3.2 tft lcd display touch screen for arduino mega 2560 supplier
Amazon.com Return Policy: You may return any new computer purchased from Amazon.com that is "dead on arrival," arrives in damaged condition, or is still in unopened boxes, for a full refund within 30 days of purchase. Amazon.com reserves the right to test "dead on arrival" returns and impose a customer fee equal to 15 percent of the product sales price if the customer misrepresents the condition of the product. Any returned computer that is damaged through customer misuse, is missing parts, or is in unsellable condition due to customer tampering will result in the customer being charged a higher restocking fee based on the condition of the product. Amazon.com will not accept returns of any desktop or notebook computer more than 30 days after you receive the shipment. New, used, and refurbished products purchased from Marketplace vendors are subject to the returns policy of the individual vendor.
I purchased this LCD Touch along with the TFT LCD Mega Shield 2.2 shield for the Arduino Mega also from Amazon. It was easy to figure out getting the UFTF library from Rinky Dink Electronics to work. I used "UTFT myGLCD(CTE32_R2,38,39,40,41);" or "UTFT myGLCD(ILI9341_16,38,39,40,41);" and they both worked. I had a very hard time getting the actual touch function to work. The default of "URTouch myTouch(6, 5, 4, 3, 2);" for the touch library is correct on the Mega. It turned out to be a connection issue. I just reseated the board a couple of times and it worked. I recommend testing this LCD with the examples from the URTouch library. The online examples are too complicated and have too many dependencies to break. Get the basic screen and touch working first. Don"t forget to debounce the touch with a short delay. This screen is touchy which makes it fast to enter numbers for me. It worked just powered from my PC with a USB cable to the Arduino Mega. Very Easy.
New: A brand-new, unused, unopened, undamaged item in its original packaging (where packaging is applicable). Packaging should be the same as what is found in a retail store, unless the item was packaged by the manufacturer in non-retail packaging, such as an unprinted box or plastic bag. See the seller"s listing for full details.See all condition definitionsopens in a new window or tab
Begin by carefully starting the rear connector of the TFT shield onto the Arduino Mega. Go slowly and ensure that all pins are inserted correctly and are straight.
In order to use 3.2″ TFT lcd Shield , We must have the libraries. So you can download (UTFT Library) and (URTouch Library) install the library by extracting that zipped file in the library folder as shown below.
I puzzled some hours with exactly the same hardware setup and made a quick & dirty, but successfully test script, combining LCD, Touch and SD Card Features.
Spice up your Arduino project with a beautiful large touchscreen display shield with built in microSD card connection. This TFT display is big (5" diagonal) bright (12 white-LED backlight) and colorful 480x272 pixels with individual pixel control. As a bonus, this display has a capacitive touch panel attached on screen by default.
The shield is fully assembled, tested and ready to go. No wiring, no soldering! Simply plug it in and load up our library - you"ll have it running in under 10 minutes! Works best with any classic Arduino Mega 2560.
This display shield has a controller built into it with RAM buffering, so that almost no work is done by the microcontroller. You can connect more sensors, buttons and LEDs.
Of course, we wouldn"t just leave you with a datasheet and a "good luck!" - we"ve written a full open source graphics library at the bottom of this page that can draw pixels, lines, rectangles, circles and text. We also have a touch screen library that detects x,y and z (pressure) and example code to demonstrate all of it. The code is written for Arduino but can be easily ported to your favorite microcontroller!
If you"ve had a lot of Arduino DUEs go through your hands (or if you are just unlucky), chances are you’ve come across at least one that does not start-up properly.The symptom is simple: you power up the Arduino but it doesn’t appear to “boot”. Your code simply doesn"t start running.You might have noticed that resetting the board (by pressing the reset button) causes the board to start-up normally.The fix is simple,here is the solution.