hd+ ips tft lcd max vision display free sample
If you want to buy a new monitor, you might wonder what kind of display technologies I should choose. In today’s market, there are two main types of computer monitors: TFT LCD monitors & IPS monitors.
The word TFT means Thin Film Transistor. It is the technology that is used in LCD displays. We have additional resources if you would like to learn more about what is a TFT Display. This type of LCDs is also categorically referred to as an active-matrix LCD.
These LCDs can hold back some pixels while using other pixels so the LCD screen will be using a very minimum amount of energy to function (to modify the liquid crystal molecules between two electrodes). TFT LCDs have capacitors and transistors. These two elements play a key part in ensuring that the TFT display monitor functions by using a very small amount of energy while still generating vibrant, consistent images.
Industry nomenclature: TFT LCD panels or TFT screens can also be referred to as TN (Twisted Nematic) Type TFT displays or TN panels, or TN screen technology.
IPS (in-plane-switching) technology is like an improvement on the traditional TFT LCD display module in the sense that it has the same basic structure, but has more enhanced features and more widespread usability.
These LCD screens offer vibrant color, high contrast, and clear images at wide viewing angles. At a premium price. This technology is often used in high definition screens such as in gaming or entertainment.
Both TFT display and IPS display are active-matrix displays, neither can’t emit light on their own like OLED displays and have to be used with a back-light of white bright light to generate the picture. Newer panels utilize LED backlight (light-emitting diodes) to generate their light hence utilizing less power and requiring less depth by design. Neither TFT display nor IPS display can produce color, there is a layer of RGB (red, green, blue) color filter in each LCD pixels to produce the color consumers see. If you use a magnifier to inspect your monitor, you will see RGB color in each pixel. With an on/off switch and different level of brightness RGB, we can get many colors.
Winner. IPS TFT screens have around 0.3 milliseconds response time while TN TFT screens responds around 10 milliseconds which makes the latter unsuitable for gaming
Winner. the images that IPS displays create are much more pristine and original than that of the TFT screen. IPS displays do this by making the pixels function in a parallel way. Because of such placing, the pixels can reflect light in a better way, and because of that, you get a better image within the display.
As the display screen made with IPS technology is mostly wide-set, it ensures that the aspect ratio of the screen would be wider. This ensures better visibility and a more realistic viewing experience with a stable effect.
Winner. While the TFT LCD has around 15% more power consumption vs IPS LCD, IPS has a lower transmittance which forces IPS displays to consume more power via backlights. TFT LCD helps battery life.
Normally, high-end products, such as Apple Mac computer monitors and Samsung mobile phones, generally use IPS panels. Some high-end TV and mobile phones even use AMOLED (Active Matrix Organic Light Emitting Diodes) displays. This cutting edge technology provides even better color reproduction, clear image quality, better color gamut, less power consumption when compared to LCD technology.
This kind of touch technology was first introduced by Steve Jobs in the first-generation iPhone. Of course, a TFT LCD display can always meet the basic needs at the most efficient price. An IPS display can make your monitor standing out.
Not only can be used with any revision of Raspberry Pi (except the Pi 1 model B or Pi Zero, which requires an HDMI cable), but also works as a computer HDMI monitor.When working as a computer monitor ,touch panel is unavailable and HDMI cable is required.
Market forces made us endure screens interrupted with various sorts of notches and cutouts for a considerable time, but that’s all about to end soon. In the last few years, we have seen the Android community evolve from hating notches to being indifferent towards them. But living with the new wave of bezel-less, full-view display phones has convinced us that the world is better off without notches and it’s imperative that natural order be restored to our phone screens. (हिंदी में पढ़िए)
For now, most of the true full-view and notch-less display phones use Pop-up cameras or sliders, but a few tech giants including Samsung, Oppo, and Xiaomi have already demonstrated prototypes or released phones that place the front camera behind the screen.
Samsung Galaxy Z Fold 3 5G is the world’s first commercially available phone with an under-display camera (UDC). The main screen of this foldable phone is a 7.6-inch Dynamic AMOLED 2X panel with a 22.5:18 aspect ratio, QXGA+ (2208 x 1768) resolution, 120Hz refresh rate, and 374ppi. Thanks to that UDC, you get a 88.57 % screen to body ratio.
Rest, the device runs on a Snapdragon 888 chipset, 12GB LPDDR5 RAM, 256/512GB UFS 3.1 storage, 4400mAh with 25W fast charging, and a penta-camera setup.
Xiaomi’s Mi Mix 4 is yet another under-screen camera phone. It calls its implementation CUP (Camera Under Panel), but the mechanism is pretty much the same as the other under-display selfie cameras out there. Above its 20MP selfie camera lies 400ppi pixels of the screen. This display stretches 6.67-inches and sports 120Hz refresh rate.
It ships with Snapdragon 888+ processor, 8GB/12GB RAM, 128GB/512GB storage, 4,500mAh battery and has 120W wired charging, 108MP camera, and Harman/Kardon speakers.
Asus Zenfone 8 Flip has a 6.67-inch (2400 × 1080 pixels) Full HD+ E4 AMOLED HDR10+ display with 90Hz refresh rate, 200Hz touch sampling rate, 110% DCI-P3 color coverage, up to 1000 nits brightness, and Corning Gorilla Glass 6 protection. This full screen fascia is possible thanks to a flip camera module.
Legion Duel 2 is a gaming smartphone from Lenovo that’s envisioned to be used in landscape orientation primarily. The screen is a 6.92-inch Full HD+ AMOLED panel with 144Hz refresh rate, 1300 nits peak brightness, 111.1% DCI-P3 color gamut support, and 20.5:9 aspect ratio.
OnePlus was one of the first few Android OEMs to usher in a notch, and it’s also one of the first in the premium segment to get rid with OnePlus 7 Pro (review). It further continued the trend with OnePlus 7T Pro which comes with a gorgeous true full-view display with extremely narrow bezels.
The 90Hz refresh rate makes it super smooth, the resolution goes all the way up to 2K, and, there are those slick curves at the edges. The phone is powered by Snapdragon 855 octa-core chipset paired with high-quality UFS 3.1 storage and LPDDR4X RAM. On the downside, the 7 Pro is big and bulky, is missing the audio jack, and has a mediocre set of cameras.
The elevating module opens like a fin and also makes room for the earpiece and LED flash. Anyway, the result is an immersive full-view AMOLED display that extends edge to edge. The Reno 10X Zoom has flagship-grade specs, including the Snapdragon 855, but all the tech housed within makes it a tad thick and heavy.
The Galaxy A80 is the only phone from Samsung with an AMOLED screen that extends edge to edge. Yes, even the high-end S-series and Note-series flagships rely on cutouts or punch holes to accommodate the front camera.
The 6Z (globally known as the Zenfone 6) is one of the most impressive phones we have seen from Asus in India. The 6Z (review) has a gorgeous and well-calibrated IPS LCD display that covers the entire facia. The selfie camera is housed in a flip module and this glass body phone houses a massive 5000mAh battery while being reasonably manageable.
The 6.4-inch screen has Full HD resolution which is quite sharp considering this is an IPS LCD and not AMOLED screen. This competitively priced Snapdragon 855-powered phone also has stereo speakers, 48MP primary camera, and runs an extremely close-to-stock version of Zen UI.
Xiaomi’s Redmi K20 Pro (review) brandishes an impressive set of specs that you’d otherwise find on phones priced significantly higher. With the K20 Pro, Xiaomi pays due attention to design and the phone gets a full-view AMOLED display (6.4-inch, full HD+) with an in-display fingerprint sensor lying underneath.
Oppo Reno, which is a trimmed-down version of the Oppo Reno 10X Zoom, has the same design with shark-fin pop-up and is also slimmer and significantly lighter. The handset has a 6.4-inch AMOLED display (Full HD) with around 87% screen-to-body ratio that targets DCI-P3 color gamut and is shielded by Gorilla Glass variant.
This one is missing 10X lossless zoom and Snapdragon 855, but the 48MP primary rear camera and SD 710 chipset should still be a good deal for light and moderate user.
Motorola One Fusion Plus rocks a 6.5-inch full HD+ notch-less TFT-LCD screen. It’s pop-up camera houses a 16MP sensor. Pivot and by the back you get a 64MP quartet.
The Realme X (review) is a very competent phone that includes trendy features like a full-view AMOLED screen with minimal bezels on three sides, in-display fingerprint sensor, and pop-up camera – all for a sub Rs. 20,000 price.
The handset also comes in catchy onion and garlic gradients that look extremely premium. Other highlights include VOOC 3.0 fast charging, 48MP rear camera, and Snapdragon 710 chipset.
Redmi K20 passes on most of what’s good with the Redmi K20 Pro at a lower price point. The handset has the same design as the Pro variant and the same immersive full-view AMOLED display.
The Redmi K20 is however driven by Snapdragon 730 and replaces the Sony 48MP sensor with a Samsung sensor of the same resolution. Other features include in-display fingerprint reader, Pop-up camera, and 4000mAh battery with fast charging.
The Vivo 15 Pro has been around for a while, but it’s still a relevant option, especially at the new price. Both the V15 Pro and V15 employ a pop-up front camera and have a full-view display. The Pro variant, however, benefits from a better AMOLED screen and is powered by Snapdragon 675.
Huawei Y9 Prime is the first Huawei phone in India to deliver a full-view screen. The IPS LCD display on the phone measures 6.59-inch and is full HD sharp.
The handset is powered by Kirin 710 octa-core chipset paired with 4GB RAM and 128GB storage. Other features include triple rear cameras, 4000mAh battery, and Android Pie based EMUI 10 software.
Samsung has developed one of the best full-view display devices globally. One such example of the same is the Samsung Galaxy Note 20 Ultra. The smartphone has a 6.9-inch dynamic AMOLED display complemented with a 120HZ refresh rate. The device has 12GB RAM and 256GB internal storage that can be expanded up to 1TB via a microSD card. It is powered by Samsung’s own Exynos 9 series processor.
iQOO took the whole market by storm with the launch of the iQOO 9 Pro 5G. The smartphone stands as a strong competitor of devices like the OnePlus 9 Pro in the market. It comes with a 6.78-inch AMOLED display that also has a 120Hz refresh rate to offer a smoother experience. The smartphone runs on the Qualcomm Snapdragon 8 Gen 1 processor paired with 12GB RAM and 256GB internal storage in the high-end variant of the device.
The Xiaomi 12 Pro could be hailed as one of the best devices launched by the company so far. The smartphone has a 6.73-inch AMOLED display with a 120Hz refresh rate The smartphone works on the Qualcomm Snapdragon 8 Gen 1 processor for high-speed performance, It also has 8GB RAM and 256GB internal storage to store all your data.
The flagship devices by Vivo have always amazed the users in terms of camera prowess, performance, and display capabilities. Vivo X70 Pro follows the same trend with its 6.56-inch AMOLED display coupled with a 120Hz refresh rate. Though we will say that the smartphone lags behind in terms of the processor as it has a MediaTek Dimensity 1200 processor. Apart from that, it has 8GB RAM and 128GB internal storage that cannot be expanded.
The OnePlus 10 series failed to make an impact like the OnePlus 9 series due to the changes and experiments. Still, the OnePlus 10 Pro was something which the audience loved because of the specs. The device works on the Qualcomm Snapdragon 8 Gen 1 processor with 12GB RAM and 256GB internal storage. The smartphone comes equipped with a Fluid AMOLED display and 120Hz refresh rate.
Furthermore, it flaunts a triple rear camera setup including a 48MP primary snapper, 50MP ultra wide-angle snapper, and an 8MP tertiary snapper. The smartphone has a 32MP camera at the front and it offers decent selfie shots along with allowing the user to attend video calls in HD. The device has a highly durable 5000mAh battery along with 80W superfast charging that completely charges the smartphone in less than 30 minutes.
The Samsung Galaxy S21 FE packs a compact 6.4-inch Dynamic AMOLED display along with a 120Hz refresh rate. The device runs on the Samsung Exynos 2100 processor accompanied by 8GB RAM and 128GB internal storage that is non-expandable in nature. The smartphone operates on the Android 12 operating system offering the user a snappy interface without lots of bloatware.
Your Apple Thunderbolt Display comes with 90 days of free telephone support and a one-year limited warranty. Purchase the AppleCare Protection Plan to extend your service and support to three years from your display’s purchase date. Only the AppleCare Protection Plan provides you with direct telephone support from Apple technical experts and the assurance that repairs will be handled by Apple-authorized technicians using genuine Apple parts. For more information, visit Apple support or call 800-823-2775.
At 1280x800 native resolution, this is a good high-res screen that displays Wireshark much better than the 3.5" unit. It even displays 1920x1080 (Full HD), though it"s a touch distorted and not quite as clear. That"s to be expected of any screen when it"s adapting an image that isn"t its native resolution. It also displays resolutions smaller than its native, stretching them to fit the entire display area. Depending on the resolution in question, of course, that means the image may be distorted as well.
As an IT professional and an electrical engineer, I found it fun to put together, though some people might not. I love that it can be used with any device that has an HDMI output, and that the touch is sent via USB, making the touch feature usable on any computer, not just the RPi line. It requires no drivers, either, so it works with a large number of operating systems and installation is a breeze - it"s plug and play.
It can be argued that the display on your smartphone is its most important feature, as it is the principle way in which you interact with your device. A poor display means a poor user experience. As with all tech, it is easy to spot an under-performer, however the differences between a good display and a truly excellent display are harder to discern.
Roughly speaking there are two main types of displays used in smartphones: LCD and LED. These two base technologies have been refined and tweaked to give us AMOLED and IPS LCD. The former stands for Active Matrix Organic Light-Emitting Diode, while the latter means In-Plane Switching Liquid Crystal Display.
All of this hasn’t gone unnoticed by the marketing people, which means that plain old AMOLED or regular IPS LCD aren’t the terms used in the marketing fluff. Instead, we have Super AMOLED, Dynamic AMOLED, Super LCD, Super Retina OLED, Super Retina XDR, Infinity Display, and so on. But what’s any of that actually mean?
The LED part of AMOLED stands for Light Emitting Diode. It’s the same tech as you find on many home appliances that show that the power is on with a little red light. An LED display takes this concept, shrinks it down, and arranges the LEDs in red, green, and blue clusters to create an individual pixel.
Finally, the AM part in AMOLED stands for Active Matrix, rather than a passive matrix technology. In a passive matrix, a complex grid system is used to control individual pixels, where integrated circuits control a charge sent down each column or row. But this is rather slow and can be imprecise. Active Matrix systems attach a thin film transistor (TFT) and capacitor to each sub-pixel (i.e. red, green, or blue) LED. The upshot is that when a row and column is activated, the capacitor at the pixel can retain its charge in between refresh cycles, allowing for faster and more precise control.
The image above is a close-up shot of the AMOLED display on the Samsung Galaxy S8. The RGB triangular pattern is clearly shown. Towards the bottom of the image, the green and red LEDs are off and the blue LEDs are on only slightly. This is why AMOLED displays have deep blacks and good contrast.
Super AMOLED is a marketing term from Samsung. It means a display that incorporates the capacitive touchscreen right in the display, instead of it being a separate layer on top of the display. This makes the display thinner.
Dynamic AMOLED is another marketing term from Samsung. It denotes Samsung’s next-generation AMOLED display which includes HDR10+ certification. According to Samsung, Dynamic AMOLED also reduces the harmful blue light emitted from the display, which helps reduce eye strain and helps lessen sleep disturbances if you’re using your phone late in the day!
As for Infinity Display (or Infinity-O Display), it is more marketing from Samsung. It means “a near bezel-less, full-frontal, edge-to-edge” display. However, it is still a Super AMOLED unit.
LCD displays work with a backlight that shines through some polarizing filters, a crystal matrix, and some color filters. Liquid crystals untwist when an electric charge is applied to them, which affects the frequency of the light that can pass through. Since the crystals can be twisted to varying degrees depending on the voltage used, a display can be built when they are used with polarized panels. A grid of integrated circuits is then used to control each pixel, by sending a charge down into a specific row or column. Colors are created by the use of red, green, and blue filters, known as sub-pixels, which are then blended by varying degrees to produce different colors.
The above image is of an LCD display from a Huawei Mate 8. Notice how the pixels are made up of equally-sized sub-pixels, one for each of the colors: red, green, and blue.
Like Super AMOLED, a Super LCD display also incorporates the touchscreen. There is no “air gap” between the outer glass and the display element, which means it has similar benefits to Super AMOLED.
Samsung isn’t the only company that is good at marketing, there is another! Apple has coined the term “Retina” for its displays. The term was first used for its smartphones with the launch of the iPhone 4, as it offered a significantly greater pixel density (over 300 ppi) when compared to the iPhone 3GS. Later came Retina HD, which applies to iPhones with at least a 720p screen resolution.
All Retina and Retina HD displays on the iPhone are LCD IPS displays. However, things have changed a bit with the iPhone X as it features an AMOLED display, now marketed under the term Super Retina. It’s still an AMOLED display. It just has extra adjectives. With the launch of the iPhone 11 Pro, Apple coined the term Super Retina XDR. The XDR part means Extended Dynamic Range, as they have better contrast ratios and higher peak brightness.
Not all Retina displays use OLED. Although the MacBook Pro is marketed with a “Retina” display, as you can see from the magnified image above, it is a regular LCD, even if it uses the latest Apple silicon.
Both technologies can be used to build displays with 720p, 1080p, Quad HD, and 4K resolutions. And OEMs have made handsets that support HDR10 using both LCD and AMOLED displays. So from that point of view, there isn’t much difference between the two.
When it comes to color, we know that the blacks will be deeper and the contrast ratios higher on AMOLED displays. But, overall color accuracy can be high on both types of display.
One of the main weaknesses of AMOLED displays is the possibility of “burn-in”. This is the name given to a problem where a display suffers from permanent discoloration across parts of the panel. This may take the form of a text or image outline, fading of colors, or other noticeable patches or patterns on the display. The display still works as normal, but there’s a noticeable ghost image or discoloration that persists. It occurs as a result of the different life spans between the red, green, and blue LED sub-pixels used in OLED panels.
Blue LEDs have significantly lower luminous efficiency than red or green pixels, which means that they need to be driven at a higher current. Higher currents cause the pixels to degrade faster. Therefore, an OLED display’s color doesn’t degrade evenly, so it will eventually lean towards a red/green tint (unless the blue sub-pixel is made larger, as you can see in the first image in this post). If one part of the panel spends a lot of time displaying a blue or white image, the blue pixels in this area will degrade faster than in other areas.
The theoretical lifespan of an AMOLED display is several years, even when used for 12 hours a day. However, there is anecdotal evidence that some displays suffer from burn-in quicker than others. Displays that show signs of burn-in after only a few months should be considered defective because they certainly aren’t normal.
While owners of devices with LCD screens might congratulate themselves for picking a smartphone that is immune to burn-in, there can be a problem with LCD panels called “image retention.” Put simply, liquid crystals can develop a tendency to stay in one position when left at the same voltage for extended periods. Thankfully this phenomenon is normally temporary and can usually be reversed by allowing the liquid crystals to return to their relaxed state.
Picking a winner can be hard as there are many factors to consider, not only about the display technologies but also about the other components in a handset. For example, if you are an AMOLED fan, then would you consider a device with large storage and a good processor, but with an LCD display? The same argument works the other way for LCD fans. Generally, you’ll be fine with either display type, so just pick the handset you like.
Higher-end devices typically sport AMOLED displays and mid-range/budget devices usually use LCD. But that isn’t set in concrete as there are plenty of high-end devices that have LCD displays. With OLED production costs dropping dramatically in recent years, more and more budget options will be offering OLED panels in the future.
Companies like LG and Samsung have seen this trend coming and are rapidly expanding their OLED (and flexible OLED) production capabilities. LCD might still have a bright future in televisions and other large-panel applications, but for now, it looks like mobile will be increasingly dominated by OLED screens.
What do you think? AMOLED or LCD? What about the terms like Retina vs Infinity Display? Are they meaningful to you? Please let me know in the comments below.
The "p-display" nomenclature used in this article refers to the number of pixels displayed across the width of a given phone"s screen. Earlier phones with lower than 720p (lower than HD ready resolution) are not included in this listing. The lists below are dynamic lists and may be sorted into alphabetical order by clicking on the "sort icons" at the top of the first column.
LCD panels" resolutions are often quoted in terms of raw subpixels, misnamed "pixels" in manufacturer"s specifications. Each real pixel includes one subpixel for each of three colors, so calling subpixels "pixels" inflates the claimed resolution by a factor of three. This bit of marketing obfuscation is calculated as horizontal resolution × vertical resolution × 3. For example: 640 × 480 VGA is 921,600 subpixels, or 307,200 pixels, 800 × 600 SVGA is 1,440,000 subpixels, or 480,000 pixels, and 1024 × 768 XGA is 2,359,296 subpixels, but only 786,432 full-color pixels.
IPS (in-plane switching) is a screen technology for liquid-crystal displays (LCDs). In IPS, a layer of liquid crystals is sandwiched between two glass surfaces. The liquid crystal molecules are aligned parallel to those surfaces in predetermined directions (in-plane). The molecules are reoriented by an applied electric field, whilst remaining essentially parallel to the surfaces to produce an image. It was designed to solve the strong viewing angle dependence and low-quality color reproduction of the twisted nematic field effect (TN) matrix LCDs prevalent in the late 1980s.
The TN method was the only viable technology for active matrix TFT LCDs in the late 1980s and early 1990s. Early panels showed grayscale inversion from up to down,Vertical Alignment (VA)—that could resolve these weaknesses and were applied to large computer monitor panels.
Shortly thereafter, Hitachi of Japan filed patents to improve this technology. A leader in this field was Katsumi Kondo, who worked at the Hitachi Research Center.thin-film transistor array as a matrix and to avoid undesirable stray fields in between pixels.Super IPS). NEC and Hitachi became early manufacturers of active-matrix addressed LCDs based on the IPS technology. This is a milestone for implementing large-screen LCDs having acceptable visual performance for flat-panel computer monitors and television screens. In 1996, Samsung developed the optical patterning technique that enables multi-domain LCD. Multi-domain and in-plane switching subsequently remain the dominant LCD designs through 2006.
IPS technology is widely used in panels for TVs, tablet computers, and smartphones. In particular, most IBM products was marketed as CCFL backlighting, and all Apple Inc. products marketed with the label backlighting since 2010.
Most panels also support true 8-bit-per-channel colour. These improvements came at the cost of a lower response time, initially about 50 ms. IPS panels were also extremely expensive.
IPS has since been superseded by S-IPS (Super-IPS, Hitachi Ltd. in 1998), which has all the benefits of IPS technology with the addition of improved pixel refresh timing.
In this case, both linear polarizing filters P and A have their axes of transmission in the same direction. To obtain the 90 degree twisted nematic structure of the LC layer between the two glass plates without an applied electric field (OFF state), the inner surfaces of the glass plates are treated to align the bordering LC molecules at a right angle. This molecular structure is practically the same as in TN LCDs. However, the arrangement of the electrodes e1 and e2 is different. Because they are in the same plane and on a single glass plate, they generate an electric field essentially parallel to this plate. The diagram is not to scale: the LC layer is only a few micrometers thick and so is very small compared with the distance between the electrodes.
Unlike TN LCDs, IPS panels do not lighten or show tailing when touched. This is important for touch-screen devices, such as smartphones and tablet computers.
Toward the end of 2010 Samsung Electronics introduced Super PLS (Plane-to-Line Switching) with the intent of providing an alternative to the popular IPS technology which is primarily manufactured by LG Display. It is an "IPS-type" panel technology, and is very similar in performance features, specs and characteristics to LG Display"s offering. Samsung adopted PLS panels instead of AMOLED panels, because in the past AMOLED panels had difficulties in realizing full HD resolution on mobile devices. PLS technology was Samsung"s wide-viewing angle LCD technology, similar to LG Display"s IPS technology.
In 2012 AU Optronics began investment in their own IPS-type technology, dubbed AHVA. This should not be confused with their long standing AMVA technology (which is a VA-type technology). Performance and specs remained very similar to LG Display"s IPS and Samsung"s PLS offerings. The first 144 Hz compatible IPS-type panels were produced in late 2014 (used first in early 2015) by AUO, beating Samsung and LG Display to providing high refresh rate IPS-type panels.
Cross, Jason (18 March 2012). "Digital Displays Explained". TechHive. PC World. p. 4. Archived from the original on 2 April 2015. Retrieved 19 March 2015.
"TFT Technology: Enhancing the viewing angle". Riverdi (TFT Module Manufacturer). Archived from the original on 23 April 2016. Retrieved 5 November 2016. However, [twisted nematic] suffers from the phenomenon called gray scale inversion. This means that the display has one viewing side in which the image colors suddenly change after exceeding the specified viewing angle. (see image Inversion Effect) External link in |quote= (help)
tech2 News Staff (19 May 2011). "LG Announces Super High Resolution AH-IPS Displays". Firstpost.com. Archived from the original on 11 December 2015. Retrieved 10 December 2015.
Baker, Simon (30 April 2011). "Panel Technologies: TN Film, MVA, PVA and IPS Explained". Tftcentral.co.uk. Archived from the original on 29 June 2017. Retrieved 13 January 2012.
Ivankov, Alex (1 September 2016). "Advantages and disadvantages of IPS screen technology". Version Daily. Archived from the original on 26 September 2017. Retrieved 25 September 2017.
"Samsung PLS improves on IPS displays like iPad"s, costs less". electronista.com. Archived from the original on 27 October 2012. Retrieved 30 October 2012.
--- Synthetic ---2022 GPUScore: Sacred Path ( Official 2560x1440 )2022 GPUScore: Sacred Path ( Official Native )2022 GPUScore: Sacred Path ( Official VRS 2560x1440 )2022 GPUScore: The Expedition ( Official 2560x1440 )2022 GPUScore: The Expedition ( Official Native )2022 GPUScore: The Expedition ( Official VRS 2560x1440 )2022 WebXPRT 4 ( Overall Score )2021 CrossMark ( Overall )2021 CrossMark ( Productivity )2021 CrossMark ( Creativity )2021 CrossMark ( Responsiveness )2021 Geekbench ML ( TensorFlow Lite CPU 0.5 )2021 Geekbench ML ( TensorFlow Lite GPU 0.5 )2021 Geekbench ML ( TensorFlow Lite NNAPI / Core ML 0.5 )2021 Cross Platform Disk Test (CPDT) ( SDCard Sequential Write 0.5 GB )2021 Cross Platform Disk Test (CPDT) ( Sequential Write )2021 Cross Platform Disk Test (CPDT) ( Sequential Read )2021 Cross Platform Disk Test (CPDT) ( SDCard Sequential Read 0.5 GB )2021 Cross Platform Disk Test (CPDT) ( Random Write 4KB )2021 Cross Platform Disk Test (CPDT) ( Random Read 4KB )2021 Cross Platform Disk Test (CPDT) ( SDCard Random Write 4KB 0.5 GB )2021 Cross Platform Disk Test (CPDT) ( Memory Copy 4MB )2021 Cross Platform Disk Test (CPDT) ( SDCard Random Read 4KB 0.5 GB )2021 Cross Platform Disk Test (CPDT) ( SDCard Memory Copy 4MB )2021 Antutu v9 ( Total Score )2021 Antutu v9 ( CPU )2021 Antutu v9 ( GPU )2021 Antutu v9 ( MEM )2021 Antutu v9 ( UX )2021 PassMark PerformanceTest Mobile V10 ( System )2021 PassMark PerformanceTest Mobile V10 ( CPU Tests )2021 PassMark PerformanceTest Mobile V10 ( Memory Tests )2021 PassMark PerformanceTest Mobile V10 ( Disk Tests )2021 PassMark PerformanceTest Mobile V10 ( 2D Graphics Tests )2021 PassMark PerformanceTest Mobile V10 ( 3D Graphics Tests )2021 PassMark PerformanceTest Mobile V10 ( Storage Write )2021 PassMark PerformanceTest Mobile V10 ( Storage Read )2020 V-Ray 5 Benchmark ( GPU CUDA )2020 V-Ray 5 Benchmark ( GPU RTX )2020 V-Ray 5 Benchmark ( CPU )2020 Cinebench R23 ( Multi Core )2020 Cinebench R23 ( Single Core )2020 SPECviewperf 2020 v1 ( 3ds Max (3dsmax-07) 3840x2160 )2020 SPECviewperf 2020 v1 ( 3ds Max (3dsmax-07) 1920x1080 )2020 SPECviewperf 2020 v1 ( CATIA (catia-06) 1920x1080 )2020 SPECviewperf 2020 v1 ( CATIA (catia-06) 3840x2160 )2020 SPECviewperf 2020 v1 ( Creo (creo-03) 1920x1080 )2020 SPECviewperf 2020 v1 ( Creo (creo-03) 3840x2160 )2020 SPECviewperf 2020 v1 ( Energy (energy-03) 1920x1080 )2020 SPECviewperf 2020 v1 ( Energy (energy-03) 3840x2160 )2020 SPECviewperf 2020 v1 ( Maya (maya-06) 1920x1080 )2020 SPECviewperf 2020 v1 ( Medical (medical-03) 1920x1080 )2020 SPECviewperf 2020 v1 ( Maya (maya-06) 3840x2160 )2020 SPECviewperf 2020 v1 ( Siemens NX (snx-04) 1920x1080 )2020 SPECviewperf 2020 v1 ( Medical (medical-03) 3840x2160 )2020 SPECviewperf 2020 v1 ( Solidworks (solidworks-05) 1920x1080 )2020 SPECviewperf 2020 v1 ( Siemens NX (snx-04) 3840x2160 )2020 SPECviewperf 2020 v1 ( Solidworks (solidworks-05) 3840x2160 )2020 UL Procyon AI Inference ( Overall Score )2020 AImark ( Score v2.x )2020 AImark ( Score v3.x )2020 Premiere Pro PugetBench ( Overall Score )2020 Premiere Pro PugetBench ( Export )2020 Premiere Pro PugetBench ( Live Playback )2020 Premiere Pro PugetBench ( GPU )2020 CrXPRT 2 ( Photo Effects )2020 CrXPRT 2 ( Face Detection )2020 CrXPRT 2 ( Offline Notes )2020 CrXPRT 2 ( Score )2020 CrXPRT 2 ( Stocks Dashboard )2020 CrXPRT 2 ( DNA Sequence Analysis )2020 CrXPRT 2 ( 3D Shapes )2020 DPC Latencies / LatencyMon ( interrupt to process latency (max), Web, Youtube, Prime95 )2019 Geekbench 5.4 ( Single-Core )2019 Geekbench 5.4 ( Multi-Core )2019 Geekbench 5.4 ( OpenCL Score 5.1 )2019 Geekbench 5.4 ( Vulkan Score 5.1 )2019 Geekbench 5.4 ( Metal Score 5.1 )2019 Geekbench 5.4 ( Vulkan Score )2019 Geekbench 5.4 ( Metal Score )2019 Geekbench 5.4 ( OpenCL Score )2019 AnTuTu v8 ( Total Score )2019 AnTuTu v8 ( CPU )2019 AnTuTu v8 ( GPU )2019 AnTuTu v8 ( UX )2019 AnTuTu v8 ( MEM )2019 V-Ray Benchmark Next 4.10 ( CPU )2019 V-Ray Benchmark Next 4.10 ( GPU )2019 Geekbench 5.0 ( 5.0 Single-Core )2019 Geekbench 5.0 ( 5.0 Multi-Core )2019 Geekbench 5.0 ( OpenCL Score 5.0 )2019 Geekbench 5.0 ( Metal Score 5.0 )2019 Geekbench 5.0 ( Vulkan Score 5.0 )2019 Unigine Superposition ( 720p Low 1280x720 )2019 Unigine Superposition ( 1080p High 1920x1080 )2019 Unigine Superposition ( 4k Optimized 3840x2160 )2019 Unigine Superposition ( 1080p Extreme 1920x1080 )2019 Unigine Superposition ( 8k Optimized 7680x4320 )2019 Cinebench R20 ( CPU (Multi Core) )2019 Cinebench R20 ( CPU (Single Core) )2018 DiskSpd ( seq q8 t1 read )2018 DiskSpd ( seq q8 t1 write )2018 DiskSpd ( seq read )2018 DiskSpd ( seq write )2018 DiskSpd ( 4k q32 t16 read )2018 DiskSpd ( 4k q32 t16 write )2018 DiskSpd ( 4k q1 t1 read )2018 DiskSpd ( 4k q1 t1 write )2018 DiskSpd ( loop seq q8 t1 read )2018 PassMark PerformanceTest 9 ( Passmark Rating )2018 PassMark PerformanceTest 9 ( CPU Mark )2018 PassMark PerformanceTest 9 ( 2D Graphics Mark )2018 PassMark PerformanceTest 9 ( 3D Graphics Mark )2018 PassMark PerformanceTest 9 ( Memory Mark )2018 PassMark PerformanceTest 9 ( Disk Mark )2018 Basemark GPU 1.2 ( Vulkan Medium Offscreen 1920x1080 )2018 Basemark GPU 1.2 ( Vulkan High Offscreen 3840x2160 )2018 Basemark GPU 1.2 ( OpenGL Medium Offscreen 1920x1080 )2018 Basemark GPU 1.2 ( Metal Medium Offscreen 1920x1080 )2018 Basemark GPU 1.2 ( DX12 Simple Offscreen 1280x720 )2018 Basemark GPU 1.2 ( Metal Medium Native )2018 Basemark GPU 1.2 ( Vulkan Medium Native )2018 Basemark GPU 1.2 ( OpenGL Medium Native )2018 Basemark GPU 1.2 ( Vulkan Simple Offscreen 1280x720 )2018 Basemark GPU 1.2 ( OpenGL Simple Offscreen 1280x720 )2018 Basemark GPU 1.2 ( Metal High Offscreen 3840x2160 )2018 Basemark GPU 1.2 ( DX12 High Offscreen 3840x2160 )2018 Basemark GPU 1.2 ( DX12 Medium Offscreen 1920x1080 )2018 Basemark GPU 1.1 ( Vulkan Medium Offscreen 1920x1080 )2018 Basemark GPU 1.1 ( Vulkan High Offscreen 3840x2160 )2018 Basemark GPU 1.1 ( Vulkan Medium Native )2018 Basemark GPU 1.1 ( OpenGL Medium Offscreen 1920x1080 )2018 WebXPRT 32018 SPECviewperf 13 ( 3ds Max (3dsmax-06) )2018 SPECviewperf 13 ( Catia (catia-05) )2018 SPECviewperf 13 ( Creo (creo-02) )2018 SPECviewperf 13 ( Energy (energy-02) )2018 SPECviewperf 13 ( Maya (maya-05) )2018 SPECviewperf 13 ( Medical (medical-02) )2018 SPECviewperf 13 ( Showcase (showcase-02) )2018 SPECviewperf 13 ( Siemens NX (snx-03) )2018 SPECviewperf 13 ( Solidworks (sw-04) )2017 AIDA64 ( Memory Copy )2017 AIDA64 ( Memory Latency )2017 AIDA64 ( CPU PhotoWorxx )2017 AIDA64 ( FPU VP8 )2017 AIDA64 ( CPU Hash )2017 AIDA64 ( CPU ZLib )2017 AIDA64 ( FP64 Ray-Trace )2017 AIDA64 ( CPU AES )2017 AIDA64 ( FPU Mandel )2017 AIDA64 ( FPU SinJulia )2017 AIDA64 ( CPU Queen )2017 AIDA64 ( FPU Julia )2017 AIDA64 ( FP32 Ray-Trace )2017 AIDA64 ( Memory Read )2017 AIDA64 ( Memory Write )2017 AIDA64 ( CPU SHA3 )2017 AIDA64 ( Report )2017 Geekbench 4.1 - 4.4 ( 64 Bit Single-Core Score )2017 Geekbench 4.1 - 4.4 ( 64 Bit Multi-Core Score )2017 Geekbench 4.1 - 4.4 ( Compute OpenCL Score )2017 Geekbench 4.1 - 4.4 ( Compute RenderScript Score )2017 Geekbench 4.1 - 4.4 ( Compute Metal Score 4.1 )2017 Geekbench 4.1 - 4.4 ( Compute Metal Score 4.4 )2017 AnTuTu v7 ( Total Score )2017 AnTuTu v7 ( CPU )2017 AnTuTu v7 ( GPU )2017 AnTuTu v7 ( UX )2017 AnTuTu v7 ( MEM )2016 VRMark ( Blue Room )2016 VRMark ( Orange Room )2016 VRMark ( Cyan Room )2016 VRMark ( Amber Room )2016 CrystalDiskMark 5.2 / 6 ( Read Seq Q32T1 )2016 CrystalDiskMark 5.2 / 6 ( Write 4K Q8T8 )2016 CrystalDiskMark 5.2 / 6 ( Write Seq Q32T1 )2016 CrystalDiskMark 5.2 / 6 ( Read 4K Q8T8 )2016 CrystalDiskMark 5.2 / 6 ( Read 4K Q32T1 )2016 CrystalDiskMark 5.2 / 6 ( Write 4K Q32T1 )2016 CrystalDiskMark 5.2 / 6 ( Read Seq )2016 CrystalDiskMark 5.2 / 6 ( Write Seq )2016 CrystalDiskMark 5.2 / 6 ( Read 4K )2016 CrystalDiskMark 5.2 / 6 ( Write 4K )2016 Geekbench 4.0 ( 64 Bit Multi-Core Score )2016 Geekbench 4.0 ( 64 Bit Single-Core Score )2016 Geekbench 4.0 ( Compute OpenCL Score )2016 Geekbench 4.0 ( Compute RenderScript Score )2015 AnTuTu v6 ( Total Score )2015 GFXBench ( Car Chase Offscreen 1920x1080 )2015 GFXBench ( Car Chase Onscreen on screen )2015 GFXBench ( Aztec Ruins Normal Tier Offscreen 1920x1080 )2015 GFXBench ( Aztec Ruins Normal Tier Onscreen on screen )2015 GFXBench ( Aztec Ruins High Tier Onscreen on screen )2015 GFXBench ( Aztec Ruins High Tier Offscreen 2560x1440 )2015 GFXBench ( 4K Aztec Ruins High Tier Offscreen 3840x2160 )2015 SiSoft Sandra 2016 ( GP Financial Analysis (FP High/Double Precision) )2015 SiSoft Sandra 2016 ( GP Cryptography (Higher Security AES256+SHA2-512) )2015 SiSoft Sandra 2016 ( Image Processing )2015 WebXPRT 2015 ( Overall Score )2015 ANDEBench PRO 2015 ( Device Score )2015 ANDEBench PRO 2015 ( Storage )2015 ANDEBench PRO 2015 ( 3D )2015 ANDEBench PRO 2015 ( CoreMark-PRO (Base) )2015 GFXBench 3.1 ( Manhattan ES 3.1 Onscreen on screen )2015 GFXBench 3.1 ( Manhattan ES 3.1 Offscreen 1920x1080 )2015 Basemark ES 3.1 / Metal ( Overall Score offscreen )2014 AnTuTu v5 ( Total Score )2014 Vellamo 3.x ( Browser )2014 Vellamo 3.x ( Multicore Beta )2014 Vellamo 3.x ( Metal )2014 Lightmark ( 1080p 1920x1080 )2014 Basemark X 1.1 ( Medium Quality )2014 Basemark X 1.1 ( High Quality )2014 GFXBench 3.0 ( Manhattan Onscreen OGL on screen )2014 GFXBench 3.0 ( 1080p Manhattan Offscreen 1920x1080 )2014 SPECviewperf 12 ( Catia (catia-04) 1900x1060 )2014 SPECviewperf 12 ( Creo (creo-01) 1900x1060 )2014 SPECviewperf 12 ( Energy (energy-01) 1900x1060 )2014 SPECviewperf 12 ( Maya (maya-04) 1900x1060 )2014 SPECviewperf 12 ( Medical (medical-01) 1900x1060 )2014 SPECviewperf 12 ( Showcase (showcase-01) 1900x1060 )2014 SPECviewperf 12 ( Siemens NX (snx-02) 1900x1060 )2014 SPECviewperf 12 ( Solidworks (sw-03) 1900x1060 )2014 SPECviewperf 12 ( 3ds Max (3dsmax-05) 1900x1060 )2014 BaseMark OS II ( Overall )2014 BaseMark OS II ( System )2014 BaseMark OS II ( Memory )2014 BaseMark OS II ( Graphics )2014 BaseMark OS II ( Web )2014 ANDEBench PRO ( CoreMark-PRO/HPC (Base) )2014 ANDEBench PRO ( Memory Bandwidth )2014 ANDEBench PRO ( Memory Latency )2014 ANDEBench PRO ( Storage )2014 ANDEBench PRO ( Platform )2014 ANDEBench PRO ( 3D )2014 ANDEBench PRO ( Device Score )2013 Octane V2 ( Total Score )2013 Geekbench 3 ( 32 Bit Multi-Core Score )2013 Geekbench 3 ( 32 Bit Single-Core Score )2013 Geekbench 3 ( 64 Bit Single-Core Score )2013 Geekbench 3 ( 64 Bit Multi-Core Score )2013 wPrime 2.10 ( 32m )2013 wPrime 2.10 ( 1024m )2013 Mozilla Kraken 1.1 ( Total Score )2013 Basemark X 1.0 ( On-Screen )2013 Basemark X 1.0 ( Off-Screen )2013 GFXBench (DX / GLBenchmark) 2.7 ( T-Rex Offscreen 1920x1080 )2013 GFXBench (DX / GLBenchmark) 2.7 ( T-Rex Onscreen )2013 Unigine Heaven 4.0 ( Extreme Preset DX11 )2013 Unigine Heaven 4.0 ( Extreme Preset OpenGL )2013 3DMark ( Ice Storm Standard Score 1280x720 )2013 3DMark ( Ice Storm Standard Graphics 1280x720 )2013 3DMark ( Ice Storm Standard Physics 1280x720 )2013 3DMark ( Cloud Gate Standard Score 1280x720 )2013 3DMark ( Cloud Gate Standard Graphics 1280x720 )2013 3DMark ( Cloud Gate Standard Physics 1280x720 )2013 3DMark ( Fire Strike Score 1920x1080 )2013 3DMark ( Fire Strike Graphics 1920x1080 )2013 3DMark ( Fire Strike Physics 1920x1080 )2013 3DMark ( Fire Strike Combined 1920x1080 )2013 3DMark ( Fire Strike Extreme Score )2013 3DMark ( Fire Strike Extreme Graphics )2013 3DMark ( Fire Strike Extreme Physics )2013 3DMark ( Fire Strike Extreme Combined )2013 3DMark ( Ice Storm Extreme Score 1920x1080 )2013 3DMark ( Ice Storm Extreme Graphics 1920x1080 )2013 3DMark ( Ice Storm Extreme Physics 1920x1080 )2013 3DMark ( Ice Storm Unlimited Score 1280x720 offscreen )2013 3DMark ( Ice Storm Unlimited Graphics Score 1280x720 offscreen )2013 3DMark ( Ice Storm Unlimited Physics 1280x720 offscreen )2013 3DMark ( Sling Shot Extreme (ES 3.1) 2560x1440 )2013 3DMark ( Sky Diver Physics 1280x720 )2013 3DMark ( Sky Diver Graphics 1280x720 )2013 3DMark ( Sky Diver Score 1280x720 )2013 3DMark ( Sling Shot OpenGL ES 3.0 Physics 2560x1440 )2013 3DMark ( Sling Shot Extreme (ES 3.1) Graphics 2560x1440 )2013 3DMark ( Sling Shot OpenGL ES 3.0 Graphics 2560x1440 )2013 3DMark ( Sling Shot Extreme (ES 3.1) Physics 2560x1440 )2013 3DMark ( Sling Shot OpenGL ES 3.0 2560x1440 )2013 3DMark ( Fire Strike Ultra Score 3840x2160 )2013 3DMark ( Fire Strike Ultra Graphics 3840x2160 )2013 3DMark ( Fire Strike Ultra Physics 3840x2160 )2013 3DMark ( Fire Strike Ultra Combined 3840x2160 )2013 3DMark ( Time Spy Stress Test 2560x1440 )2013 3DMark ( Sling Shot OpenGL ES 3.0 Unlimited 2560x1440 )2013 3DMark ( Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440 )2013 3DMark ( Sling Shot OpenGL ES 3.0 Unlimited Physics 2560x1440 )2013 3DMark ( Sling Shot Extreme (ES 3.1) Unlimited 2560x1440 )2013 3DMark ( Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440 )2013 3DMark ( Sling Shot Extreme (ES 3.1) Unlimited Physics 2560x1440 )2013 3DMark ( Time Spy Score 2560x1440 )2013 3DMark ( Time Spy Graphics 2560x1440 )2013 3DMark ( Time Spy CPU 2560x1440 )2013 3DMark ( Sky Diver Stress Test )2013 3DMark ( Sling Shot Extreme (Vulkan) Unlimited Physics 2560x1440 )2013 3DMark ( Sling Shot Extreme (Vulkan) Unlimited Graphics 2560x1440 )2013 3DMark ( Sling Shot Extreme (Vulkan) Unlimited 2560x1440 )2013 3DMark ( Port Royal Graphics 2560x1440 )2013 3DMark ( Night Raid Score )2013 3DMark ( Night Raid Graphics Score )2013 3DMark ( Night Raid CPU Score )2013 3DMark ( Wild Life Score )2013 3DMark ( Wild Life Stress Test Stability )2013 3DMark ( Wild Life Unlimited Score )2013 3DMark ( Wild Life Extreme )2013 3DMark ( Wild Life Extreme Stress Test )2013 3DMark ( Wild Life Extreme Unlimited )2013 3DMark ( Wild Life Unlimited Stress Test Stability )2013 3DMark ( Speed Way Score 2560x1440 )2013 Unigine Valley 1.0 ( Extreme HD DirectX 1920x1080 x8 )2013 Unigine Valley 1.0 ( Extreme HD Preset OpenGL 1920x1080 x8 )2012 Vellamo Mobile Benchmark 2.0 ( Metal )2012 Vellamo Mobile Benchmark 2.0 ( HTML5 )2012 Mozilla Kraken 1.0 ( Total Score )2012 AnTuTu 3DRating2012 AnTuTu 3DRating ( Off-screen 1024x2048 )2012 AnTuTu 3DRating ( 3DRating V4.0 for OpenGL ES 2.0 1024x2048 )2012 Octane V1 ( Total Score )2012 GLBenchmark 2.5 ( Egypt HD Fixed Time )2012 GLBenchmark 2.5 ( Egypt HD Offscreen Fixed Time 1920x1080 )2012 Unigine Heaven 3.0 ( DX 11, Normal Tessellation, High Shaders 1920x1080 Off )2012 Unigine Heaven 3.0 ( OpenGL, Normal Tessellation, High Shaders 1920x1080 Off )2012 PassMark PerformanceTest Mobile V1 ( System )2012 PassMark PerformanceTest Mobile V1 ( CPU Tests )2012 PassMark PerformanceTest Mobile V1 ( Memory Tests )2012 PassMark PerformanceTest Mobile V1 ( 2D Graphics Tests )2012 PassMark PerformanceTest Mobile V1 ( 3D Graphics Tests )2012 PassMark PerformanceTest Mobile V1 ( Disk Tests )2012 LuxMark v2.0 64Bit ( Sala GPUs-only )2012 LuxMark v2.0 64Bit ( Room GPUs-only )2011 Blackmagic Disk Speed Test ( 5GB Write )2011 Blackmagic Disk Speed Test ( 5GB Read )2011 Basemark ES 2.0 ( Taiji Free )2011 AndroBench 3-5 ( Sequential Read 256KB )2011 AndroBench 3-5 ( Sequential Write 256KB )2011 AndroBench 3-5 ( Random Read 4KB )2011 AndroBench 3-5 ( Random Write 4KB )2011 AndroBench 3-5 ( Sequential Read 256KB SDCard )2011 AndroBench 3-5 ( Sequential Write 256KB SDCard )2011 SPECviewperf 11 ( Catia 1920x1080 )2011 SPECviewperf 11 ( Ensight 1920x1080 )2011 SPECviewperf 11 ( Lightwave 1920x1080 )2011 SPECviewperf 11 ( Maya 1920x1080 )2011 SPECviewperf 11 ( Pro/ENGINEER 1920x1080 )2011 SPECviewperf 11 ( SolidWorks 1920x1080 )2011 SPECviewperf 11 ( Tcvis 1920x1080 )2011 SPECviewperf 11 ( Siemens NX 1920x1080 )2011 NenaMark22011 PCMark 7 ( Score )2011 PCMark 7 ( Lightweight )2011 PCMark 7 ( Productivity )2011 PCMark 7 ( Creativity )2011 PCMark 7 ( Entertainment )2011 PCMark 7 ( Computation )2011 PCMark 7 ( System Storage )2010 3DMark 11 ( Performance 1280x720 )2010 3DMark 11 ( Performance GPU 1280x720 )2010 3DMark 11 ( Performance Physics 1280x720 )2010 3DMark 11 ( Performance Combined 1280x720 )2010 ComputeMark v2.1 ( Normal, Score 1024x600 )2010 ComputeMark v2.1 ( Normal, Fluid 3DTex 1024x600 )2010 ComputeMark v2.1 ( Normal, Fluid 2DTexArr 1024x600 )2010 ComputeMark v2.1 ( Normal, Mandel Vector 1024x600 )2010 ComputeMark v2.1 ( Normal, Mandel Scalar 1024x600 )2010 ComputeMark v2.1 ( Normal, QJuliaRayTrace 1024x600 )2010 Unigine Heaven 2.1 ( high, Tesselation (normal), DirectX11 1280x1024 off )2010 Cinebench R15 ( CPU Single 64Bit )2010 Cinebench R15 ( CPU Multi 64Bit )2010 Cinebench R15 ( OpenGL 64Bit )2010 Cinebench R15 ( Ref. Match 64Bit )2010 Cinebench R11.5 ( OpenGL 64Bit )2010 Cinebench R11.5 ( CPU Multi 64Bit )2010 Cinebench R11.5 ( CPU Single 64Bit )2010 Cinebench R11.5 ( OpenGL 32Bit )2010 Cinebench R11.5 ( CPU Multi 32Bit )2010 Cinebench R11.5 ( CPU Single 32Bit )2009 AS SSD ( Seq Read )2009 AS SSD ( Seq Write )2009 AS SSD ( 4K Read )2009 AS SSD ( 4K Write )2009 AS SSD ( 4K-64 Read )2009 AS SSD ( 4K-64 Write )2009 AS SSD ( Access Time Read )2009 AS SSD ( Access Time Write )2009 AS SSD ( Copy ISO MB/s )2009 AS SSD ( Copy Program MB/s )2009 AS SSD ( Copy Game MB/s )2009 AS SSD ( Score Read )2009 AS SSD ( Score Write )2009 AS SSD ( Score Total )2009 Peacekeeper2007 Geekbench 2 - 32 Bit ( Total Score )2007 Geekbench 2 - 32 Bit ( Integer )2007 Geekbench 2 - 32 Bit ( Floating Point )2007 Geekbench 2 - 32 Bit ( Memory )2007 Geekbench 2 - 32 Bit ( Stream )2007 Lightsmark ( 1280x1024 )2007 Lightsmark ( 1440x900 )2007 Lightsmark ( 1680x1050 )2007 Lightsmark ( 1920x1200 )2001 3DMark 2001SE ( Standard 1024x768 0x )Photoshop PugetBench ( Overall Score )Photoshop PugetBench ( General Score )Photoshop PugetBench ( GPU Score )Photoshop PugetBench ( Filter Score )PerfRatingPerfRatingPerfRatingPerfRatingPerfRatingMobileXPRT 2013 ( UX Tests )MobileXPRT 2013 ( Performance Tests )AndEBench ( Native )AndEBench ( Java )Epic Citadel ( High Performance )Epic Citadel ( High Quality )Epic Citadel ( Ultra High Quality )AnTuTu v4 ( Total Score )AnTuTu v3 ( Total Score )AnTuTu v3 ( GPU )AnTuTu v3 ( CPU )AnTuTu v3 ( I/O )AnTuTu v3 ( RAM )AnTuTu v2 ( Total Score )AnTuTu v2 ( RAM )AnTuTu v2 ( CPU Integer )AnTuTu v2 ( CPU Float-Point )AnTuTu v2 ( 2D Graphics )AnTuTu v2 ( 3D Graphics )AnTuTu v2 ( Database IO )AnTuTu v2 ( SD Card Write )AnTuTu v2 ( SD Card Read )Vellamo Mobile Web Benchmark 1.0.6 ( Overall Score )GLBenchmark 2.1 ( Egypt )GLBenchmark 2.1 ( Egypt Offscreen (720p) )GLBenchmark 2.1 ( Pro Offscreen (720p) )GLBenchmark 2.1 ( Pro )Quadrant 1.0Google V8 Ver. 7 ( Google V8 Ver. 7 Score )Quadrant Standard Edition 2.0Smartbench 2011 ( Productivity Index )Smartbench 2011 ( Games Index )Smartbench 2012 ( Productivity Index )Smartbench 2012 ( Gaming Index )Linpack Android / IOS ( Single Thread )Linpack Android / IOS ( Multi Thread )IOMeter ( IOMix, 5min, 10GB Partition )IOMeter ( Workstation, 3min, 10GB Partition )ATTO Disk Benchmark ( 0.5KB read )ATTO Disk Benchmark ( 0.5KB write )ATTO Disk Benchmark ( 1KB read )ATTO Disk Benchmark ( 1KB write )ATTO Disk Benchmark ( 2KB read )ATTO Disk Benchmark ( 2KB write )ATTO Disk Benchmark ( 4KB write )ATTO Disk Benchmark ( 8KB write )ATTO Disk Benchmark ( 16KB write )ATTO Disk Benchmark ( 128KB write )ATTO Disk Benchmark ( 32KB write )ATTO Disk Benchmark ( 256KB write )ATTO Disk Benchmark ( 512KB write )ATTO Disk Benchmark ( 1024KB write )ATTO Disk Benchmark ( 2048KB write )ATTO Disk Benchmark ( 4KB read )ATTO Disk Benchmark ( 8KB read )ATTO Disk Benchmark ( 16KB read )ATTO Disk Benchmark ( 32KB read )ATTO Disk Benchmark ( 128KB read )ATTO Disk Benchmark ( 256KB read )ATTO Disk Benchmark ( 512KB read )ATTO Disk Benchmark ( 1024KB read )ATTO Disk Benchmark ( 2048KB read )ATTO Disk Benchmark ( 64KB write )ATTO Disk Benchmark ( 64KB read )ATTO Disk Benchmark ( 4096KB read )ATTO Disk Benchmark ( 8192KB read )ATTO Disk Benchmark ( 4096KB write )ATTO Disk Benchmark ( 8192KB write )wPrime 1.55 ( 32m )wPrime 1.55 ( 1024m )CrystalDiskMark 3.0 ( Read Seq )CrystalDiskMark 3.0 ( Write Seq )CrystalDiskMark 3.0 ( Read 512 )CrystalDiskMark 3.0 ( Write 512 )CrystalDiskMark 3.0 ( Read 4k )CrystalDiskMark 3.0 ( Write 4k )CrystalDiskMark 3.0 ( Read 4k QD32 )CrystalDiskMark 3.0 ( Write 4k QD32 )HD Tune Transfer Rate Minimum ( Transfer Rate Minimum )HD Tune Transfer Rate Maximum ( Transfer Rate Maximum )HD Tune Transfer Rate Average ( Transfer Rate Average )HD Tune Access Time ( Access Time )HD Tune Burst Rate ( Burst Rate )HD Tune CPU Utilization ( CPU Usage )3DMark Vantage ( P Result 1280x1024 )3DMark Vantage ( P GPU no PhysX 1280x1024 )3DMark Vantage ( P CPU no PhysX 1280x1024 )3DMark Vantage ( E CPU no PhysX 1024x768 )3DMark Vantage ( E GPU no PhysX 1024x768 )3DMark Vantage ( E total no PhysX 1024x768 )3DMark 06 ( Standard Score 1280x1024 0x )3DMark 06 ( 1024x768 Score 1024x768 0x )3DMark 06 ( 1280x800 Score 1280x800 )3DMark 06 ( 1280x854 Score 1280X854 0x )3DMark 06 ( 1152x864 Score 1152x864 )3DMark 06 ( 1280x768 Score 1280x768 0x )3DMark 06 ( 1280x720 Score 1280x720 0x )3DMark 06 ( Score 1366x768 1366x768 )3DMark 06 ( Score Unknown Setting )3DMark 06 - CPU ( CPU Score )3DMark 05 ( Standard 1024x768 0x )PCMark Vantage ( Result 1024x768 )PCMark Vantage ( Memories Score 1024x768 )PCMark Vantage ( TV and Movies Score 1024x768 )PCMark Vantage ( Gaming Score 1024x768 )PCMark Vantage ( Music Score 1024x768 )PCMark Vantage ( Communications Score 1024x768 )PCMark Vantage ( Productivity Score 1024x768 )PCMark Vantage ( HDD Score 1024x768 )PCMark 05 ( Standard 1024x768 0x )PCMark 04 ( Standard 1024x768 0x )SPEC Viewperf 10.0 ( 3ds Max 1280x1024 )SPEC Viewperf 10.0 ( Catia 1280x1024 )SPEC Viewperf 10.0 ( EnSight 1280x1024 )SPEC Viewperf 10.0 ( Maya 1280x1024 )SPEC Viewperf 10.0 ( Pro/Engeneer 1280x1024 )SPEC Viewperf 10.0 ( SolidWorks 1280x1024 )SPEC Viewperf 10.0 ( UGS Teamcenter 1280x1024 )SPEC Viewperf 10.0 ( UGS NX 1280x1024 )Cinebench R10 ( Rendering Single 32Bit )Cinebench R10 ( Rendering Multiple CPUs 32Bit )Cinebench R10 ( Shading 32Bit )Cinebench R10 ( Shading 64Bit )Cinebench R10 ( Rendering Multiple CPUs 64Bit )Cinebench R10 ( Rendering Single CPUs 64Bit )Super Pi mod 1.5 XS 1M ( 1M )Super Pi mod 1.5 XS 2M ( 2M )Super Pi Mod 1.5 XS 32M ( 32M )Sysmark 2004SE ( Score )SiSoft Sandra Dhrystone (MIPS) ( Dhrystone )SiSoft Sandra Whetstone (MFLOPS) ( Whetstone )Cinebench 9 Score ( Score )SPEC CPU2000 int ( int )SPEC CPU2000 fp ( fp )--- Application ---2022 Affinity Photo 2 ( Combined (Multi CPU) )2022 Affinity Photo 2 ( Combined (Single / Multi GPU) )2020 Youtube ( 2160p60 CPU Load )2020 R Benchmark 2.5 ( Overall mean )2019 Blackmagic RAW Speed Test ( 12:1 8K CPU )2019 Blackmagic RAW Speed Test ( 12:1 8K Metal )2019 Jetstream 2 ( Total Score )2018 HWBOT x265 Benchmark v2.2 ( 4k Preset )2018 7-Zip 18.03 ( 7z b 4 )2018 7-Zip 18.03 ( 7z b 4 -mmt1 )2018 Speedometer 2.0 ( Result )2017 Blender ( v2.79 BMW27 CPU )2017 Blender ( v3.3 Classroom CPU )2017 Blender ( v3.3 Classroom CUDA )2017 Blender ( v3.3 Classroom OPTIX/RTX )2017 Blender ( v3.3 Classroom HIP/AMD )2017 Blender ( v3.3 Classroom METAL )2017 Blender ( v3.3 Classroom oneAPI/Intel )2017 PCMark 10 ( Productivity )2017 PCMark 10 ( Digital Content Creation )2017 PCMark 10 ( Score )2017 PCMark 10 ( Essentials )2015 JetStream 1.1 ( Total Score )2014 PCMark for Android ( Work performance score )2014 PCMark for Android ( Work 2.0 performance score )2014 PCMark for Android ( Work 2.0 battery life )2014 PCMark for Android ( Storage score )2014 PCMark for Android ( Computer Vision score )2014 PCMark for Android ( Work 3.0 )2014 PCMark for Android ( Work 3.0 battery life )2014 PCMark for Android ( Storage 2.0 )2013 PCMark 8 ( Work Score Accelerated )2013 PCMark 8 ( Creative Score Accelerated )2013 PCMark 8 ( Home Score Accelerated )2013 PCMark 8 ( Storage Score )2013 PCMark 8 ( Home Score Accelerated v2 )2013 PCMark 8 ( Creative Score Accelerated v2 )2013 PCMark 8 ( Work Score Accelerated v2 )2013 PCMark 8 ( Storage Score v2 )2013 TouchXPRT 2013 ( Convert Videos for Sharing )2013 TouchXPRT 2013 ( Create Slideshow from Photos )2013 TouchXPRT 2013 ( Beautify Photo Album )2013 TouchXPRT 2013 ( Export Podcast to MP3 )2013 TouchXPRT 2013 ( Prepare Photos for Sharing )2013 WebXPRT 2013 ( Overall Score )2013 WebXPRT 2013 ( Face Detection )2013 WebXPRT 2013 ( Stocks Dashboard )2013 WebXPRT 2013 ( Offline Notes )2013 WebXPRT 2013 ( Photo Effects )2012 Browsermark2012 Browsermark ( 2.1 )2011 WinRAR ( Result )LibreOffice ( 20 Documents To PDF )Google V8 Ver. 6Google V8 Ver. 3Browsermark 1.0Sunspider ( 0.9.1 Total Score )Sunspider ( 1.0 Total Score )TrueCrypt ( AES Mean 100MB )TrueCrypt ( Twofish Mean 100MB )TrueCrypt ( Serpent Mean 100MB )X264 HD Benchmark 4.0 ( Pass 1 )X264 HD Benchmark 4.0 ( Pass 2 )--- Game ---2022 The Callisto Protocol ( Low Preset (without FSR Upscaling) 1280x720 )2022 The Callisto Protocol ( Ultra Preset (without FSR Upscaling) + Full Ray-Tracing 1920x1080 )2022 The Callisto Protocol - low ( Low Preset (without FSR Upscaling) 1920x1080 )2022 The Callisto Protocol - med. ( Medium Preset (without FSR Upscaling) 1920x1080 )2022 The Callisto Protocol - high ( High Preset (without FSR Upscaling) 1920x1080 )2022 The Callisto Protocol - ultra ( Ultra Preset (without FSR Upscaling) 1920x1080 )2022 The Callisto Protocol - QHD ( Ultra Preset (without FSR Upscaling) 2560x1440 )2022 The Callisto Protocol - 4K ( Ultra Preset (without FSR Upscaling) 3840x2160 )2022 Call of Duty Modern Warfare 2 2022 ( Basic Quality Preset 1280x720 T2X SM )2022 Call of Duty Modern Warfare 2 2022 ( Extreme Quality Preset DLSS Balanced 3840x2160 T2X Filmic SM )2022 Call of Duty Modern Warfare 2 2022 - low ( Basic Quality Preset 1920x1080 T2X SM )2022 Call of Duty Modern Warfare 2 2022 - med. ( Balanced Quality Preset 1920x1080 T2X SM )2022 Call of Duty Modern Warfare 2 2022 - high ( Ultra Quality Preset 1920x1080 T2X Filmic SM )2022 Call of Duty Modern Warfare 2 2022 - ultra ( Extreme Quality Preset 1920x1080 T2X Filmic SM )2022 Call of Duty Modern Warfare 2 2022 - QHD ( Extreme Quality Preset 2560x1440 T2X Filmic SM )2022 Call of Duty Modern Warfare 2 2022 - 4K ( Extreme Quality Preset 3840x2160 T2X Filmic SM )2022 A Plague Tale Requiem ( Low Preset 1280x720 )2022 A Plague Tale Requiem - low ( Low Preset 1920x1080 )2022 A Plague Tale Requiem - med. ( Medium Preset 1920x1080 )2022 A Plague Tale Requiem - high ( High Preset 1920x1080 )2022 A Plague Tale Requiem - ultra ( Ultra Preset 1920x1080 )2022 A Plague Tale Requiem - QHD ( Ultra Preset 2560x1440 )2022 A Plague Tale Requiem - 4K ( Ultra Preset 3840x2160 )2022 F1 22 ( Ultra Low Preset 1280x720 T )2022 F1 22 - low ( Low Preset 1920x1080 T )2022 F1 22 - med. ( Medium Preset 1920x1080 T )2022 F1 22 - high ( High Preset 1920x1080 T )2022 F1 22 - ultra ( Ultra High Preset 1920x1080 T )2022 F1 22 - QHD ( Ultra High Preset 2560x1440 T )2022 F1 22 - 4K ( Ultra High Preset 3840x2160 T )2022 Tiny Tina"s Wonderlands ( Lowest Preset (DX12) 1280x720 )2022 Tiny Tina"s Wonderlands - low ( Low Preset (DX12) 1920x1080 )2022 Tiny Tina"s Wonderlands - med. ( Medium Preset (DX12) 1920x1080 )2022 Tiny Tina"s Wonderlands - high ( High Preset (DX12) 1920x1080 )2022 Tiny Tina"s Wonderlands - ultra ( Badass Preset (DX12) 1920x1080 )2022 Tiny Tina"s Wonderlands - QHD ( Badass Preset (DX12) 2560x1440 )2022 Tiny Tina"s Wonderlands - 4K ( Badass Preset (DX12) 3840x2160 )2022 Cyberpunk 2077 1.5 ( Low Preset 1280x720 )2022 Cyberpunk 2077 1.5 ( Ray Tracing Ultra Preset (DLSS off) 1920x1080 )2022 Cyberpunk 2077 1.5 ( Ray Tracing Ultra Preset (DLSS off) 3840x2160 )2022 Cyberpunk 2077 1.5 - low ( Low Preset 1920x1080 )2022 Cyberpunk 2077 1.5 - med. ( Medium Preset 1920x1080 )2022 Cyberpunk 2077 1.5 - high ( High Preset 1920x1080 )2022 Cyberpunk 2077 1.5 - ultra ( Ultra Preset 1920x1080 )2022 Cyberpunk 2077 1.5 - QHD ( Ultra Preset 2560x1440 )2022 Cyberpunk 2077 1.5 - 4K ( Ultra Preset 3840x2160 )2022 GRID Legends ( Low Preset 1280x720 )2022 GRID Legends - low ( Low Preset 1920x1080 )2022 GRID Legends - med. ( Medium Preset 1920x1080 )2022 GRID Legends - high ( High Preset 1920x1080 )2022 GRID Legends - ultra ( Ultra Preset 1920x1080 )2022 GRID Legends - QHD ( Ultra Preset 2560x1440 )2022 GRID Legends - 4K ( Ultra Preset 3840x2160 )2022 Rainbow Six Extraction ( Ultra Low Preset (with Fixed Resolution Quality) 1280x720 )2022 Rainbow Six Extraction - low ( Very Low Preset (with Fixed Resolution Quality) 1920x1080 )2022 Rainbow Six Extraction - med. ( Medium Preset (with Fixed Resolution Quality) 1920x1080 )2022 Rainbow Six Extraction - high ( High Preset (with Fixed Resolution Quality) 1920x1080 )2022 Rainbow Six Extraction - ultra ( Ultra Preset (with Fixed Resolution Quality) 1920x1080 )2022 Rainbow Six Extraction - QHD ( Ultra Preset (with Fixed Resolution Quality) 2560x1440 )2022 Rainbow Six Extraction - 4K ( Ultra Preset (with Fixed Resolution Quality) 3840x2160 )2021 Forza Horizon 5 ( Low Preset 1920x1080 )2021 Forza Horizon 5 - low ( Lowest Preset 1280x720 )2021 Forza Horizon 5 - med. ( Medium Preset 1920x1080 )2021 Forza Horizon 5 - high ( High Preset 1920x1080 )2021 Forza Horizon 5 - ultra ( Extreme Preset 1920x1080 )2021 Forza Horizon 5 - QHD ( Extreme Preset 2560x1440 )2021 Forza Horizon 5 - 4K ( Extreme Preset 3840x2160 )2021 Riders Republic ( Low Preset 1920x1080 )2021 Riders Republic - low ( Low Preset 1280x720 )2021 Riders Republic - med. ( Medium Preset 1920x1080 )2021 Riders Republic - high ( High Preset 1920x1080 )2021 Riders Republic - ultra ( Ultra Preset 1920x1080 )2021 Riders Republic - QHD ( Ultra Preset 2560x1440 )2021 Riders Republic - 4K ( Ultra Preset 3840x2160 )2021 Guardians of the Galaxy ( Low Preset 1920x1080 )2021 Guardians of the Galaxy ( Ultra Preset + Ultra Ray-Tracing 1920x1080 )2021 Guardians of the Galaxy - low ( Low Preset 1280x720 )2021 Guardians of the Galaxy - med. ( Medium Preset 1920x1080 )2021 Guardians of the Galaxy - high ( High Preset 1920x1080 )2021 Guardians of the Galaxy - ultra ( Ultra Preset 1920x1080 )2021 Guardians of the Galaxy - QHD ( Ultra Preset 2560x1440 )2021 Guardians of the Galaxy - 4K ( Ultra Preset 3840x2160 )2021 Far Cry 6 ( Low Graphics Quality 1920x1080 )2021 Far Cry 6 ( Ultra Graphics Quality + HD Textures + DXR 1920x1080 T )2021 Far Cry 6 - low ( Low Graphics Quality 1280x720 )2021 Far Cry 6 - med. ( Medium Graphics Quality 1920x1080 SM )2021 Far Cry 6 - high ( High Graphics Quality 1920x1080 T )2021 Far Cry 6 - ultra ( Ultra Graphics Quality + HD Textures 1920x1080 T )2021 Far Cry 6 - QHD ( Ultra Graphics Quality + HD Textures 2560x1440 T )2021 Far Cry 6 - 4K ( Ultra Graphics Quality + HD Textures 3840x2160 T )2021 F1 2021 ( Ultra Low Preset 1920x1080 )2021 F1 2021 - low ( Ultra Low Preset 1280x720 )2021 F1 2021 - med. ( Medium Preset 1920x1080 T )2021 F1 2021 - high ( High Preset 1920x1080 T )2021 F1 2021 - ultra ( Ultra High Preset + Raytracing 1920x1080 T )2021 F1 2021 - QHD ( Ultra High Preset + Raytracing 2560x1440 T )2021 F1 2021 - 4K ( Ultra High Preset + Raytracing 3840x2160 T )2021 Hitman 3 ( Minimum Settings 1920x1080 )2021 Hitman 3 - low ( Minimum Settings 1280x720 )2021 Hitman 3 - med. ( Medium Settings 1920x1080 )2021 Hitman 3 - high ( High Settings 1920x1080 )2021 Hitman 3 - ultra ( Maximum Settings 1920x1080 )2021 Hitman 3 - QHD ( Maximum Settings 2560x1440 )2021 Hitman 3 - 4K ( Maximum Settings 3840x2160 )2020 Immortals Fenyx Rising - low ( Very Low Preset 1280x720 )2020 Immortals Fenyx Rising - med. ( Medium Preset 1920x1080 )2020 Immortals Fenyx Rising - high ( High Preset 1920x1080 )2020 Immortals Fenyx Rising - ultra ( Very High Preset 1920x1080 )2020 Immortals Fenyx Rising - QHD ( Very High Preset 2560x1440 )2020 Immortals Fenyx Rising - 4K ( Very High Preset 3840x2160 )2020 Assassin´s Creed Valhalla - low ( Low Preset 1280x720 )2020 Assassin´s Creed Valhalla - med. ( Medium Preset 1920x1080 )2020 Assassin´s Creed Valhalla - high ( High Preset 1920x1080 )2020 Assassin´s Creed Valhalla - ultra ( Ultra High Preset 1920x1080 )2020 Assassin´s Creed Valhalla - QHD ( Ultra High Preset 2560x1440 )2020 Assassin´s Creed Valhalla - 4K ( Ultra High Preset 3840x2160 )2020 Dirt 5 - low ( Ultra Low Preset 1280x720 )2020 Dirt 5 - med. ( Medium Preset 1920x1080 )2020 Dirt 5 - high ( High Preset 1920x1080 )2020 Dirt 5 - ultra ( Ultra High Preset 1920x1080 )2020 Dirt 5 - QHD ( Ultra High Preset 2560x1440 )2020 Dirt 5 - 4K ( Ultra High Preset 3840x2160 )2020 Watch Dogs Legion ( Ultra Preset + Ultra Ray Tracing (DX12) 1920x1080 )2020 Watch Dogs Legion - low ( Low Preset (DX12) 1280x720 )2020 Watch Dogs Legion - med. ( Medium Preset (DX12) 1920x1080 )2020 Watch Dogs Legion - high ( High Preset (DX12) 1920x1080 )2020 Watch Dogs Legion - ultra ( Ultra Preset (DX12) 1920x1080 )2020 Watch Dogs Legion - QHD ( Ultra Preset (DX12) 2560x1440 )2020 Watch Dogs Legion - 4K ( Ultra Preset (DX12) 3840x2160 )2020 Serious Sam 4 - low ( Lowest (DX12) 1280x720 )2020 Serious Sam 4 - med. ( Medium (DX12) 1920x1080 )2020 Serious Sam 4 - high ( High (DX12) 1920x1080 )2020 Serious Sam 4 - ultra ( Ultra (DX12) 1920x1080 2xMS )2020 Serious Sam 4 - QHD ( Ultra (DX12) 2560x1440 2xMS )2020 Serious Sam 4 - 4K ( Ultra (DX12) 3840x2160 2xMS )2020 Horizon Zero Dawn - low ( Favor Performance 1280x720 )2020 Horizon Zero Dawn - med. ( Original 1920x1080 )2020 Horizon Zero Dawn - high ( Favor Quality 1920x1080 )2020 Horizon Zero Dawn - ultra ( Ultimate Quality 1920x1080 )2020 Horizon Ze