arduino mega tft lcd projects factory

Spice up your Arduino project with a beautiful large touchscreen display shield with built in MicroSD card connection. This TFT display is big (5" diagonal) bright (12 white-LED backlight) and colorfu 800x480 pixels with individual pixel control. As a bonus, this display has a optional resistive or capacitive touch panel with controller, attached by default

The shield is fully assembled, tested and ready to go. No wiring, no soldering! Simply plug it in and load up our library - you"ll have it running in under 10 minutes! Works best with any classic Arduino (Due/Mega 2560).

Of course, we wouldn"t just leave you with a datasheet and a "good luck!" - we"ve written a full open source graphics library at the bottom of this page that can draw pixels, lines, rectangles, circles and text. We also have a touch screen library that detects x,y and z (pressure) and example code to demonstrate all of it. The code is written for Arduino but can be easily ported to your favorite microcontroller!

If you"ve had a lot of Arduino DUEs go through your hands (or if you are just unlucky), chances are you’ve come across at least one that does not start-up properly.The symptom is simple: you power up the Arduino but it doesn’t appear to “boot”. Your code simply doesn"t start running.You might have noticed that resetting the board (by pressing the reset button) causes the board to start-up normally.The fix is simple,here is the solution.

arduino mega tft lcd projects factory

//Author Danny van den brande.#include "DHT.h"#include // Core graphics library#include // Hardware-specific library#include // BEGIN CLOCK#include //clock module DS1302#include //Need for clock module#define DS1302_SCLK_PIN 21// Arduino pin for the Serial Clock//PIN 21 (SCLK_PIN) = CLK on CLOCK and SCL on arduino#define DS1302_IO_PIN 20// Arduino pin for the Data I/O//PIN 20 (IO_PIN) = DAT on CLOCK and SDA on arduino#define DS1302_CE_PIN 19// Arduino pin for the Chip Enable//PIN 19 (CE_PIN) = RST on CLOCK and TX1 on arduino for this you can define any free Digital pin.#define bcd2bin(h,l) (((h)*10) + (l))#define bin2bcd_h(x) ((x)/10)#define bin2bcd_l(x) ((x)%10)#define DS1302_SECONDS 0x80#define DS1302_MINUTES 0x82#define DS1302_HOURS 0x84#define DS1302_DATE 0x86#define DS1302_MONTH 0x88#define DS1302_DAY 0x8A#define DS1302_YEAR 0x8C#define DS1302_ENABLE 0x8E#define DS1302_TRICKLE 0x90#define DS1302_CLOCK_BURST 0xBE#define DS1302_CLOCK_BURST_WRITE 0xBE#define DS1302_CLOCK_BURST_READ 0xBF#define DS1302_RAMSTART 0xC0#define DS1302_RAMEND 0xFC#define DS1302_RAM_BURST 0xFE#define DS1302_RAM_BURST_WRITE 0xFE#define DS1302_RAM_BURST_READ 0xFF#define DS1302_D0 0#define DS1302_D1 1#define DS1302_D2 2#define DS1302_D3 3#define DS1302_D4 4#define DS1302_D5 5#define DS1302_D6 6#define DS1302_D7 7#define DS1302_READBIT DS1302_D0// READBIT=1: read instruction// Bit for clock (0) or ram (1) area,// called R/C-bit (bit in address)#define DS1302_RC DS1302_D6// Seconds Register#define DS1302_CH DS1302_D7// 1 = Clock Halt, 0 = start// Hour Register#define DS1302_AM_PM DS1302_D5// 0 = AM, 1 = PM#define DS1302_12_24 DS1302_D7// 0 = 24 hour, 1 = 12 hour// Enable Register#define DS1302_WP DS1302_D7// 1 = Write Protect, 0 = enabled#define DS1302_ROUT0 DS1302_D0#define DS1302_ROUT1 DS1302_D1#define DS1302_DS0 DS1302_D2#define DS1302_DS1 DS1302_D2#define DS1302_TCS0 DS1302_D4#define DS1302_TCS1 DS1302_D5#define DS1302_TCS2 DS1302_D6#define DS1302_TCS3 DS1302_D7// Bit for reading (bit in address)#define DS1302_READBIT DS1302_D0// READBIT=1: read instruction#define DHTPIN 16// what pin we"re connected to#define DHTTYPE DHT11// DHT 11#define DS1302_READBIT DS1302_D0// READBIT=1: read instruction#define LCD_CS A3// Chip Select goes to Analog 3#define LCD_CD A2// Command/Data goes to Analog 2#define LCD_WR A1// LCD Write goes to Analog 1#define LCD_RD A0// LCD Read goes to Analog 0#define LCD_RESET A4// Can alternately just connect to Arduino"s reset pin// Assign human-readable names to some common 16-bit color values:#define BLACK 0x0000#define BLUE 0x001F#define RED 0xF800#define GREEN 0x07E0#define CYAN 0x07FF#define MAGENTA 0xF81F#define YELLOW 0xFFE0#define WHITE 0xFFFF// OBJECTS LCD ET DHTAdafruit_TFTLCD tft(LCD_CS, LCD_CD, LCD_WR, LCD_RD, LCD_RESET);DHT dht(DHTPIN, DHTTYPE);float hprev, tprev, hicprev;int moisture = 0;int moisture1 = 0;int moisture2 = 0;int moisture3 = 0;int moisture4 = 0;int moisture5 = 0;int sensorValue1;int sensorValue2;int sensorValue3;int sensorValue4;int sensorValue5;int sensorValue;int relay = 35;int relay1 = 36;int relay2 = 37;int relay3 = 38;int relay4 = 39;int relay5 = 40;// Structure for the first 8 registers.// These 8 bytes can be read at once with// the "clock burst" command.// Note that this structure contains an anonymous union.// It might cause a problem on other compilers.typedef struct ds1302_struct{uint8_t Seconds:4; // low decimal digit 0-9uint8_t Seconds10:3; // high decimal digit 0-5uint8_t CH:1; // CH = Clock Haltuint8_t Minutes:4;uint8_t Minutes10:3;uint8_t reserved1:1;union{struct{uint8_t Hour:4;uint8_t Hour10:2;uint8_t reserved2:1;uint8_t hour_12_24:1; // 0 for 24 hour format} h24;struct{uint8_t Hour:4;uint8_t Hour01:1;uint8_t AM_PM:1; // 0 for AM, 1 for PMuint8_t reserved2:1;uint8_t hour_12_24:1; // 1 for 12 hour format} h12;};uint8_t Date:4; // Day of month, 1 = first dayuint8_t Date10:2;uint8_t reserved3:2;uint8_t Month:4; // Month, 1 = Januaryuint8_t Month10:1;uint8_t reserved4:3;uint8_t Day:3; // Day of week, 1 = first day (any day)uint8_t reserved5:5;uint8_t Year:4; // Year, 0 = year 2000uint8_t Year10:4;uint8_t reserved6:7;uint8_t WP:1; // WP = Write Protect};void setup(){ds1302_struct rtc;Serial.begin(9600);// Serial.println(F("BLUECORE TECH"));pinMode (relay, OUTPUT);pinMode (relay1, OUTPUT);pinMode (relay2, OUTPUT);pinMode (relay3, OUTPUT);pinMode (relay4, OUTPUT);pinMode (relay5, OUTPUT);// digitalWrite (relay, HIGH);#ifdef USE_ADAFRUIT_SHIELD_PINOUT// Serial.println(F("Using Adafruit 2.8\" TFT Arduino Shield Pinout"));#else// Serial.println(F("Using Adafruit 2.8\" TFT Breakout Board Pinout"));#endif// Serial.print("TFT size is "); Serial.print(tft.width()); Serial.print("x"); Serial.println(tft.height());//tft.reset();uint16_t identifier = tft.readID();if(identifier == 0x9325) {// Serial.println(F("Found ILI9325 LCD driver"));} else if(identifier == 0x9327) {// Serial.println(F("Found ILI9327 LCD driver"));} else if(identifier == 0x9328) {// Serial.println(F("Found ILI9328 LCD driver"));} else if(identifier == 0x7575) {// Serial.println(F("Found HX8347G LCD driver"));} else if(identifier == 0x9341) {// Serial.println(F("Found ILI9341 LCD driver"));} else if(identifier == 0x8357) {// Serial.println(F("Found HX8357D LCD driver"));} else if(identifier == 0x0154) {// Serial.println(F("Found S6D0154 LCD driver"));}tft.begin(identifier);iniText();dht.begin();//CLOCK MODULE START// Start by clearing the Write Protect bit// Otherwise the clock data cannot be written// The whole register is written,// but the WP-bit is the only bit in that register.DS1302_write (DS1302_ENABLE, 0);// Disable Trickle Charger.DS1302_write (DS1302_TRICKLE, 0x00);// Remove the next define,// after the right date and time are set.// #define SET_DATE_TIME_JUST_ONCE //= 300)digitalWrite (relay, HIGH); //TURN ON/OFF OFF RELAY 0 for watering pumpelsedigitalWrite (relay, LOW);//SENSOR 1 set your sensor here!}// OPTIONAL SENSORS PLACES FOR VALUES ON SCREEN BEGINif (sensorValue) {tft.setTextSize(2);tft.setCursor(98, 127);tft.setTextColor(GREEN);tft.fillRect(93,117,67,34,BLACK);tft.println (moisture1/1.01);if (sensorValue1 >= 300)digitalWrite (relay1, HIGH); //TURN ON/OFF OFF RELAY 1 for watering pumpelsedigitalWrite (relay1, LOW);//SENSOR 2 set your sensor here!}if (sensorValue) {tft.setTextSize(2);tft.setCursor(98, 164);tft.setTextColor(GREEN);tft.fillRect(93,154,67,34,BLACK);tft.println (moisture2/1.01);if (sensorValue2 >= 300)digitalWrite (relay2, HIGH); //TURN ON/OFF OFF RELAY 2 for watering pumpelsedigitalWrite (relay2, LOW);//SENSOR 3 set your sensor here!} // BEGIN SECTION 2 - right sectionif (sensorValue) {tft.setCursor(10,60);tft.setTextSize(2);//tft.println ("BODEM VOCHT%");tft.setCursor(256, 90);tft.setTextColor(GREEN);tft.fillRect(250,80,67,34,BLACK);tft.println (moisture3/1.01);if (sensorValue3 >= 300)digitalWrite (relay3, HIGH); //TURN ON/OFF OFF RELAY 3 for watering pumpelsedigitalWrite (relay3, LOW);//SENSOR 4 set your sensor here!}if (sensorValue) {tft.setCursor(10,60);tft.setTextSize(2);//tft.println ("BODEM VOCHT%");tft.setCursor(256, 127);tft.setTextColor(GREEN);tft.fillRect(250,117,67,34,BLACK);tft.println (moisture4/1.01);if (sensorValue4 >= 300)digitalWrite (relay4, HIGH); //TURN ON/OFF OFF RELAY 4 for watering pumpelsedigitalWrite (relay4, LOW);//SENSOR 5 set your sensor here!}if (sensorValue) {tft.setCursor(10,60);tft.setTextSize(2);//tft.println ("BODEM VOCHT%");tft.setCursor(256, 164);tft.setTextColor(GREEN);tft.fillRect(250,154,67,34,BLACK);tft.println (moisture5/1.01);if (sensorValue5 >= 300)digitalWrite (relay5, HIGH); //TURN ON/OFF OFF RELAY 5 for watering pumpelsedigitalWrite (relay5, LOW);//SENSOR 6 set your sensor here!}// OPTIONAL SENSORS PLACES ON SCREEN ENDif (hprev != h) {tft.setCursor(10, 25);tft.setTextSize(3);tft.setTextColor(CYAN);tft.fillRect(3,25,103,25,BLACK);tft.print(h);hprev = h;}if (tprev != t) {tft.setCursor(118, 25);tft.setTextSize(3);tft.setTextColor(RED);tft.fillRect(111,25,101,25,BLACK);tft.print(t);tprev = t;}if (hicprev != hic) {tft.setCursor(225, 25);tft.setTextSize(3);tft.setTextColor(YELLOW);tft.fillRect(217,25,100,25,BLACK);tft.print(hic);hicprev = hic;}ds1302_struct rtc;char buffer[80]; // the code uses 70 characters.// Read all clock data at once (burst mode).DS1302_clock_burst_read( (uint8_t *) &rtc);//+++++++++++ BEGIN TEXT CLOCK TEXT+++++++++++tft.setTextSize(2);tft.setTextColor(GREEN);tft.setCursor(13, 220);tft.fillRect(3,215,115,25,BLACK);sprintf( buffer, "%02d:%02d:%02d ", \bcd2bin( rtc.h24.Hour10, rtc.h24.Hour), \bcd2bin( rtc.Minutes10, rtc.Minutes), \bcd2bin( rtc.Seconds10, rtc.Seconds));tft.print(buffer);tft.setTextSize(1);tft.setTextColor(BLACK);tft.setCursor(127, 218);tft.fillRect(122,215,195,25,GREEN);sprintf(buffer, "%d,%d," \"Dag %d van week,%d", \bcd2bin( rtc.Date10, rtc.Date), \bcd2bin( rtc.Month10, rtc.Month), \rtc.Day, \2000 + bcd2bin( rtc.Year10, rtc.Year));tft.println( buffer);tft.setTextSize(1);tft.setTextColor(BLACK);tft.setCursor(127, 230);// tft.fillRect(122,215,194,25,GREEN);sprintf(buffer, "%d,%d," \"Day %d of week,%d", \bcd2bin( rtc.Month10, rtc.Month), \bcd2bin( rtc.Date10, rtc.Date), \rtc.Day, \2000 + bcd2bin( rtc.Year10, rtc.Year));tft.println( buffer);//+++++++++++ EINDE CLOCK +++++++++++if(timeStatus() != timeSet) {tft.setTextSize(1.5);tft.setTextColor(BLACK);tft.setCursor(28, 198);///ERROR TEXT need to be coded correctlytft.fillRect(3,191,157,19,RED);//tft.print(F("CLOCK ERROR: SYNC!"));// return micros() - start;delay(1000);}}unsigned long iniText() {// unsigned long start = micros();tft.fillScreen(BLACK);tft.setRotation(3);tft.setTextSize(1);tft.setTextColor(WHITE);tft.setCursor(15,5);tft.println("Humidity %");tft.setCursor(119,10);tft.println("Temperature oC");tft.setCursor(235,5);tft.println("Heat Index"); //Gevoels temperatuurtft.setCursor(122,2);tft.println ("BlueCore TECH"); //Put your NAME here COMPANY NAMEtft.setCursor(190,198);tft.println ("ArduinoSensors.NL"); //Put your NAME here COMPANY NAME website//TEXT SENSORStft.setCursor(10,90);tft.setTextColor(WHITE);tft.println ("SENSOR:1");tft.setCursor(10,127);tft.println ("SENSOR:2");tft.setCursor(10,164);tft.println ("SENSOR:3");tft.setCursor(170,90);tft.println ("SENSOR:4");tft.setCursor(170,127);tft.println ("SENSOR:5");tft.setCursor(170,164);tft.println ("SENSOR:6");// end TEXT SENSORS//Interface DESIGN BEGINtft.fillRect(0,0,345,1,WHITE); //Top line header whitetft.fillRect(0,19,345,2,WHITE); //Top line header 2 whitetft.fillRect(0,20,345,5,BLACK); //Top line header blacktft.fillRect(106,0,5,50,WHITE); //center vertical line header lefttft.fillRect(212,0,5,50,WHITE); //center vertical line header righttft.fillRect(0,50,345,5,WHITE); //bottom line header.tft.fillRect(160,78,5,135,WHITE);//center vertical linetft.fillRect(317,0,5,240,WHITE);//center vertical line righttft.fillRect(0,0,3,240,WHITE);//center vertical line lefttft.fillRect(0,210,345,5,WHITE);//BOTTOM LINE Footertft.fillRect(118,215,4,25,WHITE);//BOTTOM LINE Footer2 vertical smalltft.fillRect(0,210,345,5,WHITE);//BOTTOM LINE Footertft.fillRect(0,78,345,2,WHITE);//top line center screentft.fillRect(0,115,345,2,WHITE);//line 2 center screentft.fillRect(0,152,345,2,WHITE);//line 3 center screentft.fillRect(0,189,345,2,WHITE);//line 4 center screen//Interface DESIGN END// return micros() - start;}void DS1302_clock_burst_read( uint8_t *p)///BEGIN CLOCK MODULE PART2{int i;_DS1302_start();// Instead of the address,// the CLOCK_BURST_READ command is issued// the I/O-line is released for the data_DS1302_togglewrite( DS1302_CLOCK_BURST_READ, true);for( i=0; i<8; i++){*p++ = _DS1302_toggleread();}_DS1302_stop();}// --------------------------------------------------------// DS1302_clock_burst_write//// This function writes 8 bytes clock data in burst mode// to the DS1302.//// This function may be called as the first function,// also the pinMode is set.//void DS1302_clock_burst_write( uint8_t *p){int i;_DS1302_start();// Instead of the address,// the CLOCK_BURST_WRITE command is issued.// the I/O-line is not released_DS1302_togglewrite( DS1302_CLOCK_BURST_WRITE, false);for( i=0; i<8; i++){// the I/O-line is not released_DS1302_togglewrite( *p++, false);}_DS1302_stop();}// --------------------------------------------------------// DS1302_read//// This function reads a byte from the DS1302// (clock or ram).//// The address could be like "0x80" or "0x81",// the lowest bit is set anyway.//// This function may be called as the first function,// also the pinMode is set.//uint8_t DS1302_read(int address){uint8_t data;// set lowest bit (read bit) in addressbitSet( address, DS1302_READBIT);_DS1302_start();// the I/O-line is released for the data_DS1302_togglewrite( address, true);data = _DS1302_toggleread();_DS1302_stop();return (data);}// --------------------------------------------------------// DS1302_write//// This function writes a byte to the DS1302 (clock or ram).//// The address could be like "0x80" or "0x81",// the lowest bit is cleared anyway.//// This function may be called as the first function,// also the pinMode is set.//void DS1302_write( int address, uint8_t data){// clear lowest bit (read bit) in addressbitClear( address, DS1302_READBIT);_DS1302_start();// don"t release the I/O-line_DS1302_togglewrite( address, false);// don"t release the I/O-line_DS1302_togglewrite( data, false);_DS1302_stop();}// --------------------------------------------------------// _DS1302_start//// A helper function to setup the start condition.//// An "init" function is not used.// But now the pinMode is set every time.// That"s not a big deal, and it"s valid.// At startup, the pins of the Arduino are high impedance.// Since the DS1302 has pull-down resistors,// the signals are low (inactive) until the DS1302 is used.void _DS1302_start( void){digitalWrite( DS1302_CE_PIN, LOW); // default, not enabledpinMode( DS1302_CE_PIN, OUTPUT);digitalWrite( DS1302_SCLK_PIN, LOW); // default, clock lowpinMode( DS1302_SCLK_PIN, OUTPUT);pinMode( DS1302_IO_PIN, OUTPUT);digitalWrite( DS1302_CE_PIN, HIGH); // start the sessiondelayMicroseconds( 4); // tCC = 4us}// --------------------------------------------------------// _DS1302_stop//// A helper function to finish the communication.//void _DS1302_stop(void){// Set CE lowdigitalWrite( DS1302_CE_PIN, LOW);delayMicroseconds( 4); // tCWH = 4us}// --------------------------------------------------------// _DS1302_toggleread//// A helper function for reading a byte with bit toggle//// This function assumes that the SCLK is still high.//uint8_t _DS1302_toggleread( void){uint8_t i, data;data = 0;for( i = 0; i <= 7; i++){// Issue a clock pulse for the next databit.// If the "togglewrite" function was used before// this function, the SCLK is already high.digitalWrite( DS1302_SCLK_PIN, HIGH);delayMicroseconds( 1);// Clock down, data is ready after some time.digitalWrite( DS1302_SCLK_PIN, LOW);delayMicroseconds( 1); // tCL=1000ns, tCDD=800ns// read bit, and set it in place in "data" variablebitWrite( data, i, digitalRead( DS1302_IO_PIN));}return( data);}// --------------------------------------------------------// _DS1302_togglewrite//// A helper function for writing a byte with bit toggle//// The "release" parameter is for a read after this write.// It will release the I/O-line and will keep the SCLK high.//void _DS1302_togglewrite( uint8_t data, uint8_t release){int i;for( i = 0; i <= 7; i++){// set a bit of the data on the I/O-linedigitalWrite( DS1302_IO_PIN, bitRead(data, i));delayMicroseconds( 1); // tDC = 200ns// clock up, data is read by DS1302digitalWrite( DS1302_SCLK_PIN, HIGH);delayMicroseconds( 1); // tCH = 1000ns, tCDH = 800nsif( release && i == 7){// If this write is followed by a read,// the I/O-line should be released after// the last bit, before the clock line is made low.// This is according the datasheet.// I have seen other programs that don"t release// the I/O-line at this moment,// and that could cause a shortcut spike// on the I/O-line.pinMode( DS1302_IO_PIN, INPUT);// For Arduino 1.0.3, removing the pull-up is no longer needed.// Setting the pin as "INPUT" will already remove the pull-up.// digitalWrite (DS1302_IO, LOW); // remove any pull-up}else{digitalWrite( DS1302_SCLK_PIN, LOW);delayMicroseconds( 1); // tCL=1000ns, tCDD=800ns}}///////////////////////////// END CLOCK MODULE part 2}

arduino mega tft lcd projects factory

TFT LCD screens combined with Human Machine Interface (HMI) technology result in exciting project ideas applicable to a wide variety of industries. STONE HMI TFT LCD Arduino project ideas. After all, HMI is a smart technology that uses touch to draw out information from both the human user and the display machine.

And when high-quality display screen modules such as STONE Tech’s TFT LCD products are laden with HMI technology, the result is outstanding machine performance capable of bringing out the best in every customer and business.

Now, this article will feature STONE HMI. Furthermore, we will also present some exciting project development initiatives carried out by the company using its vast range of TFT LCD modules paired with HMI technology, and the TFT LCD Arduino project.

What makes HMI a good choice for industrial use is that it is fully flexible and customizable to fit several industrial needs. The TFT LCD screen sizes can be tailor-made to suit the HMI’s application. Furthermore, the software that comes with the machines can be adjusted as well.

STONE Technologies is a proud manufacturer of superior quality TFT LCD modules and LCD screens. The company also provides intelligent HMI solutions that perfectly fit in with its excellent hardware offerings.

STONE TFT LCD modules come with a microcontroller unit that has a cortex-m4 32-bit CPU. Such a module can easily be transformed into an HMI screen. Simple hexadecimal instructions can be used to control the module through the UART port. Furthermore, you can seamlessly develop STONE TFT LCD color user interface modules and add touch control, features to it.

Each customizable TFT-LCD HMI display module comes with free access to STONE’s dedicated design software. STONE TOOLBox software is an easy-to-use program that allows you to set up graphical user interface functions such as:

Intricate and intuitive interfaces will require a bit more steps. Nevertheless, using the TOOLBox program allows you to save time on developing HMI projects due to its ease of use.

HMI projects can quickly be done with Stone’s HMI-ready display modules. As previously mentioned, STONEprovides complete modules that include hardware and a free downloadable GUI design software – everything you need to get started on your HMI concept.

Also, STONE manufactures several TFT LCD touch screen sizes that range from 3.5 to 15.1 inches. Customized options are also available depending on your needs. There are also plenty of options and models for each screen size.

Indeed, STONE produces a plethora of HMI-ready TFT LCD screens. You won’t have a hard time finding the right display module compatible with your microcontroller projects.

Over the years, Stone’s modules have been used to create numerous projects featuring its reputable HMI technology. These project ideas cater to a wide variety of fields and industries.

STONE developed an oxygen monitor for an Italian customer. The monitor uses Stone’s 7-inch TFT LCD screen and was connected to an oxygen tank for medical use.

STONE’s display screen was connected to the Arduino development board through UART. But this required a level conversion achieved by the MAX3232. Meanwhile, the same Arduino board was wired to the MAX30100 module through an IIC interface.

Some modifications to the MAX30100 module were made, specifically to the IIC pull-up resistor. The remainder of the project was finished using Arduino codes to finally create a responsive display for heart rate and blood oxygen monitoring.

This project aims to create a fingerprint door lock that can enter, scan, compare, and delete fingerprints. It utilized an STM32 development board, fingerprint identification module, and Stone’s STVC050WT-01 LCD display.

STONE LCD screen’s role here is to display the fingerprint module’s status. As with all other projects, STONE TOOLBox software was used to generate the user interface flashed on the screen. Meanwhile, Stone’s LCD screen was connected to the development board and fingerprint identification module with MCU through UART-TTL signals.

The idea for this project is a real-time display of pictures collected by the camera on the LCD display screen. The TFT LCD STONE module used for this project is a 7-inch serial display module with 800×480 resolution. A camera module, development board, and some wires are needed to complete the project.

The user interface was designed using STONE TOOLBox and Adobe Photoshop. Then, the hardware parts were wired together; some parts needed welding. After that, a simple program was written following MCU to the command control TFT-LCD module.

This particular project used a STONE serial LCD touch display screen. This functions as the main display for the coffee machine. With the screen installed, you can:

RGB lamps that can be controlled through a touch display – this is the aim of this project idea. STONE’s 7-inch TFT LCD display module in STVC070WT-01 was used to connect and control an RGB lamp.

Last but not least is a basic appliance controller made using STONE’s 7-inch TFT LCD touch screen and an STM32 development board. The touch screen controls lights for various parts of the house. The finished product also collects data about humidity, temperature (indoor and outdoor), and air quality.

STONE’s TFT LCD intelligent touch modules can be paired with Arduino technology to automate a variety of processes. This project clearly demonstrates this.

Here, a sensor directly connected to Arduino Uno is monitored by the display screen in real-time. Moreover, two light bulbs connected to Arduino are directly controlled by the display screen as well.

This project is all about making a car display dashboard using a 10.1-inch STONE LCD touch screen. The on-board display interface for a used car contains the following:

We presented an overview of what HMI technology is, how it works, and which applications use it. Also, we covered Stone’s range of HMI-capable TFT LCD display modules. Furthermore, we discussed a lengthy list of exciting project ideas made using Stone’s superior quality HMI displays.

STONE Technologies is truly your best bet for powering your HMI-driven development ideas(projects based on TFT LCD Arduino, STM32, ESP, etc.). Take inspiration from the actual examples we’ve shown you and build your very own HMI display device today.

arduino mega tft lcd projects factory

In two of my previous articles I showed you how to reverse engineer the Nokia 2730 LCD for connecting to a device with 3.3V I/O’s and then I showed you how to build a 16-channel level converter for connecting devices together that have differing I/O level requirements.

This article brings together the knowledge we have gained in the previous two articles and puts it to use by creating a project that will allow a Nokia QVGA 24-bit colour TFT LCD to be indirectly connected to an Arduino Mega via a level converter, all on one small 50mm PCB.

All quite straightforward so far. The real innovation will be in the graphics library that I present in part two of this article set. The graphics library will use the external memory interface built in to the Arduino Mega to transfer data to the LCD in a single assembly instruction.

There is no faster way to transfer data out of the Arduino Mega to a peripheral. Doing it like this opens up the possibility of full colour bitmap graphics at a respectable refresh speed.

Perhaps the first surprise of this article is my choice of LCD. Given that the previous article showed how to reverse engineer the Nokia 2730 LCD you could have been forgiven for assuming that this was the one I’d use.

Here’s a photograph of the LCD side of the connector. If you look closely you can see where the ground pins connect directly into the ‘ground pour’ inside the ribbon cable. This helps to identify where pin 1 is located because the big “1” silkscreen’d on to the FPC is in the wrong place.

We need both 5V and 3.3V inputs for this design. 5V will be used to power the backlight driver as well as set the reference level for the Arduino side of the level converter. 3.3V will be used to set the reference for the LCD side of the regulator.

The backlight draws the most power from this design so I will optionally allow 5V to be supplied externally from a supply that shares a common ground with the Arduino itself.

TFTs like these draw a very small amount of current, typically less than 10mA so I will supply it indirectly from a GPIO pin through the level converter. This allows me to control the order in which power is applied. Many TFTs prefer their I/O supply to come up before the panel supply and for safety I’m going to assume that this is the case with this device. Had the device required significant amounts of current I would have had to use a couple of transistors to switch the current on and off.

The Nokia 6300, like the Nokia 2730, uses an 8-bit 8080 protocol to communicate with the LCD. The 8080 protocol consists of a chip select signal, 8 bits of data, read and write lines and another line that is used to indicate whether you want to transfer data or set a command register value.

The above image summarises the state of the 8080 bus during a write cycle. The key point to note is that data is transferred to the controller on the rising edge of the WR line. Can we get this line from the Arduino Mega’s external memory interface? Well yes, we can. The following diagram from the datasheet shows the timing of the external memory bus.

Selecting a low address line (A8) means that we can free up address lines 10 to 15 for GPIO, saving 6 pins. It doesn’t matter that our selected address locations 0x8000 and 0x8100 are high up in the address range who’s address lines are free’d for GPIO. The ATMega will still correctly control A8. Not only is this design fast, it’s frugal with pins too. Here is the mapping of Arduino pins to their LCD function.

Now that we have a design we can create the schematic in the Eagle designer. All the 5V signals from the Arduino that are destined for the LCD are routed through the level converter and will come out the other side at 3.3V.

After creating the schematic the next stage is to switch to the CAD designer and lay out the board. I placed the components and routed the traces manually. The connector is placed so that the FPC will wrap around the board edge and allow me to mount the LCD on the other side using double-sided sticky tabs.

With the LCD facing up, the interface pins face down and press directly into the sockets on the Arduino. The pin header is placed as close to the edge of the board as possible so that adjacent Arduino pins are not obscured.

After staring at the layout until I’m square-eyed (sound familiar to anyone?) I’m feeling confident that the header pins are all where they should be, the connector positioning will result in the LCD ending up in the right place and the silk-screening will end up on the correct side of the board.

I construct the boards by tinning the pads and then reflowing the larger components such as the level converter, LCD connector socket and the NCP5007 using a hot-plate. I then reflow the smaller discrete components using my Aoyue hot-air gun.

After the completed PCB is cleaned and dried the design is completed by pressing the LCD connector into its socket and mounting the panel on double-sided sticky pads. That it fits comfortably on to the pads was a bit of a relief because the metal back of the panel must stand clear of the traces and particularly the vias on that side of the board.

The open holes in between the groups of header pins allow the unused Arduino pins to be accessed for general purpose use. The designers of the Arduino clearly knew what they were doing when they grouped together the external memory pins in the same place.

It is required to connect the 3.3V and GND pins to the Arduino. With the blue jumper connected 5V will be taken directly from the Arduino board and used to power the backlight. With the jumper disconnected I must supply a regulated 5V myself to the 5V (in) pin.

Type ‘B’ boards support the faster 64K driver. Type ‘A’ boards do not. The raw fill rate for the 64K colour mode is 1.32 megapixels/second. It is 1.06 megapixels/second for the 262K and 16M modes on both boards.

arduino mega tft lcd projects factory

In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.

As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.

Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.

I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.

After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.

So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels  down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.

In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work  you can check my particular tutorial. Here you can download that file:

arduino mega tft lcd projects factory

SainSmart 2.8" TFT LCD Display is a LCD touch screen module. It has 40pins interface and SD card and Flash reader design. It is a powerful and mutilfunctional module for your project.The Screen include a controllerILI9325, it"s a support 8/16bit data interface , easy to drive by many MCU like arduino families,STM32 ,AVR and 8051. It is designed with a touch controller in it . The touch IC isXPT2046, and touch interface is included in the 40 pins breakout. It is the version of product only with touch screen and touch controller.

Voltage type: 5v or 3v voltage input voltage,input is selectable. Because TFT can only work under 3.3 V voltage, so when the input voltage VIN is 5V, need through the 3.3 V voltage regulator IC step down to 3.3V , when the input voltage of 3.3 V, you need to use the zero resistance make J2 short , is equivalent to not through the voltage regulator IC for module and power supply directly.(Click here)

arduino mega tft lcd projects factory

Please download the three code libraries from the link given before compiling and uploading the program: https://bitbucket.org/displaymodule/dmtftlibrary/src/master/

With DisplayModule"s DMTFTLibrary, the software part of this project is made 10x easier due to no manual coding needed for each function performed. DisplayModule has also already written the main part of the code, so that will save you some time if you need to use this code again. Firstly, the code starts by defining some libraries used: we declare the SPI (Serial Peripheral Interface) library for communication between the TFT and the Arduino, the DMTFTIli934 library, which is used to drive the TFT with an Arduino and the BubbleDemo library, which is basically the library which stores all the code for this program. Then, we define some pins which aid in the software communication to the TFT display. We mention the TFT chip select pin on pin 10, the SD chip select pin on pin 8, the flash chip select pin on pin 6 and the touch screen chip select pin on pin 4. After that, we now add in a line where we declare the TFT being used with the chip select pin on pin 10 and the data/command (DC) pin being on pin 9 and on the following line, we mention that the bubble demo program will be used, which will consume the whole TFT display"s length and width. Now, the void setup section is present, where we set the TFT_CS, T_CS, SD_CS and the F_CS pins as output pins, so that data will be fed into the Arduino from the TFT display. Next, we declare the same set of pins high, meaning that they will be turned on, active and performing their individual function during this sketch. We then also initialise the display to start it up, which transitions us to the void loop section, with one command only. This command is to basically run the bubbleDemo program for 750 loops with a delay time of 20 milliseconds. Now, the software part has been already done and your program should be up and running fine!