arduino tft lcd calculator manufacturer
Arduino development boards always help us to build a project easily and make it look more attractive. Programming an LCD with touch functionality may sound like a complicated task, but it can be made very easy by using Arduino libraries and extension modules. In this project, we will use a 3.5" Arduino TFT LCD to build an Arduino touchscreen calculator that can perform all basic calculations such as addition, subtraction, division, and multiplication.
Before we dive into the project, it is important to understand how this 3.5" TFT LCD module works and the model number used. Let"s take a look at the pinout of this 3.5" TFT LCD module.
As you can see, the module has 28 pins and fits perfectly into any Arduino Uno / Arduino Mega development board. The table below gives a description of these pins.
As you can see, the module pins can be divided into four main categories, namely LCD command pins, LCD data pins, SD card pins and power pins, we don"t need to know the details of how these pins work because they will be implemented by the Arduino library.
You can also find an SD card slot on the bottom of the module shown above. This slot can be used to load an SD card with bmp image files, which can be displayed on our TFT LCD screen using the Arduino program.
Another important thing to keep in mind is your interface IC. there are many types of TFT modules on the market from Adafruit TFT LCD modules to cheap Chinese clones. A program that fits an Adafruit expansion board may not be the same for a Chinese expansion board. Therefore, it is very important to know which type of LCD LCD you are holding. This detail must be obtained from the supplier. If you have a cheap clone like mine, then it most likely uses driver IC ili9341. You can follow the official Arduino tutorial to try some basic example programs to get familiar with this LCD.
If you intend to use the touch screen function of a TFT LCD module, it must be calibrated to work properly. An LCD screen that is not calibrated is unlikely to work properly; for example, you may touch in one place and the TFT may think it is touching somewhere else. These calibration results are not the same for all boards, so you will have to do this work yourself.
The best way to calibrate is to use a calibration sample program (with a library) or use a serial monitor to detect your errors. But for this project, calibration should not be a big issue due to the large size of the buttons, and I will also explain how to calibrate your LCD in the programming section below.
The 3.5" TFT LCD is a great Arduino expansion board. You can push the LCD directly onto the top of the Arduino Uno and have it match the pins perfectly and slide them in. However, for safety reasons, the programming terminals of the Arduino UNO must use small insulating tape in case the terminals come into contact with your TFT LCD screen. the LCD assembled to the UNO development board looks like the following.
We use the SPFD5408 library to ensure that the arduino calculator code works properly. This is a modified Adafruit library that works seamlessly with our LCD TFT module. You can view the full program at the end of this article.
Now, open the Arduino IDE and select Sketch -> Include Librarey -> Add .ZIP library. a browser window will open to navigate to the ZIP file and click "OK". If successful, you should notice "Library added to your Libraries" in the bottom left corner of your Arduino.
Now you can use the following code in the Arduino IDE and upload it to Arduino UNO to get the touchscreen calculator working. Further down the page, I"ll explain the code in small segments.
As mentioned before, we need to calibrate the LCD to make it work properly, but don"t worry the values given here are almost universal. The variables TS_MINX, TS_MINY, TS_MAXX and TS_MAXY determine the calibration of the screen. If you feel that the calibration is not ideal, you can make a slight change.
As we know, TFT LCD screens can display many colors, all of which must be entered as hexadecimal values. To make it more readable, we assign these values to a variable as shown below.
Okay, now we can move on to the programming part. This program involves three parts. One is to create a user interface for the calculator using buttons and displays. Then, detect the buttons based on user touch and finally calculate the results and display them. Let"s go through them one by one.
Here you can get creative to design the user interface of the calculator. I simply made the basic layout of the calculator with 16 buttons and a display unit. You must build the design as if you were drawing something on an MS drawing board. The added libraries will allow you to draw lines, rectangles, circles, characters, strings and more in any of the preferred colors. You can learn about the available features from this article.
The final step is to calculate the results and display them on the TFT LCD screen. The arduino calculator can only perform two numeric operations. These two numbers are named as variables "Num1" and "Num2". The variable "Number" is given and taken from Num1 and Num2, and the result is obtained.
The process of working with this Arduino touch screen calculator is very simple. You need to upload the following code to the Arduino development board and then power it up. At this point, a calculator will be displayed on the LCD screen.
Arduino has always helped to build projects easily and make them look more attractive. Programming an LCD screen with touch screen option might sound as a complicated task, but the Arduino libraries and shields had made it really easy. In this project we will use a 2.4” Arduino TFT LCD screen to build our own Arduino Touch Screen calculator that could perform all basic calculations like Addition, Subtraction, Division and Multiplication.
Before we actually dive into the project it is important to know, how this 2.4” TFT LCD Module works and what are the types present in it. Let us take a look at the pinouts of this 2.4” TFT LCD screen module.
As you can see there are 28 pins which will perfectly fit into any Arduino Uno / Arduino Mega Board. A small classification of these pins is given in the table below.
As you can see the pins can be classified in to four main classifications such as LCD Command Pins, LCD Data Pins, SD Card Pins and Power Pins, We need not know much about the detailed working of these pins since they will be take care by our Arduino Library.
You can also find an SD card slot at the bottom of the module shown above, which can be used to load an SD card with bmp image files, and these images can be displayed in our TFT LCD screen using the Arduino Program.
Another important thing to note is your Interface IC. There are many types of TFT modules available in the market starting from the original Adafruit TFT LCD module to cheap Chinese clones. A program which works perfectly for your Adafruit shield might not work the same for Chinese breakout boards. So, it is very important to know which types of LCD display your are holding in hand. This detail has to be obtained from the vendor. If you are having a cheap clone like mine then it is most probably using the ili9341 driver IC.You can follow this TFT LCD interfacing with Arduino tutorial to try out some basic example programs and get comfortable with the LCD screen. Also check out our other TFT LCD projects with Arduino here:
If you planning to use the touch screen function of your TFT LCD module, then you have to calibrate it to make it work properly. A LCD screen without calibration might work unlikely, for instance you might touch at one place and the TFT might respond for a touch at some other place. These calibrations results will not be similar for all boards and hence you are left on your own to do this.
The 2.4” TFT LCD screen is a perfect Arduino Shield. You can directly push the LCD screen on top of the Arduino Uno and it will perfectly match with the pins and slid in through. However, as matters of safety cover the Programming terminal of your Arduino UNO with a small insulation tape, just in case if the terminal comes in contact with your TFT LCD screen. The LCD assembled on UNO will look something like this below.
We are using the SPFD5408 Library to get this arduino calculator code working. This is a modified library of Adafruit and can work seamlessly with our LCD TFT Module. You can check the complete program at the end of this Article.
Now, open Arduino IDE and select Sketch -> Include Librarey -> Add .ZIP library. A browser window will open navigate to the ZIP file and click “OK”. You should notice “Library added to your Libraries” on the bottom-left corner of Arduino, if successful. A detailed guide to do the same is given in the Interfacing Tutorial.
Now, you can use the code below in your Arduino IDE and upload it to your Arduino UNO for the Touch Screen Calculator to work. Further down, I have explained the code into small segments.
As said earlier we need to calibrate the LCD screen to make it work as expected, but don’t worry the values given here are almost universal. The variables TS_MINX, TS_MINY, TS_MAXX, and TS_MAXY decide the calibration of the Screen. You can toy around them if you feel the calibration is not satisfactory.
As we know the TFT LCD screen can display a lot of colours, all these colours have to be entered in hex value. To make it more human readable we assign these values to a variable as shown below.
Okay now, we can get into the programming part. There are three sections involved in this program. One is creating a UI of a calculator with buttons and display. Then, detecting the buttons based on the users touch and finally calculating the results and display them. Let us get through them one by one.
This is where you can use a lot of your creativity to design the User Interface of calculator. I have simply made a basic layout of a calculator with 16 Buttons and one display unit. You have to construct the design just like you will draw something on MS paint. The libraries added will allow you to draw Lines, Rectangle, Circles, Chars, Strings and lot more of any preferred colour. You can understand the available functions from this article.
I have used the line and box drawing abilities to design an UI which looks very similar to the 90’s calculator. Each box has a width and height of 60 pixels.
The final step is to calculate the result and display them on TFT LCD Screen. This arduino calculator can perform operation with 2 numbers only. These two numbers are named as variables “Num1” and “Num2”. The variable “Number” gives and takes value from Num1 and Num2 and also bears the result.
The working of this Arduino Touch Screen Calculator is simple. You have to upload the below given code on your Arduino and fire it up. You get the calculator displayed on your LCD screen.
After uploading the code you"ll able to see the calculator running in your display as mine and now you can perform basic mathematics calculations on this. So have fun making your own calculator with Arduino UNO.
Let"s get started with this creative Arduino project, where you"ll learn about the TFT LCD touch screen and how to use it to create your own colourful calculator. For a basic understanding of touch screen & LCD, a cheap TFT 2.4" Arduino shield is used to create this project. For creating a similar project, one should follow the steps and edit the code for better understanding.
The shield connects ILI9341"s data pins 0-7 to Arduino"s digital pins 2-8 (allowing parallel communication, not SPI. ILI9341"s RESET goes to Arduino analog pin A4. CS (chip select) to A3. RS (CD command/data) to A2. WR and RD to A1 and A0.
Now, open Arduino IDE and select Sketch -> Include Library -> Add .ZIP library. A browser window will open navigate to the ZIP file and click “OK”. You should notice “Library added to your Libraries” on the bottom-left corner of Arduino, if successful.
You can also find an SD card slot at the bottom of the module shown above, which can be used to load an SD card with BMP image files, and these images can be displayed on our TFT LCD screen using the Arduino Program.
The 2.4” TFT LCD screen is a perfect Arduino Shield. You can directly push the LCD screen on top of the Arduino Uno and it will perfectly match with the pins and slid in through. However, as matters of safety cover the programming terminal of your Arduino UNO with some insulator, just in case if the terminal comes in contact with your TFT LCD screen.
The calculator here is based on the simple logic that, you have to divide the screen according to touch coordinates values and write a program accordingly. Every digit or symbol visible on-screen have a defined area.
In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work you can check my particular tutorial. Here you can download that file:
WF43WTYBEDSG0 is a 4.3-inch IPS TFT-LCD display with a Capacitive Touch screen, made of resolution 480x272 pixels. This module is built-in with BT815 controller IC, and it supports SPI and QSPI interfaces. The QSPI interface can achieve four times data rate compared with the current SPI interface and make a smoother display accordingly. The series of BT815/6 controller IC with EVE (Embedded Video Engine) technology simplifies the system architecture, Eve technology is a revolutionary concept that utilizes an object-oriented approach to creating high-quality human-machine interfaces (HMI). This new technology supports display, audio and touch, enabling engineers to quickly and efficiently design HMI and provide a powerful solution for high-resolution displays that reduce material costs.
We offer the TFT module WF43WTYBEDSG0#000 designed to support the Arduino board. The control signal for WF43WTYBEDSG0 is 3.3V; it has a built-in storage device (FLASH 32M). The control signal of WF43WTYBEDSG0#000 is 5V; without a built-in storage device (FLASH); but with a MicroSD Socket, pins CON1~CON4 are designed for SPI control (such as for Arduino Uno Rev3). WF43W model can be operating at temperatures from -20℃ to+ 70℃ and storage temperatures from -30℃ to +80℃.
TFT LCDs are the most popular color displays – the displays in smartphones, tablets, and laptops are actually the TFT LCDs only. There are TFT LCD shields available for Arduino in a variety of sizes like 1.44″, 1.8″, 2.0″, 2.4″, and 2.8″. Arduino is quite a humble machine whenever it comes to process or control graphics. After all, it is a microcontroller platform, and graphical applications usually require much greater processing resources. Still, Arduino is capable enough to control small display units. TFT LCDs are colorful display screens that can host beautiful user interfaces.
Most of the smaller TFT LCD shields can be controlled using the Adafruit TFT LCD library. There is also a larger TFT LCD shield of 3.5 inches, with an ILI9486 8-bit driver.
The Adafruit library does not support the ILI9486 driver. Actually, the Adafruit library is written to control only TFT displays smaller than 3.5 inches. To control the 3.5 inch TFT LCD touch screen, we need another library. This is MCUFRIEND_kbv. The MCUFRIEND_kbv library is, in fact, even easier to use in comparison to the Adafruit TFT LCD library. This library only requires instantiating a TFT object and even does not require specifying pin connections.
TFT LCDs for ArduinoUser interfaces are an essential part of any embedded application. The user interface enables any interaction with the end-user and makes possible the ultimate use of the device. The user interfaces are hosted using a number of devices like seven-segments, character LCDs, graphical LCDs, and full-color TFT LCDs. Out of all these devices, only full-color TFT displays are capable of hosting sophisticated interfaces. A sophisticated user interface may have many data fields to display or may need to host menus and sub-menus or host interactive graphics. A TFT LCD is an active matrix LCD capable of hosting high-quality images.
Arduino operates at low frequency. That is why it is not possible to render high-definition images or videos with Arduino. However, Arduino can control a small TFT display screen rendering graphically enriched data and commands. By interfacing a TFT LCD touch screen with Arduino, it is possible to render interactive graphics, menus, charts, graphs, and user panels.
Some of the popular full-color TFT LCDs available for Arduino include 3.5″ 480×320 display, 2.8″ 400×200 display, 2.4″ 320×240 display and 1.8″ 220×176 display. A TFT screen of appropriate size and resolution can be selected as per a given application.
If the user interface has only graphical data and commands, Atmega328 Arduino boards can control the display. If the user interface is a large program hosting several menus and/or submenus, Arduino Mega2560 should be preferred to control the TFT display. If the user interface needs to host high-resolution images and motions, ARM core Arduino boards like the DUE should be used to control the TFT display.
MCUFRIEND_kbv libraryAdafruit TFT LCD library supports only small TFT displays. For large TFT display shields like 3.5-inch, 3.6-inch, 3.95-inch, including 2.4-inch and 2.8-inch TFT LCDs, MCUFRIEND_kbv library is useful. This library has been designed to control 28-pin TFT LCD shields for Arduino UNO. It also works with Arduino Mega2560. Apart from UNO and Mega2560, the library also supports LEONARDO, DUE, ZERO, and M0-PRO. It also runs on NUCLEO-F103 and TEENSY3.2 with Sparkfun Adapter. The Mcufriend-style shields tend to have a resistive TouchScreen on A1, 7, A2, 6 but are not always in the same direction rotation. The MCUFRIEND_kbv library can be included in an Arduino sketch from the library manager.
The 3.5-inch TFT LCD shield needs to be plugged atop the Arduino board. The Mcufriend-style shields are designed to fit into all the above-mentioned Arduino boards. The shields have a TFT touch screen that can display colorful images and interfaces and a micro SD card reader to save images and other data. A 3.5-inch TFT LCD touch screen has the following pin diagram.
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.
Hi guys, welcome to today’s tutorial. Today, we will look on how to use the 1.8″ ST7735 colored TFT display with Arduino. The past few tutorials have been focused on how to use the Nokia 5110 LCD display extensively but there will be a time when we will need to use a colored display or something bigger with additional features, that’s where the 1.8″ ST7735 TFT display comes in.
The ST7735 TFT display is a 1.8″ display with a resolution of 128×160 pixels and can display a wide range of colors ( full 18-bit color, 262,144 shades!). The display uses the SPI protocol for communication and has its own pixel-addressable frame buffer which means it can be used with all kinds of microcontroller and you only need 4 i/o pins. To complement the display, it also comes with an SD card slot on which colored bitmaps can be loaded and easily displayed on the screen.
The schematics for this project is fairly easy as the only thing we will be connecting to the Arduino is the display. Connect the display to the Arduino as shown in the schematics below.
Due to variation in display pin out from different manufacturers and for clarity, the pin connection between the Arduino and the TFT display is mapped out below:
We will use two libraries from Adafruit to help us easily communicate with the LCD. The libraries include the Adafruit GFX library which can be downloaded here and the Adafruit ST7735 Library which can be downloaded here.
We will use two example sketches to demonstrate the use of the ST7735 TFT display. The first example is the lightweight TFT Display text example sketch from the Adafruit TFT examples. It can be accessed by going to examples -> TFT -> Arduino -> TFTDisplaytext. This example displays the analog value of pin A0 on the display. It is one of the easiest examples that can be used to demonstrate the ability of this display.
The second example is the graphics test example from the more capable and heavier Adafruit ST7735 Arduino library. I will explain this particular example as it features the use of the display for diverse purposes including the display of text and “animated” graphics. With the Adafruit ST7735 library installed, this example can be accessed by going to examples -> Adafruit ST7735 library -> graphics test.
The first thing, as usual, is to include the libraries to be used after which we declare the pins on the Arduino to which our LCD pins are connected to. We also make a slight change to the code setting reset pin as pin 8 and DC pin as pin 9 to match our schematics.
Next, we create an object of the library with the pins to which the LCD is connected on the Arduino as parameters. There are two options for this, feel free to choose the most preferred.
The complete code for this is available under the libraries example on the Arduino IDE. Don’t forget to change the DC and the RESET pin configuration in the code to match the schematics.
Uploading the code to the Arduino board brings a flash of different shapes and text with different colors on the display. I captured one and its shown in the image below.
The liquid crystal research of the 1960s was characterized by the discovery of and experiments on the properties of the liquid crystals. George H. Heilmeier of the RCA based his research on that of Williams, diving into the electro-optical nature of the crystals. After many attempts to use the liquid crystals to display different colors, he created the first working LCD using something called a dynamic scattering mode (DSM) that, when voltage is applied, turns the clear liquid crystal layer into a more translucent state. Heilmeier was thus deemed the inventor of the LCD.
In the late 1960s, the United Kingdom Royal Radar Establishment (RRE) discovered the cyanobiphenyl liquid crystal, a type that was fitting for LCD usage in terms of stability and temperature. In 1968, Bernard Lechner of RCA created the idea of a TFT-based LCD, and in that same year, he and several others brought that idea into reality using Heilmeier’s DSM LCD.
After the LCD’s entrance into the field of display technology, the 1970s were full of expansive research into improving the LCD and making it appropriate for a greater variety of applications. In 1970, the twisted nematic field effect was patented in Switzerland with credited inventors being Wolfgang Helfrich and Martin Schadt. This twisted nematic (TN) effect soon conjoined with products that entered the international markets like Japan’s electronic industry. In the US, the same patent was filed by James Fergason in 1971. His company, ILIXCO, known today as LXD Incorporated, manufactured TN-effect LCDs which grew to overshadow the DSM models. TN LCDs offered better features like lower operating voltages and power consumption.
From this, the first digital clock, or more specifically an electronic quartz wristwatch, using a TN-LCD and consisting of four digits was patented in the US and released to consumers in 1972. Japan’s Sharp Corporation, in 1975, began mass production of digital watch and pocket calculator TN LCDs, and eventually, other Japanese corporations began to rise in the market for wristwatch displays. Seiko, as an example, developed the first six-digit TN-based LCD quartz watch, an upgrade from the original four-digit watch.
Nevertheless, the DSM LCD was not rendered completely useless. A 1972 development by the North American Rockwell Microelectronics Corp integrated the DSM LCD into calculators marketed by Lloyds Electronics. These required a form of internal light to show the display, and so backlightswere also incorporated into these calculators. Shortly after, in 1973, Sharp Corporation brought DSM LCD pocket-sized calculators into the picture. A polymer called polyimide was used as the orientation layer of liquid crystal molecules.
In the 1980s, there was rapid progress made in creating usable products with this new LCD research. Color LCD television screens were first developed in Japan during this decade. Because of the limit in response times due to large display size (correlated with a large number of pixels), the first TVs were handheld/pocket TVs. Seiko Epson, or Epson, created the first LCD TV, releasing it to the public in 1982, which was soon followed by their first fully colored display pocket LCD TV in 1984. Also in 1984 was the first commercial TFT LCD display: Citizen Watch’s 2.7 inch color LCD TV. Shortly after, in 1988, Sharp Corporation created a 14 inch full-color TFT LCD that used an active matrix and had full-motion properties. Large-size LCDs now made LCD integration into large flat-panel displays like LCD screens and LCD monitors possible. LCD projection technology, first created by Epson, became readily available to consumers in compact and fully colored modes in 1989.
The LCD growth in the 1990s focused more on the optical properties of these new displays in attempts to advance their quality and abilities. Hitachi engineers were integral to the analysis of the LCD industry, previously centered in Japan, began expanding and moving towards South Korea, Taiwan, and later China as well.
As we entered the new century, the prominence of LCDs boomed. They surpassed the previously popular cathode-ray tube (CRT) displays in both image quality and sales across the world in 2007. Other developments continued to be made, such as the manufacturing of even larger displays, adoption of transparent and flexible materials for LCD hardware, and creation of more methods to
As of today, as LCD displays have developed quite a bit, but have remained consistent in structure. Illuminated by a backlight, the display consists of, from outermost to innermost two polarizers, two substrates (typically glass), electrodes, and the liquid crystal layer. Closer to the surface is sometimes a color filter as well, using an RGB scheme. As light passes through the polarizer closest to the backlight, it enters the liquid crystal layer. Now, depending on whether an electric field directed by the electrodes is present, the liquid crystal will behave differently. Whether using a TN, IPS, or MVS LCD, the electrode electric field will alter the orientation of the liquid crystal molecules to then affect the polarization of the passing light. If the light is polarized properly, it will pass completely through the color filter and surface polarizer, displaying a certain color. If partially polarized correctly, it will display a medium level of light, or a less bright color. If not polarized properly, the light will not pass the surface, and no color will be displayed.
1927: Vsevolod Frederiks in Russian devised the electrically switched light valve, called the Fréedericksz transition, the essential effect of all LCD technology.
1967: Bernard Lechner, Frank Marlowe, Edward Nester and Juri Tults built the first LCD to operate at television rates using discrete MOS transistors wired to the device.
1968: A research group at RCA laboratories in the US, headed by George Heilmeier, developed the first LCDs based on DSM (dynamic scattering mode) and the first bistable LCD using a mixture of cholesteric and nematic liquid crystals. The result sparked a worldwide effort to further develop LCDs. George H. Heilmeier was inducted in the National Inventors Hall of Fame and credited with the invention of LCDs. Heilmeier’s work is an IEEE Milestone.
1979, Peter Le Comber and Walter Spear at University of Dundee discovered that hydrogenated amorphous silicon (Alpha-Si:H) thin film transistors were suitable to drive LCDs. This is the major breakthrough that led to LCD television and computer displays.
1972: Tadashi Sasaki and Tomio Wada at Sharp Corporation built a prototype desktop calculator with a dynamic scattering LCD and started a program to build the first truly portable handheld calculator.
Actually, the monitors 20 year ago were CRT (Cathode Ray Tube) displays, which requires a large space to run the inner component. And now the screen here in your presence is the LCD (Liquid Crystal Display) screen.
As mentioned above, LCD is the abbreviation of Liquid Crystal Display. It’s a new display technology making use of the optical-electrical characteristic of liquid crystal.
STN LCD: STN is for Super-twisted Nematic. The liquid crystal in STN LCD rotate more angles than that in TN LCD, and have a different electrical feature, allowing STN LCD to display more information. There are many improved version of STN LCD like DSTN LCD (double layer) and CSTN LCD (color). This LCD is used in many early phones, computers and outdoor devices.
TFT LCD: TFT is for Thin Film Transistor. It’s the latest generation of LCD technology and has been applied in all the displaying scenario including electronic devices, motor cars, industrial machines, etc. When you see the word ‘transistor’, you may realize there’s integrated circuits in TFT LCD. That’s correct and the secret that TFT LCD has the advantage of high resolution and full color display.
In a simple way, we can divide TFT LCD into three parts, from bottom to top they are: light system, circuit system and light and color control system.In manufacturing process, we’ll start from inner light and color control system and then stretch out to whole module.
It’s accustomed to divide TFT LCD manufacturing process into three main part: array, cell and module. The former two steps are about the production of light and color control system, which contains TFT, CF (color filter) and LC (liquid crystal), named a cell. And the last step is the assembly of cell, circuit and light system.
Now let’s turn to the production of TFT and CF. Here is a common method called PR (photoresist) method. The whole process of PR method will be demonstrated in TFT production.
STONE Technologies is a proud manufacturer of superior quality TFT LCD modules and LCD screens. The company also provides intelligent HMI solutions that perfectly fit in with its excellent hardware offerings.
STONE TFT LCD modules come with a microcontroller unit that has a 1GHz Cortex-A8 CPU. Such a module can easily be transformed into an HMI screen. Simple hexadecimal instructions can be used to control the module through the UART port. Furthermore, you can seamlessly develop STONE TFT LCD color user interface modules and add touch control, features to them.
Becoming a reputable TFT LCD manufacturer is no piece of cake. It requires a company to pay attention to detail, have excellent manufacturing processes, the right TFT display technology, and have a consumer mindset.
Now, we list down 10 of the best famous LCD manufacturers globally. We’ll also explore why they became among the top 10 LCD display Manufacturers in the world.
LG Display is a leading manufacturer of thin-film transistor liquid crystal displays (TFT-LCD) panels, OLED, and flexible displays.LG Display began developing TFT-LCD in 1987 and currently offers Display panels in a variety of sizes and specifications using different cutting-edge technologies (IPS, OLED, and flexible technology).
With innovative and differentiated technologies, QINNOOptoelectronics provides advanced display integration solutions, including 4K2K ultra-high resolution, 3D naked eye, IGZO, LTPS, AMOLED, OLED, and touch solutions. Qinnooptoelectronics sets specifications and leads the market. A wide range of product line is across all kinds of TFT LCD panel modules, touch modules, for example, TV panel, desktop and laptop computer monitor with panels, small and medium scale “panels, medical, automotive, etc., the supply of cutting-edge information and consumer electronics customers around the world, for the world TFT – LCD (thin-film transistor liquid crystal display) leading manufacturers.
AU Optronics Co., LTD., formerly AU Optronics Corporation, was founded in August 1996. It changed its name to AU Optronics after its merger with UNIOPtronics in 2001. Through two mergers, AU has been able to have a full range of generations of production lines for panels of all sizes.Au Optronics is a TFT-LCD design, manufacturing, and r&d company. Since 2008, au Optronics has entered the green energy industry, providing customers with high-efficiency solar energy solutions.
Sharp has been called the “father of LCD panels”.Since its founding in 1912, Sharp developed the world’s first calculator and LIQUID crystal display, represented by the living pencil, which was invented as the company name. At the same time, Sharp is actively expanding into new areas to improve people’s living standards and social progress. Made a contribution.
BYD IT products and businesses mainly include rechargeable batteries, plastic mechanism parts, metal parts, hardware electronic products, cell phone keys, microelectronics products, LCD modules, optoelectronics products, flexible circuit boards, chargers, connectors, uninterruptible power supplies, DC power supplies, solar products, cell phone decoration, cell phone ODM, cell phone testing, cell phone assembly business, notebook computer ODM, testing and manufacturing and assembly business, etc.
Tianma microelectronics co., LTD., founded in 1983, the company focus on smartphones, tablets, represented by high order laptop display market of consumer goods and automotive, medical, POS, HMI, etc., represented by professional display market, and actively layout smart home, intelligent wear, AR/VR, unmanned aerial vehicles (UAVs) and other emerging markets, to provide customers with the best product experience.IN terms of technology, the company has independently mastered leading technologies such as LTPS-TFT, AMOLED, flexible display, Oxide-TFT, 3D display, transparent display, and in-cell/on-cell integrated touch control. TFT-LCD key Materials and Technologies National Engineering Laboratory, national enterprise Technology Center, post-doctoral mobile workstation, and undertake national Development and Reform Commission, The Ministry of Science and Technology, the Ministry of Industry and Information Technology, and other major national thematic projects. The company’s long-term accumulation and continuous investment in advanced technology lay the foundation for innovation and development in the field of application.