1.44 tft display animation made in china

In this article, you will learn how to use TFT LCDs by Arduino boards. From basic commands to professional designs and technics are all explained here.

In electronic’s projects, creating an interface between user and system is very important. This interface could be created by displaying useful data, a menu, and ease of access. A beautiful design is also very important.

There are several components to achieve this. LEDs,  7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.

TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.

In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.

In this article, we have used libraries and advanced technics to display data, charts, menu, etc. with a professional design. This can move your project presentation to a higher level.

In electronic’s projects, creating an interface between user and system is very important. This interface could be created by displaying useful data, a menu, and ease of access. A beautiful design is also very important.

There are several components to achieve this. LEDs,  7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.

TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.

In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.

In this article, we have used libraries and advanced technics to display data, charts, menu, etc. with a professional design. This can move your project presentation to a higher level.

Size of displays affects your project parameters. Bigger Display is not always better. if you want to display high-resolution images and signs, you should choose a big size display with higher resolution. But it decreases the speed of your processing, needs more space and also needs more current to run.

After choosing the right display, It’s time to choose the right controller. If you want to display characters, tests, numbers and static images and the speed of display is not important, the Atmega328 Arduino boards (such as Arduino UNO) are a proper choice. If the size of your code is big, The UNO board may not be enough. You can use Arduino Mega2560 instead. And if you want to show high resolution images and motions with high speed, you should use the ARM core Arduino boards such as Arduino DUE.

In electronics/computer hardware a display driver is usually a semiconductor integrated circuit (but may alternatively comprise a state machine made of discrete logic and other components) which provides an interface function between a microprocessor, microcontroller, ASIC or general-purpose peripheral interface and a particular type of display device, e.g. LCD, LED, OLED, ePaper, CRT, Vacuum fluorescent or Nixie.

The display driver will typically accept commands and data using an industry-standard general-purpose serial or parallel interface, such as TTL, CMOS, RS232, SPI, I2C, etc. and generate signals with suitable voltage, current, timing and demultiplexing to make the display show the desired text or image.

The LCDs manufacturers use different drivers in their products. Some of them are more popular and some of them are very unknown. To run your display easily, you should use Arduino LCDs libraries and add them to your code. Otherwise running the display may be very difficult. There are many free libraries you can find on the internet but the important point about the libraries is their compatibility with the LCD’s driver. The driver of your LCD must be known by your library. In this article, we use the Adafruit GFX library and MCUFRIEND KBV library and example codes. You can download them from the following links.

By these two functions, You can find out the resolution of the display. Just add them to the code and put the outputs in a uint16_t variable. Then read it from the Serial port by Serial.println(); . First add Serial.begin(9600); in setup().

Upload your image and download the converted file that the UTFT libraries can process. Now copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are size of the image.

In this template, We converted a .jpg image to .c file and added to the code, wrote a string and used the fade code to display. Then we used scroll code to move the screen left. Download the .h file and add it to the folder of the Arduino sketch.

In this template, We used sin(); and cos(); functions to draw Arcs with our desired thickness and displayed number by text printing function. Then we converted an image to hex code and added them to the code and displayed the image by bitmap function. Then we used draw lines function to change the style of the image. Download the .h file and add it to the folder of the Arduino sketch.

In this template, We created a function which accepts numbers as input and displays them as a pie chart. We just use draw arc and filled circle functions.

while (a < b) { Serial.println(a); j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 255, 255)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)

while (b < a) { j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 0, 0)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)

In this template, We display simple images one after each other very fast by bitmap function. So you can make your animation by this trick.  Download the .h file and add it to folder of the Arduino sketch.

In this template, We just display some images by RGBbitmap and bitmap functions. Just make a code for touchscreen and use this template.  Download the .h file and add it to folder of the Arduino sketch.

1.44 tft display animation made in china

The 6th China International Cartoon Creative Industry Fair (CICCIF) recently wrapped up with nearly 400 domestic and foreign companies in attendance, and 37 world-renowned animation IPs including Transformer and Detective Conan on display.

This year marks the 100th anniversary of the birth of Chinese animation.As a crucial part of acclaimed traditional Chinese culture, Chinese animation has made historic achievements over the past century with stable quantity of products, high-quality contents, emerging masterpieces and diversified development, exporting Chinese wisdom and spirit to the whole world.

A large number of marvelous animations embodying the theme of the times and Chinese aesthetic style have emerged over the past century, receiving good social and market responses and deep love from youngsters, with Chinese animators persevering creations and adhering to tradition and innovation.

China"s first animated feature film "Princess Iron Fan" came out in 1941, which inspired numerous animators to forge ahead on the path of ethnic animation creation.

During the next decade after the founding of Shanghai Animation Film Studio in 1957, more than 200 long/short animations related to Chinese ink-painting and paper-cutting were created, such as "Pigsy Eats Watermelon" and "Tadpoles Looking for Their Mother", which laid the foundation for the creation of Chinese animation in the new era.

Apart from the Shanghai-based studio, the China Central Television (CCTV) also produced many attractive TV animations, among which was its self-made "The Journey to the West" - a big name to millions of households. The CCTV later established its animation company in 2007 on animation original production, copyright management and development, producing works including "The Legend of Nezha" and "New Big Head Son and Small Head Father" that won both public praise and rating.

Many blockbuster Chinese animation films were released after the turn of the 21st century. Among them, "Nezha: Birth of the Demon Child" in 2019 became the top-grossing animation film in a single market of the world, surpassing the 600 million USD record set by "The Incredibles 2" in North America.

"The most outstanding contribution of Chinese animation in creation lies in the continuous integration of fine traditional culture and ethnic arts into the animation"s character design, technology advancement and work presentation. For instance, Chinese animation has shaped a group of images with strong Chinese features, like the main character in "The Monkey King" and contributed to the world a new kind of astonishing animation -ink animation, " Song Lei, director for development of China Animation Comic Game Group said in an interview.

China animation has actively developed copyrights to unleash the maximum value while vigorously improving the work quality. China"s animation market has shown a diversified pattern in the copyright development in recent years with multiple production entities, broadcast channels and product forms. In particular, a number of high-quality new copyrights related to instant animated videos, avatars and meta-human have invigorated the domestic animation copyright market, according to Song.

Fantawild is just the one who focuses on animation copyright. As of date, the company has cooperated with over 200 global renowned licensees including Yili, Mengniu, McDonald"s and Ferrero Rocher in the IP licensing on more than 3,000 products of food, toy, clothing and other 30 categories, with its annual sales exceeding 3.5 billion yuan.

Chinese animation, in the past decade, has combined traditional culture with animation arts by integration and innovation and diversified operations to tell Chinese stories right and create real masterpieces by all forces, making the seeds of Chinese culture take root and blossom in people"s hearts. It is expected that Chinese animation has a promising future.

1.44 tft display animation made in china

In this tutorial, we are going to launch a kind of TFT LCD with St7789 driver, as a result of which we will be able to show an interesting animation that simulates the function of the human eye. Of course, I will teach you how to change the type of eye animation. In this project, we will use the Wemos board with ESP8266 chip to set up the TFT display, the used TFT display with dimensions of 240 x 240, which due to its full color, contributes a lot to the beauty of the project. We will use the TFT-eSPI library to set up and display graphic items, but we will also make changes to the library to make it suitable for ESP8266 use. VisitCiferTechfor more tutorials, and be sure to follow myInstagrampage to support me. ^-^

In the human eye project, we use TFT LCD, which stands for “Thin Film Transistor”. The color TFT LCD display has transistors made of amorphous silicon thin films deposited on the glass. It acts as a control valve to generate the proper voltage on the liquid crystals for separate sub-pixels. For this reason, the TFT LCD screen is also called the Active Matrix display. The 1.54-inch display has 240×240 pixels, 16-bit full color, and an IPS display, so the color looks great up to 80 degrees from the axis in any direction. This LCD uses the ST7789 driver.

In this project, we use the TFT-eSPI library to set up the monitor. However, in order to be able to connect the monitor to the ESP8266 board, we must make changes in the library by replacing one of the files in the main folder. In this step, follow the steps below for the initial installation of the library. First, we install the TFT-eSPI sensor reference library in Arduino IDE software. Follow these steps:Follow this path Sketch> Include Library> Manage LibrariesSearch for the word TFT-eSPI.Install the library.

In this project, we used a TFT LCD or SPI communication protocol that will use pins D0, D1, D5, D7 on the Wemos board, we will also use a light-dependent resistor whose values are determined by analog to digital pins A0 is measured. Make the connections according to the table and schematic below.

Up to this point, we have been able to capture the animation of the eye on the screen. When the light is low, the pupil opens and the pupil becomes smaller when a lot of light is detected. In this added circuit we used two types of resistors, one is a normal resistor and the other is a light dependent resistor or LDR that will be connected to pin A0 on the Wemos board.

1.44 tft display animation made in china

Chinese animation refers to animation made in China. In China and in Chinese, donghua (simplified Chinese: 动画; traditional Chinese: 動畫; pinyin: dònghuà) describes all animated works, regardless of style or origin. However, outside of China and in English, donghua is colloquial for Chinese animation and refers specifically to animation produced in China.

The history of animated moving pictures in China began in 1918 when an animation piece from the United States titled Wan brothers in 1926. The Wan brothers produced the first Chinese animated film with sound, Princess Iron Fan was the first animated feature film in Asia and it had great impact on wartime Japanese Momotarō animated feature films and later on Osamu Tezuka.

China"s golden age of animation would come to an end following the onset of the Cultural Revolution in 1966.Red Guards would threaten their work. The surviving animations would lean closer to propaganda. By the 1980s, Japan would emerge as the animation powerhouse of Eastern Asia, leaving China"s industry far behind in reputation and productivity. Though two major changes would occur in the 1990s, igniting some of the biggest changes since the exploration periods. The first is a political change. The implementation of a socialist market economy would push out traditional planned economy systems.flash animations and the contents became more open. Today China is drastically reinventing itself in the animation industry with greater influences from Hong Kong and Taiwan.

Chinese animations today can best be described in two categories. The first type are "conventional animations" produced by corporations of well-financed entities. These content falls along the lines of traditional 2D cartoons or modern 3D CG animated films distributed via cinemas, DVD or broadcast on TV. This format can be summarized as a reviving industry coming together with advanced computer technology and low cost labor.

The second type are "webtoons" produced by corporations or sometimes just individuals. These contents are generally flash animations ranging anywhere from amateurish to high quality, hosted publicly on various websites. While the global community has always gauged industry success by box office sales. This format cannot be denied when measured in hits among a population of 1.3 billion in just mainland China alone. Most importantly it provides greater freedom of expression on top of potential advertising.

In the 1920s, the pioneering Wan brothers believed that animations should emphasize on a development style that was uniquely Chinese. This rigid philosophy stayed with the industry for decades. Animations were essentially an extension of other facets of Chinese arts and culture, drawing more contents from ancient folklores and manhua. There is a close relationship between Chinese literature works and classic Chinese animation. A significant number of classical Chinese animation films were inspired and prototyped by ancient Chinese literature. Monkey King, a character transitioned from the classic literature ink-wash animation developed by animators Te Wei and Qian Jiajun in the 1960s. Based on Chinese ink-wash painting, several films were produced in this style, starting with

The concept of Chinese animations have begun loosening up in recent years without locking into any particular one style. One of the first revolutionary change was in the 1995 manhua animation adaptation anime, yet it is categorized as Chinese animation. It can be said that productions are not necessarily limited to any one technique; that water ink, puppetry, computer CG are all demonstrated in the art.

Newer waves of animations since the 1990s, especially flash animations, are trying to break away from the tradition. In 2001 A-kuei with the large head, would probably lean much closer to children"s material like Doraemon. So changes like this signify a welcoming transition, since folklore-like characters have always had a hard time gaining international appeal. GoGo Top magazine, the first weekly Chinese animation magazine, conducted a survey and proved that only 1 out of 20 favorite characters among children was actually created domestically in China.

From 2006 to present, the Chinese government has considered animation as a key sector for the birth of a new national identity and for the cultural development in China. The government has started to promote the development of cinema and TV series with the aim of reaching 1% of GDP in the next five years against an investment of around RMB250-350 million (€29-41 million). It supported the birth of about 6000 animation studios and 1300 universities which provide animation studies. In 2010, 220,000 minutes of animations were produced, making China the world"s biggest producer of cartoons on TV.

In 2011 Vasoon Animation released Kuiba was critically acclaimed, however it commercially fell below expectations.YouYaoQi released One hundred thousand bad jokes.

On 24 April 2006 Flashlands.com was launched, hosting a variety of high quality flash animations from mainland China. The site is designed to be one of the first cross-cultural site allowing English speakers easy access to domestic productions. Though the success of the site has yet to be determined.

Statistics from China"s State Administration of Radio, Film and Television (SARFT) indicate domestic cartoons aired 1hr 30 minutes each day from 1993 to 2002, and that by the end of 2004, it increased the airing time of domestic cartoons to 2hrs per day.provinces to devote a show time of 60,000 minutes to domestically-produced animations and comic works. But statistics show that domestic animators can only provide enough work for 20,000 minutes, leaving a gap of 40,000 minutes that can only be filled by foreign programs. Though insiders are allegedly criticizing domestic cartoons for its emphasis on education over entertainment.

There is little discussion of Chinese animation in English. Daisy Yan Du"s PhD dissertation, On the Move: The Trans/national Animated Film in 1940s-1970s China (University of Wisconsin-Madison, 2012), is by far the most systematic analysis of early Chinese animation before 1980.Animation in Postsocialist China: Visual Narrative, Modernity, and Digital Culture (City University of Hong Kong, 2006), discusses contemporary Chinese animation in the digital age after 1980.Paola Voci, Mary Farquhar, and others about Chinese animation. The first English-language monograph devoted to Chinese animation was Rolf Giesen"s Chinese Animation: A History and Filmography, 1922–2012 (McFarland & Company, Jefferson NC, 2015).

Du, Daisy Yan (May 2012). "A Wartime Romance: Princess iron Fan and the Chinese Connection in Early Japanese Animation", in on the Move: The Trans/national Animated Film in 1940s-1970s China. University of Wisconsin-Madison. pp. 15–60.

Homepage of author Jonathan Clement. "Homepage of author Jonathan Clement Archived 6 January 2007 at the Wayback Machine. "Chinese Animation." Retrieved 21 December 2006.