3.2 tft lcd touch screen with sd slot quotation
ER-TFTM032-3 is 240x320 dots 3.2" color tft lcd module display with ILI9341 controller board,superior display quality,super wide viewing angle and easily controlled by MCU such as 8051, PIC, AVR, ARDUINO,ARM and Raspberry PI.It can be used in any embedded systems,industrial device,security and hand-held equipment which requires display in high quality and colorful image.
It supports 8080 8-bit /9-bit/16-bit /18-bit parallel ,3-wire,4-wire serial spi interface.Built-in optional microSD card .It"s optional 3.2 " 4-wire resistive touch panel with controller XPT2046 and 3.2 " capacitive touch panel with controller FT6236 . It"s optional for font chip, flash chip and microsd card. We offer two types connection,one is pin header and the another is ZIF connector with flat cable mounting on board by default and suggested. Lanscape mode is also available.
Of course, we wouldn"t just leave you with a datasheet and a "good luck!".Here is the link for 3.2"TFT Touch Shield with Libraries, EXxamples.Schematic Diagram for Arduino Due,Mega 2560 and Uno . For 8051 microcontroller user,we prepared the detailed tutorial such as interfacing, demo code and development kit at the bottom of this page.
SainSmart 3.2" TFT LCD Displayis a LCD touch screen module. It has 40pins interface and SD card and Flash reader design. It is a powerful and mutilfunctional module for your project.The Screen include a controller SSD1289, it"s a support 8/16bit data interface , easy to drive by many MCU like STM32 ,AVR and 8051. It is designed with a touch controller in it . The touch IC is ADS7843 , and touch interface is included in the 40 pins breakout. It is the version of product only with touch screen and touch controller.
SainSmart 3.2" TFT LCD Display is a LCD touch screen module. It has 40pins interface and SD card and Flash reader design. It is a powerful and mutilfunctional module for your project.The Screen include a controller SSD1289, it"s a support 8/16bit data interface , easy to drive by many MCU like STM32 ,AVR and 8051. It is designed with a touch controller in it . The touch IC is ADS7843 , and touch interface is included in the 40 pins breakout. It is the version of product only with touch screen and touch controller.
3.2"" TFT LCD module with 40 IO, it is more than a LCD module and colleagues also includes an SD card slot, whether with touch function. (Here we are with touch screen function module)
In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
For this tutorial I composed three examples. The first example is distance measurement using ultrasonic sensor. The output from the sensor, or the distance is printed on the screen and using the touch screen we can select the units, either centimeters or inches.
The next example is controlling an RGB LED using these three RGB sliders. For example if we start to slide the blue slider, the LED will light up in blue and increase the light as we would go to the maximum value. So the sliders can move from 0 to 255 and with their combination we can set any color to the RGB LED, but just keep in mind that the LED cannot represent the colors that much accurate.
The third example is a game. Actually it’s a replica of the popular Flappy Bird game for smartphones. We can play the game using the push button or even using the touch screen itself.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
As the code is a bit longer and for better understanding I will post the source code of the program in sections with description for each section. And at the end of this article I will post the complete source code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
Next we need to define the fonts that are coming with the libraries and also define some variables needed for the program. In the setup section we need to initiate the screen and the touch, define the pin modes for the connected sensor, the led and the button, and initially call the drawHomeSreen() custom function, which will draw the home screen of the program.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
Next is the distance sensor button. First we need to set the color and then using the fillRoundRect() function we will draw the rounded rectangle. Then we will set the color back to white and using the drawRoundRect() function we will draw another rounded rectangle on top of the previous one, but this one will be without a fill so the overall appearance of the button looks like it has a frame. On top of the button we will print the text using the big font and the same background color as the fill of the button. The same procedure goes for the two other buttons.
Now we need to make the buttons functional so that when we press them they would send us to the appropriate example. In the setup section we set the character ‘0’ to the currentPage variable, which will indicate that we are at the home screen. So if that’s true, and if we press on the screen this if statement would become true and using these lines here we will get the X and Y coordinates where the screen has been pressed. If that’s the area that covers the first button we will call the drawDistanceSensor() custom function which will activate the distance sensor example. Also we will set the character ‘1’ to the variable currentPage which will indicate that we are at the first example. The drawFrame() custom function is used for highlighting the button when it’s pressed. The same procedure goes for the two other buttons.
So the drawDistanceSensor() custom function needs to be called only once when the button is pressed in order to draw all the graphics of this example in similar way as we described for the home screen. However, the getDistance() custom function needs to be called repeatedly in order to print the latest results of the distance measured by the sensor.
Here’s that function which uses the ultrasonic sensor to calculate the distance and print the values with SevenSegNum font in green color, either in centimeters or inches. If you need more details how the ultrasonic sensor works you can check my particular tutorialfor that. Back in the loop section we can see what happens when we press the select unit buttons as well as the back button.
Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.
In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work you can check my particular tutorial. Here you can download that file:
Touch screen monitors and touchscreen displays are everywhere. Just look around and you"ll notice a 3.2 tft lcd or an LCD display within close proximity to you, (most likely, in the form of a smartphone).
An 3.2 tft lcd, or liquid crystal display touch screen, is a display that can recognize a user"s touch through either resistive or capacitive sensing. This technology is probably one of the greatest technological innovations to hit the consumer market and is now an essential element of popular devices and brands across the globe. Thin film transistor (TFT) touch screens and displays have also improved consumer electronics and made this tech more accessible to everyday users.
A TFT touch screen combines the fundamental elements of a 3.2 tft lcd with the advanced imagery TFT technology. These are the variants of 3.2 tft lcd displays that most consumers see and use on a daily basis. While TFT displays use more energy than standard monochrome LCD displays, many models provide brighter and more detailed visuals than conventional screens.
As a popular technology that is now embedded in numerous devices, demand for touch screen LCD displays and related accessories like touch screen controllers is likely to grow. If you"re looking to sell to consumers, retailers, or other businesses, then Alibaba.com is a great choice to source wholesale monitors in bulk.
No problem, please send me 5 pieces of the display and allow 3-4 weeks for the basic driver for the display to be made,I"ll require 2 additional pieces and another 2 weeks if you want a driver for the touch screen.
No problem, please send me 5 pieces of the display and allow 3-4 weeks for the basic driver for the display to be made,I"ll require 2 additional pieces and another 2 weeks if you want a driver for the touch screen.Yea, me too.. No problem.
I actually enjoy cutting code for devices(aka drivers), in the "old " days it was all assembler(PDP11, 6800,Z80, 1802), nowadays with C it"s fairly fast and easy(Can"t go grab a coffee before the compile is done !).
Something like a 1k from the PIC pin to 1.8K tied to ground. The midpoint should goto the LCD and be about 3.2 volts. Breadboard to confirm BEFORE wiring to the LCD.
For new designs the 4D Systems gen4 range of LCD displays should be considered, including: gen4-uLCD-24DT (RS part ; 1257941 1257941 ) gen4-uLCD-28DT (RS part ; 1257942 1257942 ) gen4-uLCD-32DT (RS part ; 1257943 1257943 ). Resistive Touch LCD Modules with PICASO Processor, 4D Systems. 4D Systems range of resistive touch modules with PICASO processor are available in three sizes: 2.4 inch, 2.8 inch and 3.2 inch. The on-board PICASO graphics controller is driven by Extensible Virtual Engine (EVE) and benefits from built-in features such as full colour image, animation, icon and video display. You also have access to Workshop4 IDE for software development and coding using the 4DGL graphics language. Features ; Benefits: 2.4 inch LCD Module — ; 9028640 9028640 Dimensions: 45 mm x 63 mm x 16 mm Viewing area: 36.72 mm x 48.96 mm 240 x 320 pixel resolution 13 GPIO pins Up to 65k colours 4-Wire resistive touch panel 14 KB flash memory 14 KB SRAM 2 asynchronous hardware serial ports I ;sup>2 ;/sup>C serial interface 8 x 16-bit timers microSD memory card socket FAT16 DOS compatible file access Lithium polymer battery support PWM audio pin Audio amplifier 30-pin header for I/O expansion and daughter board plug-in Suitable for a 4 V to 5.5 V power supply 4 corner plates with 2.7 mm holes for mounting 2.8 inch LCD Module — ; 9028644 9028644 Dimensions: 52.1 mm x 72 mm x 16 mm Viewing area: 43.2 mm x 57.6 mm 240 x 320 pixel resolution 13 GPIO pins Up to 65k colours 4-Wire resistive touch panel 14 KB flash memory 14 KB SRAM 2 asynchronous hardware serial ports I ;sup>2 ;/sup>C serial interface 8 x 16-bit timers microSD memory card socket FAT16 DOS compatible file access Lithium polymer battery support PWM audio pin Audio amplifier 30-pin header for I/O expansion and daughter board plug-in Suitable for a 4 V to 5.5 V power supply 4 corner plates with 2.7 mm holes for mounting 3.2 inch LCD Module — ; 9028653 9028653 Dimensions: 56.3 mm x 80.5 mm x 15.9 mm Viewing area: 48.60 x 64.80 mm 240 x 320 pixel resolution 13 GPIO pins Up to 65k colours 4-Wire resistive touch panel 14 KB flash memory 14 KB SRAM 2 asynchronous hardware serial ports I ;sup>2 ;/sup>C serial interface 8 x 16-bit timers microSD memory card socket FAT16 DOS compatible file access Lithium polymer battery support PWM audio pin Audio amplifier 30-pin header for I/O expansion and daughter board plug-in Suitable for a 4 V to 5.5 V power supply 4 corner plates with 2.7 mm holes for mounting
MKS TFT 3.2 inch touch screen to control a 3D printer or CNC machine. This high performance touch screen due to the fact that it has its own processor onboard and does not rely on the processor of the 3D printer or CNC machine. Due to this the screen features a 3.2 inch full colour touch screen, can be integrated with WIFI upgrade, can read SD card and USB, can detect power failure with power detection module and an external SD card module can be added.