tft display for esp32 supplier

The Makerfabs 3.5 inch TFT Touch is great but the refresh rate is always a problem, some customers feedback they want a higher speed display. The ESP32-S2 Parallel TFT has a much higher refresh rate, but the disadvantage is the lack of Bluetooth...

That is why this latest ESP32-S3 Parallel TFT, compares to the S2 version, not only more SRAM and ROM, the Bluetooth 5.0 make it fit for applications such as local monitoring/controlling.

This 3.5" 320x480 TFT LCD driver is ILI9488, it uses 16bits parallel line for communication with ESP32-S3, the main clock could be up to 20MHz, making the display smooth enough for video displays. With this display, you can freely to create more IoT display projects, check the demo project in the video:

Same as the S2 version, there 2 onboard Mabee pins(A I2c and an IOs) with the breakout connectors, to connect the ESP32-S2 display with sensors/ actuators, suitable for IoT applications.

tft display for esp32 supplier

Alibaba.com offers 829 esp32 with display products. About 22% % of these are integrated circuits (old), 14%% are lcd modules, and 8%% are other electronic components.

tft display for esp32 supplier

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tft display for esp32 supplier

Makerfabs has launched a 3.5-inch TFT touchscreen display with built-in WiFi and Bluetooth connectivity through an ESP32-S3 dual-core Tensilica LX7 microcontroller clocked at 240 MHz with vector instructions for AI acceleration.

This display offers a 320×480 resolution through the ILI9488 LCD driver, uses a 16-bit parallel interface for communication with ESP32-S3 clocked at up to 20 Mhz making it suitable for smooth graphics user interface, and the company also claims it is smooth enough for video displays, but more on that later.

Espressif Systems ESP32-S3 dual-core Tensilica LX7 @ up to 240 MHz with vector instructions for AI acceleration, 512KB RAM, 2.4 GHz WiFi 4 and Bluetooth 5.0 LE with support for long-range, up to 2Mbps data rate, mesh networking

Display – 3.5-inch color TFT LCD with 480×320 resolution, 16-bit parallel interface (ILI94988 driver), and capacitive touch panel (FT6263); backlight controller

The display can be programmed with the Arduino IDE. Sample code using the LovyanGFX library and EAGLE schematics and PCB layout can be found on Github. Makerfabs also designed an ESP32-S2 model that lacks Bluetooth connectivity, and the ESP32-S3 touchscreen display comes with more RAM and eMMC flash.

I was tipped about this display by Jon, a regular reader and commenter on CNX Software, who bought it, and said it works as advertised. The ESP32-S3 can really drive a high-speed display with a parallel LCD interface. However, it can’t stream video because there is no H.264 decoder, but it is great if you want a responsive GUI.

Makerfabs ESP32-S3 16-bit parallel capacitive touchscreen display is sold for $39.80 plus shipping, and the ESP32-S2 model is the same price with a resistive display, and there’s a capacitive display option for $4 more. As a side note, we previously wrote about another, smaller ESP32-S3 display, namely the LilyGO T-Display-S3, with a 1.9-inch display connected over a slower 8-bit parallel interface, and no touchscreen function that sells for around $17.

Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and starting to write daily news, and reviews full time later in 2011.

tft display for esp32 supplier

The TFT display is a kind of LCD that is connected to each pixel using a transistor and it features low current consumption, high-quality, high-resolution and backlight. This 2.8-inch full color LCD has a narrow PCB display. The resolution is 320×280 pixels and it has a four-wire SPI interface and white backlight.

tft display for esp32 supplier

//#define ILI9488_DRIVER // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)

tft display for esp32 supplier

This board works fine with TFT_eSPI when the ST7789 driver is selected. The pin settings are different and the RGB colour order is reversed compared to other boards so I have added an option to the TFT_eSPI library to set the colour order.

I have set the SPI rate to 80MHz and the ST7789 TFT seems to work perfectly at that clock speed, the higher clock frequency boosts the drawing speed (e.g. clear screen in 18ms as opposed to 33.3ms).

The Grove I2C connector is not soldered in, this is clearly because the pins would poke through the board and damage the back of the display. It would be possible to "surface mount" the connector by bending the pins but I think the solder flowing into the PTH may melt the reflective backlight diffuser screen at the back of the display. One way around this would be to fill the holes with epoxy first.

tft display for esp32 supplier

The content is intended to be updated from time to time, I will add more details if I found new display or library update. You can also help me enrich the content by leaving comments below.

You can run various IoT projects prefectly without any display. But not all IoT project only feed data in single direction (IoT to server), some IoT also gather real time information from the server for displaying.

My previous instructables, ESP32 Photo Clock is am example, it download a current minute photo from the Internet, decode the JPEG photo and display it.

There are various real time information in your server or Internet, such as all rooms temperature in your home, server CPU usage, weather forecast, news, stock price, your downloading file is done, your Youtube channel views :>

Many Arduino projects use monochrome display, one of the reason is the limited resources of a MCU. 320 pixels width, 240 pixels height and 8 bits color for each RGB color channel means 230 KB for each full screen picture. But normal Arduino (ATmega328) only have 32 KB flash and it is time consuming (over a second) to read data from SD card and draw it to the color display.

ESP32 have changed the game! It have much faster processing power (16 MHz vs 240 MHz dual core), much more RAM (2 KB vs over 200 KB) and much more flash (32 KB vs 4 MB), so it is capable to utilize more color and higher resolution image for displaying. At the same time it is capable to do some RAM hungry process such as Animated GIF, JPEG or PNG file decoding, it is a very important feature for displaying information gathered from the internet.

Color display have many type of interfaces: Serial Peripheral Interface (SPI), 6-bit, 8-bit, 16-bit, 18-bit and 24-bit parallel interfaces and also NeoPixel!

SPI dominate the hobby electronics market, most likely because of fewer wire required to connect. Most display in my drawer only have SPI pins breaking out, so this instructables focus on SPI display and a few 8-bit display.

NeoPixel matrix is a very special type of color display. If you are interested in NeoPixel matrix display, here are some of my instructables using it:

There are various color display for hobby electronics: LCD, IPS LCD, OLED with different resolutions and different driver chips. LCD can have higher image density but OLED have better viewable angle, IPS LCD can have both. OLED have more power efficient for each light up pixel but may have burn-in problems. Color OLED operate in 14 V, it means you need a dedicate step-up circuit, but it is not a problem if you simply use with a break-out board. LCD in most case can direct operate in 3.3 V, the same operating voltage as ESP32, so you can consider not use break out board to make a slimmer product.

Software support on the other side also influence your selection. You can develop ESP32 program with Arduino IDE or direct use ESP-IDF. But since ESP-IDF did not have too much display library and not much display hardware supported, so I will concentrate on Arduino display libraries only.

For the beginner, I think buying adafruit, or similar supportive vendor, hardware and using its Arduino library can have good seamless experience (though I have no budget to try it all). TFT_eSPI library have better performance but configuration require make changes in the library folder. Ucglib and UTFT-ESP run a little bit slow but it support many hardware and it is a popular library, you can find many Arduino projects using it. LovyanGFX library start appear at 2019, it support many dev device such as M5Stack, M5StickC, TTGO T-Watch, ODROID-GO, ESP-WROVER-KIT, WioTerminal and more. I am also writing a new library called Arduino_GFX since 2019.

OLED have a big advantage, the pixel only draw power if it lights up. On the other hand, LCD back light always draw full power even you are displaying a black screen. So OLED can help save some power for the project powered by a battery.

This is a 1.5" 128 x 128 color OLED, this form factor is very fit for smart-watch-like wearable project. The most barrier of select this should be the price tag is around 4 times of a normal LCD.

ST7735 is a very popular LCD driver model for the resolution 128x128 and 128x160. It may cause by its popularity, there are many manufacturer produce compatible product. However, they are not fully compatible.

Thanks for the popularity of wearable gadget, I can find more small size IPS LCD in the market this year(2018). The above picture is an 0.96" 80x160 IPS color LCD using ST7735 driver chip. As you can see in the 3rd picture, you can treat it as a 128x160 color display in code but only the middle part is actually displaying. The 4th picture is the display without breakout board, it is thin, tiny and very fit for a wearable project!

SSD1283A is 1.6" 130x130 display, it claim only consume 0.1 in sleep mode and backlight turned off. In sleep mode the last drawn screen still readable under sufficient lighting.

ST7789 also a common driver chip in ESP32 community. One of the reason is ESP32 official development kit using it. As same as ILI9341, ST7789 also can drive 240x320 resolution.

This also the highest pixel density color display in my drawer. As same as normal LCD, it can direct operate in 3.3 V, so it is very good for making slim wearable device.

There are many display libraries that can support various hardware. I have picked 4 of most popular Arduino library for comparison:Adafruit GFX Family

The display speed is one of the most important thing we consider to select which library. I have chosen TFT_eSPI PDQ test for this comparison. I have made some effort to rewrite the PDQ test that can run in 4 libraries. All test will run with the same 2.8" ILI9341 LCD.

As I found TFT_eSPI is the most potential display library for ESP32 in this instructables, I have paid some effort to add support for all my display in hand. The newly added display support marked letter M in red at the above picture, here is my enhanced version:

Adafruit sell various display module in hobby electronics market and they also have very good support in software level. Their display libraries all built on a parent class called Adafruit_GFX, so I call it Adafruit GFX Family. This library generally support most Arduino hardware (also ESP32).

In Arduino Library Manager simply search "adafruit display", you can see all the family members. If you want to install it, say ILI9341, simply select "Adafruit ILI9341" and then click install. Remember also install its dependent library "Adafruit GFX Library".

This library method signature is very similar to Adafruit GFX, but it is tailor-made for ESP8266 or ESP32. I think the source code is optimised for ESP32, so the PDQ result is much faster than other libraries.

Note: The most difficult part using this library is you are required to configure this library before you can use it. The configuration file is located at the library folder, it should be "Arduino/libraries/TFT_eSPI/User_setup.h" under you own documents folder. It have many comments help you to do that, please follow the comments step by step to finish the configuration. Here is my User_setup.h for ILI9341:

ESP32 + ILI9341 can run at SPI speed 40 MHz, it require some code change at library folder. The above pictures are the fine tuned result. Here are the code change summary:

ST7735 and ILI9341 are the most popular display, this 2 are better option for the beginner. You may notice LCD have a big weakness, the viewable angle, some color lost outside the viewable angle and the screen become unreadable. If you have enough budget, OLED or IPS LCD have much better viewable angle.

In most case, we study how to use a code library by searching sample on the web. I have tried search four libraries keyword in Github, Adafruit is most popular and UTFT the second.

ILI9341 should be most valuable display for the beginner. Adafruit GFX Library should be most easy to use for the beginner, and since TFT_eSPI have very similar method signature, it is very easy to switch to a faster library later on.

OLED require 14 V to light up the pixel so it is not easy to decouple the breakout board. On the other hand, LCD (also IPS LCD) usually operate in 3.3 V, as same as the ESP32. In most case, there are only the LED control circuit required between LCD and ESP32, i.e. a transistor and few resistors. So it relatively easy to make it.

It is very important to read the data sheet first before you decide not using breakout board. The pins layout, pin pitch size, the sample circuit connection and maximum rating all you can find in data sheet. The maximum voltage is especially important, you should sticky follow the rating or you will blow your LCD. The chip can operate in 3.3 V but LED may be 2.8 - 3.0 V so it require some electronics in the middle, most data sheet have the sample circuit. You may ask your seller send a soft copy of data sheet to you or simply Google it by the model number.

If you read through the data sheet of the color display, you may find most of color display can support 18 bit color depth (6 bit for each RGB channel). 18 bit color depth can have a better image quality that 16 bit color depth (5 bit in red and blue channel, 6 bit for green channel). However, only Ucglib actually run at 18 bit color depth (262,144 colors), other 3 libraries all run at 16 bit color depth (65,536 colors). It is because 18 bit color depth actually require transfer 3 bytes (24 bit) of data for each pixel, it means 50% more data require to transfer and store in memory. It is one of the reason why Ucglib run slower, but it can have a better image quality.

Thank you very much for posting this detailed review of the color display option available for "Duino users. You have saved me hours, maybe days of time wandering the web looking for information.0

Great article! Very interested in round displays. There are available round displays based on st7687s (128 * 128) and st7789 (240 * 240), but I have not found any information on practical use.

Hello! Yes, I purchased this display from keyestudio, connected it to esp32 using this library from dfrobot. It is only necessary to consider that the pinout of the display connectors differs from dfrobot and keyestudio.

I"m wanting to connect a VGA camera, the sort you find as a little module on eBay with OVPxxxx chip, to a screen such as ILxxxx family, which appears to have direct VGA input. I think it will work if I connect the camera directly with no MCU, but I"d also like to add a cross-hair to the display (for a drill targetting system). I wonder is it possible to intercept the serial video data and change individual pixels in a streaming fashion, instead of loading a whole screen into memory, changing it and passing it on? I ask because it seems to me it would need a much less powerful MCU.0

Thank you so much for such a great article. I have been trying to choose the best library to use for a project that will use either a SSD1351 or a ST7735 both being 128x128. The key to my project is to be able to dump a frame buffer in to the display and then recalculate the next frame buffer. :)

CS stands for cable select, it tell the device the SPI is active for that device. If you only have 1 device connected to the the SPI, you can simply pull down the CS pin to tell it always active. It can also simplify the code no need turn CS on and off for each message and run a little bit faster. Some breakout board not wire out CS pin and simply pull it down for you.0

Those 2 pins must be dedicated to the display, otherwise the display will get confused without the CS pin. One DAT/CLK to LCD and another DAT/CLK to I2C.

Hello! Thank"s for your instruction. I want to use your 8pin ili9486 320x480 spi display with one of your presented libraries and esp32. 1.) Could you please tell me the connections between the display and the esp32 and 2.) which numbers do I have to write into the line utft myglcd (ili9486,?,?,?,?)?

tft display for esp32 supplier

Tags: ESP32 Dev Module, ESP32 development board,ESP32 Development board with WiFi and Bluetooth,ESP32-DevKitC V4 development board, ESP-WROOM-32 module with ESP32‑D0WDQ6 chip, Espressif Systems, ESP32-based development board, ESP32 modules, ESP32-WROOM-32, ESP32-WROOM-32U, ESP32-WROOM-32D, ESP32-SOLO-1, USB-UART bridge, IOT,ESP-WROOM-32 Dev Module, ESP32 DEVKITV1,Installing the ESP32 Board in Arduino IDE,Uploading sketch,1.8" SPI TFT LCD, 128x160 module, SD card, ST7735R, ST7735S, Adafruit, Adafruit_ST7735, Adafruit_GFX, ST7735B, HY-1.8 SPI, S6D02A1, Adafruit_QDTech, KMR-1.8 SPI, TFT_ILI9163, Arduino Esplora, SainSmart

This color display uses SPI to receive image data. That means you need at least 4 pins - CLOCK, DATA IN, TFT CS and D/C. If you"d like to have SD card usage too, add another 2 pins - DATA OUT and card CS.

LITE - this is the PWM input for the backlight control. Connect to 3-5VDC to turn on the backlight. Connect to ground to turn it off. Or, you can PWM at any frequency.

MISO(or SD_MISOorSDO) (Master In Slave Out) - this is the SPI Master In Slave Out pin, its used for the SD card. It isn"t used for the TFT display which is write-only

MOSI (or DIN or SD_MOSIorSDA) (Master Out Slave In) - this is the SPI Master Out Slave In pin, it is used to send data from the microcontroller to the SD card and/or TFT

TFT_CS (Chip Select or Slave Select) - the pin on each device that the master can use to enable and disable specific devices. This is the TFT SPI chip select pin

RST (or RESETorRES) - this is the TFT reset pin. Connect to ground to reset the TFT! Its best to have this pin controlled by the library so the display is reset cleanly, but you can also connect it to the Arduino Reset pin, which works for most cases.

You can find more information (datasheets, schematics, pins descriptions, functional desgn descriptions) about each board (made by Espresiff Systems) by pressing Getting startedlink close to each board here.

ESP32-WROOM-32 - ESP32-WROOM-32 module soldered to the development board. Optionally ESP32-WROOM-32D, ESP32-WROOM-32U or ESP32-SOLO-1 module may be soldered instead of the ESP32-WROOM-32.

There are two ways to wire up these displays - one is a more flexible method Software SPI (you can use any pins on the ESP32) and the other Hardware SPI is much faster (4-8x faster, but you are required to use the hardware SPI pins)

The ESP32 is currently being integrated with the Arduino IDE like it was done for the ESP8266. There’s an add-on for the Arduino IDE that allows you to program the ESP32 using the Arduino IDE and its programming language.

Select COM port that the board is attached to (if you don’t see the COM Port in your Arduino IDE, you need to install the ESP32 CP210x USB to UART Bridge VCP Drivers)

Open, compile and upload the to your ESP32 development board. If everything went as expected, you should see a “Done uploading” message. (You need to hold the ESP32 on-boardBootbutton while uploading).

esp3218spitftlcdspitftbitmap. The display can load images bigger or smaller than the display size (160 x 128 px), but for better results, edit your image size to 160 x 128 px.The image should be in .bmp format. To do that, you can use a photo editing software and save the image as .bmp format. If you want to later use your own image, use an image editing tool and crop your image to no larger than 160 pixels high and 128 pixels wide. Save it as a 24-bit color BMP file - it must be 24-bit color format to work, even if it was originally a 16-bit color image - becaue of the way BMPs are stored and displayed! You can download example here. If you need to use own picture - modify the name of the bmp file in this sketch.

Adafruit_GFX library. Download, unzip and add to libraries in our PC, for example C:\Users\toshiba\Documents\Arduino\libraries. This link you can find in Preferences of Adruino IDE program which installed in your PC. You can read about it here.

Adafruit_ST7735 library. Download, unzip and add to libraries in our PC, for example C:\Users\toshiba\Documents\Arduino\libraries. This link you can find in Preferences of Adruino IDE program which installed in your PC. You can read about it here.

mySD library. Download, unzip and add to libraries in our PC, for example C:\Users\toshiba\Documents\Arduino\libraries. This link you can find in Preferences of Adruino IDE program which installed in your PC. You can read about it here.

tft display for esp32 supplier

Connecting a colour screen over SPI to ESP32 based MCU’s is a straight forward process and is extremely similar to using one with the Arduino or ESP8266. Firstly though you need to ensure that you have set up your ESP32 to work with the Arduino IDE, see this articleif you have not already done so and then come  back here.

For my new Froggerproject (after the Space Invaders one), I wanted a screen where I could directly port the Arcade graphics and screen layout without too much messing about re-designing graphics. But for the price point I wanted this proved impossible. Most arcade games of the early 80’s did not go above 256 pixels in any give direction so porting the graphics should be easy I thought. At half the resolution (128×128) I hope that transferring the graphics will not be too tedious and that in most cases I can simply reduce the number of pixels in each image by half.

Due to the planned game being more advanced than Space Invaders I needed a processor with more memory and speed than the Arduino could offer. Enter the ESP32 was the obvious choice, it has more power than the ESP8266 (not that that was an issue) and more importantly it has loads of input pins, cool! Wifi is also available but will not be required for this project unless we implemented a World High Score Table perhaps! I’m using a NodeMCU development board which brings out all the ESP32’s pins to headers and enables the board to be plugged into a 5V USB power source. It also adds a USB controller chip to handle program transfers with the host computer.

Connections – very careful now!Looking at the back we can see +3v3 (this screen can be powered from 5v as well), several grounds (Gnd) and SCL/SDA. This shouldmean that this device is an I²C device and can be easily connected to our Arduino. Err… Think  again. This screen gave me no end of problems as connecting it to the  I²C connections and running any demo I could find on the internet did not get anything on the display. I went back and looked at the listing for this device, it stated SPI Bus not I²C ! So it began to become apparent that this screen had an SPI interface. SCL and SDA would logically seem to be SPI clock and data (MOSI) respectively but other pin labels didn’t match normal SPI protocol labels. Reading several resources for other different screens and looking at the source code for the examples in the Arduino IDE Examples library lead me to find the correct connections to power and use this screen.

Power is self explanatory. LED adds a little extra brightness to the screen but it does still work if not connected. I’ve seen resistors added in series here and even variable ones to vary the brightness but I’ve ran it directly connected on this screen with no issues and wouldn’t want it dimmer as its not ultra bright. Connect it to the 5V pin of the NodeMCU to get 5V from the USB connection, this will make the screen nice and bright and clear. SCL is the SPI clock and goes to the NodeMCU’s hardware SPI pin (pin GPIO18). SDA is actually the SPI MOSI connection and goes to the NodeMCU’s SPI MOSI pin (GPIO23). RS is a Regsiter Select pin for ST7735 driver chips, this maps to a variable called TFT_DC in the Adafruitcode (explained later) that I was using for testing. This controls whether we are sending a command to the ST7735 chip or actual data. I think that Adafruit call it DC meaning Data Control, but I’m not sure. On some boards it may even be referred to as A0. For our purposed we connect it to GPIO2. RST is the screen reset and and is connected to pin GPIO4. These last two can connect to any NodeMCU pins that are not used for other functions. CS is Chip Select (usually referred to as Slave Select in the SPI protocol) and again can connect to any pin but I use the official SPI SS for the ESP32, GPIO5. If this is pulled low then this device can receive or send data on the SPI bus. If only one device in your design you could pull this low permanently and not use GPIO5.

Driver CodeWhen presented with this board (as mentioned above) it was difficult to work out where wires should go and what driver software I needed for the display. Looking at the solitary chip on the board and Googling revealed nothing. So I went back to the sellers listing and found buried deep in a sub-page description the phrase “7735 drive”. Googling this revealed Adafruit had written some drivers for this chip for a board they had created (which also had an SD card slot on it as well). It was not surprising I didn’t find the 7735 chip on the board as this chip is designed to by embedded onto the back of the screen. It was being armed with this source code and other web pages dealing with different chip sets but similar displays that I managed to work out (with a little trial and error) the connections talked about previously above. Initially I used the Adafruit driver code but gave issues with this screen (as it was designed to work with the one they sell). Look below.

Also when the screen orientation is rotated (in software) so you can write to the display any way up then more things either correct themselves or mess up again.

Fixing the ST7735 driver to work with this screen.So we have some work to do still to make this work well with our display. The driver we have used to get this up and running was not designed for this display exactly. Things appear clipped and off screen. There were other issues with colour (i.e. red was blue and blue was red amongst other colour problems) and other graphics routines were not correct. I won’t bore you with all the tiny re-writes I did but just supply you with the new driver for this particular display. This driver is very specific, i.e. only targeting this display and resolution but it may well work with many other similar displays. At the time of writing I have no other displays to test with but will be expanding the driver code as and when required. The full driver code is available from the link below, add it into your Arduino in the usual manner (Adding libraries to the Arduino IDE.)

Load up the example code that should now be available at “Files->Examples->XTronical ST7735 Library->GraphicsTestESP32”. This is basically the Adafruit example with just some tiny changes (It goes through all the tests for each rotational position of the screen) so that it uses the new driver file and slightly altered initialisation routine.

tft display for esp32 supplier

"Upper layer" main development board contains ESP32-PICO-D4 SiP, battery connector & charger circuit with LiPo charge status LEDs, Reset & pull-up IO0 buttons, and a green LED on GPIO4.

Clone of the SparkFun ESP32 Thing board. Compact ESP32 based development board with battery connector, and the typical development board component accoutrements.

Similar to, but slightly different than, Heltec Automation"s WIFI LoRa 32 board. Notably, it uses a planar inverted-F antenna (shaped metal) for Wi-Fi.

The ESP32-LyraTD-MSC Audio-Mic HDK (hardware development kit) combines the ESP32-LyraTD-MSC ("audio-mic development board") with a secondary "top" board.

The ESP32 touch sensor development kit, ESP32-Sense Kit, is used for evaluating and developing ESP32 touch sensor system. ESP32-Sense Kit consists of one motherboard and multiple daughterboards. The motherboard contains a display unit, a main control unit and a debug unit. The daughterboards have touch electrodes in different combinations or shapes, such as linear slider, wheel slider, matrix buttons and spring buttons, depending on the application scenarios. Users can design and add their own daughterboards for special usage cases.

ESP-WROOM-32 based development board with SH1106 OLED display (128×64 pixels), RJ-45 Ethernet connector, CAN-bus connector, Micro USB connector, USB-to-UART bridge, LiPo battery connector and charging circuit.

Board with MEMS Microphone (ICS-43434) and class-D amplifier embedded 1-channel DAC (Maxim MAX98357A); intended for Amazon Alexa experimentation and development.

ESP32 development board with ePaper display, TI PCM5102A DAC, ICS43434 MEMS Microphone, CP2102N USB-to-UART bridge, microSD card slot, and LiPo charger.

Has column-similar/redundant dual-row connections along the longest sides for easier stand-alone use without a breadboard (but still could be used with a breadboard).

SPI0 is permanently reserved for cache access to the flash chip. SPI1 is connected to the same pins via an arbiter and is used to write to flash. You can use SPI1 to also write to other peripherals connected in parallel with the flash (but with another /CS), however, this is tricky to implement because it means you can"t simultaneously access flash anymore. Thats why it"s not in the driver yet.

tft display for esp32 supplier

TFT_display_init() Perform display initialization sequence. Sets orientation to landscape; clears the screen. SPI interface must already be setup, tft_disp_type, _width, _height variables must be set.

compile_font_file Function which compiles font c source file to binary font file which can be used in TFT_setFont() function to select external font. Created file has the same name as source file and extension .fnt

tft display for esp32 supplier

I needed to install this library from Bodmer; then edit the User_Setup.h file ( in sketchbook/libraries/TFT_ESPI ) to match my display and the connections used.

This User_Setup.h works fine for the ESP32; except that in the UTFT_DEMO_FAST Example the final screen (orange rectangle on blue background) no text was displayed.