-34),5);

my_lcd.Draw_Triangle(2+random(my_lcd.Get_Display_Width()-4),17+random(my_lcd.Get_Display_Height()-34),2+random(my_lcd.Get_Display_Width()-4),17+random(my_lcd.Get_Display_Height()-34),2+random(my_lcd.Get_Display_Width()-4),17+random(my_lcd.Get_Display_Height()-34));

my_lcd.Fill_Round_Rectangle(my_lcd.Get_Display_Width()/2-1-120+1, my_lcd.Get_Display_Height()/2-1-60+1, my_lcd.Get_Display_Width()/2-1+120-1, my_lcd.Get_Display_Height()/2-1+60-1,5);

tft display interface with arduino in stock

This TFT display is big (3.5" diagonal) bright and colorful! 480x320 pixels with individual RGB pixel control, this has way more resolution than a black and white 128x64 display.

This display has a controller built into it with RAM buffering so that almost no work is done by the microcontroller. The display can be used in two modes: 8-bit or SPI. For 8-bit mode, you"ll need 8 digital data lines and 4 or 5 digital control lines to read and write to the display (12 lines total). SPI mode requires only 5 pins total (SPI data in, data out, clock, select, and d/c) but is slower than 8-bit mode.

tft display interface with arduino in stock

Today, we are going to Interface 2.4 inch TFT LCD Shield with Arduino. By using this color TFT LCD shield we can show characters, strings, blocks, images etc on the color TFT LCD. And we can use this TFT Shield in many applications like:  Security System, Home Automation, Games etc.

Interfacing TFT LCD with Arduino is very easy. We only need to have an Arduino Board & a 2.4 inch TFT Shield in hardware part and Arduino IDE & TFT Library in software part. Many libraries are available on the Internet, for TFT Shield to operate, but different TFT LCDs have different inbuilt drivers. So first we need to identify the driver of TFT and then install a suitable library for that. Here we are using 2.4 inch TFT Shield having ili9341 driver. Link, for downloading the Library for given TFT, is given in ‘Steps’ below. Check this for simple LCD interfacing with Arduino.

Then go to the Arduino Library in Program Files, where you have pasted the zipped downloaded library in Step 2­­ and select and open zipped SPFD5408-Master library.

tft display interface with arduino in stock

Hi guys, welcome to today’s tutorial. Today, we will look on how to use the 1.8″ ST7735  colored TFT display with Arduino. The past few tutorials have been focused on how to use the Nokia 5110 LCD display extensively but there will be a time when we will need to use a colored display or something bigger with additional features, that’s where the 1.8″ ST7735 TFT display comes in.

The ST7735 TFT display is a 1.8″ display with a resolution of 128×160 pixels and can display a wide range of colors ( full 18-bit color, 262,144 shades!). The display uses the SPI protocol for communication and has its own pixel-addressable frame buffer which means it can be used with all kinds of microcontroller and you only need 4 i/o pins. To complement the display, it also comes with an SD card slot on which colored bitmaps can be loaded and easily displayed on the screen.

The schematics for this project is fairly easy as the only thing we will be connecting to the Arduino is the display. Connect the display to the Arduino as shown in the schematics below.

Due to variation in display pin out from different manufacturers and for clarity, the pin connection between the Arduino and the TFT display is mapped out below:

We will use two libraries from Adafruit to help us easily communicate with the LCD. The libraries include the Adafruit GFX library which can be downloaded here and the Adafruit ST7735 Library which can be downloaded here.

We will use two example sketches to demonstrate the use of the ST7735 TFT display. The first example is the lightweight TFT Display text example sketch from the Adafruit TFT examples. It can be accessed by going to examples -> TFT -> Arduino -> TFTDisplaytext. This example displays the analog value of pin A0 on the display. It is one of the easiest examples that can be used to demonstrate the ability of this display.

The second example is the graphics test example from the more capable and heavier Adafruit ST7735 Arduino library. I will explain this particular example as it features the use of the display for diverse purposes including the display of text and “animated” graphics. With the Adafruit ST7735 library installed, this example can be accessed by going to examples -> Adafruit ST7735 library -> graphics test.

The first thing, as usual, is to include the libraries to be used after which we declare the pins on the Arduino to which our LCD pins are connected to. We also make a slight change to the code setting reset pin as pin 8 and DC pin as pin 9 to match our schematics.

Next, we create an object of the library with the pins to which the LCD is connected on the Arduino as parameters. There are two options for this, feel free to choose the most preferred.

Next, we move to the void setup function where we initialize the screen and call different test functions to display certain texts or images.  These functions can be edited to display what you want based on your project needs.

All the functions called under the void setup function, perform different functions, some draw lines, some, boxes and text with different font, color and size and they can all be edited to do what your project needs.

The complete code for this is available under the libraries example on the Arduino IDE. Don’t forget to change the DC and the RESET pin configuration in the code to match the schematics.

Uploading the code to the Arduino board brings a flash of different shapes and text with different colors on the display. I captured one and its shown in the image below.

That’s it for this tutorial guys, what interesting thing are you going to build with this display? Let’s get the conversation started. Feel free to reach me via the comment section if you have any questions as regards this project.

tft display interface with arduino in stock

To interface TFT LCD Display with Arduino, for designing custom HMI TFT LCD Display provide rich colours, detailed images, and bright graphics with their full-colour RGB mode it comes in different pixels 128 x 160 pixels, 320×240 pixels and many more.

In this tutorial, we’ll interface the 1.8 TFT LCD display with Arduino Uno. You’ll learn how to interface the TFT LCD with Arduino to write text on this LCD. This tutorial presents the coding, wiring diagram and components list required for the LCD display.

Creating an interface between the user and the system is very important. This interface can be created by displaying useful data, and menus. There are several components to achieving this. LEDs, 7-segments, OLEDs, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, and the type of user interaction.

TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. In the case of Arduino, the processor frequency is low. So it is not possible to display complex and high-speed motions. Therefore, full-colour TFT LCDs can only be used to display simple data and commands. This TFT has 128 x 160 pixels. 1.8 TFT display can load images from an SD card. It has an SD card slot at the back. You can see the front and back views of the TFT LCD in the figures below.

TFT is an abbreviation of “Thin Film Transistor”. It has transistors made up of thin films of Amorphous silicon. It serves as a control valve to provide an appropriate voltage onto liquid crystals for individual sub-pixels. The working principle is very simple the TFT LCD composes of many pixels that can emit light of any colour. The desired image achieves by controlling each pixel to display the corresponding colour. In TFT LCD, the backlight technology is generally used. In order to accurately control the colour and brightness of each pixel, it is necessary to install a shutter-like switch after each pixel. When the “blinds” are opened, light can pass through them. When the shutters are closed, light cannot pass through them.

As usual, I suggest adding from now to your favourite e-commerce shopping cart all the needed hardware, so that at the end you will be able to evaluate overall costs and decide if continue with the project or remove them from the shopping cart. So, hardware will be only:

Connect your PC to Arduino and open Arduino IDE. For the very first steps, you can refer to Connecting Windows PC with Arduino tutorial. You can get the .ino code and libraries from my download area with the following link:

This is the section before setup which uses for globe variables defining and libraries additions. TFT.h is the library for TFT LCD Display and uses for writing and drawing on the display. The TFT display communicates with the Arduino via SPI communication, so you need to include the SPI library.

This is the setup section in which Serial.begin(9600) initialize. TFTscreen.begin() is use to initialize the library. TFTscreen.background(0, 0, 0) is use to customize the screen background color here TFTscreen.background(0, 0, 0) means the background colour is black. TFTscreen.setTextSize(2) is use to set the font size.

In the loop section first, we will print the “Hi_peppe8o!” in the centre of the LCD and this will be in three different colours (Red, Green, Blue) you can choose any colour using the different colour codes. After 300 milliseconds a straight line will be displayed, after 300 milliseconds a square will be displayed, after 300 milliseconds a circle will be displayed, and after 300 milliseconds screen will be black/ erase and these all shapes and the text will be repeated in the void loop.

The LCD displays the text of “Hi_peppe80” and after that displays the line, square, and circle and then erases everything after completing this sequence. The command used for clearing all the data is TFTscreen.background(0,0,0):